feat: add ephemeral port (port=0) support

This commit is contained in:
Joseph Doherty
2026-02-22 23:36:01 -05:00
parent 9ae75207fc
commit 38eaaa8b83
2 changed files with 112 additions and 0 deletions

View File

@@ -38,6 +38,7 @@ public sealed class NatsServer : IMessageRouter, ISubListAccess, IDisposable
public string ServerId => _serverInfo.ServerId;
public string ServerName => _serverInfo.ServerName;
public int ClientCount => _clients.Count;
public int Port => _options.Port;
public IEnumerable<NatsClient> GetClients() => _clients.Values;
public Task WaitForReadyAsync() => _listeningStarted.Task;
@@ -82,6 +83,15 @@ public sealed class NatsServer : IMessageRouter, ISubListAccess, IDisposable
_options.Port));
Interlocked.Exchange(ref _startTimeTicks, DateTime.UtcNow.Ticks);
_listener.Listen(128);
// Resolve ephemeral port if port=0
if (_options.Port == 0)
{
var actualPort = ((IPEndPoint)_listener.LocalEndPoint!).Port;
_options.Port = actualPort;
_serverInfo.Port = actualPort;
}
_listeningStarted.TrySetResult();
_logger.LogInformation("Listening on {Host}:{Port}", _options.Host, _options.Port);

View File

@@ -213,6 +213,39 @@ public class ServerTests : IAsyncLifetime
}
}
public class EphemeralPortTests
{
[Fact]
public async Task Server_resolves_ephemeral_port()
{
using var cts = new CancellationTokenSource();
var server = new NatsServer(new NatsOptions { Port = 0 }, NullLoggerFactory.Instance);
_ = server.StartAsync(cts.Token);
await server.WaitForReadyAsync();
try
{
// Port should have been resolved to a real port
server.Port.ShouldBeGreaterThan(0);
// Connect a raw socket to prove the port actually works
using var client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
await client.ConnectAsync(IPAddress.Loopback, server.Port);
var buf = new byte[4096];
var n = await client.ReceiveAsync(buf, SocketFlags.None);
var response = Encoding.ASCII.GetString(buf, 0, n);
response.ShouldStartWith("INFO ");
}
finally
{
await cts.CancelAsync();
server.Dispose();
}
}
}
public class MaxConnectionsTests : IAsyncLifetime
{
private readonly NatsServer _server;
@@ -423,3 +456,72 @@ public class PingKeepaliveTests : IAsyncLifetime
client.Dispose();
}
}
public class CloseReasonTests : IAsyncLifetime
{
private readonly NatsServer _server;
private readonly int _port;
private readonly CancellationTokenSource _cts = new();
public CloseReasonTests()
{
_port = GetFreePort();
_server = new NatsServer(new NatsOptions { Port = _port }, NullLoggerFactory.Instance);
}
public async Task InitializeAsync()
{
_ = _server.StartAsync(_cts.Token);
await _server.WaitForReadyAsync();
}
public async Task DisposeAsync()
{
await _cts.CancelAsync();
_server.Dispose();
}
private static int GetFreePort()
{
using var sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
sock.Bind(new IPEndPoint(IPAddress.Loopback, 0));
return ((IPEndPoint)sock.LocalEndPoint!).Port;
}
[Fact]
public async Task Client_close_reason_set_on_normal_disconnect()
{
// Connect a raw TCP client
using var client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
await client.ConnectAsync(IPAddress.Loopback, _port);
// Read INFO
var buf = new byte[4096];
await client.ReceiveAsync(buf, SocketFlags.None);
// Send CONNECT + PING, wait for PONG
await client.SendAsync(Encoding.ASCII.GetBytes("CONNECT {}\r\nPING\r\n"));
var sb = new StringBuilder();
using var readCts = new CancellationTokenSource(TimeSpan.FromSeconds(5));
while (!sb.ToString().Contains("PONG"))
{
var n = await client.ReceiveAsync(buf, SocketFlags.None, readCts.Token);
if (n == 0) break;
sb.Append(Encoding.ASCII.GetString(buf, 0, n));
}
sb.ToString().ShouldContain("PONG");
// Get the NatsClient from the server
var natsClient = _server.GetClients().First();
// Close the TCP socket (normal client disconnect)
client.Shutdown(SocketShutdown.Both);
client.Close();
// Wait for the server to detect the disconnect
await Task.Delay(500);
// The close reason should be ClientClosed (normal disconnect falls through to finally)
natsClient.CloseReason.ShouldBe(ClosedState.ClientClosed);
}
}