feat(consumers): add NAK/TERM/PROGRESS ack types with backoff (Go parity)
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@@ -1,9 +1,21 @@
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// Go: consumer.go (processAckMsg, processNak, processTerm, processAckProgress)
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namespace NATS.Server.JetStream.Consumers;
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public sealed class AckProcessor
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{
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// Go: consumer.go — ackTerminatedFlag marks sequences that must not be redelivered
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private readonly HashSet<ulong> _terminated = new();
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private readonly Dictionary<ulong, PendingState> _pending = new();
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private readonly int[]? _backoffMs;
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private int _ackWaitMs;
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public ulong AckFloor { get; private set; }
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public int TerminatedCount { get; private set; }
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public AckProcessor(int[]? backoffMs = null)
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{
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_backoffMs = backoffMs;
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}
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public void Register(ulong sequence, int ackWaitMs)
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{
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@@ -13,6 +25,8 @@ public sealed class AckProcessor
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if (_pending.ContainsKey(sequence))
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return;
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_ackWaitMs = ackWaitMs;
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_pending[sequence] = new PendingState
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{
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DeadlineUtc = DateTime.UtcNow.AddMilliseconds(Math.Max(ackWaitMs, 1)),
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@@ -37,6 +51,120 @@ public sealed class AckProcessor
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return false;
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}
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// Go: consumer.go:2550 (processAck)
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// Dispatches to the appropriate ack handler based on ack type prefix.
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// Empty or "+ACK" → ack single; "-NAK" → schedule redelivery; "+TERM" → terminate; "+WPI" → progress reset.
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public void ProcessAck(ulong seq, ReadOnlySpan<byte> payload)
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{
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if (payload.IsEmpty || payload.SequenceEqual("+ACK"u8))
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{
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AckSequence(seq);
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return;
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}
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if (payload.StartsWith("-NAK"u8))
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{
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// Go: consumer.go — parseNak extracts optional delay from "-NAK {delay}"
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var delayMs = 0;
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var rest = payload["-NAK"u8.Length..];
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if (!rest.IsEmpty && rest[0] == (byte)' ')
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{
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var delaySpan = rest[1..];
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if (TryParseInt(delaySpan, out var parsed))
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delayMs = parsed;
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}
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ProcessNak(seq, delayMs);
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return;
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}
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if (payload.StartsWith("+TERM"u8))
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{
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ProcessTerm(seq);
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return;
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}
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if (payload.StartsWith("+WPI"u8))
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{
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ProcessProgress(seq);
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return;
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}
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// Unknown ack type — treat as plain ack per Go behavior
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AckSequence(seq);
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}
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// Go: consumer.go — processAck for "+ACK": removes from pending and advances AckFloor when contiguous
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public void AckSequence(ulong seq)
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{
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_pending.Remove(seq);
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_terminated.Remove(seq);
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// Advance floor while the next-in-order sequences are no longer pending
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if (seq == AckFloor + 1)
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{
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AckFloor = seq;
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while (_pending.Count > 0)
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{
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var next = AckFloor + 1;
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if (_pending.ContainsKey(next))
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break;
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// Only advance if next is definitely below any pending sequence
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// Stop when we hit a gap or run out of sequences to check
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if (!HasSequenceBelow(next))
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break;
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AckFloor = next;
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}
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}
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}
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// Go: consumer.go — processNak: schedules redelivery with optional explicit delay or backoff array
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public void ProcessNak(ulong seq, int delayMs = 0)
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{
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if (_terminated.Contains(seq))
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return;
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if (!_pending.TryGetValue(seq, out var state))
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return;
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int effectiveDelay;
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if (delayMs > 0)
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{
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effectiveDelay = delayMs;
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}
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else if (_backoffMs is { Length: > 0 })
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{
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// Go: consumer.go — backoff array clamps at last entry for high delivery counts
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var idx = Math.Min(state.Deliveries - 1, _backoffMs.Length - 1);
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effectiveDelay = _backoffMs[idx];
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}
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else
