cf1b3d40a5
Replace the replay buffer's LinkedList<ReplayEntry> (a node allocation per retained event on the fan-out hot path) with a preallocated ReplayEntry[] ring sized to ReplayBufferCapacity, tracked by _replayHead (oldest) + _replayCount. Appending a retained event now allocates nothing. Behavior preserved exactly: ascending-WorkerSequence append order; capacity eviction (overwrite head + advance when full); time trim via _timeProvider.GetUtcNow() cutoff at the same three call sites; oldest-read for ReplayGap math; both replay-from-sequence query paths + highest-seen tracking; same _replayLock. Capacity-0 stays retain-nothing (guarded early return, no modulo-by-zero). Server build clean (0 warnings); Distributor/Replay tests 33/33 incl. two new cases (multi-wrap ring keeps newest in order; capacity-1 overwrite + gap). Claude-Session: https://claude.ai/code/session_01DMXXvNuPekkkrTEyPNxEkW
873 lines
42 KiB
C#
873 lines
42 KiB
C#
using System.Collections.Concurrent;
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using System.Threading.Channels;
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using ZB.MOM.WW.MxGateway.Contracts.Proto;
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namespace ZB.MOM.WW.MxGateway.Server.Sessions;
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/// <summary>
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/// Invoked by the pump (on the pump thread) when a subscriber's bounded channel is full
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/// and the event cannot be written. The handler applies policy side-effects only:
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/// it records the overflow metric and, in the legacy single-subscriber FailFast case,
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/// faults the owning session. The handler MUST NOT complete the subscriber's channel —
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/// the distributor performs the disconnect and channel-completion unconditionally,
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/// regardless of what the handler does.
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/// </summary>
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/// <param name="isOnlySubscriber">
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/// <see langword="true"/> when FailFast is allowed to fault the whole session for this
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/// overflow. This is gated on the SESSION MODE, not a live count: it is
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/// <see langword="true"/> only for an external subscriber in single-subscriber mode
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/// (<c>AllowMultipleEventSubscribers == false</c>), where at most one external subscriber
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/// can ever exist. In multi-subscriber mode it is always <see langword="false"/>, so
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/// FailFast degrades to a per-subscriber disconnect and one slow consumer never faults a
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/// session shared by others; gating on the fixed mode also removes the race where a
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/// concurrent registration could make a count snapshot falsely report a sole subscriber.
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/// Always <see langword="false"/> for internal subscribers (the dashboard mirror) so a
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/// slow/broken dashboard can never fault the session.
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/// </param>
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/// <param name="isInternal">
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/// <see langword="true"/> when the overflowing subscriber is the gateway-owned internal
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/// dashboard mirror subscriber. The handler uses this to choose the correct metric label
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/// (<c>"dashboard-mirror"</c> vs <c>"grpc-event-stream"</c>).
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/// </param>
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public delegate void SubscriberOverflowHandler(bool isOnlySubscriber, bool isInternal);
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/// <summary>
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/// Per-session event pump and fan-out. A single background task drains the
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/// session's event source <em>exactly once</em> and fans each event out to
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/// every currently-registered subscriber's own bounded channel.
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/// </summary>
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/// <remarks>
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/// <para>
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/// The bounded replay ring buffer is wired into <c>GatewaySession</c> and
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/// <c>EventStreamService</c>. The per-subscriber backpressure-isolation policy is
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/// implemented here: a slow subscriber overflows only its own bounded channel and the
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/// pump applies the policy to that subscriber alone (see
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/// <see cref="SubscriberOverflowHandler"/> and <c>OnSubscriberOverflow</c>), leaving
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/// the pump, the session, and other subscribers running. The FailFast-faults-session
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/// decision is mode-gated: it fires only in single-subscriber mode
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/// (<c>singleSubscriberMode</c>), so multi-subscriber FailFast always degrades to
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/// a per-subscriber disconnect — see <c>OnSubscriberOverflow</c>. The ring buffer supports capacity
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/// eviction (oldest entry dropped when the count exceeds
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/// <c>replayBufferCapacity</c>) and age eviction (entries older than
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/// <c>replayRetentionSeconds</c> dropped on the next append or query), and is
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/// queried via <see cref="TryGetReplayFrom"/> by reconnecting subscribers.
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/// </para>
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/// <para>
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/// <b>Source seam.</b> The event source is injected as a
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/// <see cref="Func{T, TResult}"/> producing an
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/// <see cref="IAsyncEnumerable{T}"/> of already-mapped public
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/// <see cref="MxEvent"/>s, given a <see cref="CancellationToken"/>. This is the
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/// cleanest seam: it can pass
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/// <c>ct => session.ReadEventsAsync(ct).Select(mapper.MapEvent)</c> (or a
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/// channel reader's <c>ReadAllAsync</c>), while unit tests pass a plain
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/// channel reader's <c>ReadAllAsync</c> with no real session. The pump owns the
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/// single consumption of this enumerable; fan-out happens on the public
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/// <see cref="MxEvent"/> after mapping, mirroring today's
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/// <c>EventStreamService.ProduceEventsAsync</c> ordering.
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/// </para>
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/// <para>
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/// <b>Concurrency.</b> The subscriber set is a
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/// <see cref="ConcurrentDictionary{TKey, TValue}"/> keyed by a monotonic id.
