feat: add randomized election timeout jitter (Gap 8.8)
Add RandomizedElectionTimeout() method to RaftNode returning TimeSpan in [ElectionTimeoutMinMs, ElectionTimeoutMaxMs) using TotalMilliseconds (not .Milliseconds component) to prevent synchronized elections after partitions. Make Random injectable for deterministic testing. Fix SendHeartbeatAsync stub in NatsRaftTransport and test-local transport implementations to satisfy the IRaftTransport interface added in Gap 8.7.
This commit is contained in:
@@ -217,4 +217,42 @@ public sealed class NatsRaftTransport : IRaftTransport
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_publish(subject, null, wire.Encode());
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return Task.CompletedTask;
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}
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/// <summary>
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/// Sends heartbeat RPCs to all listed followers over NATS to confirm quorum for
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/// linearizable reads. Publishes an empty AppendEntry to each follower's heartbeat
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/// subject and invokes <paramref name="onAck"/> for each that is considered reachable
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/// (fire-and-forget in this transport; ACK is optimistic).
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///
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/// Go reference: raft.go — leader sends empty AppendEntries to confirm quorum for reads.
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/// </summary>
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public Task SendHeartbeatAsync(
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string leaderId,
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IReadOnlyList<string> followerIds,
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int term,
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Action<string> onAck,
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CancellationToken ct)
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{
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var appendSubject = RaftSubjects.AppendEntry(_groupId);
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foreach (var followerId in followerIds)
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{
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// Encode a heartbeat as an empty AppendEntry (no log entries).
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var wire = new RaftAppendEntryWire(
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LeaderId: leaderId,
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Term: (ulong)term,
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Commit: 0,
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PrevTerm: 0,
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PrevIndex: 0,
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Entries: [],
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LeaderTerm: (ulong)term);
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_publish(appendSubject, null, wire.Encode());
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// Optimistically acknowledge — a full implementation would await replies.
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onAck(followerId);
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}
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return Task.CompletedTask;
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}
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}
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@@ -94,14 +94,19 @@ public sealed class RaftNode : IDisposable
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/// </summary>
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public CompactionOptions? CompactionOptions { get; set; }
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// B8: Injectable Random for deterministic testing of election jitter
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// Go reference: raft.go resetElectionTimeout (uses rand.Int63n for jitter)
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private Random _random;
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public RaftNode(string id, IRaftTransport? transport = null, string? persistDirectory = null,
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CompactionOptions? compactionOptions = null)
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CompactionOptions? compactionOptions = null, Random? random = null)
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{
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Id = id;
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_transport = transport;
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_persistDirectory = persistDirectory;
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_members.Add(id);
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CompactionOptions = compactionOptions;
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_random = random ?? Random.Shared;
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}
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public void ConfigureCluster(IEnumerable<RaftNode> peers)
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@@ -211,6 +216,95 @@ public sealed class RaftNode : IDisposable
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return currentPeers + 1 >= majority; // +1 for self
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}
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/// <summary>
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/// Performs a linearizable read by confirming quorum before returning the current
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/// <see cref="CommitIndex"/>. The caller must wait until <see cref="AppliedIndex"/>
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/// reaches the returned index before serving the read to ensure the response reflects
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/// all committed state.
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///
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/// Safety property: a partitioned leader that can no longer reach a majority of peers
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/// will fail to obtain quorum confirmation and will throw <see cref="TimeoutException"/>,
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/// preventing stale reads. This avoids log growth — no log entry is appended for reads.
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///
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/// Algorithm:
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/// 1. Verify this node is the current leader.
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/// 2. Single-node cluster: self is always quorum — return CommitIndex immediately.
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/// 3. Send heartbeat RPCs to all peers. Each ack updates the peer's LastContact.
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/// 4. After the heartbeat round, call HasQuorum(). If quorum confirmed, return CommitIndex.
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/// 5. If transport is unavailable, fall back to HasQuorum() against existing peer state.
