Files
lmxopcua/docs/AlarmTracking.md
T
Joseph Doherty 167a48bffa fix(alarms,acl): one condition event per Part 9 method call; gate Server-object model-change/audit events (#587, #588)
#587 — a client Acknowledge/Confirm/AddComment/Shelve/Enable/Disable emitted no condition event: the SDK's
ReportStateChange is gated on AutoReportStateChanges (never set), and the engine re-projection found the node
already in the new state and was suppressed by the delta-gate. WireMethodTransitionReporting now wraps each
method's SDK handler and, on Good, reports exactly once via ReportConditionEvent, under Lock so the routed
re-projection cannot race in ahead of the SDK applying the state. Independent of the SDK's imprecise
AreEventsMonitored bookkeeping. The shelve methods' state is applied by the wrapper (the SDK never applies
it). Native conditions' Confirmed/Shelving are method-owned (NativeAlarmProjector's constants would re-report
every ack and undo every shelve). MaxTimeShelved set to int.MaxValue ms at materialise — Create() left it 0
and every TimedShelve failed BadShelvingTimeOutOfRange. Wrong "SDK auto-fires (E2)" comments fixed.

#588 — with ACL on, GeneralModelChange and AuditWriteUpdate events no longer go to Server.ReportEvent
(ungated to every i=2253 item): ReportToServerObject delivers them per item, a model change narrowed to the
Affected nodes the session may Browse (dropped when none), an audit write only with Read on its source plus
the SDK audit/encryption guard. Flag off: unchanged.

#586 review: materialise raises only the new condition's monitored unit (was a full O(N) reconcile per
condition ⇒ O(N²) deploys under Lock).

Claude-Session: https://claude.ai/code/session_01Ef2ozxS7QPanGT8uoATbTe
2026-10-08 00:54:08 -04:00

516 lines
34 KiB
Markdown

# Alarm tracking — v2 final architecture
This document describes how OtOpcUa surfaces alarms to OPC UA Part 9
clients after the **alarms-over-gateway** epic
([docs/plans/alarms-over-gateway.md](plans/alarms-over-gateway.md))
landed. The v1 architecture (Galaxy.Host's COM-side `GalaxyAlarmTracker`)
is preserved at [docs/v1/AlarmTracking.md](v1/AlarmTracking.md) for
historical reference.
## Three alarm sources, one OPC UA Part 9 surface
| Source | Driver capability | Path |
|----------------------------------|--------------------------|------|
| **Galaxy MxAccess (driver-native)** | `GalaxyDriver : IAlarmSource` | gateway → worker → MxAccess alarm sink → `MX_EVENT_FAMILY_ON_ALARM_TRANSITION` → `EventPump` → driver `OnAlarmEvent` → `AlarmConditionService` |
| **Galaxy sub-attribute fallback** | `IWritable` writes to `$Alarm*` sub-attributes | gateway data subscription → driver `OnDataChange` → `DriverNodeManager` ConditionSink → `AlarmConditionService` |
| **Scripted alarms** | `Phase7Composer` | server-side script evaluator → `ScriptedAlarmActor` transitions → `HistorianAdapterActor` → `IAlarmHistorianSink` |
All three converge on the alarm-state actor — in v2 the OPC UA Part 9 state
machine lives inside `ScriptedAlarmActor`
(`src/Server/ZB.MOM.WW.OtOpcUa.Runtime/ScriptedAlarms/ScriptedAlarmActor.cs`),
which dispatches transitions to the OPC UA condition node managers. Driver-native transitions take
precedence over sub-attribute synthesis when both arrive for the same
condition — the dedup logic prefers the richer driver-native record
because it carries the full operator + raise-time + category metadata
that the value-driven path collapses.
## v3 Batch 4 — multi-notifier delivery (raw + equipment folders)
Under the v3 dual-namespace address space, a native driver alarm is authored on a
**raw tag** (`/raw`) and its Part 9 `AlarmConditionState` materializes **once** at the
raw tag — `ConditionId` = the tag's **RawPath**, parent notifier = the raw device/group
folder (`ns=Raw`). Because equipment references raw tags (v3 reference-only UNS), the
same condition is wired as an **event notifier of every referencing equipment folder**
(`ns=UNS`) via the SDK `AddNotifier` pattern (`OtOpcUaNodeManager.WireAlarmNotifiers`):
`alarm.AddNotifier(equipFolder, isInverse:true)` + `equipFolder.AddNotifier(alarm)` +
`EnsureFolderIsEventNotifier(equipFolder)`.
