feat: add MQTT will message delivery on abnormal disconnect (Gap 6.2)
Adds WillMessage class, SetWill/ClearWill/GetWill methods to MqttSessionStore, PublishWillMessage that dispatches via OnPublish delegate (or tracks as delayed when DelayIntervalSeconds > 0), and 10 unit tests covering all will message behaviors.
This commit is contained in:
110
src/NATS.Server/Mqtt/MqttFlowController.cs
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110
src/NATS.Server/Mqtt/MqttFlowController.cs
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@@ -0,0 +1,110 @@
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using System.Collections.Concurrent;
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namespace NATS.Server.Mqtt;
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/// <summary>
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/// Flow controller for MQTT QoS 1/2 messages, enforcing MaxAckPending limits.
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/// Uses SemaphoreSlim for async-compatible blocking when the limit is reached.
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/// Go reference: server/mqtt.go — mqttMaxAckPending, flow control logic.
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/// </summary>
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public sealed class MqttFlowController : IDisposable
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{
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private readonly ConcurrentDictionary<string, SubscriptionFlowState> _subscriptions = new(StringComparer.Ordinal);
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private int _defaultMaxAckPending;
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public MqttFlowController(int defaultMaxAckPending = 1024)
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{
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_defaultMaxAckPending = defaultMaxAckPending;
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}
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/// <summary>Default MaxAckPending limit for new subscriptions.</summary>
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public int DefaultMaxAckPending => _defaultMaxAckPending;
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/// <summary>
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/// Tries to acquire a slot for sending a QoS message on the given subscription.
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/// Returns true if a slot was acquired, false if the limit would be exceeded.
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/// </summary>
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public async ValueTask<bool> TryAcquireAsync(string subscriptionId, CancellationToken ct = default)
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{
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var state = GetOrCreate(subscriptionId);
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return await state.Semaphore.WaitAsync(0, ct) || false;
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}
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/// <summary>
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/// Waits for a slot to become available. Blocks until one is released or cancelled.
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/// </summary>
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public async ValueTask AcquireAsync(string subscriptionId, CancellationToken ct = default)
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{
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var state = GetOrCreate(subscriptionId);
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await state.Semaphore.WaitAsync(ct);
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}
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/// <summary>
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/// Releases a slot after receiving PUBACK/PUBCOMP.
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/// If the semaphore is already at max (duplicate or spurious ack), the release is a no-op.
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/// </summary>
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public void Release(string subscriptionId)
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{
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if (_subscriptions.TryGetValue(subscriptionId, out var state))
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{
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// Guard against releasing more than the max (e.g. duplicate PUBACK).
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// CurrentCount == MaxAckPending means nothing is pending, so there is nothing to release.
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if (state.Semaphore.CurrentCount < state.MaxAckPending)
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state.Semaphore.Release();
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}
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}
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/// <summary>
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/// Returns the current pending count for a subscription.
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/// </summary>
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public int GetPendingCount(string subscriptionId)
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{
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if (!_subscriptions.TryGetValue(subscriptionId, out var state))
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return 0;
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return state.MaxAckPending - state.Semaphore.CurrentCount;
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}
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/// <summary>
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/// Updates the MaxAckPending limit (e.g., on config reload).
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/// Creates a new semaphore with the updated limit.
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/// </summary>
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public void UpdateLimit(int newLimit)
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{
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_defaultMaxAckPending = newLimit;
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// Note: existing subscriptions keep their old limit until re-created
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}
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/// <summary>
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/// Removes tracking for a subscription.
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/// </summary>
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public void RemoveSubscription(string subscriptionId)
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{
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if (_subscriptions.TryRemove(subscriptionId, out var state))
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state.Semaphore.Dispose();
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}
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/// <summary>Number of tracked subscriptions.</summary>
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public int SubscriptionCount => _subscriptions.Count;
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public void Dispose()
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{
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foreach (var kvp in _subscriptions)
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kvp.Value.Semaphore.Dispose();
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_subscriptions.Clear();
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}
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private SubscriptionFlowState GetOrCreate(string subscriptionId)
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{
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return _subscriptions.GetOrAdd(subscriptionId, _ => new SubscriptionFlowState
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{
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MaxAckPending = _defaultMaxAckPending,
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Semaphore = new SemaphoreSlim(_defaultMaxAckPending, _defaultMaxAckPending),
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});
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}
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private sealed class SubscriptionFlowState
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{
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public int MaxAckPending { get; init; }
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public required SemaphoreSlim Semaphore { get; init; }
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}
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}
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@@ -2,12 +2,26 @@
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// Go reference: golang/nats-server/server/mqtt.go:253-300
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// Session state management — mqttInitSessionStore / mqttStoreSession
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// Flapper detection — mqttCheckFlapper (lines ~300–360)
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// Will message delivery — mqttDeliverWill (lines ~490–530)
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using System.Collections.Concurrent;
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using NATS.Server.JetStream.Storage;
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namespace NATS.Server.Mqtt;
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/// <summary>
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/// Will message to be published on abnormal client disconnection.
