feat: add SequenceSet for sparse deletion tracking with secure erase (Gap 1.7)

Replace HashSet<ulong> _deleted in MsgBlock with SequenceSet — a sorted-range
list that compresses contiguous deletions into (Start, End) intervals. Adds
O(log n) Contains/Add via binary search on range count, matching Go's avl.SequenceSet
semantics with a simpler implementation.

- Add SequenceSet.cs: sorted-range compressed set with Add/Remove/Contains/Count/Clear
  and IEnumerable<ulong> in ascending order. Binary search for all O(log n) ops.
- Replace HashSet<ulong> _deleted and _skipSequences in MsgBlock with SequenceSet.
- Add secureErase parameter (default false) to MsgBlock.Delete(): when true, payload
  bytes are overwritten with RandomNumberGenerator.Fill() before the delete record is
  written, making original content unrecoverable on disk.
- Update FileStore.DeleteInBlock() to propagate secureErase flag.
- Update FileStore.EraseMsg() to use secureErase: true via block layer instead of
  delegating to RemoveMsg().
- Add SequenceSetTests.cs: 25 tests covering Add, Remove, Contains, Count, range
  compression, gap filling, bridge merges, enumeration, boundary values, round-trip.
- Add FileStoreTombstoneTrackingTests.cs: 12 tests covering SequenceSet tracking in
  MsgBlock, tombstone persistence through RebuildIndex recovery, secure erase
  payload overwrite verification, and FileStore.EraseMsg integration.

Go reference: filestore.go:5267 (removeMsg), filestore.go:5890 (eraseMsg),
              avl/seqset.go (SequenceSet).
This commit is contained in:
Joseph Doherty
2026-02-25 08:02:44 -05:00
parent 646a5eb2ae
commit cbe41d0efb
5 changed files with 1045 additions and 14 deletions

View File

@@ -732,14 +732,17 @@ public sealed class FileStore : IStreamStore, IAsyncDisposable, IDisposable
/// <summary>
/// Soft-deletes a message in the block that contains it.
/// When <paramref name="secureErase"/> is <c>true</c>, payload bytes are
/// overwritten with random data before the delete record is written.
/// Reference: golang/nats-server/server/filestore.go:5890 (eraseMsg).
/// </summary>
private void DeleteInBlock(ulong sequence)
private void DeleteInBlock(ulong sequence, bool secureErase = false)
{
foreach (var block in _blocks)
{
if (sequence >= block.FirstSequence && sequence <= block.LastSequence)
{
block.Delete(sequence);
block.Delete(sequence, secureErase);
return;
}
}
@@ -1386,15 +1389,25 @@ public sealed class FileStore : IStreamStore, IAsyncDisposable, IDisposable
}
/// <summary>
/// Overwrites a message with zeros and then soft-deletes it.
/// Secure-erases a message: overwrites its payload bytes with random data on disk,
/// then soft-deletes it (same in-memory semantics as <see cref="RemoveMsg"/>).
/// Returns <c>true</c> if the sequence existed and was erased.
/// Reference: golang/nats-server/server/filestore.go — EraseMsg.
/// Reference: golang/nats-server/server/filestore.go:5890 (eraseMsg).
/// </summary>
public bool EraseMsg(ulong seq)
{
// In .NET we don't do physical overwrite — just remove from the in-memory
// cache and soft-delete in the block layer (same semantics as RemoveMsg).
return RemoveMsg(seq);
if (!_messages.Remove(seq, out _))
return false;
if (_messages.Count == 0)
_first = _last + 1;
else
_first = _messages.Keys.Min();
// Secure erase: overwrite payload bytes with random data before marking deleted.
// Reference: golang/nats-server/server/filestore.go:5890 (eraseMsg).
DeleteInBlock(seq, secureErase: true);
return true;
}
/// <summary>

View File

@@ -10,6 +10,7 @@
// sequentially as binary records (using MessageRecord). Blocks are sealed
// (read-only) when they reach a configurable size limit.
using System.Security.Cryptography;
using Microsoft.Win32.SafeHandles;
namespace NATS.Server.JetStream.Storage;
@@ -25,10 +26,14 @@ public sealed class MsgBlock : IDisposable
private readonly FileStream _file;
private readonly SafeFileHandle _handle;
private readonly Dictionary<ulong, (long Offset, int Length)> _index = new();
private readonly HashSet<ulong> _deleted = new();
// Go: msgBlock.dmap — avl.SequenceSet for sparse deletion tracking.
// Reference: golang/nats-server/server/avl/seqset.go (SequenceSet).
// .NET uses a sorted-range list (see SequenceSet.cs) for O(log n) ops with
// range compression for contiguous deletion runs (TTL, bulk remove).
private readonly SequenceSet _deleted = new();
// Go: SkipMsg writes tombstone records with empty subject — tracked separately so
// recovery can distinguish intentional sequence gaps from soft-deleted messages.
private readonly HashSet<ulong> _skipSequences = new();
private readonly SequenceSet _skipSequences = new();
private readonly long _maxBytes;
private readonly ReaderWriterLockSlim _lock = new();
private long _writeOffset; // Tracks the append position independently of FileStream.Position
@@ -95,7 +100,7 @@ public sealed class MsgBlock : IDisposable
}
}
/// <summary>Count of soft-deleted messages.</summary>
/// <summary>Count of soft-deleted messages. Mirrors Go's msgBlock.dmap.Size().</summary>
public ulong DeletedCount
{
get
@@ -357,10 +362,18 @@ public sealed class MsgBlock : IDisposable
/// Soft-deletes a message by sequence number. Re-encodes the record on disk
/// with the deleted flag set (and updated checksum) so the deletion survives recovery.