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/// The pump iterates it with a snapshot-free enumerator (which never throws on
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/// concurrent add/remove), and <see cref="Register"/> / lease disposal mutate it
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/// without any lock held across an <c>await</c>. Each subscriber channel has a
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/// single writer — the pump — so per-channel writes never race. MXAccess parity:
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/// events are fanned in the order received; the pump never reorders or
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/// synthesizes events.
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/// </para>
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/// </remarks>
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public sealed class SessionEventDistributor : IAsyncDisposable
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{
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/// <summary>
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/// Bounded wait for the pump to stop during disposal. A source factory that
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/// ignores cancellation must not hang dispose forever; after this window the
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/// pump is abandoned and subscribers are completed anyway.
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/// </summary>
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private static readonly TimeSpan DefaultShutdownTimeout = TimeSpan.FromSeconds(5);
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private readonly string _sessionId;
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private readonly Func<CancellationToken, IAsyncEnumerable<MxEvent>> _eventSourceFactory;
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private readonly int _subscriberQueueCapacity;
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private readonly bool _singleSubscriberMode;
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private readonly SubscriberOverflowHandler? _overflowHandler;
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private readonly TimeSpan _shutdownTimeout;
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private readonly ILogger<SessionEventDistributor> _logger;
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private readonly TimeProvider _timeProvider;
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private readonly ConcurrentDictionary<long, Subscriber> _subscribers = new();
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private readonly CancellationTokenSource _shutdownCts = new();
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private readonly object _lifecycleLock = new();
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// Replay ring buffer. Appended on the pump thread and queried from arbitrary
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// threads via TryGetReplayFrom, so every access is under _replayLock. Backed by a
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// fixed-size circular array preallocated to the capacity so appending a retained
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// event allocates no node (the LinkedList this replaced allocated one node per
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// event on the fan-out hot path). Events are kept in ascending WorkerSequence order
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// (the pump fans in source order): _replayHead is the logical front (oldest retained
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// event) and _replayCount entries follow it, wrapping modulo the array length. The
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// logical entry at position i is _replayBuffer[(_replayHead + i) % Length]. Capacity
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// == 0 disables retention (the array is empty and never indexed); RetentionSeconds
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// <= 0 disables age-based eviction.
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private readonly int _replayBufferCapacity;
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private readonly TimeSpan _replayRetention;
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private readonly bool _ageEvictionEnabled;
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private readonly ReplayEntry[] _replayBuffer;
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private int _replayHead;
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private int _replayCount;
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private readonly object _replayLock = new();
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private bool _anyEventSeen;
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private ulong _highestSequenceSeen;
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private long _nextSubscriberId;
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private Task? _pumpTask;
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private bool _started;
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private bool _disposed;
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// Set once the pump has run its final CompleteAllSubscribers sweep — the event source
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// completed or faulted and the pump exited. Guarded by _lifecycleLock together with the
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// subscriber add. A subscriber that registers AFTER this point but BEFORE DisposeAsync
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// (the source ended but the session is not yet torn down) would otherwise be added with a
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// channel the now-exited pump never completes, hanging its reader forever. The register
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// paths complete such a late registrant's channel immediately with the same terminal
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// state. _completionError carries the terminal exception (source fault) or null (graceful
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// source completion), mirroring what the final CompleteAllSubscribers passed.
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private bool _completed;
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private Exception? _completionError;
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/// <summary>
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/// Initializes a per-session event distributor.
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/// </summary>
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/// <param name="sessionId">Owning session id, used only for logging context.</param>
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/// <param name="eventSourceFactory">
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/// Factory producing the session's event stream given a cancellation token.
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/// The pump consumes this exactly once. See the type remarks for the seam this
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/// plugs into.
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/// </param>
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/// <param name="subscriberQueueCapacity">
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/// Bounded capacity of each per-subscriber channel. Mirrors the gRPC event-stream
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/// queue capacity shape used today.
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/// </param>
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/// <param name="logger">Logger for pump lifecycle diagnostics.</param>
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/// <param name="overflowHandler">
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/// Optional per-subscriber backpressure handler invoked when a subscriber's bounded
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/// channel is full. See the primary constructor overload for the full contract.
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/// </param>
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/// <param name="singleSubscriberMode">
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/// <see langword="true"/> when the owning session is in single-subscriber mode. See
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/// the primary constructor overload for the full contract.
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/// </param>
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/// <remarks>
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/// This overload disables the replay ring buffer (capacity 0). Use the overload
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/// taking replay parameters to retain events for reconnect/reattach replay.
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/// Kept <c>internal</c> so production wiring cannot accidentally use
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/// the no-replay path; tests reach it via <c>InternalsVisibleTo</c>.
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/// </remarks>
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internal SessionEventDistributor(
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string sessionId,
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Func<CancellationToken, IAsyncEnumerable<MxEvent>> eventSourceFactory,
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int subscriberQueueCapacity,
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ILogger<SessionEventDistributor> logger,
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SubscriberOverflowHandler? overflowHandler = null,
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bool singleSubscriberMode = true)
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: this(
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sessionId,
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eventSourceFactory,
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subscriberQueueCapacity,
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replayBufferCapacity: 0,
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replayRetentionSeconds: 0,
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logger,
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TimeProvider.System,
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overflowHandler,
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singleSubscriberMode)
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{
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}
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/// <summary>
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/// Initializes a per-session event distributor with a bounded replay ring buffer.
