feat(batch3): implement send queue feature group

This commit is contained in:
Joseph Doherty
2026-02-28 07:31:12 -05:00
parent 6b67c83c0e
commit beab0e60da
7 changed files with 380 additions and 7 deletions

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@@ -101,10 +101,25 @@ public sealed class Account : INatsAccount
internal ClientConnection? InternalClient { get; set; }
/// <summary>
/// Send queue stub. Mirrors Go <c>sq *sendq</c>.
/// TODO: session 12 — send-queue implementation.
/// Per-account send queue. Mirrors Go <c>sq *sendq</c>.
/// </summary>
internal object? SendQueue { get; set; }
internal SendQueue? SendQueue { get; set; }
internal SendQueue? GetSendQueue()
{
lock (_sqmu)
{
return SendQueue;
}
}
internal void SetSendQueue(SendQueue? sendQueue)
{
lock (_sqmu)
{
SendQueue = sendQueue;
}
}
// -------------------------------------------------------------------------
// Eventing timers

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@@ -953,6 +953,17 @@ public sealed partial class ClientConnection
FlushClients(0);
}
internal void ProcessInboundClientMsg(byte[] msg)
{
if (msg is null || msg.Length == 0)
return;
LastIn = DateTime.UtcNow;
if (Trace)
TraceMsg(msg);
}
internal void EnqueueProtoAndFlush(ReadOnlySpan<byte> proto)
{
EnqueueProto(proto);

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@@ -334,6 +334,23 @@ public sealed partial class NatsServer
public ClientConnection CreateInternalAccountClient() =>
CreateInternalClient(ClientKind.Account);
/// <summary>
/// Creates and attaches a per-account send queue.
/// Mirrors Go <c>Server.newSendQ</c> call sites.
/// </summary>
internal SendQueue NewSendQueue(Account account)
{
ArgumentNullException.ThrowIfNull(account);
var existing = account.GetSendQueue();
if (existing is not null)
return existing;
var sendQueue = SendQueue.NewSendQ(this, account);
account.SetSendQueue(sendQueue);
return sendQueue;
}
/// <summary>
/// Creates an internal client of the given <paramref name="kind"/>.
/// Mirrors Go <c>Server.createInternalClient</c>.