/// Also evicts the sequence from the write cache.
/// When <paramref name="secureErase"/> is <c>true</c>, the payload bytes inside
/// the encoded record are overwritten with cryptographically random data before
/// the record is re-written — ensuring the original payload is unrecoverable.
/// Reference: golang/nats-server/server/filestore.go:5890 (eraseMsg).
/// </summary>
/// <param name="sequence">The sequence number to delete.</param>
/// <param name="secureErase">
/// When <c>true</c>, payload bytes are filled with random data before the
/// record is written back. Defaults to <c>false</c>.
/// </param>
/// <returns>True if the message was deleted; false if already deleted or not found.</returns>
public bool Delete(ulong sequence)
public bool Delete(ulong sequence, bool secureErase = false)
{
_lock.EnterWriteLock();
try
@@ -377,12 +390,23 @@ public sealed class MsgBlock : IDisposable
RandomAccess.Read(_handle, buffer, entry.Offset);
var record = MessageRecord.Decode(buffer);
ReadOnlyMemory<byte> payload = record.Payload;
if (secureErase && payload.Length > 0)
{
// Go: eraseMsg — overwrite payload region with random bytes so the
// original content is unrecoverable from disk.
// Reference: golang/nats-server/server/filestore.go:5890 (eraseMsg).
var randomPayload = new byte[payload.Length];
RandomNumberGenerator.Fill(randomPayload);
payload = randomPayload;
}
var deletedRecord = new MessageRecord
{
Sequence = record.Sequence,
Subject = record.Subject,
Headers = record.Headers,
Payload = record.Payload,
Payload = payload,
Timestamp = record.Timestamp,
Deleted = true,
};
@@ -498,13 +522,24 @@ public sealed class MsgBlock : IDisposable
get
{
_lock.EnterReadLock();
try { return _skipSequences.Count > 0 ? _skipSequences.Max() : 0UL; }
try
{
if (_skipSequences.IsEmpty)
return 0UL;
// SequenceSet enumerates in ascending order; last element is max.
ulong max = 0;
foreach (var seq in _skipSequences)
max = seq; // last wins since iteration is ascending
return max;
}
finally { _lock.ExitReadLock(); }
}
}
/// <summary>
/// Exposes the set of soft-deleted sequence numbers for read-only inspection.
/// Returns a snapshot as a <see cref="HashSet{T}"/> so callers can use
/// standard <see cref="IReadOnlySet{T}"/> operations.
/// Reference: golang/nats-server/server/filestore.go — dmap access for state queries.
/// </summary>
public IReadOnlySet<ulong> DeletedSequences
@@ -512,7 +547,7 @@ public sealed class MsgBlock : IDisposable
get
{
_lock.EnterReadLock();
try { return new HashSet<ulong>(_deleted); }
try { return _deleted.ToHashSet(); }
finally { _lock.ExitReadLock(); }
}
}

View File

@@ -0,0 +1,230 @@
// Reference: golang/nats-server/server/avl/seqset.go
// Go uses an AVL tree with bitmask nodes (2048 sequences per node).
// .NET port uses a sorted list of (Start, End) ranges — simpler, still O(log n)
// via binary search for the common case of mostly-sequential deletions in JetStream.
//
// Range compression: adding sequences 1, 2, 3 stores as a single range [1, 3].
// This is significantly more memory efficient than HashSet<ulong> for contiguous
// deletion runs (e.g. TTL expiry, bulk removes), which are the dominant pattern.
//
// Not thread-safe — callers must hold their own lock (MsgBlock uses ReaderWriterLockSlim).
namespace NATS.Server.JetStream.Storage;
/// <summary>
/// A memory-efficient sparse set for storing unsigned sequence numbers, using
/// range compression to merge contiguous sequences into (Start, End) intervals.
///
/// Analogous to Go's <c>avl.SequenceSet</c> but implemented with a sorted list
/// of ranges for simplicity. Binary search gives O(log n) Contains/Add on the
/// number of distinct ranges (not the total count of sequences).
///
/// Reference: golang/nats-server/server/avl/seqset.go (SequenceSet struct).
/// </summary>
internal sealed class SequenceSet : IEnumerable<ulong>
{
// Sorted list of non-overlapping, non-adjacent ranges in ascending order.
// Invariant: for all i, ranges[i].End + 1 < ranges[i+1].Start (strict gap between consecutive ranges).
private readonly List<(ulong Start, ulong End)> _ranges = [];
/// <summary>Total number of sequences across all ranges.</summary>
public int Count
{
get
{
var total = 0;
foreach (var (start, end) in _ranges)
total += (int)(end - start + 1);
return total;
}
}
/// <summary>True when the set contains no sequences.</summary>
public bool IsEmpty => _ranges.Count == 0;
/// <summary>
/// Adds <paramref name="seq"/> to the set.
/// Merges adjacent or overlapping ranges automatically.
/// Returns <c>true</c> if the sequence was not already present.
/// Reference: golang/nats-server/server/avl/seqset.go:44 (Insert).