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{
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effectiveDelay = Math.Max(_ackWaitMs, 1);
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}
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ScheduleRedelivery(seq, effectiveDelay);
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}
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// Go: consumer.go — processTerm: removes from pending permanently; sequence is never redelivered
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public void ProcessTerm(ulong seq)
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{
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if (_pending.Remove(seq))
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{
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_terminated.Add(seq);
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TerminatedCount++;
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}
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}
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// Go: consumer.go — processAckProgress (+WPI): resets ack deadline to original ackWait without bumping delivery count
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public void ProcessProgress(ulong seq)
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{
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if (!_pending.TryGetValue(seq, out var state))
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return;
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state.DeadlineUtc = DateTime.UtcNow.AddMilliseconds(Math.Max(_ackWaitMs, 1));
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_pending[seq] = state;
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}
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public void ScheduleRedelivery(ulong sequence, int delayMs)
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{
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if (!_pending.TryGetValue(sequence, out var state))
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@@ -64,6 +192,31 @@ public sealed class AckProcessor
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AckFloor = sequence;
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}
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private bool HasSequenceBelow(ulong upTo)
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{
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foreach (var key in _pending.Keys)
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{
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if (key < upTo)
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return true;
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}
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return false;
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}
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private static bool TryParseInt(ReadOnlySpan<byte> span, out int value)
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{
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value = 0;
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if (span.IsEmpty)
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return false;
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foreach (var b in span)
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{
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if (b < (byte)'0' || b > (byte)'9')
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return false;
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value = value * 10 + (b - '0');
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}
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return true;
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}
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private sealed class PendingState
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{
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public DateTime DeadlineUtc { get; set; }
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@@ -0,0 +1,185 @@
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// Go: consumer.go:2550 (processAckMsg, processNak, processTerm, processAckProgress)
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using NATS.Server.JetStream.Consumers;
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namespace NATS.Server.Tests.JetStream.Consumers;
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public class AckProcessorNakTests
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{
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// Test 1: ProcessAck with empty payload acks the sequence
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[Fact]
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public void ProcessAck_empty_payload_acks_sequence()
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{
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// Go: consumer.go — empty ack payload treated as "+ACK"
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var ack = new AckProcessor();
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ack.Register(1, ackWaitMs: 5000);
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ack.ProcessAck(1, ReadOnlySpan<byte>.Empty);
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ack.PendingCount.ShouldBe(0);
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ack.AckFloor.ShouldBe((ulong)1);
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}
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// Test 2: ProcessAck with -NAK schedules redelivery
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[Fact]
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public async Task ProcessAck_nak_payload_schedules_redelivery()
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{
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// Go: consumer.go — "-NAK" triggers rescheduled redelivery
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var ack = new AckProcessor();
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ack.Register(1, ackWaitMs: 5000);
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ack.ProcessAck(1, "-NAK"u8);
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// Should still be pending (redelivery scheduled)
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ack.PendingCount.ShouldBe(1);
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// Should expire quickly (using ackWait fallback of 5000ms — verify it is still pending now)
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ack.TryGetExpired(out _, out _).ShouldBeFalse();
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await Task.CompletedTask;
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}
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// Test 3: ProcessAck with -NAK {delay} uses custom delay
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[Fact]
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public async Task ProcessAck_nak_with_delay_uses_custom_delay()
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{
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// Go: consumer.go — "-NAK {delay}" parses optional explicit delay in milliseconds
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var ack = new AckProcessor();
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ack.Register(1, ackWaitMs: 5000);
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ack.ProcessAck(1, "-NAK 1"u8);
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// Sequence still pending
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ack.PendingCount.ShouldBe(1);
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// With a 1ms delay, should expire quickly
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await Task.Delay(10);
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ack.TryGetExpired(out var seq, out _).ShouldBeTrue();
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seq.ShouldBe((ulong)1);
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}
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// Test 4: ProcessAck with +TERM removes from pending
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[Fact]
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public void ProcessAck_term_removes_from_pending()
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{
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// Go: consumer.go — "+TERM" permanently terminates delivery; sequence never redelivered
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var ack = new AckProcessor();