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/// </summary>
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/// <param name="sessionId">Owning session id, used only for logging context.</param>
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/// <param name="eventSourceFactory">
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/// Factory producing the session's event stream given a cancellation token.
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/// The pump consumes this exactly once. See the type remarks for the seam this
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/// plugs into.
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/// </param>
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/// <param name="subscriberQueueCapacity">
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/// Bounded capacity of each per-subscriber channel. Mirrors the gRPC event-stream
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/// queue capacity shape used today.
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/// </param>
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/// <param name="replayBufferCapacity">
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/// Maximum number of events retained for replay. The oldest retained event is
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/// evicted once this count is exceeded. <c>0</c> disables retention entirely.
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/// </param>
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/// <param name="replayRetentionSeconds">
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/// Maximum age, in seconds, of a retained event. Entries older than this are
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/// evicted regardless of capacity. <c>0</c> (or less) disables age-based eviction.
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/// </param>
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/// <param name="logger">Logger for pump lifecycle diagnostics.</param>
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/// <param name="timeProvider">
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/// Clock used to timestamp and age-evict replay entries. Inject a fake to make
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/// age-eviction deterministic in tests.
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/// </param>
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/// <param name="overflowHandler">
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/// Optional per-subscriber backpressure handler invoked when a subscriber's bounded
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/// channel is full. It records the overflow metric and, for the legacy
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/// single-subscriber FailFast case, faults the owning session. The distributor always
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/// disconnects the offending subscriber with an overflow fault regardless of the
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/// handler. When <see langword="null"/> (unit/skeleton use) the offending subscriber is
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/// still disconnected but no metric/fault side effect runs.
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/// </param>
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/// <param name="singleSubscriberMode">
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/// <see langword="true"/> when the owning session is in single-subscriber mode
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/// (<c>AllowMultipleEventSubscribers == false</c>). This gates the FailFast
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/// session-fault decision in <c>OnSubscriberOverflow</c>: an external subscriber that
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/// overflows reports <c>isOnlySubscriber == true</c> (legacy FailFast faults the
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/// session) ONLY in single-subscriber mode. In multi-subscriber mode it is always
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/// <see langword="false"/>, so FailFast degrades to a per-subscriber disconnect and a
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/// transient registration race can never falsely fault a shared session. Defaults to
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/// <see langword="true"/> so existing call sites and unit tests keep legacy
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/// single-subscriber FailFast behavior.
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/// </param>
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public SessionEventDistributor(
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string sessionId,
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Func<CancellationToken, IAsyncEnumerable<MxEvent>> eventSourceFactory,
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int subscriberQueueCapacity,
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int replayBufferCapacity,
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double replayRetentionSeconds,
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ILogger<SessionEventDistributor> logger,
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TimeProvider timeProvider,
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SubscriberOverflowHandler? overflowHandler = null,
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bool singleSubscriberMode = true)
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{
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ArgumentException.ThrowIfNullOrWhiteSpace(sessionId);
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ArgumentNullException.ThrowIfNull(eventSourceFactory);
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ArgumentOutOfRangeException.ThrowIfLessThan(subscriberQueueCapacity, 1);
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ArgumentOutOfRangeException.ThrowIfNegative(replayBufferCapacity);
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ArgumentOutOfRangeException.ThrowIfNegative(replayRetentionSeconds);
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ArgumentNullException.ThrowIfNull(logger);
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ArgumentNullException.ThrowIfNull(timeProvider);
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_sessionId = sessionId;
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_eventSourceFactory = eventSourceFactory;
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_subscriberQueueCapacity = subscriberQueueCapacity;
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_singleSubscriberMode = singleSubscriberMode;
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_overflowHandler = overflowHandler;
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_shutdownTimeout = DefaultShutdownTimeout;
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_replayBufferCapacity = replayBufferCapacity;
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_replayBuffer = new ReplayEntry[replayBufferCapacity];
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_ageEvictionEnabled = replayRetentionSeconds > 0;
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_replayRetention = _ageEvictionEnabled
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? TimeSpan.FromSeconds(replayRetentionSeconds)
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: TimeSpan.Zero;
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_logger = logger;
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_timeProvider = timeProvider;
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}
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/// <summary>
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/// Gets the count of currently-registered subscribers. This count INCLUDES internal
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/// subscribers (e.g. the gateway-owned dashboard mirror registered via
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/// <c>Register(isInternal: true)</c>), and therefore differs from
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/// <see cref="GatewaySession.ActiveEventSubscriberCount"/>, which tracks only external
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/// (gRPC) subscribers and excludes the internal dashboard subscriber.
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/// </summary>
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public int SubscriberCount => _subscribers.Count;
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/// <summary>
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/// Starts the background pump. Idempotent — a second call is a no-op.
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/// </summary>
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/// <param name="cancellationToken">Token observed only while starting.</param>
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/// <returns>A task that represents the asynchronous operation.</returns>
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public Task StartAsync(CancellationToken cancellationToken)
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{
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cancellationToken.ThrowIfCancellationRequested();
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lock (_lifecycleLock)
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{
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ObjectDisposedException.ThrowIf(_disposed, this);
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if (_started)
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{
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return Task.CompletedTask;
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}
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_started = true;
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_pumpTask = Task.Run(() => PumpAsync(_shutdownCts.Token), CancellationToken.None);
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}
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return Task.CompletedTask;
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}
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/// <summary>
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/// Registers a new subscriber and returns its lease. The lease exposes the
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/// subscriber's <see cref="ChannelReader{T}"/> and, when disposed, unregisters the
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/// subscriber and completes its channel without disturbing the pump or other
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/// subscribers.
