T21: add an AdminUI path for acknowledging/shelving alarms that routes
through the admin-pinned AdminOperationsActor cluster singleton, which
republishes onto the same 'alarm-commands' DPS topic the OPC UA method
path (T18) and the engine subscriber (T19) use. The broadcast + the
ScriptedAlarmHostActor ownership filter handle cross-node routing, so
the singleton needs no knowledge of which node owns the alarm.
- Commons: AcknowledgeAlarmCommand/ShelveAlarmCommand (+ result records)
and a shared AlarmCommandsTopic const; ScriptedAlarmHostActor now
re-exports that const (mirrors the DriverControlTopic pattern).
- AdminOperationsActor: two handlers map the control-plane messages to
AlarmCommand (Acknowledge / OneShotShelve / TimedShelve / Unshelve,
threading User/Comment/UnshelveAtUtc) and publish via the DPS mediator.
- IAdminOperationsClient + AdminOperationsClient: typed Acknowledge/Shelve
ask wrappers mirroring StartDeploymentAsync.
- Alerts.razor: per-row DriverOperator-gated Ack/Shelve/Unshelve controls;
operator name from AuthenticationState. Timed-shelve datetime UI deferred.
- 5 TestKit tests (mediator-probe subscribed to alarm-commands) verifying
each kind's mapping + reply; 56/56 ControlPlane tests green.
Validate AddComment up-front (IsNullOrWhiteSpace guard + Warning log) so
a blank-comment command is cleanly rejected before reaching the engine
rather than faulting inside ApplyAddComment and being silently swallowed
by the outer catch. Mirrors the existing TimedShelve missing-UnshelveAtUtc
pattern.
Also fix two stale inline comments: the "async void crash" note on
TimedShelve now correctly says "fault escaping async Task → supervision
restart", and the ownership-filter now documents the benign race with a
concurrent LoadAsync clearing the loaded set.
Tests: AlarmCommand_add_comment_empty_text_is_rejected_not_driven (Theory
— empty string + whitespace) and AlarmCommand_add_comment_nonempty_drives_engine
(positive path, asserts CommentAdded transition on alerts topic).
Subscribe the host to the cluster alarm-commands DPS topic in PreStart and
drive the matching ScriptedAlarmEngine op per inbound AlarmCommand. An
ownership filter (engine.LoadedAlarmIds) ignores commands for alarms this
node does not own; TimedShelve without UnshelveAtUtc and unknown operations
are logged + rejected (never thrown); op failures are caught + logged so a
faulting op can't fault the actor. Re-projection is left to the engine's
existing OnEvent -> OnEngineEmission path.
Handler is a Task-returning ReceiveAsync (the project's AK2003 analyzer
forbids an async-void Receive delegate), giving ordered awaited async on the
actor thread. Adds 3 TestKit tests: ack drives the engine with mapped args,
unowned command ignored, missing-UnshelveAtUtc TimedShelve rejected not
thrown.
Wire the materialised AlarmConditionState method handlers so a client calling
Acknowledge/Confirm/Shelve/AddComment is gated on the AlarmAck data-plane role
and, when allowed, routed back to the scripted-alarm engine via a new
`alarm-commands` DistributedPubSub topic.
- Commons: new AlarmCommand DTO (AlarmId/Operation/User/Comment/UnshelveAtUtc).
- ScriptedAlarmHostActor: add AlarmCommandsTopic const.
- OtOpcUaNodeManager: settable AlarmCommandRouter + wire OnAcknowledge/OnConfirm/
OnAddComment/OnShelve/OnTimedUnshelve. Each resolves the principal off
ISessionOperationContext.UserIdentity as RoleCarryingUserIdentity, fails closed
(BadUserAccessDenied) when the AlarmAck role is absent or no identity, else maps
+ routes an AlarmCommand and returns Good. OnShelve discriminates OneShotShelve/
TimedShelve/Unshelve from the SDK flags; TimedShelve expiry = UtcNow + ms.
No Akka/IActorRef handle — only the Action<AlarmCommand> delegate. T20 de-dup
note left; WriteAlarmCondition untouched.
- OpcUaServer.Security: OpcUaDataPlaneRoles.AlarmAck shared const (the role was a
bare string everywhere; introduced one symbol for the gate + tests).
- OtOpcUaSdkServer: SetAlarmCommandRouter pass-through.
- Host: boot wiring publishes each command via mediator.Tell(Publish(...)) using a
lazy ActorSystem accessor (mirrors DpsScriptLogPublisher).
- Tests: 11 new gate + mapping tests (OpcUaServer.Tests 88->99, all green).
Concrete ITagUpstreamSource the scripted-alarm host actor pushes
DependencyValueChanged values into and ScriptedAlarmEngine reads/subscribes
from. Thread-safe: ConcurrentDictionary value cache + per-path ImmutableList
observer lists with atomic add/remove and capture-then-invoke fan-out.
ReadTag of an unknown path returns a Bad-quality (0x80000000) snapshot stamped
via the injected clock. Adds the Core.ScriptedAlarms project reference Runtime
needs to see the interface.
Adds <summary>, <param>, <typeparam>, and <inheritdoc/> tags to public
members surfaced by commentchecker — resolves 5,847 of 5,869 issues
(99.6%) across three /fixdocs passes.