/// </summary>
public bool Add(ulong seq)
{
// Strategy: find the position where seq belongs (binary search by Start),
// then check if seq is already in the previous range or the range at that position,
// and determine left/right adjacency for merging.
// Binary search: find the first index i where _ranges[i].Start > seq.
// Everything before i has Start <= seq. The range that might contain seq
// is at i-1 (if it exists and its End >= seq).
var lo = 0;
var hi = _ranges.Count; // exclusive upper bound
while (lo < hi)
{
var mid = lo + (hi - lo) / 2;
if (_ranges[mid].Start <= seq)
lo = mid + 1;
else
hi = mid;
}
// lo == first index where Start > seq, so lo-1 is the last range with Start <= seq.
var leftIdx = lo - 1; // may be -1 if no range has Start <= seq
// Check if seq is inside the range at leftIdx.
if (leftIdx >= 0 && _ranges[leftIdx].End >= seq)
return false; // already present
// At this point seq is not in any range. Determine insertion context.
// leftIdx: the range immediately to the left of seq (Start <= seq, End < seq)
// rightIdx = lo: the range immediately to the right of seq (Start > seq)
var rightIdx = lo;
// Check adjacency with left neighbor (End + 1 == seq, i.e. seq extends the right edge).
// Safe: if End == ulong.MaxValue the range would already contain seq.
var leftAdjacent = leftIdx >= 0 && _ranges[leftIdx].End + 1 == seq;
// Check adjacency with right neighbor (Start - 1 == seq, i.e. seq extends the left edge).
// Need to guard against Start == 0 (underflow), but if Start == 0 then Start > seq is impossible
// since seq >= 0 and Start <= seq would have been caught by leftIdx check.
var rightAdjacent = rightIdx < _ranges.Count && _ranges[rightIdx].Start > 0
&& _ranges[rightIdx].Start - 1 == seq;
if (leftAdjacent && rightAdjacent)
{
// seq bridges the gap between the two neighbors → merge into one range.
var newStart = _ranges[leftIdx].Start;
var newEnd = _ranges[rightIdx].End;
_ranges.RemoveAt(rightIdx); // remove right neighbor first (higher index)
_ranges[leftIdx] = (newStart, newEnd);
}
else if (leftAdjacent)
{
// Extend the left neighbor's right edge to include seq.
_ranges[leftIdx] = (_ranges[leftIdx].Start, seq);
}
else if (rightAdjacent)
{
// Extend the right neighbor's left edge to include seq.
_ranges[rightIdx] = (seq, _ranges[rightIdx].End);
}
else
{
// No adjacency — insert a new single-element range at the correct position.
_ranges.Insert(rightIdx, (seq, seq));
}
return true;
}
/// <summary>
/// Removes <paramref name="seq"/> from the set.
/// Splits ranges if necessary.
/// Returns <c>true</c> if the sequence was present.
/// Reference: golang/nats-server/server/avl/seqset.go:80 (Delete).
/// </summary>
public bool Remove(ulong seq)
{
// Binary search for the range that contains seq.
var lo = 0;
var hi = _ranges.Count - 1;
while (lo <= hi)
{
var mid = lo + (hi - lo) / 2;
var (rs, re) = _ranges[mid];
if (seq < rs)
hi = mid - 1;
else if (seq > re)
lo = mid + 1;
else
{
// Found the range [rs, re] that contains seq.
if (rs == re)
{
// Single-element range → remove entirely.
_ranges.RemoveAt(mid);
}
else if (seq == rs)
{
// Trim left edge.
_ranges[mid] = (rs + 1, re);
}
else if (seq == re)
{
// Trim right edge.
_ranges[mid] = (rs, re - 1);
}
else
{
// Split: [rs, seq-1] and [seq+1, re].
_ranges[mid] = (seq + 1, re);
_ranges.Insert(mid, (rs, seq - 1));
}
return true;
}
}
return false;
}
/// <summary>
/// Returns <c>true</c> if <paramref name="seq"/> is a member of the set.
/// Binary search: O(log R) where R is the number of distinct ranges.
/// Reference: golang/nats-server/server/avl/seqset.go:52 (Exists).
/// </summary>
public bool Contains(ulong seq)
{
var lo = 0;
var hi = _ranges.Count - 1;
while (lo <= hi)
{
var mid = lo + (hi - lo) / 2;
var (rs, re) = _ranges[mid];
if (seq < rs)
hi = mid - 1;
else if (seq > re)
lo = mid + 1;
else
return true;
}
return false;
}
/// <summary>
/// Removes all sequences from the set.
/// Reference: golang/nats-server/server/avl/seqset.go:107 (Empty).
/// </summary>
public void Clear() => _ranges.Clear();
/// <summary>
/// Copies all sequences in this set into a new <see cref="HashSet{T}"/>.
/// Used when callers require an <see cref="IReadOnlySet{T}"/> snapshot.
/// </summary>
public HashSet<ulong> ToHashSet()
{
var set = new HashSet<ulong>(Count);
foreach (var seq in this)
set.Add(seq);
return set;
}
/// <summary>
/// Returns the number of distinct compressed ranges stored internally.
/// </summary>
internal int RangeCount => _ranges.Count;
/// <summary>
/// Enumerates all sequences in ascending order.
/// Reference: golang/nats-server/server/avl/seqset.go:122 (Range).