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@@ -0,0 +1,223 @@
// Copyright 2020-2026 The NATS Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Adapted from server/sendq.go in the NATS server Go source.
using System.Collections.Concurrent;
using System.Text;
using ZB.MOM.NatsNet.Server.Internal;
namespace ZB.MOM.NatsNet.Server;
/// <summary>
/// Internal account send queue for system-dispatched publishes.
/// Mirrors Go <c>sendq</c> in server/sendq.go.
/// </summary>
public sealed class SendQueue : IDisposable
{
private static readonly byte[] CrLfBytes = Encoding.ASCII.GetBytes(ServerConstants.CrLf);
private static readonly ConcurrentBag<OutboundMessage> OutMsgPool = [];
private readonly Lock _mu = new();
private readonly Account _account;
private readonly IpQueue<OutboundMessage> _queue;
private readonly Action<Action> _startLoop;
private readonly Func<ClientConnection> _clientFactory;
private readonly Func<bool> _isRunning;
private readonly Action<ClientConnection, byte[]> _processInbound;
private readonly Action<ClientConnection> _flush;
private readonly CancellationTokenSource _loopCts = new();
private bool _disposed;
private sealed class OutboundMessage
{
public string Subject { get; set; } = string.Empty;
public string Reply { get; set; } = string.Empty;
public byte[] Header { get; set; } = [];
public byte[] Message { get; set; } = [];
}
private SendQueue(
NatsServer server,
Account account,
Action<Action> startLoop,
Func<ClientConnection> clientFactory,
Func<bool> isRunning,
Action<ClientConnection, byte[]> processInbound,
Action<ClientConnection> flush)
{
_account = account;
_queue = IpQueue<OutboundMessage>.NewIPQueue("SendQ");
_startLoop = startLoop;
_clientFactory = clientFactory;
_isRunning = isRunning;
_processInbound = processInbound;
_flush = flush;
}
/// <summary>
/// Creates and starts a send queue instance.
/// Mirrors Go <c>Server.newSendQ</c>.
/// </summary>
public static SendQueue NewSendQ(
NatsServer server,
Account account,
Action<Action>? startLoop = null,
Func<ClientConnection>? clientFactory = null,
Func<bool>? isRunning = null,
Action<ClientConnection, byte[]>? processInbound = null,
Action<ClientConnection>? flush = null)
{
ArgumentNullException.ThrowIfNull(server);
ArgumentNullException.ThrowIfNull(account);
var queue = new SendQueue(
server,
account,
startLoop ?? (action => server.StartGoRoutine(action)),
clientFactory ?? server.CreateInternalSystemClient,
isRunning ?? server.Running,
processInbound ?? ((client, msg) => client.ProcessInboundClientMsg(msg)),
flush ?? (client => client.FlushClients(0)));
queue._startLoop(queue.InternalLoop);
return queue;
}
/// <summary>
/// Send helper that mirrors Go nil-receiver behavior.
/// </summary>
public static void Send(
SendQueue? sendQueue,
string subject,
string reply,
ReadOnlySpan<byte> header,
ReadOnlySpan<byte> message)
{
sendQueue?.Send(subject, reply, header, message);
}
/// <summary>
/// Send queue processing loop.
/// Mirrors Go <c>sendq.internalLoop</c>.
/// </summary>
internal void InternalLoop()
{
ClientConnection? client = null;
try
{
client = _clientFactory();
client.RegisterWithAccount(_account);
client.NoIcb = true;
while (!_loopCts.IsCancellationRequested && _isRunning())
{
if (!_queue.Ch.WaitToReadAsync(_loopCts.Token).AsTask().GetAwaiter().GetResult())
break;
var pending = _queue.Pop();
if (pending is null || pending.Length == 0)
continue;
foreach (var outMsg in pending)
{
var payload = BuildInboundPayload(outMsg);
_processInbound(client, payload);
ReturnMessage(outMsg);
}
_flush(client);
_queue.Recycle(pending);
}
}
catch (OperationCanceledException)
{
// Queue disposed/shutdown.
}
finally
{
client?.CloseConnection(ClosedState.ClientClosed);
}
}
/// <summary>
/// Queues a message for internal processing.
/// Mirrors Go <c>sendq.send</c>.
/// </summary>
public void Send(string subject, string reply, ReadOnlySpan<byte> header, ReadOnlySpan<byte> message)
{
if (_disposed)
return;
var outMsg = RentMessage();
outMsg.Subject = subject;
outMsg.Reply = reply;
outMsg.Header = header.ToArray();
outMsg.Message = message.ToArray();
var (_, error) = _queue.Push(outMsg);
if (error is not null)
ReturnMessage(outMsg);
}
private static byte[] BuildInboundPayload(OutboundMessage outMsg)
{
var payload = new byte[outMsg.Header.Length + outMsg.Message.Length + CrLfBytes.Length];
var offset = 0;
if (outMsg.Header.Length > 0)
{
Buffer.BlockCopy(outMsg.Header, 0, payload, 0, outMsg.Header.Length);
offset += outMsg.Header.Length;
}
Buffer.BlockCopy(outMsg.Message, 0, payload, offset, outMsg.Message.Length);
offset += outMsg.Message.Length;
Buffer.BlockCopy(CrLfBytes, 0, payload, offset, CrLfBytes.Length);
return payload;
}
private static OutboundMessage RentMessage()
{
if (OutMsgPool.TryTake(out var outMsg))
return outMsg;
return new OutboundMessage();
}
private static void ReturnMessage(OutboundMessage outMsg)
{
outMsg.Subject = string.Empty;
outMsg.Reply = string.Empty;
outMsg.Header = [];
outMsg.Message = [];
OutMsgPool.Add(outMsg);
}
public void Dispose()
{
lock (_mu)
{
if (_disposed)
return;
_disposed = true;
}
_loopCts.Cancel();
_loopCts.Dispose();
}
}