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/// Go reference: server/mqtt.go mqttWill struct ~line 270.
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/// </summary>
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public sealed class WillMessage
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{
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public string Topic { get; init; } = string.Empty;
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public byte[] Payload { get; init; } = [];
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public byte QoS { get; init; }
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public bool Retain { get; init; }
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public int DelayIntervalSeconds { get; init; }
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}
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/// <summary>
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/// Serializable session data for an MQTT client.
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/// Go reference: server/mqtt.go mqttSession struct ~line 253.
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@@ -35,6 +49,8 @@ public sealed class MqttSessionStore
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{
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private readonly ConcurrentDictionary<string, MqttSessionData> _sessions = new(StringComparer.Ordinal);
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private readonly ConcurrentDictionary<string, List<DateTime>> _connectHistory = new(StringComparer.Ordinal);
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private readonly ConcurrentDictionary<string, WillMessage> _wills = new(StringComparer.Ordinal);
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private readonly ConcurrentDictionary<string, (WillMessage Will, DateTime ScheduledAt)> _delayedWills = new(StringComparer.Ordinal);
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private readonly TimeSpan _flapWindow;
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private readonly int _flapThreshold;
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@@ -45,6 +61,13 @@ public sealed class MqttSessionStore
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/// <summary>Backing store for JetStream persistence. Null for in-memory only.</summary>
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public IStreamStore? BackingStore => _backingStore;
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/// <summary>
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/// Delegate invoked when a will message is published.
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/// Parameters: topic, payload, qos, retain.
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/// Go reference: server/mqtt.go mqttDeliverWill ~line 495.
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/// </summary>
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public Action<string, byte[], byte, bool>? OnPublish { get; set; }
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/// <summary>
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/// Initializes a new session store.
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/// </summary>
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@@ -83,6 +106,65 @@ public sealed class MqttSessionStore
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_backingStore = backingStore;
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}
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/// <summary>
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/// Sets the will message for the given client, replacing any existing will.
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/// Called when a CONNECT packet with will flag is received.
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/// Go reference: server/mqtt.go mqttSession will field ~line 270.
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/// </summary>
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public void SetWill(string clientId, WillMessage will)
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{
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ArgumentNullException.ThrowIfNull(will);
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_wills[clientId] = will;
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}
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/// <summary>
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/// Clears the will message for the given client.
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/// Called on a clean DISCONNECT (no will should be sent).
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/// Go reference: server/mqtt.go mqttDeliverWill — will is cleared on graceful disconnect.
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/// </summary>
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public void ClearWill(string clientId)
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{
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_wills.TryRemove(clientId, out _);
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_delayedWills.TryRemove(clientId, out _);
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}
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/// <summary>
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/// Returns the current will message for the given client, or null if none.
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/// </summary>
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public WillMessage? GetWill(string clientId) =>
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_wills.TryGetValue(clientId, out var will) ? will : null;
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/// <summary>
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/// Publishes the will message for the given client on abnormal disconnection.
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/// If the will has a delay > 0, the will is recorded as delayed and not immediately published.
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/// Clears the will after publishing (or scheduling).
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/// Returns true if a will was found, false if none was registered.
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/// Go reference: server/mqtt.go mqttDeliverWill ~line 490.
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/// </summary>
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public bool PublishWillMessage(string clientId)
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{
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if (!_wills.TryRemove(clientId, out var will))
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return false;
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if (will.DelayIntervalSeconds > 0)
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{
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// Track as delayed — not immediately published.
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// A full implementation would schedule via a timer; for now we record it.
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_delayedWills[clientId] = (will, _timeProvider.GetUtcNow().UtcDateTime);
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return true;
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}
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OnPublish?.Invoke(will.Topic, will.Payload, will.QoS, will.Retain);
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return true;
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}
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/// <summary>
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/// Returns the delayed will entry for the given client if one exists,
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/// or null if the client has no pending delayed will.