/// </summary>
public IEnumerator<ulong> GetEnumerator()
{
foreach (var (start, end) in _ranges)
for (var seq = start; seq <= end; seq++)
{
yield return seq;
if (seq == ulong.MaxValue) yield break; // prevent overflow
}
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
=> GetEnumerator();
}

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@@ -0,0 +1,358 @@
// Reference: golang/nats-server/server/filestore.go:5267 (removeMsg)
// golang/nats-server/server/filestore.go:5890 (eraseMsg)
//
// Tests verifying:
// 1. SequenceSet correctly tracks deleted sequences in MsgBlock
// 2. Tombstones survive MsgBlock recovery (RebuildIndex populates SequenceSet)
// 3. Secure erase (Delete with secureErase=true) overwrites payload bytes
// 4. EraseMsg at FileStore level marks the sequence as deleted
//
// Go test analogs:
// TestFileStoreEraseMsgDoesNotLoseTombstones (filestore_test.go:10781)
// TestFileStoreTombstonesNoFirstSeqRollback (filestore_test.go:10911)
// TestFileStoreRemoveMsg (filestore_test.go:5267)
using System.Security.Cryptography;
using System.Text;
using NATS.Server.JetStream.Storage;
namespace NATS.Server.Tests.JetStream.Storage;
/// <summary>
/// Tests for SequenceSet-backed deletion tracking and secure erase in MsgBlock.
/// Reference: golang/nats-server/server/filestore.go eraseMsg / removeMsg.
/// </summary>
public sealed class FileStoreTombstoneTrackingTests : IDisposable
{
private readonly string _testDir;
public FileStoreTombstoneTrackingTests()
{
_testDir = Path.Combine(Path.GetTempPath(), $"nats-tombstone-tracking-{Guid.NewGuid():N}");
Directory.CreateDirectory(_testDir);
}
public void Dispose()
{
if (Directory.Exists(_testDir))
Directory.Delete(_testDir, recursive: true);
}
private string UniqueDir()
{
var dir = Path.Combine(_testDir, Guid.NewGuid().ToString("N"));
Directory.CreateDirectory(dir);
return dir;
}
// -------------------------------------------------------------------------
// SequenceSet tracking in MsgBlock
// -------------------------------------------------------------------------
// Go: removeMsg — after Delete, IsDeleted returns true and DeletedCount == 1
[Fact]
public void MsgBlock_Delete_TracksDeletionInSequenceSet()
{
var dir = UniqueDir();
using var block = MsgBlock.Create(0, dir, maxBytes: 1024 * 1024);
block.Write("a", ReadOnlyMemory<byte>.Empty, "payload"u8.ToArray());
block.Write("b", ReadOnlyMemory<byte>.Empty, "payload"u8.ToArray());
block.Write("c", ReadOnlyMemory<byte>.Empty, "payload"u8.ToArray());
block.Delete(2).ShouldBeTrue();
block.IsDeleted(2).ShouldBeTrue();
block.IsDeleted(1).ShouldBeFalse();
block.IsDeleted(3).ShouldBeFalse();
block.DeletedCount.ShouldBe(1UL);
block.MessageCount.ShouldBe(2UL);
}
// Multiple deletes tracked correctly — SequenceSet merges contiguous ranges.
[Fact]
public void MsgBlock_MultipleDeletes_AllTrackedInSequenceSet()
{
var dir = UniqueDir();
using var block = MsgBlock.Create(0, dir, maxBytes: 1024 * 1024);
for (var i = 0; i < 10; i++)
block.Write($"subj.{i}", ReadOnlyMemory<byte>.Empty, "payload"u8.ToArray());
// Delete seqs 3, 4, 5 (contiguous — SequenceSet will merge into one range).
block.Delete(3).ShouldBeTrue();
block.Delete(4).ShouldBeTrue();
block.Delete(5).ShouldBeTrue();
block.DeletedCount.ShouldBe(3UL);
block.MessageCount.ShouldBe(7UL);
block.IsDeleted(3).ShouldBeTrue();
block.IsDeleted(4).ShouldBeTrue();
block.IsDeleted(5).ShouldBeTrue();
block.IsDeleted(2).ShouldBeFalse();
block.IsDeleted(6).ShouldBeFalse();
}
// -------------------------------------------------------------------------
// Tombstones survive recovery (RebuildIndex populates SequenceSet)
// -------------------------------------------------------------------------
// Go: TestFileStoreTombstonesNoFirstSeqRollback — after restart, deleted seqs still deleted.
// Reference: filestore.go RebuildIndex reads ebit from block file.
[Fact]
public void MsgBlock_Recovery_TombstonesInSequenceSet()
{
var dir = UniqueDir();
// Phase 1: write messages and delete one, then close.
using (var block = MsgBlock.Create(0, dir, maxBytes: 1024 * 1024))
{
block.Write("a", ReadOnlyMemory<byte>.Empty, "one"u8.ToArray());
block.Write("b", ReadOnlyMemory<byte>.Empty, "two"u8.ToArray());
block.Write("c", ReadOnlyMemory<byte>.Empty, "three"u8.ToArray());
block.Delete(2); // marks seq 2 with ebit on disk
block.Flush();
}
// Phase 2: recover from file — SequenceSet must be populated by RebuildIndex.
using var recovered = MsgBlock.Recover(0, dir);
recovered.DeletedCount.ShouldBe(1UL);
recovered.MessageCount.ShouldBe(2UL);
recovered.IsDeleted(1).ShouldBeFalse();
recovered.IsDeleted(2).ShouldBeTrue();
recovered.IsDeleted(3).ShouldBeFalse();
// Read should return null for deleted seq.
recovered.Read(2).ShouldBeNull();
recovered.Read(1).ShouldNotBeNull();
recovered.Read(3).ShouldNotBeNull();
}
// Multiple tombstones survive recovery.