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@@ -0,0 +1,107 @@
// Copyright 2026 The NATS Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System.Text;
using Shouldly;
using ZB.MOM.NatsNet.Server.Internal;
namespace ZB.MOM.NatsNet.Server.Tests.Internal;
public sealed class SendQueueTests
{
[Fact]
public void NewSendQ_WhenCreated_StartsInternalLoopEntryPath()
{
var (server, account) = CreateServerAndAccount();
var started = false;
using var sendQueue = SendQueue.NewSendQ(
server,
account,
startLoop: _ => started = true);
started.ShouldBeTrue();
}
[Fact]
public void Send_WhenQueueIsNullOrDisposed_NoOps()
{
SendQueue? nullQueue = null;
Should.NotThrow(() =>
SendQueue.Send(nullQueue, "subject", string.Empty, [], []));
var (server, account) = CreateServerAndAccount();
using var sendQueue = SendQueue.NewSendQ(
server,
account,
startLoop: _ => { });
sendQueue.Dispose();
Should.NotThrow(() =>
sendQueue.Send("subject", "reply", [1, 2], [3, 4]));
}
[Fact]
public void InternalLoop_WhenMessageQueued_CopiesPayloadAndDispatchesToInternalClientPath()
{
var (server, account) = CreateServerAndAccount();
var internalClient = new ClientConnection(ClientKind.System);
var received = new List<byte[]>();
var flushCalls = 0;
var running = true;
using var sendQueue = SendQueue.NewSendQ(
server,
account,
startLoop: _ => { },
clientFactory: () => internalClient,
isRunning: () =>
{
var current = running;
running = false;
return current;
},
processInbound: (_, msg) => received.Add((byte[])msg.Clone()),
flush: _ => flushCalls++);
var hdr = Encoding.ASCII.GetBytes("NATS/1.0\r\nHeader: A\r\n\r\n");
var msg = Encoding.ASCII.GetBytes("hello");
sendQueue.Send("events.1", "reply.1", hdr, msg);
hdr[0] = (byte)'X';
msg[0] = (byte)'Y';
sendQueue.InternalLoop();
received.Count.ShouldBe(1);
flushCalls.ShouldBe(1);
var expectedHeader = Encoding.ASCII.GetBytes("NATS/1.0\r\nHeader: A\r\n\r\n");
var expectedPayload = Encoding.ASCII.GetBytes("hello\r\n");
var expected = new byte[expectedHeader.Length + expectedPayload.Length];
Buffer.BlockCopy(expectedHeader, 0, expected, 0, expectedHeader.Length);
Buffer.BlockCopy(expectedPayload, 0, expected, expectedHeader.Length, expectedPayload.Length);
received[0].ShouldBe(expected);
}
private static (NatsServer server, Account account) CreateServerAndAccount()
{
var (server, err) = NatsServer.NewServer(new ServerOptions { NoSystemAccount = true });
err.ShouldBeNull();
server.ShouldNotBeNull();
var account = new Account { Name = "SENDQ" };
return (server!, account);
}
}

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@@ -1,6 +1,6 @@
# NATS .NET Porting Status Report
Generated: 2026-02-28 12:24:46 UTC
Generated: 2026-02-28 12:31:12 UTC
## Modules (12 total)
@@ -12,10 +12,10 @@ Generated: 2026-02-28 12:24:46 UTC
| Status | Count |
|--------|-------|
| deferred | 2351 |
| deferred | 2348 |
| n_a | 24 |
| stub | 1 |
| verified | 1297 |
| verified | 1300 |
## Unit Tests (3257 total)
@@ -34,4 +34,4 @@ Generated: 2026-02-28 12:24:46 UTC
## Overall Progress
**2499/6942 items complete (36.0%)**
**2502/6942 items complete (36.0%)**