OtOpcUaTelemetry (Commons/Observability) centralizes the project's Meter
+ ActivitySource so all instrumentation points emit through a single
named surface. Counters cover the hot paths:
otopcua.deploy.applied (outcome=ack|reject)
otopcua.deploy.apply.duration (s, histogram)
otopcua.driver.lifecycle (event=spawn|spawn_stub|stop|fault)
otopcua.virtualtag.eval (outcome=ok|fail|skip)
otopcua.scriptedalarm.transition (state=activated|acknowledged|cleared)
otopcua.opcua.sink.write (kind=value|alarm|rebuild)
otopcua.redundancy.service_level_change (level=byte)
Plus two ActivitySource spans:
otopcua.deploy.apply wraps DriverHostActor.ApplyAndAck
otopcua.opcua.address_space_rebuild wraps OpcUaPublishActor.HandleRebuild
Instruments are no-op until a listener attaches, so tests + dev hosts
pay nothing for unread telemetry.
Host Program.cs gains AddOtOpcUaObservability() (binds the OtOpcUa Meter
+ ActivitySource to OpenTelemetry, attaches a Prometheus exporter) and
MapOtOpcUaMetrics() (mounts /metrics scrape endpoint). Driver-side
internals + ASP.NET request metrics deliberately stay off — the scrape
payload is scoped to OtOpcUa signals only.
Tests use MeterListener + ActivityListener to verify
VirtualTagActor.eval, OpcUaPublishActor.AttributeValueUpdate, and
RebuildAddressSpace actually emit on the central instruments. Runtime
suite is 72 / 72 green (+3).
Closes#105. Path A (F13b/c/d) complete; next batch options: #85 UNS
folder hierarchy in SDK, or F8b/F9b production engine bindings.
ScriptedAlarmActor now survives actor restart: PreStart loads from
the configured store + restores in-memory state; every Transition()
fires a fire-and-forget save. ActiveState still re-derives from the
evaluator on first tick (Phase 7 decision #14), but Acked state +
lastAckUser persist verbatim so operators don't re-ack across an
outage.
Three pieces:
- IAlarmActorStateStore seam in Commons.Engines, with the
AlarmActorStateSnapshot record (alarmId / state / lastTransitionUtc
/ lastAckUser) and NullAlarmActorStateStore default.
- EfAlarmActorStateStore in Runtime.ScriptedAlarms — production
adapter over the existing ScriptedAlarmState table in ConfigDb.
Maps the actor's 3-state enum to the table's AckedState column
(Active⇒Unacknowledged, Acknowledged⇒Acknowledged, Inactive⇒
Acknowledged). Concurrency conflicts are logged + dropped — the
next transition writes again.
- ScriptedAlarmActor PreStart load (async, piped back as
StateRestored) + Transition save. New Props overload takes the
store; default is NullAlarmActorStateStore so tests stay quiet.
Tests: Runtime 52 -> 57 (+5):
- Transition writes Active then Acknowledged snapshots with
lastAckUser populated
- PreStart with persisted Active state restores so a subsequent
AcknowledgeAlarm fires (not ignored as it would be from Inactive)
- Empty store boots Inactive (AcknowledgeAlarm correctly ignored)
- EfAlarmActorStateStore Save + Load round-trips via in-memory EF
- Load for unknown alarmId returns null
All 6 v2 test suites green: 157 tests passing.
Closes#112. F9 (#80) remaining residual is predicate binding to
Core.ScriptedAlarms.ScriptedAlarmEngine — split as F9b in tasks JSON.
VirtualTagActor and ScriptedAlarmActor now route through pluggable
evaluator interfaces and fan out to the cluster's live-tail topics
shipped in F15.3:
- IVirtualTagEvaluator + NullVirtualTagEvaluator in Commons.Engines.
VirtualTagActor calls evaluator on every DependencyValueChanged,
dedupes unchanged values, forwards EvaluationResult to its parent,
and publishes ScriptLogEntry Warning to the script-logs DPS topic
whenever the evaluator fails.
- IScriptedAlarmEvaluator + NullScriptedAlarmEvaluator. ScriptedAlarmActor
takes an AlarmConfig (id/name/equipment-path/severity/predicate) and
publishes both an AlarmTransitionEvent (alerts topic) and a
ScriptLogEntry (script-logs topic) at every transition. Manual
ConditionMet/Acknowledge/Cleared still flow through the same
Transition() so callers without engine bindings still drive the
state machine; the legacy single-string Props() overload routes
through a default AlarmConfig.
The Null* defaults keep the actors safe when no engine is bound —
unconfigured nodes never spuriously alarm. Production binding to
Core.VirtualTags.VirtualTagEngine and Core.ScriptedAlarms is the
remaining residual (F8b/F9b — split in tasks JSON).
Tests: Runtime 34 -> 40 (+6):
- VirtualTagActorTests x3 (evaluator drives EvaluationResult,
unchanged-value dedup, failure publishes Warning ScriptLogEntry)
- ScriptedAlarmActorTests x3 (engine threshold drives Activated +
Cleared on alerts topic, manual Acknowledge attribution).
All 6 v2 test suites green: 126 tests passing.