[Fact]
public void MsgBlock_Recovery_MultipleDeletedSeqs_AllInSequenceSet()
{
var dir = UniqueDir();
using (var block = MsgBlock.Create(0, dir, maxBytes: 1024 * 1024))
{
for (var i = 0; i < 10; i++)
block.Write($"subj", ReadOnlyMemory<byte>.Empty, "payload"u8.ToArray());
block.Delete(1);
block.Delete(3);
block.Delete(5);
block.Delete(7);
block.Delete(9);
block.Flush();
}
using var recovered = MsgBlock.Recover(0, dir);
recovered.DeletedCount.ShouldBe(5UL);
recovered.MessageCount.ShouldBe(5UL);
for (ulong seq = 1; seq <= 9; seq += 2)
recovered.IsDeleted(seq).ShouldBeTrue($"seq {seq} should be deleted");
for (ulong seq = 2; seq <= 10; seq += 2)
recovered.IsDeleted(seq).ShouldBeFalse($"seq {seq} should NOT be deleted");
}
// Skip records (WriteSkip) survive recovery and appear in SequenceSet.
[Fact]
public void MsgBlock_Recovery_SkipRecordsInSequenceSet()
{
var dir = UniqueDir();
using (var block = MsgBlock.Create(0, dir, maxBytes: 1024 * 1024, firstSequence: 1))
{
block.Write("a", ReadOnlyMemory<byte>.Empty, "payload"u8.ToArray()); // seq=1
block.WriteSkip(2); // tombstone
block.WriteSkip(3); // tombstone
block.Write("b", ReadOnlyMemory<byte>.Empty, "payload"u8.ToArray()); // seq=4
block.Flush();
}
using var recovered = MsgBlock.Recover(0, dir);
// Seqs 2 and 3 are skip records → deleted.
recovered.IsDeleted(2).ShouldBeTrue();
recovered.IsDeleted(3).ShouldBeTrue();
recovered.IsDeleted(1).ShouldBeFalse();
recovered.IsDeleted(4).ShouldBeFalse();
recovered.DeletedCount.ShouldBe(2UL);
recovered.MessageCount.ShouldBe(2UL);
}
// -------------------------------------------------------------------------
// Secure erase — payload bytes are overwritten with random data
// -------------------------------------------------------------------------
// Go: eraseMsg (filestore.go:5890) — payload bytes replaced with random bytes.
[Fact]
public void MsgBlock_SecureErase_OverwritesPayloadBytes()
{
var dir = UniqueDir();
var original = Encoding.UTF8.GetBytes("this is a secret payload");
using (var block = MsgBlock.Create(0, dir, maxBytes: 1024 * 1024))
{
block.Write("secret", ReadOnlyMemory<byte>.Empty, original);
// Perform secure erase — overwrites payload bytes in-place on disk.
block.Delete(1, secureErase: true).ShouldBeTrue();
block.Flush();
}
// Read the raw block file and verify the original payload bytes are gone.
var blockFile = Path.Combine(dir, "000000.blk");
var rawBytes = File.ReadAllBytes(blockFile);
// The payload "this is a secret payload" should no longer appear as a substring.
var payloadBytes = Encoding.UTF8.GetBytes("this is a secret");
var rawAsSpan = rawBytes.AsSpan();
var found = false;
for (var i = 0; i <= rawBytes.Length - payloadBytes.Length; i++)
{
if (rawAsSpan[i..].StartsWith(payloadBytes.AsSpan()))
{
found = true;
break;
}
}
found.ShouldBeFalse("Secret payload bytes should have been overwritten by secure erase");
}
// After secure erase, the message appears deleted (returns null on Read).
[Fact]
public void MsgBlock_SecureErase_MessageAppearsDeleted()
{
var dir = UniqueDir();
using var block = MsgBlock.Create(0, dir, maxBytes: 1024 * 1024);
block.Write("sensitive", ReadOnlyMemory<byte>.Empty, "secret data"u8.ToArray());
block.Write("other", ReadOnlyMemory<byte>.Empty, "normal"u8.ToArray());
block.Delete(1, secureErase: true).ShouldBeTrue();
block.IsDeleted(1).ShouldBeTrue();
block.Read(1).ShouldBeNull();
block.Read(2).ShouldNotBeNull(); // other message unaffected
block.DeletedCount.ShouldBe(1UL);
block.MessageCount.ShouldBe(1UL);
}
// Secure erase with secureErase=false is identical to regular delete (no overwrite).
[Fact]
public void MsgBlock_Delete_WithSecureEraseFalse_NormalDelete()
{
var dir = UniqueDir();
using var block = MsgBlock.Create(0, dir, maxBytes: 1024 * 1024);
block.Write("x", ReadOnlyMemory<byte>.Empty, "content"u8.ToArray());
block.Delete(1, secureErase: false).ShouldBeTrue();
block.IsDeleted(1).ShouldBeTrue();
block.Read(1).ShouldBeNull();
}
// Double secure erase returns false on second call.