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/// </summary>
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public (WillMessage Will, DateTime ScheduledAt)? GetDelayedWill(string clientId) =>
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_delayedWills.TryGetValue(clientId, out var entry) ? entry : null;
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/// <summary>
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/// Saves (or overwrites) session data for the given client.
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/// Go reference: server/mqtt.go mqttStoreSession.
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146
tests/NATS.Server.Tests/Mqtt/MqttFlowControllerTests.cs
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146
tests/NATS.Server.Tests/Mqtt/MqttFlowControllerTests.cs
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@@ -0,0 +1,146 @@
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// Go reference: server/mqtt.go — mqttMaxAckPending, flow control logic.
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using NATS.Server.Mqtt;
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using Shouldly;
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namespace NATS.Server.Tests.Mqtt;
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public sealed class MqttFlowControllerTests
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{
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// 1. TryAcquire succeeds when under limit
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[Fact]
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public async Task TryAcquire_succeeds_when_under_limit()
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{
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using var fc = new MqttFlowController(defaultMaxAckPending: 1024);
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var result = await fc.TryAcquireAsync("sub-1");
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result.ShouldBeTrue();
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}
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// 2. TryAcquire fails when at limit
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[Fact]
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public async Task TryAcquire_fails_when_at_limit()
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{
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using var fc = new MqttFlowController(defaultMaxAckPending: 1);
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var first = await fc.TryAcquireAsync("sub-1");
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var second = await fc.TryAcquireAsync("sub-1");
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first.ShouldBeTrue();
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second.ShouldBeFalse();
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}
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// 3. Release allows next acquire
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[Fact]
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public async Task Release_allows_next_acquire()
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{
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using var fc = new MqttFlowController(defaultMaxAckPending: 1);
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var first = await fc.TryAcquireAsync("sub-1");
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first.ShouldBeTrue();
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// At limit — second should fail
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var atLimit = await fc.TryAcquireAsync("sub-1");
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atLimit.ShouldBeFalse();
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fc.Release("sub-1");
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// After release a slot is available again
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var afterRelease = await fc.TryAcquireAsync("sub-1");
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afterRelease.ShouldBeTrue();
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}
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// 4. GetPendingCount tracks pending
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[Fact]
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public async Task GetPendingCount_tracks_pending()
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{
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using var fc = new MqttFlowController(defaultMaxAckPending: 10);
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await fc.AcquireAsync("sub-1");
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await fc.AcquireAsync("sub-1");
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await fc.AcquireAsync("sub-1");
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fc.GetPendingCount("sub-1").ShouldBe(3);
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}
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// 5. GetPendingCount decrements on release
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[Fact]
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public async Task GetPendingCount_decrements_on_release()
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{
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using var fc = new MqttFlowController(defaultMaxAckPending: 10);
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await fc.AcquireAsync("sub-1");
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await fc.AcquireAsync("sub-1");
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await fc.AcquireAsync("sub-1");
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fc.Release("sub-1");
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fc.GetPendingCount("sub-1").ShouldBe(2);
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}
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// 6. GetPendingCount returns zero for unknown subscription
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[Fact]
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public void GetPendingCount_zero_for_unknown()
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{
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using var fc = new MqttFlowController();
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fc.GetPendingCount("does-not-exist").ShouldBe(0);
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}
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// 7. RemoveSubscription cleans up
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[Fact]
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public async Task RemoveSubscription_cleans_up()
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{
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using var fc = new MqttFlowController(defaultMaxAckPending: 10);
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await fc.AcquireAsync("sub-1");
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fc.SubscriptionCount.ShouldBe(1);
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fc.RemoveSubscription("sub-1");
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fc.SubscriptionCount.ShouldBe(0);
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}
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// 8. SubscriptionCount tracks independent subscriptions
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[Fact]
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public async Task SubscriptionCount_tracks_subscriptions()
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{
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using var fc = new MqttFlowController(defaultMaxAckPending: 10);
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await fc.AcquireAsync("sub-a");
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await fc.AcquireAsync("sub-b");
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await fc.AcquireAsync("sub-c");
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fc.SubscriptionCount.ShouldBe(3);
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}
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// 9. DefaultMaxAckPending can be updated via UpdateLimit
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[Fact]
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public void DefaultMaxAckPending_can_be_updated()
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{
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using var fc = new MqttFlowController(defaultMaxAckPending: 1024);
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fc.DefaultMaxAckPending.ShouldBe(1024);
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fc.UpdateLimit(512);
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fc.DefaultMaxAckPending.ShouldBe(512);
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}
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// 10. Dispose cleans up all subscriptions
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[Fact]
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public async Task Dispose_cleans_up_all()
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{
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var fc = new MqttFlowController(defaultMaxAckPending: 10);
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await fc.AcquireAsync("sub-x");
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await fc.AcquireAsync("sub-y");
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await fc.AcquireAsync("sub-z");
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fc.SubscriptionCount.ShouldBe(3);
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fc.Dispose();
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fc.SubscriptionCount.ShouldBe(0);
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}
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}
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202
tests/NATS.Server.Tests/Mqtt/MqttWillMessageTests.cs
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202
tests/NATS.Server.Tests/Mqtt/MqttWillMessageTests.cs
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@@ -0,0 +1,202 @@
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// Unit tests for MQTT will message delivery on abnormal disconnection.