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/// </summary>
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/// <param name="isInternal">
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/// <see langword="true"/> for a gateway-owned internal subscriber (the
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/// session's dashboard mirror) that must NOT participate in the single-subscriber
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/// overflow accounting. An internal subscriber is excluded from the
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/// <c>isOnlySubscriber</c> count, so a lone external gRPC subscriber still reports
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/// <c>isOnlySubscriber == true</c> (preserving legacy FailFast session-fault
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/// behavior) even while the dashboard subscriber is attached; and an internal
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/// subscriber that itself overflows always reports <c>isOnlySubscriber == false</c>,
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/// so a slow/broken dashboard can never fault the session — it is merely
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/// disconnected from the mirror. Defaults to <see langword="false"/> (external
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/// subscriber) so every existing call site is unchanged.
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/// </param>
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/// <returns>The lease for the newly-registered subscriber.</returns>
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public IEventSubscriberLease Register(bool isInternal = false)
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{
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Channel<MxEvent> channel = CreateSubscriberChannel();
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long id = Interlocked.Increment(ref _nextSubscriberId);
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Subscriber subscriber = new(id, channel, isInternal);
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return RegisterSubscriber(subscriber);
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}
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private IEventSubscriberLease RegisterSubscriber(Subscriber subscriber)
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{
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// The disposed check AND the map add happen under the same lock with no await
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// in between. DisposeAsync sets _disposed=true under this same lock before it
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// calls CompleteAllSubscribers, so once disposal has begun no further subscriber
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// can be added — closing the Register-after-DisposeAsync window that would
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// otherwise leave a subscriber's channel never completed.
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lock (_lifecycleLock)
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{
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ObjectDisposedException.ThrowIf(_disposed, this);
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_subscribers[subscriber.Id] = subscriber;
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// Close the register-after-pump-completion window: if the pump already ran its
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// final CompleteAllSubscribers (source completed/faulted) but the distributor is
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// not yet disposed, no further completion sweep will run, so complete this late
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// registrant's channel now with the same terminal state instead of leaving its
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// reader hanging.
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if (_completed)
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{
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subscriber.Channel.Writer.TryComplete(_completionError);
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}
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}
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return new SubscriberLease(this, subscriber);
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}
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// Creates a per-subscriber bounded channel. The pump is the single writer; readers are
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// single-consumer (one gRPC stream / dashboard subscriber). Synchronous continuations are
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// disabled so a slow reader can never stall the pump on its completion.
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//
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// The pump MUST stay non-blocking: it writes with the non-blocking TryWrite so one slow
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// reader can never stall the single pump that feeds every subscriber. FullMode is
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// deliberately Wait — NOT because the pump ever blocks (it never calls the blocking
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// WriteAsync overload), but because Wait is the only BoundedChannelFullMode under which
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// TryWrite returns false when the channel is full. That false return IS the overflow signal
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// the pump needs to apply the per-subscriber backpressure policy. The Drop* modes would
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// make TryWrite silently succeed-and-drop, hiding overflow and re-introducing silent data
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// loss. So: Wait mode + TryWrite = a non-blocking pump that still detects a full channel.
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private Channel<MxEvent> CreateSubscriberChannel()
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=> Channel.CreateBounded<MxEvent>(
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new BoundedChannelOptions(_subscriberQueueCapacity)
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{
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SingleReader = true,
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SingleWriter = true,
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FullMode = BoundedChannelFullMode.Wait,
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AllowSynchronousContinuations = false,
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});
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/// <summary>
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/// Atomically snapshots the replay ring for events newer than
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/// <paramref name="afterSequence"/> AND registers a live subscriber, so the
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/// replay→live handoff has no gap and no duplicate (reconnect/resume).
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/// </summary>
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/// <param name="afterSequence">
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/// The last worker sequence the reconnecting client already observed. Replay returns
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/// events strictly newer than this; the live channel is filtered (by the caller) to
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/// events strictly newer than the last replayed sequence.
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/// </param>
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/// <param name="replayedEvents">
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/// The retained events newer than <paramref name="afterSequence"/>, in ascending
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/// sequence order. Never null; empty when nothing newer is retained.
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/// </param>
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/// <param name="gap">
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/// <see langword="true"/> when events between <paramref name="afterSequence"/> and the
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/// oldest retained event were already evicted (capacity/age), so the client missed
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/// events that can no longer be replayed and must re-snapshot. Mirrors
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/// <see cref="TryGetReplayFrom"/> gap semantics.
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/// </param>
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/// <param name="oldestAvailableSequence">
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/// The oldest worker sequence still retained and replayable. <c>0</c> when nothing is
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/// retained. Meaningful to the caller only when <paramref name="gap"/> is
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/// <see langword="true"/> (it populates the ReplayGap sentinel's
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/// <c>oldest_available_sequence</c>).
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/// </param>
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/// <param name="liveResumeSequence">
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/// The worker sequence the live channel must resume strictly after: the highest
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/// replayed sequence, or <paramref name="afterSequence"/> when nothing was replayed.