[Fact]
public void MsgBlock_SecureErase_DoubleErase_ReturnsFalse()
{
var dir = UniqueDir();
using var block = MsgBlock.Create(0, dir, maxBytes: 1024 * 1024);
block.Write("x", ReadOnlyMemory<byte>.Empty, "content"u8.ToArray());
block.Delete(1, secureErase: true).ShouldBeTrue();
block.Delete(1, secureErase: true).ShouldBeFalse(); // already deleted
}
// -------------------------------------------------------------------------
// DeletedSequences property returns snapshot of SequenceSet
// -------------------------------------------------------------------------
// DeletedSequences snapshot contains all deleted seqs (still IReadOnlySet from HashSet copy).
[Fact]
public void DeletedSequences_ReturnsCorrectSnapshot()
{
var dir = UniqueDir();
using var block = MsgBlock.Create(0, dir, maxBytes: 1024 * 1024);
block.Write("a", ReadOnlyMemory<byte>.Empty, "one"u8.ToArray());
block.Write("b", ReadOnlyMemory<byte>.Empty, "two"u8.ToArray());
block.Write("c", ReadOnlyMemory<byte>.Empty, "three"u8.ToArray());
block.Write("d", ReadOnlyMemory<byte>.Empty, "four"u8.ToArray());
block.Delete(2);
block.Delete(4);
var snapshot = block.DeletedSequences;
snapshot.Count.ShouldBe(2);
snapshot.ShouldContain(2UL);
snapshot.ShouldContain(4UL);
snapshot.ShouldNotContain(1UL);
snapshot.ShouldNotContain(3UL);
}
// -------------------------------------------------------------------------
// FileStore EraseMsg integration
// -------------------------------------------------------------------------
// Go: eraseMsg — after EraseMsg, message is gone and state reflects deletion.
[Fact]
public void FileStore_EraseMsg_MessageGoneAfterErase()
{
var dir = UniqueDir();
var opts = new FileStoreOptions { Directory = dir };
using var store = new FileStore(opts);
store.StoreMsg("foo", null, "secret"u8.ToArray(), 0);
store.StoreMsg("foo", null, "normal"u8.ToArray(), 0);
var state1 = store.State();
state1.Msgs.ShouldBe(2UL);
store.EraseMsg(1).ShouldBeTrue();
var state2 = store.State();
state2.Msgs.ShouldBe(1UL);
// Erasing same seq twice returns false.
store.EraseMsg(1).ShouldBeFalse();
}
// Go: TestFileStoreEraseMsgDoesNotLoseTombstones — erase does not disturb other tombstones.
// Reference: filestore_test.go:10781
[Fact]
public void FileStore_EraseMsg_DoesNotLoseTombstones()
{
var dir = UniqueDir();
var opts = new FileStoreOptions { Directory = dir };
using var store = new FileStore(opts);
store.StoreMsg("foo", null, [], 0); // seq=1
store.StoreMsg("foo", null, [], 0); // seq=2 (tombstone)
store.StoreMsg("foo", null, "secret"u8.ToArray(), 0); // seq=3 (erased)
store.RemoveMsg(2); // tombstone seq=2
store.StoreMsg("foo", null, [], 0); // seq=4
store.EraseMsg(3); // erase seq=3
var state = store.State();
state.Msgs.ShouldBe(2UL); // msgs 1 and 4 remain
state.NumDeleted.ShouldBe(2); // seqs 2 and 3 deleted
state.Deleted.ShouldNotBeNull();
state.Deleted!.ShouldContain(2UL);
state.Deleted.ShouldContain(3UL);
// Restart — state should be identical.
store.Dispose();
using var store2 = new FileStore(opts);
var after = store2.State();
after.Msgs.ShouldBe(2UL);
after.NumDeleted.ShouldBe(2);
after.Deleted.ShouldNotBeNull();
after.Deleted!.ShouldContain(2UL);
after.Deleted.ShouldContain(3UL);
}
}

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// Reference: golang/nats-server/server/avl/seqset_test.go
// Tests ported / inspired by:
// TestSequenceSetBasic → Add_Contains_Count_BasicOperations
// TestSequenceSetRange → GetEnumerator_ReturnsAscendingOrder
// TestSequenceSetDelete → Remove_SplitsAndTrimsRanges
// (range compression) → Add_ContiguousSequences_CompressesToOneRange
// (binary search) → Contains_BinarySearchCorrectness
// (boundary) → Add_Remove_AtBoundaries
using NATS.Server.JetStream.Storage;
namespace NATS.Server.Tests.JetStream.Storage;
/// <summary>
/// Unit tests for <see cref="SequenceSet"/> — the range-compressed sorted set
/// used to track soft-deleted sequences in JetStream FileStore blocks.
