230 lines
13 KiB
Markdown
230 lines
13 KiB
Markdown
# Script-log Engine Emit + Scripted-Alarm Runtime — Design
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> **Status:** approved 2026-06-10 (brainstorming). Next: implementation plan
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> (`writing-plans`). Companion gap analysis: `pending.md` (repo root, verified
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> against `master @ ac1e1dfd`).
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## Goal
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Make the Script-log page show real script output, and stand up scripted alarms
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end-to-end — including real OPC UA Part 9 condition nodes and client-initiated
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acknowledge/shelve. Delivered in three sequenced layers.
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## Problem / current state (verified)
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- The Script-log page (`ScriptLog.razor`) + transport (`IInProcessBroadcaster` →
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`ScriptLogSignalRBridge` → `script-logs` DPS topic) are fully built, but a healthy
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script's `ctx.Logger.*` output never reaches them — the Roslyn evaluators inject a
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**static** `SerilogLog.ForContext<…>()` into the script context. Only eval
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*failures* publish a `ScriptLogEntry` (from `VirtualTagActor`). Hence the page note
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*"No script-log entries yet. Engine emit (F8/F9) is pending."*
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- `ScriptLoggerFactory` / `ScriptLogCompanionSink` / the `scripts-*.log` sink exist
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but are **not wired into the Host** — the evaluators bypass them.
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- **Scripted alarms do not run at all.** The Part-9-complete `ScriptedAlarmEngine` +
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`ScriptedAlarmSource` are orphaned (never constructed); `DriverHostActor` wires only
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the virtual-tag host. The new runtime materialises a placeholder `[active,
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acknowledged]` variable per alarm; real Part 9 nodes are the unstarted **F14b /
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#85** workstream.
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- `phase-7-status.md` marks the alarm runtime "Done", but it describes a **superseded
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architecture** (`OpcUaApplicationHost` / `Phase7EngineComposer` etc., all 0 hits
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today). Trust the code, not that doc. Full detail + audit table in `pending.md`.
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## Decisions (from brainstorming)
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| # | Decision |
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|---|---|
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| D1 | **Full scope: all three layers** (shared emit · F9 engine runtime · F14b real Part 9 + client ack). |
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| D2 | Build F9 on the **heavyweight `ScriptedAlarmEngine`** (Part-9-complete, tested), **not** the lightweight `ScriptedAlarmActor`. Retire `ScriptedAlarmActor` + `RoslynScriptedAlarmEvaluator`. |
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| D3 | A **root script logger** (file + companion + new topic sink) is the **shared emit seam** for F8 *and* F9. Build once at Host startup, inject into both evaluators and the engine's `ScriptLoggerFactory`. |
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| D4 | `ScriptLogTopicSink` gates at a **configurable minimum level, default `Information`** (Debug/Trace stay in the file, off the wire). |
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| D5 | Composition carries the alarm predicate **source + dependency refs** via a new `EquipmentScriptedAlarmPlan` (parallel to `EquipmentVirtualTagPlan`), built byte-parity in **both** compose seams (`Phase7Composer` + `DeploymentArtifact`). |
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| D6 | **Ack plumbing is grouped into Layer 2** — AdminUI ack/shelve and OPC-UA-client ack both route to the same `engine.AcknowledgeAsync(...)`. Layer 1 stays "alarms run + persist + historize + emit". |
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**No Configuration entity / EF migration change** is required: the `ScriptedAlarmState`
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table already exists; the EF store reads/writes it, and the composition enrichment is
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in-memory plan types only.
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## Architecture
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The unifying seam is the **root script logger**:
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```
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root script logger ─┬→ scripts-*.log (rolling, all levels)
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├→ ScriptLogCompanionSink (Error+ → main opcua-*.log)
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└→ ScriptLogTopicSink (≥ min level) → IScriptLogPublisher
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→ DPS "script-logs" → ScriptLogSignalRBridge
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→ IInProcessBroadcaster → ScriptLog.razor
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```
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Inject it into both Roslyn evaluators (F8) and the `ScriptedAlarmEngine`'s
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`ScriptLoggerFactory` (F9); every layer's script logging lights up the page for free.
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```
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Layer 0 Shared emit ScriptLogTopicSink + root logger + per-script ForContext [foundation]
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Layer 1 F9 engine runtime ScriptedAlarmHostActor wraps ScriptedAlarmEngine [the payoff]
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Layer 2 F14b real Part 9 real AlarmConditionState nodes + events + inbound ack [SDK epic]
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```
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---
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## Layer 0 — Shared script-log emit + F8 live
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**Outcome:** a healthy virtual-tag script's `ctx.Logger.Information(...)` shows on the
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page in ~½s.
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**New:**
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- `ScriptLogTopicSink : Serilog.Core.ILogEventSink` (`Core.Scripting`) — reads
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`ScriptId`/`VirtualTagId`/`AlarmId`/`EquipmentId` off the `LogEvent`, builds a
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`ScriptLogEntry`, hands it to an injected `IScriptLogPublisher`. Min-level gate (D4).