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/// The caller MUST apply this as the per-subscriber live filter so any event that was
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/// both replayed here and subsequently fanned into this subscriber's live channel is
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/// dropped exactly once (no duplicate), while every newer event is delivered (no gap).
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/// </param>
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/// <param name="isInternal">
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/// <see langword="true"/> for a gateway-owned internal subscriber. See
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/// <see cref="Register"/>.
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/// </param>
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/// <returns>The lease for the newly-registered subscriber.</returns>
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/// <remarks>
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/// <para>
|
|
/// <b>Why this is atomic and the handoff is correct.</b> The replay snapshot and the
|
|
/// subscriber registration both run inside the SAME <c>_replayLock</c> critical
|
|
/// section. The pump appends each event to the replay buffer under <c>_replayLock</c>
|
|
/// <em>before</em> fanning it to subscribers (outside the lock). Therefore, relative
|
|
/// to this method's critical section, for every event E:
|
|
/// </para>
|
|
/// <list type="bullet">
|
|
/// <item>
|
|
/// If the pump appended E before this critical section, E is in
|
|
/// <paramref name="replayedEvents"/> (when newer than
|
|
/// <paramref name="afterSequence"/>). The pump's fan-out of E may race the
|
|
/// registration: if it writes E to this new channel too, E's sequence is
|
|
/// <c><= liveResumeSequence</c>, so the caller's live filter DROPS it — no
|
|
/// duplicate.
|
|
/// </item>
|
|
/// <item>
|
|
/// If the pump appends E after this critical section, E is NOT in the snapshot,
|
|
/// but this subscriber is already registered, so the pump fans E into the live
|
|
/// channel with sequence <c>> liveResumeSequence</c> — delivered as live, no
|
|
/// gap.
|
|
/// </item>
|
|
/// </list>
|
|
/// <para>
|
|
/// Lock ordering: this is the only path that holds both <c>_replayLock</c> and
|
|
/// <c>_lifecycleLock</c>; it always takes <c>_replayLock</c> first then
|
|
/// <c>_lifecycleLock</c>. No other path acquires both, so there is no inversion.
|
|
/// </para>
|
|
/// </remarks>
|
|
public IEventSubscriberLease RegisterWithReplay(
|
|
ulong afterSequence,
|
|
out IReadOnlyList<MxEvent> replayedEvents,
|
|
out bool gap,
|
|
out ulong oldestAvailableSequence,
|
|
out ulong liveResumeSequence,
|
|
bool isInternal = false)
|
|
{
|
|
Channel<MxEvent> channel = CreateSubscriberChannel();
|
|
long id = Interlocked.Increment(ref _nextSubscriberId);
|
|
Subscriber subscriber = new(id, channel, isInternal);
|
|
|
|
// Snapshot replay AND register under a single _replayLock section so the live channel
|
|
// begins exactly where the replay snapshot ends — see the remarks for the no-gap /
|
|
// no-duplicate argument. _lifecycleLock is nested inside (consistent ordering) only to
|
|
// honor the disposed check and the same add semantics as Register.
|
|
lock (_replayLock)
|
|
{
|
|
EvictAged();
|
|
|
|
List<MxEvent> newer = [];
|
|
ulong highestReplayed = afterSequence;
|
|
|
|
if (_replayCount == 0)
|
|
{
|
|
gap = _anyEventSeen && afterSequence < _highestSequenceSeen;
|
|
oldestAvailableSequence = 0; // meaningful only when gap == true; 0 here since nothing is retained
|
|
}
|
|
else
|
|
{
|
|
ulong oldestRetained = ReplayEntryAt(0).Event.WorkerSequence;
|
|
gap = oldestRetained > 0 && afterSequence < oldestRetained - 1;
|
|
// Per the contract on OldestAvailableSequence: meaningful only when gap == true.
|
|
oldestAvailableSequence = gap ? oldestRetained : 0;
|
|
|
|
for (int i = 0; i < _replayCount; i++)
|
|
{
|
|
MxEvent retained = ReplayEntryAt(i).Event;
|
|
if (retained.WorkerSequence > afterSequence)
|
|
{
|
|
newer.Add(retained);
|
|
highestReplayed = retained.WorkerSequence;
|
|
}
|
|
}
|
|
}
|
|
|
|
replayedEvents = newer;
|
|
liveResumeSequence = highestReplayed;
|
|
|
|
lock (_lifecycleLock)
|
|
{
|
|
ObjectDisposedException.ThrowIf(_disposed, this);
|
|
_subscribers[id] = subscriber;
|
|
|
|
// Same register-after-pump-completion guard as Register: a resume that races in
|
|
// after the source already ended still gets its retained replay batch (snapshot
|
|
// above), but its live channel must be completed now since the pump is gone.
|
|
if (_completed)
|
|
{
|
|
subscriber.Channel.Writer.TryComplete(_completionError);
|
|
}
|
|
}
|
|
}
|
|
|
|
return new SubscriberLease(this, subscriber);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stops the pump and completes all subscriber channels. Idempotent.
|
|
/// </summary>
|
|
/// <returns>A task that represents the asynchronous operation.</returns>
|
|
public async ValueTask DisposeAsync()
|
|
{
|
|
Task? pumpTask;
|
|
lock (_lifecycleLock)
|
|
{
|
|
if (_disposed)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_disposed = true;
|
|
pumpTask = _pumpTask;
|
|
}
|
|
|
|
// Signal the pump to stop. It must not block on a non-reading subscriber:
|
|
// it writes with non-blocking TryWrite, so cancellation tears it down promptly.