- A **single** `ReportEvent` fans through the SDK notifier graph to the raw device folder,
every referencing equipment folder, and to the Server object. A subscriber at any one
root receives **exactly one** copy of the transition — the Part 9 shared-`InstanceStateSnapshot`
dedup (`MonitoredItem.QueueEvent` → `IsEventContainedInQueue`), **never** one copy per root.
The Server-object (`i=2253`) copy is delivered by the condition itself, not by the folders'
forward to the core Server object, so it can be filtered per subscriber by the data-plane ACL
(Gitea #586 — see `docs/security.md`).
Duplicating the `ReportEvent` per root is rejected by design (distinct EventIds would break
Server-object dedup + Part 9 ack correlation).
- **Teardown is symmetric:** the node manager tracks the wired notifier pairs and calls
`RemoveNotifier(..., bidirectional:true)` on rebuild / subtree-removal / reference-removal, so
inverse-notifier entries never leak across redeploys.
- **Ack/confirm/shelve route on `ConditionId = RawPath`** (never `SourceNodeId`) regardless of
which notifier root the operator subscribed at — an ack issued from an equipment-folder
subscription resolves to the same raw condition.
- The `alerts`-topic `AlarmTransitionEvent` carries the (possibly empty) **list of referencing
equipment paths**, and the AdminUI `/alerts` page shows **one row per condition** (primary
identity RawPath + condition NodeId) with the equipment list as display metadata.
## Condition event identity fields (what a client reads on the wire)
Every condition event — native and scripted — carries the mandatory `BaseEventType` identity
fields, assigned at materialize time in `OtOpcUaNodeManager.MaterialiseAlarmCondition`. The SDK
does **not** synthesize them on this path (`Create` builds the children from the type definition
but leaves them unset; `ReportEvent` / `InstanceStateSnapshot` copy children verbatim), so they
are set explicitly. Leaving them unset shipped them as **null** on every event — see issues #473
(the `BaseEventType` trio) and #475 (the `ConditionType` classification pair).
| Field | Value | Notes |
|---|---|---|
| `EventType` | the **concrete** materialized type (`TypeDefinitionId`) | e.g. `OffNormalAlarmType`; falls back to `AlarmConditionType` for an unknown authored type. Readable as a *field*, not only via an `OfType` where-clause |
| `SourceNode` | the condition's **own NodeId** — equal to `ConditionId` | The condition **is** the source: an alarm-bearing raw tag materializes only the condition, with no sibling value variable, so there is no other node to point at |
| `SourceName` | the same identifying id string: **RawPath** (native) / **ScriptedAlarmId** (scripted) | Deliberately the *unique* id, **not** the leaf name |
| `ConditionName` | the leaf / display name (e.g. `HR200`) | Where the short human-readable name lives |
| `ConditionClassId` | always **`BaseConditionClassType`** | Part 9's "no condition class modelled" value. Unset shipped `NodeId.Null` (#475) |
| `ConditionClassName` | always **`"BaseConditionClass"`** | Matches `ConditionClassId`. Unset shipped empty text (#475) |
| `Quality` | the condition's **source-data quality** — native tracks the source's connectivity (`Good` / `Bad`); scripted takes the worst of its input tags' qualities (#478) | A pure annotation; never alters Active/Acked/Retain. Unset shipped the accidentally-Good default (#477) — see below |
**Why `BaseConditionClassType` and not `ProcessConditionClassType`.** We hold no per-alarm
classification at the materialize seam, and `ConditionClassId` is a wire contract clients bucket on.
`BaseConditionClassType` is the honest, spec-conformant report of *"this server does not model
condition classes"* — it fixes the real defect (a null that breaks conformant clients) without
asserting a classification we cannot back. `ProcessConditionClassType` — the SDK sample's pick —
was rejected deliberately: it would be *actively wrong* for a Galaxy alarm whose upstream category is
Safety or Diagnostics, trading a detectable null for an undetectable lie. Real per-alarm
classification is a separate future feature: it needs the driver's alarm category, which today lives
only on the runtime `AlarmEventArgs` transition, carried to the deploy-time authored composition that
`MaterialiseAlarmCondition` sees. Until then the `IAlarmSource` doc comment claiming the category
"maps to `ConditionClassName` downstream" describes an intent, not the implementation.
**Why `SourceName` is the id, not the leaf name.** The leaf is ambiguous across devices (`HR200` on
two PLCs collides) and is already carried by `ConditionName`, so the leaf-name option would add no
identity while costing uniqueness. Carrying the id makes the `SourceNode`/`SourceName`/`ConditionId`
triple mutually consistent and unique. This diverges from the loose OPC UA convention that
`SourceName` mirrors the source node's BrowseName; the divergence is intentional.