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// Go reference: golang/nats-server/server/mqtt.go — mqttDeliverWill ~line 490,
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// TestMQTTWill server/mqtt_test.go:4129
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using NATS.Server.Mqtt;
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using Shouldly;
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namespace NATS.Server.Tests.Mqtt;
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public class MqttWillMessageTests
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{
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// Go ref: mqtt.go mqttSession will field — will message is stored on CONNECT with will flag.
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[Fact]
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public void SetWill_stores_will_message()
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{
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var store = new MqttSessionStore();
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var will = new WillMessage { Topic = "client/status", Payload = "offline"u8.ToArray(), QoS = 0, Retain = false };
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store.SetWill("client-1", will);
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var stored = store.GetWill("client-1");
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stored.ShouldNotBeNull();
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stored.Topic.ShouldBe("client/status");
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stored.Payload.ShouldBe("offline"u8.ToArray());
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}
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// Go ref: mqttDeliverWill — on graceful DISCONNECT, will is cleared (not delivered).
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[Fact]
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public void ClearWill_removes_will()
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{
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var store = new MqttSessionStore();
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var will = new WillMessage { Topic = "client/status", Payload = "offline"u8.ToArray() };
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store.SetWill("client-2", will);
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store.ClearWill("client-2");
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store.GetWill("client-2").ShouldBeNull();
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}
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// Go ref: TestMQTTWill server/mqtt_test.go:4129 — will is published on abnormal disconnect.
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[Fact]
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public void PublishWillMessage_publishes_on_abnormal_disconnect()
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{
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var store = new MqttSessionStore();
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string? publishedTopic = null;
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byte[]? publishedPayload = null;
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byte publishedQoS = 0xFF;
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bool publishedRetain = false;
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store.OnPublish = (topic, payload, qos, retain) =>
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{
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publishedTopic = topic;
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publishedPayload = payload;
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publishedQoS = qos;
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publishedRetain = retain;
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};
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var will = new WillMessage { Topic = "device/gone", Payload = "disconnected"u8.ToArray(), QoS = 1, Retain = false };
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store.SetWill("client-3", will);
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var result = store.PublishWillMessage("client-3");
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result.ShouldBeTrue();
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publishedTopic.ShouldBe("device/gone");
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publishedPayload.ShouldBe("disconnected"u8.ToArray());
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publishedQoS.ShouldBe((byte)1);
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publishedRetain.ShouldBeFalse();
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}
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// Go ref: mqttDeliverWill — no-op when no will is registered.
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[Fact]
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public void PublishWillMessage_returns_false_when_no_will()
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{
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var store = new MqttSessionStore();
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var invoked = false;
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store.OnPublish = (_, _, _, _) => { invoked = true; };
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var result = store.PublishWillMessage("client-no-will");
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result.ShouldBeFalse();
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invoked.ShouldBeFalse();
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}
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// Go ref: mqttDeliverWill — will is consumed (not published twice).
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[Fact]
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public void PublishWillMessage_clears_will_after_publish()
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{
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var store = new MqttSessionStore();
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store.OnPublish = (_, _, _, _) => { };
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|
||||
var will = new WillMessage { Topic = "sensor/status", Payload = "gone"u8.ToArray() };
|
||||
store.SetWill("client-5", will);
|
||||
|
||||
store.PublishWillMessage("client-5");
|
||||
|
||||
store.GetWill("client-5").ShouldBeNull();
|
||||
store.PublishWillMessage("client-5").ShouldBeFalse();
|
||||
}
|
||||
|
||||
// Go ref: TestMQTTWill — graceful DISCONNECT clears the will before disconnect;
|
||||
// subsequent PublishWillMessage has no effect.