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ack.Register(1, ackWaitMs: 5000);
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ack.ProcessAck(1, "+TERM"u8);
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ack.PendingCount.ShouldBe(0);
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ack.HasPending.ShouldBeFalse();
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}
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// Test 5: ProcessAck with +WPI resets deadline without incrementing delivery count
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[Fact]
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public async Task ProcessAck_wpi_resets_deadline_without_incrementing_deliveries()
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{
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// Go: consumer.go — "+WPI" resets ack deadline; delivery count must not change
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var ack = new AckProcessor();
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ack.Register(1, ackWaitMs: 10);
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// Wait for the deadline to approach, then reset it via progress
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await Task.Delay(5);
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ack.ProcessAck(1, "+WPI"u8);
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// Deadline was just reset — should not be expired yet
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ack.TryGetExpired(out _, out var deliveries).ShouldBeFalse();
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// Deliveries count must remain at 1 (not incremented by WPI)
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deliveries.ShouldBe(0);
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// Sequence still pending
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ack.PendingCount.ShouldBe(1);
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}
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// Test 6: Backoff array applies correct delay per redelivery attempt
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[Fact]
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public async Task ProcessNak_backoff_array_applies_delay_by_delivery_count()
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{
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// Go: consumer.go — backoff array indexes by (deliveries - 1)
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var ack = new AckProcessor(backoffMs: [1, 50, 5000]);
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ack.Register(1, ackWaitMs: 5000);
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// First NAK — delivery count is 1 → backoff[0] = 1ms
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ack.ProcessNak(1);
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await Task.Delay(10);
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ack.TryGetExpired(out _, out _).ShouldBeTrue();
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// Now delivery count is 2 → backoff[1] = 50ms
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ack.ProcessNak(1);
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ack.TryGetExpired(out _, out _).ShouldBeFalse();
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}
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// Test 7: Backoff array clamps at last entry for high delivery counts
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[Fact]
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public async Task ProcessNak_backoff_clamps_at_last_entry_for_high_delivery_count()
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{
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// Go: consumer.go — backoff index clamped to backoff.Length-1 when deliveries exceed array size
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var ack = new AckProcessor(backoffMs: [1, 2]);
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ack.Register(1, ackWaitMs: 5000);
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// Drive deliveries up: NAK twice to advance delivery count past array length
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ack.ProcessNak(1); // deliveries becomes 2 (index 1 = 2ms)
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await Task.Delay(10);
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ack.TryGetExpired(out _, out _).ShouldBeTrue();
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ack.ProcessNak(1); // deliveries becomes 3 (index clamps to 1 = 2ms)
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await Task.Delay(10);
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ack.TryGetExpired(out var seq, out _).ShouldBeTrue();
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seq.ShouldBe((ulong)1);
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}
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// Test 8: AckSequence advances AckFloor when contiguous
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[Fact]
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public void AckSequence_advances_ackfloor_for_contiguous_sequences()
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{
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// Go: consumer.go — acking contiguous sequences from floor advances AckFloor monotonically
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var ack = new AckProcessor();
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ack.Register(1, ackWaitMs: 5000);
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ack.Register(2, ackWaitMs: 5000);
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ack.Register(3, ackWaitMs: 5000);
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ack.AckSequence(1);
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ack.AckFloor.ShouldBe((ulong)1);
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ack.AckSequence(2);
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ack.AckFloor.ShouldBe((ulong)2);
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}
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// Test 9: ProcessTerm increments TerminatedCount
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[Fact]
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public void ProcessTerm_increments_terminated_count()
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{
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// Go: consumer.go — terminated sequences tracked separately from acked sequences
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var ack = new AckProcessor();
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ack.Register(1, ackWaitMs: 5000);
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ack.Register(2, ackWaitMs: 5000);
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ack.TerminatedCount.ShouldBe(0);
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ack.ProcessTerm(1);
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ack.TerminatedCount.ShouldBe(1);
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ack.ProcessTerm(2);
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ack.TerminatedCount.ShouldBe(2);
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}
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// Test 10: NAK after TERM is ignored (sequence already terminated)
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[Fact]
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public void ProcessNak_after_term_is_ignored()
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{
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// Go: consumer.go — once terminated, a sequence cannot be rescheduled via NAK
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var ack = new AckProcessor(backoffMs: [1]);
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ack.Register(1, ackWaitMs: 5000);
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ack.ProcessTerm(1);
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ack.PendingCount.ShouldBe(0);
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// Attempting to NAK a terminated sequence has no effect
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ack.ProcessNak(1);
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ack.PendingCount.ShouldBe(0);
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ack.TerminatedCount.ShouldBe(1);
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}
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}
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