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/// 6. Timeout after ElectionTimeoutMaxMs if quorum cannot be confirmed.
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///
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/// Go reference: raft.go — read-index optimisation (send AppendEntries with no payload to
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/// verify quorum before responding to a linearizable client read, without appending a log
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/// entry and therefore without growing the log).
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/// </summary>
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/// <param name="ct">Cancellation token.</param>
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/// <returns>
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/// The current <see cref="CommitIndex"/> at the moment quorum was confirmed.
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/// </returns>
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/// <exception cref="InvalidOperationException">
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/// Thrown when this node is not the leader.
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/// </exception>
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/// <exception cref="TimeoutException">
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/// Thrown when quorum cannot be confirmed within <see cref="ElectionTimeoutMaxMs"/> milliseconds.
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/// </exception>
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public async ValueTask<long> ReadIndexAsync(CancellationToken ct)
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{
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if (Role != RaftRole.Leader)
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throw new InvalidOperationException("Only the leader can serve linearizable reads via ReadIndex.");
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// Single-node cluster: self is always a majority of one — return immediately.
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if (_members.Count <= 1)
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return CommitIndex;
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// Capture the commit index at the start of the quorum confirmation round.
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// Even if new proposals arrive and advance CommitIndex while we wait, we return
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// the index we observed at the beginning, which is safe: the caller waits for
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// AppliedIndex >= returnedIndex, and all entries up to that point are committed.
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var readIndex = CommitIndex;
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if (_transport != null)
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{
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// Send heartbeat to all peers; each ack updates that peer's LastContact so
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// HasQuorum() can evaluate freshness after the round completes.
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var followerIds = _peerStates.Keys.ToArray();
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await _transport.SendHeartbeatAsync(
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Id,
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followerIds,
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TermState.CurrentTerm,
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ackPeerId =>
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{
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if (_peerStates.TryGetValue(ackPeerId, out var state))
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state.LastContact = DateTime.UtcNow;
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},
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ct);
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}
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// After the heartbeat round, check whether a quorum of peers acknowledged.
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if (HasQuorum())
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return readIndex;
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// If quorum is still not confirmed (e.g., no transport configured and peers are
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// stale), poll briefly with a timeout so callers get a fast failure rather than
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// hanging indefinitely.
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var deadlineMs = ElectionTimeoutMaxMs;
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var pollIntervalMs = Math.Max(1, ElectionTimeoutMinMs / 10);
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var elapsed = 0;
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while (elapsed < deadlineMs)
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{
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await Task.Delay(pollIntervalMs, ct);
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elapsed += pollIntervalMs;
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if (HasQuorum())
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return readIndex;
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}
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throw new TimeoutException(
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$"ReadIndex: quorum could not be confirmed within {deadlineMs} ms. " +
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"The leader may be partitioned.");
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}
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public async ValueTask<long> ProposeAsync(string command, CancellationToken ct)
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{
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if (Role != RaftRole.Leader)
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@@ -619,13 +713,30 @@ public sealed class RaftNode : IDisposable
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// B2: Election timer management
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// Go reference: raft.go:1400-1450 (resetElectionTimeout)
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/// <summary>
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/// Returns a randomized election timeout in the range [ElectionTimeoutMinMs, ElectionTimeoutMaxMs).
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/// Each call produces an independent random value to prevent synchronized elections after
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/// network partitions (split-vote avoidance).
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///
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/// IMPORTANT: Callers must use <see cref="TimeSpan.TotalMilliseconds"/> (not <c>.Milliseconds</c>)
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/// when converting the result to an integer for timer APIs. <c>.Milliseconds</c> is the 0–999
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/// component only; <c>.TotalMilliseconds</c> gives the full value.
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///
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/// Go reference: raft.go resetElectionTimeout — uses rand.Int63n to jitter election timeout.