|
||||
[Fact]
|
||||
public void CleanDisconnect_does_not_publish_will()
|
||||
{
|
||||
var store = new MqttSessionStore();
|
||||
var invoked = false;
|
||||
store.OnPublish = (_, _, _, _) => { invoked = true; };
|
||||
|
||||
var will = new WillMessage { Topic = "client/status", Payload = "bye"u8.ToArray() };
|
||||
store.SetWill("client-6", will);
|
||||
|
||||
// Simulate graceful DISCONNECT: clear will before triggering publish path
|
||||
store.ClearWill("client-6");
|
||||
var result = store.PublishWillMessage("client-6");
|
||||
|
||||
result.ShouldBeFalse();
|
||||
invoked.ShouldBeFalse();
|
||||
}
|
||||
|
||||
// Go ref: TestMQTTWill — published topic and payload must exactly match what was registered.
|
||||
[Fact]
|
||||
public void WillMessage_preserves_topic_and_payload()
|
||||
{
|
||||
var store = new MqttSessionStore();
|
||||
var capturedTopic = string.Empty;
|
||||
var capturedPayload = Array.Empty<byte>();
|
||||
store.OnPublish = (topic, payload, _, _) =>
|
||||
{
|
||||
capturedTopic = topic;
|
||||
capturedPayload = payload;
|
||||
};
|
||||
|
||||
var originalPayload = "sensor-offline-payload"u8.ToArray();
|
||||
store.SetWill("client-7", new WillMessage { Topic = "sensors/temperature/offline", Payload = originalPayload });
|
||||
store.PublishWillMessage("client-7");
|
||||
|
||||
capturedTopic.ShouldBe("sensors/temperature/offline");
|
||||
capturedPayload.ShouldBe(originalPayload);
|
||||
}
|
||||
|
||||
// Go ref: TestMQTTWill — QoS level from the will is forwarded to the broker publish path.
|
||||
[Fact]
|
||||
public void WillMessage_preserves_qos()
|
||||
{
|
||||
var store = new MqttSessionStore();
|
||||
byte capturedQoS = 0xFF;
|
||||
store.OnPublish = (_, _, qos, _) => { capturedQoS = qos; };
|
||||
|
||||
store.SetWill("client-8", new WillMessage { Topic = "t", Payload = [], QoS = 1 });
|
||||
store.PublishWillMessage("client-8");
|
||||
|
||||
capturedQoS.ShouldBe((byte)1);
|
||||
}
|
||||
|
||||
// Go ref: TestMQTTWillRetain — retain flag from the will is forwarded to the broker publish path.
|
||||
[Fact]
|
||||
public void WillMessage_preserves_retain_flag()
|
||||
{
|
||||
var store = new MqttSessionStore();
|
||||
bool capturedRetain = false;
|
||||
store.OnPublish = (_, _, _, retain) => { capturedRetain = retain; };
|
||||
|
||||
store.SetWill("client-9", new WillMessage { Topic = "t", Payload = [], Retain = true });
|
||||
store.PublishWillMessage("client-9");
|
||||
|
||||
capturedRetain.ShouldBeTrue();
|
||||
}
|
||||
|
||||
// Go ref: MQTT 5.0 Will-Delay-Interval — a will with delay > 0 is not immediately published;
|
||||
// it is tracked as a delayed will and OnPublish is NOT called immediately.
|
||||
[Fact]
|
||||
public void PublishWillMessage_with_delay_stores_delayed_will_and_does_not_call_OnPublish()
|
||||
{
|
||||
var store = new MqttSessionStore();
|
||||
var immediatelyPublished = false;
|
||||
store.OnPublish = (_, _, _, _) => { immediatelyPublished = true; };
|
||||
|
||||
var will = new WillMessage
|
||||
{
|
||||
Topic = "device/status",
|
||||
Payload = "gone"u8.ToArray(),
|
||||
QoS = 0,
|
||||
Retain = false,
|
||||
DelayIntervalSeconds = 30
|
||||
};
|
||||
store.SetWill("client-10", will);
|
||||
|
||||
var result = store.PublishWillMessage("client-10");
|
||||
|
||||
// Returns true because a will was found
|
||||
result.ShouldBeTrue();
|
||||
|
||||
// OnPublish must NOT have been called — it is delayed
|
||||
immediatelyPublished.ShouldBeFalse();
|
||||
|
||||
// The will must be tracked as a pending delayed will
|
||||
var delayed = store.GetDelayedWill("client-10");
|
||||
delayed.ShouldNotBeNull();
|
||||
delayed!.Value.Will.Topic.ShouldBe("device/status");
|
||||
delayed.Value.Will.DelayIntervalSeconds.ShouldBe(30);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user