**Client guidance:** key on **`ConditionId`** — the condition node's own NodeId, which equals
`SourceNode`, and whose identifier is the RawPath for native alarms and the ScriptedAlarmId for
scripted ones. It is the identity ack/confirm/shelve route on. `SourceName` carries the same
identifier and is unique, so it is safe to key on *by itself* — but do **not** compose it with
`ConditionName` (`$"{SourceName}.{ConditionName}"`), because `SourceName` already ends in the
condition's leaf name and the result stutters (`pymodbus/plc/HR200.HR200`).
Wire-level guard: `NativeAlarmEventIdentityFieldDeliveryTests` asserts the three `BaseEventType`
fields arrive populated on a real subscription using the standard `[EventType, SourceNode,
SourceName, Time, Message, Severity]` select clause, and — in a second test with its own clause —
that `ConditionClassId` / `ConditionClassName` do too. The two class fields are declared on
`ConditionType`, **not** `BaseEventType`, so a client must select them against that type.
`NodeManagerAlarmSourceFieldsTests` guards the node itself across both realms.
> **Do not correlate live events to HistoryRead on `SourceName` — the two paths disagree.**
> The HistoryRead *events* projection (`OtOpcUaNodeManager.ProjectEventField`) returns
> `Variant.Null` for `EventType` / `SourceNode` **by design**: it projects from the historian's
> `HistoricalEvent` rows, which do not carry them. It **does** project `SourceName` — but the
> alarm-history writer stamps that field with the **EquipmentPath**
> (`AlarmEventMapper`: `SourceName = alarm.EquipmentPath`), not the RawPath a live event carries.
> So `SourceName` is the one field populated on both paths **with different values**, and it is not
> a live↔history join key. Correlate on `ConditionId` / the RawPath instead. (Pre-existing; the
> live-path fix above does not change the history path.)
### Condition source-data Quality (#477)
`ConditionType.Quality` reports the quality of the condition's source data. It was never assigned, and
because `StatusCodes.Good == 0x00000000` an unassigned `StatusCode` **is** `Good` — so every condition
reported `Good` unconditionally (a wrong *value*, not a null like #473/#475). A native alarm whose device
went offline still read `Good`, so an operator could not tell *"genuinely inactive"* from *"we have lost
contact and do not know"*.
**How it is driven now (native alarms).** An alarm-bearing raw tag materializes a condition with **no
sibling value variable**, so the value/quality path (`WriteValue`) never touches it, and a comms-lost
driver emits **no alarm transitions** (the feed goes silent). The quality therefore comes from the
**driver's connectivity**, out of band from alarm transitions:
- `DriverInstanceActor` Tells its host `ConnectivityChanged(driverInstanceId, connected)` on every
transition into `Connected` (`true`) / `Reconnecting` (`false`).
- `DriverHostActor.OnDriverConnectivityChanged` fans that out to **every** native condition the driver
owns as an `OpcUaPublishActor.AlarmQualityUpdate` (`Good` on connect, `Bad` on disconnect).
- `OtOpcUaNodeManager.WriteAlarmQuality` sets **only** the condition's `Quality` and fires a Part 9
event **only on a quality-bucket change** — it never touches Active/Acked/Severity/Retain (an active
alarm that loses comms stays active). This is a dedicated path, *not* a full-snapshot re-projection, so
it cannot clobber a condition's severity/message and works for a condition that never fired a transition.
- A freshly materialized native condition starts `BadWaitingForInitialData` (the "no driver data yet"
convention value variables use); the first `Connected` confirms it `Good`.
- The connectivity annotation is **ungated by redundancy role** (a Secondary keeps its condition quality
warm for failover) and publishes **no `/alerts` row** — driver comms health already has its own status
surface (`IDriverHealthPublisher`); a row per condition would be alarm-fatigue.
**Scripted alarms (Layer 3, #478).** A scripted condition's state is computed from one or more input tags,
so its `Quality` is the **worst** quality across those inputs at evaluation time ("can I trust this
condition's state?") — mirroring the native OT semantic:
- The mux now forwards each input's source quality (`DependencyValueChanged.Quality`), and the scripted host
pushes it into the engine's read cache (previously every mux value was treated as `Good`).
- The `ScriptedAlarmEngine` computes the worst input quality each evaluation. A **real transition** carries
it on the emitted event → `ScriptedAlarmHostActor.ToSnapshot` projects it (so a transition fired while an
input is `Uncertain` does not clobber quality back to `Good`).