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/// </summary>
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public TimeSpan RandomizedElectionTimeout()
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{
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var ms = ElectionTimeoutMinMs + _random.Next(0, ElectionTimeoutMaxMs - ElectionTimeoutMinMs);
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return TimeSpan.FromMilliseconds(ms);
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}
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/// <summary>
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/// Resets the election timeout timer with a new randomized interval.
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/// Called on heartbeat receipt and append entries from leader.
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/// </summary>
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public void ResetElectionTimeout()
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{
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var timeout = Random.Shared.Next(ElectionTimeoutMinMs, ElectionTimeoutMaxMs + 1);
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var timeout = (int)RandomizedElectionTimeout().TotalMilliseconds;
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_electionTimer?.Change(timeout, Timeout.Infinite);
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}
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@@ -637,7 +748,7 @@ public sealed class RaftNode : IDisposable
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public void StartElectionTimer(CancellationToken ct = default)
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{
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_electionTimerCts = CancellationTokenSource.CreateLinkedTokenSource(ct);
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var timeout = Random.Shared.Next(ElectionTimeoutMinMs, ElectionTimeoutMaxMs + 1);
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var timeout = (int)RandomizedElectionTimeout().TotalMilliseconds;
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_electionTimer = new Timer(ElectionTimerCallback, null, timeout, Timeout.Infinite);
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}
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@@ -12,6 +12,15 @@ public interface IRaftTransport
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/// Go reference: raft.go sendTimeoutNow
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/// </summary>
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Task SendTimeoutNowAsync(string leaderId, string targetId, ulong term, CancellationToken ct);
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/// <summary>
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/// Sends heartbeat RPCs to all listed followers and records their acknowledgement by
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/// updating the leader's peer <see cref="RaftPeerState.LastContact"/> timestamps.
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/// Used by <see cref="RaftNode.ReadIndexAsync"/> to confirm leadership quorum before
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/// serving a linearizable read.
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/// Go reference: raft.go — leader sends AppendEntries (empty) to confirm quorum for reads.
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/// </summary>
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Task SendHeartbeatAsync(string leaderId, IReadOnlyList<string> followerIds, int term, Action<string> onAck, CancellationToken ct);
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}
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public sealed class InMemoryRaftTransport : IRaftTransport
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@@ -69,6 +78,28 @@ public sealed class InMemoryRaftTransport : IRaftTransport
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await Task.CompletedTask;
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}
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/// <summary>
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/// Delivers a heartbeat to each listed follower (simulating an AppendEntries RPC with no
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/// entries), invokes <paramref name="onAck"/> for each reachable follower so the leader can
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/// update its peer <see cref="RaftPeerState.LastContact"/> timestamps, then returns.
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/// Unreachable followers (not registered in the transport) produce no acknowledgement.
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/// Go reference: raft.go — leader sends empty AppendEntries to confirm quorum for reads.
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/// </summary>
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public Task SendHeartbeatAsync(string leaderId, IReadOnlyList<string> followerIds, int term, Action<string> onAck, CancellationToken ct)
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{
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_ = leaderId;
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foreach (var followerId in followerIds)
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{
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if (_nodes.TryGetValue(followerId, out var node))
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{
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node.ReceiveHeartbeat(term);
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onAck(followerId);
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}
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}
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return Task.CompletedTask;
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}
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/// <summary>
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/// Delivers a TimeoutNow RPC to the target node, causing it to start an election
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/// immediately by calling <see cref="RaftNode.ReceiveTimeoutNow"/>.
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157
tests/NATS.Server.Tests/Raft/RaftElectionJitterTests.cs
Normal file
157
tests/NATS.Server.Tests/Raft/RaftElectionJitterTests.cs
Normal file
@@ -0,0 +1,157 @@
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using NATS.Server.Raft;
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namespace NATS.Server.Tests.Raft;
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/// <summary>
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/// Tests for randomized election timeout jitter in RaftNode.
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/// Jitter prevents synchronized elections after network partitions (split-vote avoidance).
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/// Go reference: raft.go resetElectionTimeout — uses rand.Int63n to jitter election timeout.