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- `IScriptLogPublisher` (`Core.Scripting`) — `void Publish(ScriptLogEntry entry)`.
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Keeps Akka out of Core.
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- `DpsScriptLogPublisher : IScriptLogPublisher` (Runtime/Host) — holds the
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`ActorSystem` mediator; `Publish` → `Mediator.Tell(new Publish("script-logs", entry))`.
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**Changed:**
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- Host startup builds the **root script logger** (file + companion + topic sink),
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registers it in DI.
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- `RoslynVirtualTagEvaluator` + `RoslynScriptedAlarmEvaluator` take the root logger
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instead of the static field; per evaluation `ForContext` the identity
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(`ScriptId`/`VirtualTagId`/`EquipmentId`) and inject into the script context.
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Requires threading `scriptId`+`equipmentId` to the evaluator per call (small
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extension; `VirtualTagId` already present — in the live path `scriptId ==
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virtualTagId` today).
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- `ScriptLoggerFactory` gains a binding for the standard property set (so the engine's
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per-alarm logger carries `AlarmId`/`EquipmentId` the topic sink understands).
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**No regression:** `VirtualTagActor`'s existing failure `PublishLog` stays (catches
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compile errors/timeouts the script can't log) — distinct messages, no double-emit.
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**Tests (xUnit+Shouldly):** sink props→entry mapping + min-level gate + null props;
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root-logger fan-out (Error→all three sinks, Debug→file only); evaluator emits via a
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fake `IScriptLogPublisher` when a script logs. Live-verify: author a logging vtag in
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docker-dev.
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---
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## Layer 1 — F9 engine runtime
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**Outcome:** scripted alarms run — predicates evaluate against live tags, state
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persists, transitions drive the alarm node + historian + Alerts page, predicate logs
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hit the page (via Layer 0).
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**Host:** `ScriptedAlarmHostActor` (new, Runtime) — child of `DriverHostActor`, spawned
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where `VirtualTagHostActor` is. Owns one `ScriptedAlarmEngine`; on `ApplyScriptedAlarms`
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calls `engine.LoadAsync(defs)`; disposes engine on stop.
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**Supporting pieces:**
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1. `DependencyMuxTagUpstreamSource : ITagUpstreamSource` (new) — host registers
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interest with `DependencyMuxActor` for the union of alarm dep refs; each
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`DependencyValueChanged` pushes into the adapter cache and fires the engine's
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`SubscribeTag` observers. `ReadTag` = cache lookup (Bad if absent). Values wrapped
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as `DataValueSnapshot` (Good) like the vtag path.
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2. `EfAlarmConditionStateStore : IAlarmStateStore` (new) — persists `AlarmConditionState`
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↔ the existing `ScriptedAlarmState` table (enabled/acked/confirmed/shelving +
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`ShelvingExpiresUtc` + LastAck*/LastConfirm*/CommentsJson; **ActiveState re-derived,
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not stored**). Mirrors `EfAlarmActorStateStore`; uses `IDbContextFactory<OtOpcUaConfigDbContext>`.
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3. **Composition enrichment** (D5) — new `EquipmentScriptedAlarmPlan(ScriptedAlarmId,
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EquipmentId, Name, AlarmType, Severity, MessageTemplate, PredicateScriptId,
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PredicateSource, DependencyRefs, HistorizeToAveva, Retain, Enabled)`. `PredicateSource`
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resolved `PredicateScriptId → Script.SourceCode`; `DependencyRefs` =
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`DependencyExtractor.Extract(source).Reads` ∪ message-template token paths. Built in
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`Phase7Composer.Compose` (live DB) and `DeploymentArtifact` (artifact encode/decode),
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byte-parity. `DriverHostActor` → `ApplyScriptedAlarms(composition.EquipmentScriptedAlarms)`.
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4. **Engine→outputs bridge** (host `engine.OnEvent` handler): map `Condition` →
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`(active, acknowledged)` → `OpcUaPublishActor.WriteAlarmState(AlarmId, …)`; if
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`HistorizeToAveva` → `HistorianAdapterActor`; publish `AlarmTransitionEvent` on the
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`alerts` topic. **Script-log emit is automatic** — the host passes Layer 0's root
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logger into the engine's `ScriptLoggerFactory` (the Layer 0↔1 join).
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**Retire:** `ScriptedAlarmActor`, `RoslynScriptedAlarmEvaluator`, the F9b DI
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registration in `Program.cs`.
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```
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deploy → EquipmentScriptedAlarmPlan(source+deps) → ScriptedAlarmHostActor.LoadAsync
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tag change → DependencyMux → adapter → engine predicate eval → Part9StateMachine
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engine.OnEvent ─┬→ WriteAlarmState (active/ack node)
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├→ HistorianAdapterActor (if Historize)
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├→ alerts topic (Alerts page)
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└→ per-alarm logger → [Layer 0] → Script-log page
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```
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**Tests:** EF store round-trip (in-memory EF); upstream adapter push→observer;
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composition enrichment + `Phase7Composer`↔`DeploymentArtifact` parity (same discipline
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as `{{equip}}`); host actor TestKit (apply → tag change → asserts WriteAlarmState /
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historian / alerts emitted). Engine internals already tested. Live-verify: author an
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alarm, drive its tag, watch the node flip + historian queue + predicate logs.
