feat(secrets-cli): launch interactive console on bare secret in a TTY
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using Spectre.Console.Testing;
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using ZB.MOM.WW.Secrets.Cli.Interactive;
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namespace ZB.MOM.WW.Secrets.Tests.Cli.Interactive;
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/// <summary>
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/// Pins the composition root of the interactive console: the non-TTY gate that decides whether a bare
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/// <c>secret</c> invocation launches the console, and the exact flow set (order + uniqueness) the shell
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/// is wired with. These are the two things Program.cs delegates to, so they are asserted here directly
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/// rather than by driving the whole shell.
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/// </summary>
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public sealed class InteractiveEntryTests
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{
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[Theory]
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// Only a bare invocation on a real TTY (neither stream redirected) enters the interactive console.
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[InlineData(new string[0], false, false, true)]
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[InlineData(new string[0], true, false, false)]
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[InlineData(new string[0], false, true, false)]
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[InlineData(new string[0], true, true, false)]
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[InlineData(new[] { "list" }, false, false, false)]
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public void ShouldEnterInteractive_true_only_for_no_args_and_real_tty(
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string[] args, bool inputRedirected, bool outputRedirected, bool expected)
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{
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Assert.Equal(
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expected,
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InteractiveEntry.ShouldEnterInteractive(args, inputRedirected, outputRedirected));
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}
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[Fact]
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public void CreateShell_composes_all_flows_exactly_once()
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{
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// CreateShell must succeed — its InteractiveShell ctor re-validates flow-title uniqueness, so a
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// duplicate or reserved collision would throw here.
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InteractiveShell shell = InteractiveEntry.CreateShell(new TestConsole());
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Assert.NotNull(shell);
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// The composed flow set is asserted through the same seam CreateShell uses.
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string[] titles = InteractiveEntry.CreateFlows().Select(f => f.Title).ToArray();
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Assert.Equal(
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new[]
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{
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"List secrets",
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"Set / rotate a secret",
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"Get (reveal) a secret",
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"Delete a secret",
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"Reference audit & seed",
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"KEK doctor (lockout recovery)",
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"Export bundle (ciphertext-only)",
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"Import bundle",
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},
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titles);
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// Each title appears exactly once.
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Assert.Equal(titles.Length, titles.Distinct(StringComparer.Ordinal).Count());
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}
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}
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