///
/// Reference: golang/nats-server/server/avl/seqset_test.go
/// </summary>
public sealed class SequenceSetTests
{
// -------------------------------------------------------------------------
// Basic Add / Contains / Count
// -------------------------------------------------------------------------
// Go: TestSequenceSetBasic — empty set has zero count
[Fact]
public void Count_EmptySet_ReturnsZero()
{
var ss = new SequenceSet();
ss.Count.ShouldBe(0);
ss.IsEmpty.ShouldBeTrue();
}
// Go: TestSequenceSetBasic — single element is found
[Fact]
public void Add_SingleSequence_ContainsIt()
{
var ss = new SequenceSet();
ss.Add(42).ShouldBeTrue();
ss.Contains(42).ShouldBeTrue();
ss.Count.ShouldBe(1);
ss.IsEmpty.ShouldBeFalse();
}
// Go: duplicate insert returns false (already present)
[Fact]
public void Add_DuplicateSequence_ReturnsFalse()
{
var ss = new SequenceSet();
ss.Add(10).ShouldBeTrue();
ss.Add(10).ShouldBeFalse();
ss.Count.ShouldBe(1);
}
// Go: non-member returns false on Contains
[Fact]
public void Contains_NonMember_ReturnsFalse()
{
var ss = new SequenceSet();
ss.Add(5);
ss.Contains(4).ShouldBeFalse();
ss.Contains(6).ShouldBeFalse();
ss.Contains(0).ShouldBeFalse();
ss.Contains(ulong.MaxValue).ShouldBeFalse();
}
// -------------------------------------------------------------------------
// Range compression
// -------------------------------------------------------------------------
// Adding three contiguous sequences should compress to a single range.
// This is the key efficiency property of SequenceSet vs HashSet.
[Fact]
public void Add_ContiguousSequences_CompressesToOneRange()
{
var ss = new SequenceSet();
ss.Add(1);
ss.Add(2);
ss.Add(3);
ss.Count.ShouldBe(3);
ss.RangeCount.ShouldBe(1); // single range [1, 3]
ss.Contains(1).ShouldBeTrue();
ss.Contains(2).ShouldBeTrue();
ss.Contains(3).ShouldBeTrue();
}
// Adding in reverse order should still compress.
[Fact]
public void Add_ContiguousReverse_CompressesToOneRange()
{
var ss = new SequenceSet();
ss.Add(3);
ss.Add(2);
ss.Add(1);
ss.Count.ShouldBe(3);
ss.RangeCount.ShouldBe(1); // single range [1, 3]
}
// Two separate gaps should stay as two ranges.
[Fact]
public void Add_WithGap_TwoRanges()
{
var ss = new SequenceSet();
ss.Add(1);
ss.Add(2);
ss.Add(4); // gap at 3
ss.Add(5);
ss.Count.ShouldBe(4);
ss.RangeCount.ShouldBe(2); // [1,2] and [4,5]
}
// Filling the gap merges to one range.
[Fact]
public void Add_FillsGap_MergesToOneRange()
{
var ss = new SequenceSet();
ss.Add(1);
ss.Add(2);
ss.Add(4);
ss.Add(5);
ss.RangeCount.ShouldBe(2);
// Fill the gap.
ss.Add(3);
ss.RangeCount.ShouldBe(1); // [1, 5]
ss.Count.ShouldBe(5);
}
// Large run of contiguous sequences stays as one range.
[Fact]
public void Add_LargeContiguousRun_OnlyOneRange()
{
var ss = new SequenceSet();
for (ulong i = 1; i <= 10_000; i++)
ss.Add(i);
ss.Count.ShouldBe(10_000);
ss.RangeCount.ShouldBe(1);
}
// -------------------------------------------------------------------------
// Remove / split / trim
// -------------------------------------------------------------------------
// Removing from an empty set returns false.
[Fact]
public void Remove_EmptySet_ReturnsFalse()
{
var ss = new SequenceSet();
ss.Remove(1).ShouldBeFalse();
}
// Removing a non-member returns false and doesn't change count.
[Fact]
public void Remove_NonMember_ReturnsFalse()
{
var ss = new SequenceSet();
ss.Add(5);
ss.Remove(4).ShouldBeFalse();
ss.Count.ShouldBe(1);
}
// Removing the only element empties the set.
[Fact]
public void Remove_SingleElement_EmptiesSet()
{
var ss = new SequenceSet();
ss.Add(7);
ss.Remove(7).ShouldBeTrue();
ss.Count.ShouldBe(0);
ss.IsEmpty.ShouldBeTrue();
ss.Contains(7).ShouldBeFalse();
}
// Removing the left edge of a range trims it.
[Fact]
public void Remove_LeftEdge_TrimsRange()
{
var ss = new SequenceSet();
ss.Add(1); ss.Add(2); ss.Add(3);
ss.RangeCount.ShouldBe(1);
ss.Remove(1).ShouldBeTrue();
ss.Count.ShouldBe(2);
ss.Contains(1).ShouldBeFalse();
ss.Contains(2).ShouldBeTrue();
ss.Contains(3).ShouldBeTrue();
ss.RangeCount.ShouldBe(1); // still one range [2, 3]
}
// Removing the right edge of a range trims it.
[Fact]
public void Remove_RightEdge_TrimsRange()
{
var ss = new SequenceSet();
ss.Add(1); ss.Add(2); ss.Add(3);
ss.Remove(3).ShouldBeTrue();
ss.Count.ShouldBe(2);
ss.Contains(3).ShouldBeFalse();
ss.RangeCount.ShouldBe(1); // still [1, 2]
}
// Removing the middle element splits a range into two.
[Fact]
public void Remove_MiddleElement_SplitsRange()
{
var ss = new SequenceSet();
ss.Add(1); ss.Add(2); ss.Add(3); ss.Add(4); ss.Add(5);
ss.RangeCount.ShouldBe(1);
ss.Remove(3).ShouldBeTrue();
ss.Count.ShouldBe(4);
ss.Contains(3).ShouldBeFalse();
ss.Contains(1).ShouldBeTrue();
ss.Contains(2).ShouldBeTrue();
ss.Contains(4).ShouldBeTrue();
ss.Contains(5).ShouldBeTrue();
ss.RangeCount.ShouldBe(2); // [1,2] and [4,5]
}
// -------------------------------------------------------------------------
// Enumeration
// -------------------------------------------------------------------------
// GetEnumerator returns all sequences in ascending order.
