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natsdotnet/Documentation/Protocol/Overview.md
Joseph Doherty 539b2b7588 feat: add structured logging, Shouldly assertions, CPM, and project documentation
- Add Microsoft.Extensions.Logging + Serilog to NatsServer and NatsClient
- Convert all test assertions from xUnit Assert to Shouldly
- Add NSubstitute package for future mocking needs
- Introduce Central Package Management via Directory.Packages.props
- Add documentation_rules.md with style guide, generation/update rules, component map
- Generate 10 documentation files across 5 component folders (GettingStarted, Protocol, Subscriptions, Server, Configuration/Operations)
- Update CLAUDE.md with logging, testing, porting, agent model, CPM, and documentation guidance
2026-02-22 21:05:53 -05:00

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# Protocol Overview
NATS uses a line-oriented, text-based protocol over TCP. All commands are terminated by `\r\n`. This simplicity makes it easy to debug with raw TCP tools and keeps parsing overhead low.
## Command Reference
All commands flow either from server to client (S→C) or client to server (C→S). PING and PONG travel in both directions as part of the keepalive mechanism.
| Command | Direction | Format |
|---------|-----------|--------|
| INFO | S→C | `INFO {json}\r\n` |
| CONNECT | C→S | `CONNECT {json}\r\n` |
| PUB | C→S | `PUB subject [reply] size\r\n[payload]\r\n` |
| HPUB | C→S | `HPUB subject [reply] hdr_size total_size\r\n[headers+payload]\r\n` |
| SUB | C→S | `SUB subject [queue] sid\r\n` |
| UNSUB | C→S | `UNSUB sid [max_msgs]\r\n` |
| MSG | S→C | `MSG subject sid [reply] size\r\n[payload]\r\n` |
| HMSG | S→C | `HMSG subject sid [reply] hdr_size total_size\r\n[headers+payload]\r\n` |
| PING/PONG | Both | `PING\r\n` / `PONG\r\n` |
| +OK/-ERR | S→C | `+OK\r\n` / `-ERR 'msg'\r\n` |
Arguments in brackets are optional. `sid` is the subscription ID string assigned by the client. Commands with a payload body (PUB, HPUB, MSG, HMSG) use a two-line structure: a control line with sizes, then the raw payload bytes, then a terminating `\r\n`.
## Connection Handshake
The handshake is always server-initiated:
1. Client opens TCP connection.
2. Server immediately sends `INFO {json}\r\n` describing itself.
3. Client sends `CONNECT {json}\r\n` with its options.
4. Normal operation begins (PUB, SUB, MSG, PING/PONG, etc.).
If `verbose` is enabled in `ClientOptions`, the server sends `+OK` after each valid client command. If the server rejects the CONNECT (bad credentials, unsupported protocol version, etc.) it sends `-ERR 'message'\r\n` and closes the connection.
## ServerInfo
The `ServerInfo` JSON payload is sent in the initial INFO message. The `ClientId` and `ClientIp` fields are omitted from JSON when not set.
```csharp
public sealed class ServerInfo
{
[JsonPropertyName("server_id")]
public required string ServerId { get; set; }
[JsonPropertyName("server_name")]
public required string ServerName { get; set; }
[JsonPropertyName("version")]
public required string Version { get; set; }
[JsonPropertyName("proto")]
public int Proto { get; set; } = NatsProtocol.ProtoVersion;
[JsonPropertyName("host")]
public required string Host { get; set; }
[JsonPropertyName("port")]
public int Port { get; set; }
[JsonPropertyName("headers")]
public bool Headers { get; set; } = true;
[JsonPropertyName("max_payload")]
public int MaxPayload { get; set; } = NatsProtocol.MaxPayloadSize;
[JsonPropertyName("client_id")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
public ulong ClientId { get; set; }
[JsonPropertyName("client_ip")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public string? ClientIp { get; set; }
}
```
`headers` signals that the server supports HPUB/HMSG. `max_payload` advertises the largest message body the server accepts (default 1 MB). `proto` is the protocol version integer; the current value is `1`.
## ClientOptions
The `ClientOptions` JSON payload is sent by the client in the CONNECT command.
```csharp
public sealed class ClientOptions
{
[JsonPropertyName("verbose")]
public bool Verbose { get; set; }
[JsonPropertyName("pedantic")]
public bool Pedantic { get; set; }
[JsonPropertyName("echo")]
public bool Echo { get; set; } = true;
[JsonPropertyName("name")]
public string? Name { get; set; }
[JsonPropertyName("lang")]
public string? Lang { get; set; }
[JsonPropertyName("version")]
public string? Version { get; set; }
[JsonPropertyName("protocol")]
public int Protocol { get; set; }
[JsonPropertyName("headers")]
public bool Headers { get; set; }
[JsonPropertyName("no_responders")]
public bool NoResponders { get; set; }
}
```
`echo` defaults to `true`, meaning a client receives its own published messages if it has a matching subscription. Setting `echo` to `false` suppresses that. `no_responders` causes the server to send a status message when a request has no subscribers, rather than letting the client time out.
## Protocol Constants
`NatsProtocol` centralises limits and pre-encoded byte arrays to avoid repeated allocations in the hot path.
```csharp
public static class NatsProtocol
{
public const int MaxControlLineSize = 4096;
public const int MaxPayloadSize = 1024 * 1024; // 1MB
public const int DefaultPort = 4222;
// Pre-encoded protocol fragments
public static readonly byte[] CrLf = "\r\n"u8.ToArray();
public static readonly byte[] PingBytes = "PING\r\n"u8.ToArray();
public static readonly byte[] PongBytes = "PONG\r\n"u8.ToArray();
public static readonly byte[] OkBytes = "+OK\r\n"u8.ToArray();
public static readonly byte[] InfoPrefix = "INFO "u8.ToArray();
public static readonly byte[] MsgPrefix = "MSG "u8.ToArray();
public static readonly byte[] HmsgPrefix = "HMSG "u8.ToArray();
public static readonly byte[] ErrPrefix = "-ERR "u8.ToArray();
}
```
`MaxControlLineSize` (4096 bytes) is the maximum length of a command line before the payload. Any control line that exceeds this limit causes the parser to throw `ProtocolViolationException`. `MaxPayloadSize` (1 MB) is the default limit enforced by the parser; it is configurable per server instance.
## Go Reference
The Go implementation of protocol parsing is in `golang/nats-server/server/parser.go`. The .NET implementation follows the same command identification strategy and enforces the same control line and payload size limits.
## Related Documentation
- [Parser](Parser.md)
- [Server Overview](../Server/Overview.md)
- [Configuration Overview](../Configuration/Overview.md)
<!-- Last verified against codebase: 2026-02-22 -->