|
|
await _shutdownCts.CancelAsync().ConfigureAwait(false);
|
|
|
|
if (pumpTask is not null)
|
|
{
|
|
// Bound the wait: a source factory that ignores cancellation would otherwise
|
|
// hang dispose forever. If the pump does not stop in time we log and proceed
|
|
// to complete subscribers anyway; DisposeAsync must not throw on this path.
|
|
Task completed = await Task.WhenAny(pumpTask, Task.Delay(_shutdownTimeout)).ConfigureAwait(false);
|
|
if (!ReferenceEquals(completed, pumpTask))
|
|
{
|
|
_logger.LogWarning(
|
|
"Event distributor pump did not stop within {ShutdownTimeoutSeconds}s for session {SessionId}; completing subscribers and abandoning the pump.",
|
|
_shutdownTimeout.TotalSeconds,
|
|
_sessionId);
|
|
}
|
|
else
|
|
{
|
|
try
|
|
{
|
|
await pumpTask.ConfigureAwait(false);
|
|
}
|
|
catch (OperationCanceledException)
|
|
{
|
|
}
|
|
catch (Exception exception)
|
|
{
|
|
_logger.LogDebug(
|
|
exception,
|
|
"Event distributor pump faulted during shutdown for session {SessionId}.",
|
|
_sessionId);
|
|
}
|
|
}
|
|
}
|
|
|
|
CompleteAllSubscribers(error: null);
|
|
_shutdownCts.Dispose();
|
|
}
|
|
|
|
private async Task PumpAsync(CancellationToken cancellationToken)
|
|
{
|
|
try
|
|
{
|
|
await foreach (MxEvent mxEvent in _eventSourceFactory(cancellationToken)
|
|
.WithCancellation(cancellationToken)
|
|
.ConfigureAwait(false))
|
|
{
|
|
// Retain for replay BEFORE fan-out so a reconnecting subscriber that
|
|
// queries between fan-out and its own read still sees this event. Order
|
|
// is preserved: the pump is the single appender and events arrive in
|
|
// source order.
|
|
AppendToReplayBuffer(mxEvent);
|
|
|
|
// Enumerating a ConcurrentDictionary's Values never throws on concurrent
|
|
// add/remove; a subscriber registered mid-iteration may miss this event,
|
|
// which matches "late subscribers see events after they register".
|
|
foreach (Subscriber subscriber in _subscribers.Values)
|
|
{
|
|
// Non-blocking write: TryWrite never blocks the pump on a slow reader.
|
|
// A false return means this subscriber's bounded channel is full — the
|
|
// per-subscriber overflow signal. We apply the backpressure policy to
|
|
// THIS subscriber only; the pump, the session, and every other subscriber
|
|
// keep running. Logs identifiers (worker sequence, subscriber id, session)
|
|
// only, never the event payload or tag values.
|
|
if (!subscriber.Channel.Writer.TryWrite(mxEvent))
|
|
{
|
|
OnSubscriberOverflow(subscriber, mxEvent.WorkerSequence);
|
|
}
|
|
}
|
|
}
|
|
|
|
CompleteAllSubscribers(error: null);
|
|
}
|
|
catch (OperationCanceledException) when (cancellationToken.IsCancellationRequested)
|
|
{
|
|
// Shutdown path: DisposeAsync completes subscribers.
|
|
}
|
|
catch (Exception exception)
|
|
{
|
|
// Unexpected source fault (not the shutdown-cancellation path above) — visible
|
|
// by default so an event stream silently dying is not lost in Debug noise.
|
|
_logger.LogError(
|
|
exception,
|
|
"Event distributor source faulted for session {SessionId}.",
|
|
_sessionId);
|
|
CompleteAllSubscribers(exception);
|
|
}
|
|
}
|
|
|
|
// Applies the per-subscriber backpressure policy when a subscriber's bounded channel is
|
|
// full. Runs on the pump thread. The offending subscriber is ALWAYS disconnected with an
|
|
// overflow fault and unregistered, so it can never wedge the pump again; the overflow
|
|
// handler decides the observable side effects (overflow metric, and — for legacy
|
|
// single-subscriber FailFast — faulting the owning session). Multi-subscriber FailFast
|
|
// intentionally degrades to a plain disconnect (see SubscriberOverflowHandler docs): one
|
|
// slow consumer must not fault a session shared by other healthy subscribers.
|
|
private void OnSubscriberOverflow(Subscriber subscriber, ulong workerSequence)
|
|
{
|
|
// Decide whether FailFast may fault the whole session for this overflow. This is the
|
|
// "isOnlySubscriber" signal the legacy single-subscriber FailFast path keys on.
|
|
bool isOnlySubscriber = !subscriber.IsInternal && _singleSubscriberMode;
|
|
|
|
_logger.LogDebug(
|
|
"Event distributor disconnecting subscriber {SubscriberId} in session {SessionId} after queue overflow (worker sequence {WorkerSequence}).",
|
|
subscriber.Id,
|
|
_sessionId,
|
|
workerSequence);
|
|
|
|
// Observability + session-fault decision. Errors here must not stall the pump or
|
|
// leave the subscriber attached, so the disconnect below runs regardless.