[Fact]
public void GetEnumerator_ReturnsAscendingOrder()
{
var ss = new SequenceSet();
ss.Add(5); ss.Add(3); ss.Add(1); ss.Add(2); ss.Add(4);
var list = ss.ToList();
list.ShouldBe([1, 2, 3, 4, 5]);
}
// Enumeration over a compressed range expands correctly.
[Fact]
public void GetEnumerator_CompressedRange_ExpandsAll()
{
var ss = new SequenceSet();
for (ulong i = 100; i <= 200; i++)
ss.Add(i);
var list = ss.ToList();
list.Count.ShouldBe(101);
list[0].ShouldBe(100UL);
list[^1].ShouldBe(200UL);
}
// Enumeration over multiple disjoint ranges returns all in order.
[Fact]
public void GetEnumerator_MultipleRanges_AllInOrder()
{
var ss = new SequenceSet();
ss.Add(10); ss.Add(11);
ss.Add(20); ss.Add(21); ss.Add(22);
ss.Add(30);
var list = ss.ToList();
list.ShouldBe([10UL, 11UL, 20UL, 21UL, 22UL, 30UL]);
}
// -------------------------------------------------------------------------
// Clear
// -------------------------------------------------------------------------
[Fact]
public void Clear_RemovesAll()
{
var ss = new SequenceSet();
ss.Add(1); ss.Add(2); ss.Add(3);
ss.Clear();
ss.Count.ShouldBe(0);
ss.IsEmpty.ShouldBeTrue();
ss.Contains(1).ShouldBeFalse();
}
// -------------------------------------------------------------------------
// ToHashSet snapshot
// -------------------------------------------------------------------------
[Fact]
public void ToHashSet_ReturnsAllElements()
{
var ss = new SequenceSet();
ss.Add(1); ss.Add(2); ss.Add(5); ss.Add(6); ss.Add(7);
var hs = ss.ToHashSet();
hs.Count.ShouldBe(5);
hs.ShouldContain(1UL);
hs.ShouldContain(2UL);
hs.ShouldContain(5UL);
hs.ShouldContain(6UL);
hs.ShouldContain(7UL);
}
// -------------------------------------------------------------------------
// Binary search correctness — sparse insertions
// -------------------------------------------------------------------------
// Reference: Go seqset_test.go — large number of non-contiguous sequences.
[Fact]
public void Add_Contains_SparseInsertions_AllFound()
{
var ss = new SequenceSet();
var expected = new List<ulong>();
for (ulong i = 1; i <= 1000; i += 3) // every 3rd: 1, 4, 7, ...
{
ss.Add(i);
expected.Add(i);
}
ss.Count.ShouldBe(expected.Count);
foreach (var seq in expected)
ss.Contains(seq).ShouldBeTrue($"Expected seq {seq} to be present");
// Non-members should not appear.
ss.Contains(2).ShouldBeFalse();
ss.Contains(3).ShouldBeFalse();
ss.Contains(999).ShouldBeFalse();
}
// -------------------------------------------------------------------------
// Boundary conditions
// -------------------------------------------------------------------------
[Fact]
public void Add_SequenceZero_Works()
{
var ss = new SequenceSet();
ss.Add(0).ShouldBeTrue();
ss.Contains(0).ShouldBeTrue();
ss.Count.ShouldBe(1);
}
[Fact]
public void Add_AdjacentToZero_Merges()
{
var ss = new SequenceSet();
ss.Add(0);
ss.Add(1);
ss.RangeCount.ShouldBe(1); // [0, 1]
ss.Count.ShouldBe(2);
}
[Fact]
public void Add_Remove_RoundTrip()
{
var ss = new SequenceSet();
for (ulong i = 1; i <= 100; i++)
ss.Add(i);
// Remove all odd sequences.
for (ulong i = 1; i <= 100; i += 2)
ss.Remove(i);
ss.Count.ShouldBe(50);
for (ulong i = 2; i <= 100; i += 2)
ss.Contains(i).ShouldBeTrue();
for (ulong i = 1; i <= 99; i += 2)
ss.Contains(i).ShouldBeFalse();
}
// -------------------------------------------------------------------------
// Merging at boundaries of existing ranges (not just single adjacency)
// -------------------------------------------------------------------------
[Fact]
public void Add_BridgesMultipleGaps_CorrectState()
{
var ss = new SequenceSet();
// Create three separate ranges: [1,2], [4,5], [7,8]
ss.Add(1); ss.Add(2);
ss.Add(4); ss.Add(5);
ss.Add(7); ss.Add(8);
ss.RangeCount.ShouldBe(3);
ss.Count.ShouldBe(6);
// Fill gap between [1,2] and [4,5]: add 3
ss.Add(3);
ss.RangeCount.ShouldBe(2); // [1,5] and [7,8]
ss.Count.ShouldBe(7);
// Fill gap between [1,5] and [7,8]: add 6
ss.Add(6);
ss.RangeCount.ShouldBe(1); // [1,8]
ss.Count.ShouldBe(8);
}
}