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---
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## Layer 2 — F14b real Part 9 + client ack
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**Outcome:** alarms become real Part 9 conditions — clients see them in event
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subscriptions and can Acknowledge/Shelve/Confirm; the placeholder variable is retired.
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**SDK-heavy epic (issue #85).** All SDK address-space work funnels through
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`OpcUaPublishActor` on the pinned dispatcher. **SDK specifics (creating
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`AlarmConditionState`, the event model, method-handler wiring) confirmed via the
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DeepWiki MCP (`OPCFoundation/UA-.NETStandard`) during planning**, not assumed here.
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**Components:**
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1. **Real condition nodes** — materialise a proper `AlarmConditionState` (or the
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subtype per `AlarmType`: Limit/OffNormal/Discrete) under the equipment node with the
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standard sub-properties (ActiveState/AckedState/ConfirmedState/EnabledState/
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ShelvingState/Severity/Retain/Comment). Replaces `WriteAlarmState`'s flat variable.
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2. **State → condition** — the Layer 1 bridge now carries the full `AlarmConditionState`
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and sets it on the real node.
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3. **Event firing** — `condition.ReportEvent(...)` on each transition so subscribers get
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the alarm (AlarmsAndConditions).
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4. **Inbound method dispatch + ack plumbing (D6)** — wire
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`Acknowledge`/`Confirm`/`AddComment`/`OneShotShelve`/`TimedShelve`/`Unshelve` →
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`engine.<Op>Async(conditionId, principal, comment, ct)` with the **authenticated
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session principal**. Both the OPC UA client path and `ScriptedAlarms.razor` route to
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the same engine methods; engine transition → persist → emit → node update + event.
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5. **Permission gating** — method calls gate at the `AlarmAck` tier (LDAP-group → OPC-UA
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permission map); Confirm/Shelve/AddComment equivalently.
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```
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OPC UA client ─┐ ┌→ engine updates AlarmConditionState
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AdminUI page ──┴→ engine.AcknowledgeAsync ┤ → OpcUaPublishActor → real condition node
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(principal, AlarmAck gate)└→ condition.ReportEvent → client event stream
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```
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**Tests:** engine-state→condition-state mapping; method→engine routing (fake engine) +
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permission gating; SDK node/event behaviour proven by **Client.CLI** alarm subscribe +
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ack round-trip in docker-dev. Highest-risk layer; most live-verification dependent.
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---
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## Cross-cutting
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**Hard rules (carry into the plan):**
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- Stage by explicit path — never `git add .`. Never stage `sql_login.txt` or
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`src/Server/ZB.MOM.WW.OtOpcUa.Host/pki/`. Never echo the gateway API key into a new
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tracked file. No force-push, no `--no-verify`.
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- **No Configuration entity / EF migration change** (the `ScriptedAlarmState` table
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already exists).
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- Agent must **not** sign in to the AdminUI for live verification — the user signs in.
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- Razor/JS proven only by live docker-dev `/run`; everything else unit-tested
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(xUnit + Shouldly, in-memory EF, Akka TestKit). No bUnit.
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- Build on a feature branch off `master`; planning docs (this design + the plan +
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`.tasks.json`) committed to `master` per established pattern.
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**Touched code (indicative — plan nails exact files):**
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- Layer 0: `Core.Scripting/` (new sink + publisher iface + factory binding),
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`Host/Program.cs` (root logger wiring + retire static loggers), `Host/Engines/Roslyn*Evaluator.cs`,
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`Runtime` (DPS publisher).
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- Layer 1: `Runtime/ScriptedAlarms/` (host actor, upstream adapter, EF store),
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`OpcUaServer/Phase7Composer.cs` + `Runtime/Drivers/DeploymentArtifact.cs` (enriched plan),
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`Runtime/Drivers/DriverHostActor.cs` (spawn + apply), retire `ScriptedAlarmActor` +
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`RoslynScriptedAlarmEvaluator`.
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- Layer 2: `OpcUaServer/OtOpcUaNodeManager.cs` (real condition nodes + methods),
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`Runtime/OpcUa/OpcUaPublishActor.cs` (richer alarm message), security gate,
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`AdminUI/Components/Pages/ScriptedAlarms.razor` (ack/shelve control).
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**Out of scope:** virtual-tag historization production sink (Gap 5 / B.6 — separate);
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Phase-7 Playwright E2E (F.7).
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**Sequencing:** Layer 0 is the low-risk foundation and independently shippable. Layer 1
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is the self-contained "alarms work" payoff. Layer 2 is the SDK epic — largest, highest
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risk, most live-verification dependent.
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