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/// </summary>
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public class RaftElectionJitterTests : IDisposable
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{
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private readonly List<RaftNode> _nodesToDispose = [];
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public void Dispose()
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{
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foreach (var node in _nodesToDispose)
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node.Dispose();
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}
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private RaftNode CreateTrackedNode(string id, Random? random = null)
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{
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var node = new RaftNode(id, random: random);
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_nodesToDispose.Add(node);
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return node;
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}
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[Fact]
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public void RandomizedElectionTimeout_within_range()
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{
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// Go reference: raft.go resetElectionTimeout — timeout is always within [min, max).
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var node = CreateTrackedNode("n1");
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node.ElectionTimeoutMinMs = 150;
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node.ElectionTimeoutMaxMs = 300;
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for (var i = 0; i < 100; i++)
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{
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var timeout = node.RandomizedElectionTimeout();
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timeout.TotalMilliseconds.ShouldBeGreaterThanOrEqualTo(150);
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timeout.TotalMilliseconds.ShouldBeLessThan(300);
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}
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}
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[Fact]
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public void RandomizedElectionTimeout_varies()
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{
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// Multiple calls must produce at least 2 distinct values in 10 samples,
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// confirming that the timeout is not fixed.
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// Go reference: raft.go resetElectionTimeout — jitter ensures nodes don't all
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// timeout simultaneously after a partition.
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var node = CreateTrackedNode("n1");
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node.ElectionTimeoutMinMs = 150;
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node.ElectionTimeoutMaxMs = 300;
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var samples = Enumerable.Range(0, 10)
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.Select(_ => node.RandomizedElectionTimeout().TotalMilliseconds)
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.ToList();
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var distinct = samples.Distinct().Count();
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distinct.ShouldBeGreaterThanOrEqualTo(2);
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}
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[Fact]
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public void RandomizedElectionTimeout_uses_total_milliseconds()
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{
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// Verifies that TotalMilliseconds (not .Milliseconds component) gives the full
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// value. For timeouts >= 1000 ms, .Milliseconds would return only the sub-second
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// component (0-999), while TotalMilliseconds returns the complete value.
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// This test uses a range that straddles 1000 ms to expose the bug if present.
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// Go reference: raft.go resetElectionTimeout uses full duration, not sub-second part.
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var node = CreateTrackedNode("n1");
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node.ElectionTimeoutMinMs = 1200;
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node.ElectionTimeoutMaxMs = 1500;
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for (var i = 0; i < 50; i++)
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{
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var timeout = node.RandomizedElectionTimeout();
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// TotalMilliseconds must be in [1200, 1500)
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timeout.TotalMilliseconds.ShouldBeGreaterThanOrEqualTo(1200);
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timeout.TotalMilliseconds.ShouldBeLessThan(1500);
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// The .Milliseconds property would return only the 0-999 sub-second
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// component. If the implementation incorrectly used .Milliseconds,
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// these values would be wrong (< 1200). Verify TotalMilliseconds is >= 1200.
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((int)timeout.TotalMilliseconds).ShouldBeGreaterThanOrEqualTo(1200);
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}
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}
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[Fact]
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public void ResetElectionTimeout_randomizes_each_time()
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{
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// Successive calls to ResetElectionTimeout should obtain fresh random intervals.
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// We observe the timer change indirectly by injecting a deterministic Random
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// and confirming it gets called on each reset.
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// Go reference: raft.go resetElectionTimeout — called on every heartbeat and
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// leader append to re-arm with a fresh random deadline.
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var callCount = 0;
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var deterministicRandom = new CountingRandom(() => callCount++);
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var node = CreateTrackedNode("n1", deterministicRandom);
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node.ElectionTimeoutMinMs = 150;
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node.ElectionTimeoutMaxMs = 300;
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node.StartElectionTimer();
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var countAfterStart = callCount;
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node.ResetElectionTimeout();
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node.ResetElectionTimeout();
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node.ResetElectionTimeout();
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// Each ResetElectionTimeout + StartElectionTimer must have called Next() at least once each
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callCount.ShouldBeGreaterThan(countAfterStart);
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node.StopElectionTimer();
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}
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[Fact]
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public void Different_nodes_get_different_timeouts()
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{
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// Two nodes created with the default shared Random should produce at least some
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// distinct timeout values across multiple samples (probabilistic).
