Files
lmxopcua/tests/Server/ZB.MOM.WW.OtOpcUa.AdminUI.Tests/Uns/UnsTreeServiceStructureTests.cs
T
Joseph Doherty 6a616a1ab2 test(adminui): migrate AdminUI.Tests to v3 greenfield schema + Batch-1 stubs
Migrate tests/Server/ZB.MOM.WW.OtOpcUa.AdminUI.Tests (was 358 build errors) to
the v3 Raw-only Tag schema and the Batch-1 AdminUI stubs. Production untouched.

- Driver-page serialization tests: drop the retired pre-declared Tags editor
  (page *TagRow types + DriverOptions.Tags); multi-device pages keep their
  Devices editor (ToOptions(devices)). Enum-serialization round-trip coverage
  (CpuType/ModbusFamily/MelsecFamily/AbCipPlcFamily/AbLegacyPlcFamily/FocasCncSeries)
  preserved intact.
- UnsTreeTestDb: reseed to v3 (Device->Tag raw slice, no EquipmentId/DriverInstanceId
  on Tag, no Namespace).
- UnsTreeService tag tests: assert Batch-1 stubs (CreateTag/UpdateTag refusal,
  empty tag/tag-driver lists); DeleteTag stays live against a raw Tag.
- Equipment #122 guard retained (validates input driver vs line cluster); drop the
  retired persisted-binding assertions + NamespaceId seeds. Area/Line #122 driver-
  orphan guard retired -> assert cross-cluster move now succeeds.
- DeleteCluster: drop the deleted-Namespace child-check test.
- OpcUaClientTagConfigModel/TagConfigValidator: address key FullName -> nodeId.
- ScriptTagCatalog: project surviving Name/DataType/TagConfig; DriverInstanceId null.
- VirtualTag {{equip}} equipment-tag-derived base is dark -> 3 tests skipped (Batch-3).

Result: build green; 507 passed / 3 skipped / 0 failed.
2026-07-15 21:50:48 -04:00

96 lines
3.5 KiB
C#

using Shouldly;
using Xunit;
using ZB.MOM.WW.OtOpcUa.AdminUI.Uns;
namespace ZB.MOM.WW.OtOpcUa.AdminUI.Tests.Uns;
/// <summary>
/// Verifies <see cref="UnsTreeService.LoadStructureAsync"/> builds the Enterprise→Cluster→
/// Area→Line→Equipment structure from the config database, including per-equipment tag/
/// virtual-tag counts and the retention of empty clusters.
/// </summary>
[Trait("Category", "Unit")]
public sealed class UnsTreeServiceStructureTests
{
private static UnsTreeService SeededService()
{
var dbName = $"uns-{Guid.NewGuid():N}";
UnsTreeTestDb.SeedNamed(dbName);
return new UnsTreeService(UnsTreeTestDb.Factory(dbName));
}
/// <summary>Root enterprise "zb" carries both clusters, and MAIN exposes the full
/// area→line→equipment path with the expected kinds and keys.</summary>
[Fact]
public async Task LoadStructure_builds_full_hierarchy()
{
var service = SeededService();
var roots = await service.LoadStructureAsync();
var enterprise = roots.ShouldHaveSingleItem();
enterprise.Kind.ShouldBe(UnsNodeKind.Enterprise);
enterprise.DisplayName.ShouldBe("zb");
enterprise.Children.Count.ShouldBe(2);
enterprise.Children.ShouldAllBe(c => c.Kind == UnsNodeKind.Cluster);
var main = enterprise.Children.Single(c => c.ClusterId == UnsTreeTestDb.PopulatedClusterId);
main.Kind.ShouldBe(UnsNodeKind.Cluster);
var area = main.Children.ShouldHaveSingleItem();
area.Kind.ShouldBe(UnsNodeKind.Area);
area.Key.ShouldBe("area:AREA-1");
area.EntityId.ShouldBe("AREA-1");
var line = area.Children.ShouldHaveSingleItem();
line.Kind.ShouldBe(UnsNodeKind.Line);
line.Key.ShouldBe("line:LINE-1");
line.EntityId.ShouldBe("LINE-1");
var equipment = line.Children.ShouldHaveSingleItem();
equipment.Kind.ShouldBe(UnsNodeKind.Equipment);
equipment.Key.ShouldBe($"eq:{UnsTreeTestDb.SeededEquipmentId}");
equipment.EntityId.ShouldBe(UnsTreeTestDb.SeededEquipmentId);
equipment.ClusterId.ShouldBe(UnsTreeTestDb.PopulatedClusterId);
}
/// <summary>The seeded equipment node's badge count equals tags + virtual tags. Equipment is a
/// tree leaf (no expander), so HasLazyChildren is always false.</summary>
[Fact]
public async Task LoadStructure_counts_tags_and_vtags_per_equipment()
{
var service = SeededService();
var roots = await service.LoadStructureAsync();
var equipment = roots
.Single()
.Children.Single(c => c.ClusterId == UnsTreeTestDb.PopulatedClusterId)
.Children.Single()
.Children.Single()
.Children.Single();
// v3: Tag is Raw-only — driver tags no longer bind to equipment, so only the 1 virtual tag
// contributes to the per-equipment badge count (the 2 seeded raw tags are not counted).
equipment.ChildCount.ShouldBe(1);
equipment.HasLazyChildren.ShouldBeFalse();
}
/// <summary>An empty cluster (no areas) is still rendered as a Cluster node with no children.</summary>
[Fact]
public async Task LoadStructure_includes_empty_clusters()
{
var service = SeededService();
var roots = await service.LoadStructureAsync();
var siteA = roots
.Single()
.Children.Single(c => c.ClusterId == UnsTreeTestDb.EmptyClusterId);
siteA.Kind.ShouldBe(UnsNodeKind.Cluster);
siteA.Children.ShouldBeEmpty();
siteA.ChildCount.ShouldBe(0);
}
}