All five suppressed advisories are now resolved at baseline/resolved versions,
so every NuGetAuditSuppress is removed repo-wide:
- System.Security.Cryptography.Xml (GHSA-37gx-xxp4-5rgx / GHSA-w3x6-4m5h-cxqf)
-> fixed by the .NET 10 baseline (10.0.6)
- OPCFoundation Opc.Ua.Core (GHSA-h958-fxgg-g7w3) -> fixed at resolved 1.5.378.106
Two were still live and are now patched via direct security pins:
- OpenTelemetry.Api 1.9.0 -> 1.15.3 (GHSA-g94r-2vxg-569j) pinned in Cluster;
Runtime/ControlPlane/AdminUI + tests inherit via project reference
- Tmds.DBus.Protocol 0.20.0 -> 0.21.3 (GHSA-xrw6-gwf8-vvr9) pinned in Client.UI
Also correct the Historian sidecar runtime comments (x86 -> x64, matching the
csproj PlatformTarget). Solution audit: 0 vulnerable packages; full build clean.
HistorianAdapterActor now subscribes to the redundancy-state DPS topic,
caches the local node's RedundancyRole, and SKIPS the durable-sink enqueue
when the local node is Secondary or Detached. Unknown/null role default-writes
so single-node deploys and the boot window never silently drop historization.
GetStatus stays ungated.
PREMISE: verified the actor is registered but FED BY NOTHING in production —
there is no AlarmHistorianEvent producer and nothing resolves its registry key
to Tell it. This is a FORWARD-LOOKING / DEFENSIVE guard, not a fix for a live
double-write: the moment a per-node feeder lands (engine -> historian, expected
as a per-node cluster broadcast like the alerts topic), only the Primary will
write to the durable sink (exactly-once across all alarm sources).
Mirrors the sibling A1 treatment of ScriptedAlarmHostActor (06c4155) and
OpcUaPublishActor's redundancy-state handler. localNode threaded through
HistorianAdapterActor.Props from ServiceCollectionExtensions (roleInfo.LocalNode).
Validate AddComment up-front (IsNullOrWhiteSpace guard + Warning log) so
a blank-comment command is cleanly rejected before reaching the engine
rather than faulting inside ApplyAddComment and being silently swallowed
by the outer catch. Mirrors the existing TimedShelve missing-UnshelveAtUtc
pattern.
Also fix two stale inline comments: the "async void crash" note on
TimedShelve now correctly says "fault escaping async Task → supervision
restart", and the ownership-filter now documents the benign race with a
concurrent LoadAsync clearing the loaded set.
Tests: AlarmCommand_add_comment_empty_text_is_rejected_not_driven (Theory
— empty string + whitespace) and AlarmCommand_add_comment_nonempty_drives_engine
(positive path, asserts CommentAdded transition on alerts topic).
Subscribe the host to the cluster alarm-commands DPS topic in PreStart and
drive the matching ScriptedAlarmEngine op per inbound AlarmCommand. An
ownership filter (engine.LoadedAlarmIds) ignores commands for alarms this
node does not own; TimedShelve without UnshelveAtUtc and unknown operations
are logged + rejected (never thrown); op failures are caught + logged so a
faulting op can't fault the actor. Re-projection is left to the engine's
existing OnEvent -> OnEngineEmission path.
Handler is a Task-returning ReceiveAsync (the project's AK2003 analyzer
forbids an async-void Receive delegate), giving ordered awaited async on the
actor thread. Adds 3 TestKit tests: ack drives the engine with mapped args,
unowned command ignored, missing-UnshelveAtUtc TimedShelve rejected not
thrown.
Concrete ITagUpstreamSource the scripted-alarm host actor pushes
DependencyValueChanged values into and ScriptedAlarmEngine reads/subscribes
from. Thread-safe: ConcurrentDictionary value cache + per-path ImmutableList
observer lists with atomic add/remove and capture-then-invoke fan-out.
ReadTag of an unknown path returns a Bad-quality (0x80000000) snapshot stamped
via the injected clock. Adds the Core.ScriptedAlarms project reference Runtime
needs to see the interface.
ParseComposition(blob, nodeId, onInconsistency?) detects a kept equipment whose
UNS line belongs to another cluster (a same-cluster-invariant violation that
would orphan the equipment folder) and reports it via an optional callback,
wired to OpcUaPublishActor's logger. Detection-only; the upstream draft
validator remains the authority. Adds two unit tests.
Context.Watch each spawned child; OnChildTerminated evicts it from _children so the
next ApplyVirtualTags (still containing that vtagId) falls through the ContainsKey
guard and re-spawns a fresh VirtualTagActor. Adds a spawn-site Debug log, moves the
TODO about in-place plan mutation to the skip-existing branch where it belongs, and
adds a deterministic TestKit test (Child_is_respawned_after_unexpected_termination)
that kills the first child, drains its UnregisterInterest from the mux probe, re-applies,
and asserts a second distinct RegisterInterest arrives.
Two bundle-review fixes + idempotency coverage:
- CRITICAL: the planner ignored EquipmentTags, so an incremental deploy changing only
equipment tags produced an empty plan and HandleRebuild short-circuited before
materialising them. Add TagId to EquipmentTagPlan + Added/Removed/ChangedEquipmentTags
to Phase7Plan (diffed by TagId, in IsEmpty, driving Apply's needsRebuild) — mirroring
the GalaxyTags treatment.
- IMPORTANT: equipment variable NodeId was the raw driver FullName, which collides across
identical machines (e.g. two PLCs both exposing register 40001) — the second variable
was silently dropped. NodeId is now folder-scoped (parent/Name); FullName stays on
EquipmentTagPlan for the later values-routing milestone.
- Task 4: SDK-backed idempotency test (double-apply -> single variable); restart-safety
confirmed (RestoreApplied reuses the same RebuildAddressSpace -> HandleRebuild path).
- Minor: align composer equipment-tag sort with the artifact decoder (coalesce FolderPath).
Equipment folder DisplayName was the colloquial MachineCode; the live rebuild (artifact
ReadEquipmentNode) + composer now use the UNS level-5 Name segment, matching Area/Line
folders + EquipmentNodeWalker. NodeId stays the logical EquipmentId so browse-path
resolution + ACLs are unaffected.