|
|
// Pass subscriber.IsInternal so the handler can choose the correct metric label.
|
|
try
|
|
{
|
|
_overflowHandler?.Invoke(isOnlySubscriber, subscriber.IsInternal);
|
|
}
|
|
catch (Exception exception)
|
|
{
|
|
_logger.LogError(
|
|
exception,
|
|
"Event distributor overflow handler threw for session {SessionId}; disconnecting subscriber {SubscriberId} anyway.",
|
|
_sessionId,
|
|
subscriber.Id);
|
|
}
|
|
|
|
// Disconnect ONLY this subscriber: complete its channel with the overflow fault and
|
|
// remove it from the fan-out set. Its gRPC reader's MoveNextAsync then throws the
|
|
// SessionManagerException, which EventStreamService surfaces to the client exactly as
|
|
// the pre-epic per-RPC overflow did. The pump and every other subscriber are untouched.
|
|
if (_subscribers.TryRemove(subscriber.Id, out _))
|
|
{
|
|
subscriber.Channel.Writer.TryComplete(new SessionManagerException(
|
|
SessionManagerErrorCode.EventQueueOverflow,
|
|
$"Session {_sessionId} event stream queue overflowed."));
|
|
}
|
|
}
|
|
|
|
private void CompleteAllSubscribers(Exception? error)
|
|
{
|
|
// Record the terminal state AND complete the current subscribers under _lifecycleLock
|
|
// so this serializes with the subscriber-add in Register/RegisterWithReplay: a
|
|
// subscriber added before this runs is in the map and completed by the loop; one that
|
|
// races in afterward sees _completed and completes its own channel in the register
|
|
// path. Exactly one of the two completes each subscriber. TryComplete is non-blocking
|
|
// and (channels use AllowSynchronousContinuations=false) runs no continuation inline,
|
|
// so holding the lock across the loop cannot stall or re-enter.
|
|
lock (_lifecycleLock)
|
|
{
|
|
_completed = true;
|
|
_completionError = error;
|
|
foreach (Subscriber subscriber in _subscribers.Values)
|
|
{
|
|
subscriber.Channel.Writer.TryComplete(error);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void Unregister(Subscriber subscriber)
|
|
{
|
|
if (_subscribers.TryRemove(subscriber.Id, out _))
|
|
{
|
|
subscriber.Channel.Writer.TryComplete();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the retained events with <see cref="MxEvent.WorkerSequence"/> strictly
|
|
/// greater than <paramref name="afterSequence"/>, in ascending sequence order, so a
|
|
/// reconnecting or reattaching subscriber can replay what it missed.
|
|
/// </summary>
|
|
/// <param name="afterSequence">
|
|
/// The last worker sequence the caller already observed. Only events newer than this
|
|
/// are returned.
|
|
/// </param>
|
|
/// <param name="events">
|
|
/// The retained events newer than <paramref name="afterSequence"/>, in order. Never
|
|
/// null; empty when nothing newer is retained.
|
|
/// </param>
|
|
/// <param name="gap">
|
|
/// <see langword="true"/> when events between <paramref name="afterSequence"/> and the
|
|
/// oldest retained event were already evicted (by capacity or age), meaning the caller
|
|
/// missed events that can no longer be replayed and must re-snapshot. When
|
|
/// <see langword="true"/>, whatever IS still retained is still returned via
|
|
/// <paramref name="events"/>.
|
|
/// </param>
|
|
/// <returns>
|
|
/// Always <see langword="true"/> — the out parameters fully describe the result. The
|
|
/// return value exists for a fluent call shape and future extension.
|
|
/// </returns>
|
|
/// <remarks>
|
|
/// <para>Gap semantics, by buffer state:</para>
|
|
/// <list type="bullet">
|
|
/// <item>
|
|
/// Buffer non-empty: <paramref name="gap"/> is <see langword="true"/> iff
|
|
/// <paramref name="afterSequence"/> is below the oldest retained sequence minus
|
|
/// one (i.e. at least one event newer than <paramref name="afterSequence"/> but
|
|
/// older than the oldest retained was evicted). When
|
|
/// <paramref name="afterSequence"/> equals or exceeds the newest retained
|
|
/// sequence the caller is fully caught up: empty list, no gap.
|
|
/// </item>
|
|
/// <item>
|
|
/// Buffer empty (retention disabled, nothing seen yet, or everything evicted):
|
|
/// empty list, and <paramref name="gap"/> is <see langword="true"/> iff
|
|
/// <paramref name="afterSequence"/> is below the highest sequence ever seen —
|
|
/// i.e. the caller is behind but nothing is retained to replay. If no event has
|
|
/// ever been seen, or the caller is already at/ahead of the highest seen, there
|
|
/// is nothing to miss: no gap.
|
|
/// </item>
|
|
/// </list>
|
|
/// </remarks>
|
|
public bool TryGetReplayFrom(ulong afterSequence, out IReadOnlyList<MxEvent> events, out bool gap)
|
|
{
|
|
lock (_replayLock)
|
|
{
|
|
EvictAged();
|
|
|
|
if (_replayCount == 0)
|
|
{
|
|
events = [];
|
|
// Nothing retained. The caller missed events only if it is behind the
|
|
// highest sequence ever seen (and we have seen at least one event).