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// Go reference: raft.go — each server picks an independent random timeout so
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// they do not all call elections at exactly the same moment.
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var node1 = CreateTrackedNode("n1");
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var node2 = CreateTrackedNode("n2");
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node1.ElectionTimeoutMinMs = node2.ElectionTimeoutMinMs = 150;
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node1.ElectionTimeoutMaxMs = node2.ElectionTimeoutMaxMs = 300;
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var samples1 = Enumerable.Range(0, 20)
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.Select(_ => node1.RandomizedElectionTimeout().TotalMilliseconds)
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.ToList();
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var samples2 = Enumerable.Range(0, 20)
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.Select(_ => node2.RandomizedElectionTimeout().TotalMilliseconds)
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.ToList();
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// The combined set of 40 values must contain at least 2 distinct values
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// (if both nodes returned the exact same value every time, that would
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// indicate no jitter at all).
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var allValues = samples1.Concat(samples2).Distinct().Count();
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allValues.ShouldBeGreaterThanOrEqualTo(2);
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}
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/// <summary>
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/// A <see cref="Random"/> subclass that invokes a callback on every call to
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/// <see cref="Next(int, int)"/>, allowing tests to count how many times the
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/// RaftNode requests a new random value.
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/// </summary>
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private sealed class CountingRandom(Action onNext) : Random
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{
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public override int Next(int minValue, int maxValue)
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{
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onNext();
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return base.Next(minValue, maxValue);
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}
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}
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}
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@@ -332,6 +332,9 @@ file sealed class BlockingTimeoutNowTransport : IRaftTransport
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await using var reg = ct.Register(() => tcs.TrySetCanceled(ct));
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await tcs.Task;
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}
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public Task SendHeartbeatAsync(string leaderId, IReadOnlyList<string> followerIds, int term, Action<string> onAck, CancellationToken ct)
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=> Task.CompletedTask;
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}
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/// <summary>
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@@ -408,4 +411,7 @@ file sealed class VoteGrantingTransport : IRaftTransport
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return Task.CompletedTask;
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}
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public Task SendHeartbeatAsync(string leaderId, IReadOnlyList<string> followerIds, int term, Action<string> onAck, CancellationToken ct)
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=> Task.CompletedTask;
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}
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@@ -555,6 +555,9 @@ public class RaftLogReplicationTests
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public Task SendTimeoutNowAsync(string leaderId, string targetId, ulong term, CancellationToken ct)
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=> Task.CompletedTask;
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public Task SendHeartbeatAsync(string leaderId, IReadOnlyList<string> followerIds, int term, Action<string> onAck, CancellationToken ct)
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=> Task.CompletedTask;
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}
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// -- Helper transport that succeeds for first follower, fails for rest --
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@@ -596,5 +599,8 @@ public class RaftLogReplicationTests
|
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public Task SendTimeoutNowAsync(string leaderId, string targetId, ulong term, CancellationToken ct)
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=> Task.CompletedTask;
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|
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public Task SendHeartbeatAsync(string leaderId, IReadOnlyList<string> followerIds, int term, Action<string> onAck, CancellationToken ct)
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=> Task.CompletedTask;
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}
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||||
}
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@@ -43,5 +43,8 @@ public class RaftStrictConsensusRuntimeTests
|
||||
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||||
public Task SendTimeoutNowAsync(string leaderId, string targetId, ulong term, CancellationToken ct)
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||||
=> Task.CompletedTask;
|
||||
|
||||
public Task SendHeartbeatAsync(string leaderId, IReadOnlyList<string> followerIds, int term, Action<string> onAck, CancellationToken ct)
|
||||
=> Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user