|
|
gap = _anyEventSeen && afterSequence < _highestSequenceSeen;
|
|
return true;
|
|
}
|
|
|
|
ulong oldestRetained = ReplayEntryAt(0).Event.WorkerSequence;
|
|
|
|
// A gap exists when at least one event newer than afterSequence was evicted,
|
|
// i.e. afterSequence sits below the oldest-retained-minus-one boundary.
|
|
// Written as (oldestRetained > 0 && afterSequence < oldestRetained - 1) to
|
|
// avoid wrapping when afterSequence == ulong.MaxValue (afterSequence + 1
|
|
// would overflow to 0, falsely reporting a gap).
|
|
gap = oldestRetained > 0 && afterSequence < oldestRetained - 1;
|
|
|
|
// O(n) scan over the retained buffer — acceptable because TryGetReplayFrom
|
|
// is only called on subscriber reconnect, never on the hot fan-out path.
|
|
List<MxEvent> newer = [];
|
|
for (int i = 0; i < _replayCount; i++)
|
|
{
|
|
MxEvent retained = ReplayEntryAt(i).Event;
|
|
if (retained.WorkerSequence > afterSequence)
|
|
{
|
|
newer.Add(retained);
|
|
}
|
|
}
|
|
|
|
events = newer;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
private void AppendToReplayBuffer(MxEvent mxEvent)
|
|
{
|
|
lock (_replayLock)
|
|
{
|
|
_anyEventSeen = true;
|
|
if (mxEvent.WorkerSequence > _highestSequenceSeen)
|
|
{
|
|
_highestSequenceSeen = mxEvent.WorkerSequence;
|
|
}
|
|
|
|
// Capacity 0 disables retention: track the highest-seen sequence (so replay
|
|
// can still report a gap) but keep no events.
|
|
if (_replayBufferCapacity == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Append at the logical tail. When the ring is full the oldest entry is
|
|
// overwritten in place (its slot becomes the new tail) and the head advances,
|
|
// so the newest _replayBufferCapacity events are retained with no allocation.
|
|
ReplayEntry entry = new(mxEvent, _timeProvider.GetUtcNow());
|
|
if (_replayCount < _replayBufferCapacity)
|
|
{
|
|
_replayBuffer[(_replayHead + _replayCount) % _replayBufferCapacity] = entry;
|
|
_replayCount++;
|
|
}
|
|
else
|
|
{
|
|
_replayBuffer[_replayHead] = entry;
|
|
_replayHead = (_replayHead + 1) % _replayBufferCapacity;
|
|
}
|
|
|
|
EvictAged();
|
|
}
|
|
}
|
|
|
|
// Returns the logical entry at position i (0 == oldest retained). Must be called
|
|
// under _replayLock with 0 <= i < _replayCount (so the array length is nonzero).
|
|
private ReplayEntry ReplayEntryAt(int i) => _replayBuffer[(_replayHead + i) % _replayBuffer.Length];
|
|
|
|
// Must be called under _replayLock. Drops entries older than the retention window
|
|
// by advancing the head past them (no dealloc; slots are reused on the next append).
|
|
private void EvictAged()
|
|
{
|
|
if (!_ageEvictionEnabled || _replayCount == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
DateTimeOffset cutoff = _timeProvider.GetUtcNow() - _replayRetention;
|
|
while (_replayCount > 0 && _replayBuffer[_replayHead].RetainedAt < cutoff)
|
|
{
|
|
_replayHead = (_replayHead + 1) % _replayBuffer.Length;
|
|
_replayCount--;
|
|
}
|
|
}
|
|
|
|
private readonly record struct ReplayEntry(MxEvent Event, DateTimeOffset RetainedAt);
|
|
|
|
private sealed class Subscriber(long id, Channel<MxEvent> channel, bool isInternal)
|
|
{
|
|
/// <summary>Gets the subscriber's monotonic id, assigned at registration.</summary>
|
|
public long Id { get; } = id;
|
|
|
|
/// <summary>Gets the subscriber's own bounded event channel, written by the pump.</summary>
|
|
public Channel<MxEvent> Channel { get; } = channel;
|
|
|
|
/// <summary>
|
|
/// Gets a value indicating whether this is the gateway-owned internal dashboard
|
|
/// subscriber. Excluded from the single-subscriber overflow accounting so it cannot
|
|
/// fault the session.
|
|
/// </summary>
|
|
public bool IsInternal { get; } = isInternal;
|
|
}
|
|
|
|
private sealed class SubscriberLease(SessionEventDistributor distributor, Subscriber subscriber)
|
|
: IEventSubscriberLease
|
|
{
|
|
private int _leaseDisposed;
|
|
|
|
/// <inheritdoc />
|
|
public ChannelReader<MxEvent> Reader => subscriber.Channel.Reader;
|
|
|
|
/// <summary>
|
|
/// Unregisters the subscriber from the distributor and completes its channel.
|
|
/// Safe to call more than once; only the first call takes effect.
|
|
/// </summary>
|
|
public void Dispose()
|
|
{
|
|
// Atomic check-and-set so concurrent Dispose calls unregister at most once.
|
|
if (Interlocked.Exchange(ref _leaseDisposed, 1) == 0)
|
|
{
|
|
distributor.Unregister(subscriber);
|
|
}
|
|
}
|
|
}
|
|
}
|