- A **Bad input freezes the condition** (`AreInputsReady` holds its state — no transition), exactly like a
comms-lost native driver. So a quality-bucket change with no transition is emitted as
`EmissionKind.QualityChanged` and routed to the **same** dedicated `AlarmQualityUpdate → WriteAlarmQuality`
node path native uses (quality only, one Part 9 event on a bucket change, **no `/alerts` row**, no
historian write). `ScriptedAlarmSource` skips `QualityChanged` so it never fabricates a phantom
`IAlarmSource` event.
- An input that has **not been published yet** (cold start) is *not* a quality signal (that is the readiness
guard's job) — it contributes `Good`, so scripted conditions don't flash `Bad` at every deploy. The first
actually-`Bad` published value flips the bucket and annotates.
**Comms loss (Layer 4, #481).** #478 covered input tags whose driver **publishes a data change carrying a
Bad/Uncertain `StatusCode`** (e.g. an OpcUaClient input forwarding a server's per-item Bad). It did not
cover a driver **comms loss**: a poll driver (Modbus/S7) whose device goes unreachable emits only
`ConnectivityChanged` and goes *silent* on the value feed (see `DriverInstanceActor.Reconnecting`), so the
engine kept the last-known Good value, `WorstInputStatus` stayed Good — and worse, `AreInputsReady` stayed
true, so the predicate went on evaluating a stale value after the source had died.
`DriverHostActor.FanCommsLossToDependencyMux` closes it, symmetrically with the native
`OnDriverConnectivityChanged` path above: on `ConnectivityChanged(false)` it pushes a synthetic
`BadNoCommunication` with a **null value** into the dependency mux for every value ref the driver owns,
resolved from the existing `_nodeIdByDriverRef` map. Alarm-bearing tags are deliberately excluded — a
native condition is not a mux value, and its comms quality goes through the Part 9 annotation instead.
Two things worth knowing before changing this:
- **Nothing is pushed on reconnect, deliberately** — publishing Good would assert a value quality the host
has not observed. Recovery rides the driver's own republish: the `Connected → Reconnecting` edge calls
`DetachSubscription`, so the reconnect's `ResubscribeDesired` builds a *fresh* subscription whose
`PollGroupEngine` initial push runs with `forceRaise: true` and re-publishes every tag with its real
quality. That detach is load-bearing — without it the poll engine would compare against its retained
`LastValues`, see an unchanged value, raise nothing, and strand those refs Bad forever.
- **Virtual tags computed from a comms-lost input now go Bad too.** That follows from using the shared mux
and is the correct reading of "this input's source is unreachable", but it is a behaviour change beyond
scripted alarms.
**The signal this hangs off now fires for a mid-run device loss (#527, closed).** The #481 live gate on
docker-dev found that `DriverInstanceActor.DisconnectObserved` had **no production sender**: the only paths
into `Reconnecting` were a failed *initial* connect and an operator Force Reconnect. A Modbus driver whose
fixture was stopped stayed `Connected` for >10 minutes publishing per-tag Bad, and did not recover when the
fixture came back until the node was restarted. So the fan-out above — and the native #477 Layer 2
annotation it mirrors — were correctly wired to a signal that a dying device never raised. #527 added the
comms-loss watchdog on the Connected health tick, which self-sends `DisconnectObserved` once a driver has
gone 90 s without a successful read *while* reporting itself non-Healthy. See
[`DriverLifecycle.md`](DriverLifecycle.md) §"The comms-loss watchdog" for why the trip condition is that
conjunction and not simply "non-Healthy for N polls" — the naive rule would reconnect a healthy device's
driver every 90 s forever whenever one authored address is unreadable.
Note the partial cover that existed before, because it explains why *some* of this appeared to work: Modbus
publishes Bad *per tag* rather than going silent, so #478 Layer 3 did carry Bad into scripted input quality
for that driver. That was a per-driver accident, not a guarantee, and it did nothing for native conditions
or for recovery.
**Cold start vs. a driver reporting Bad (#478 Finding 3, closed by #481).** `WorstInputStatus` used to skip
every input whose *value* was null as "no data yet". A comms-lost driver produces exactly that shape — Bad
with no value — so the skip was hiding the case that matters most. The upstream source now stamps a
never-pushed path `BadWaitingForInitialData` and nothing else does, so the engine skips *that specific
code* rather than every null. Deleting the null-skip outright would have been the obvious fix and is wrong
in the other direction: it makes every not-yet-published input drag its condition Bad at deploy, which is
what the skip existed to prevent. Both failure modes are pinned — see the engine-test pair below, each of
which goes red under the opposite mistake.
Guards: `ScriptedAlarmEngineTests` (transition carries `Uncertain`; `Bad` input with no transition emits
`QualityChanged(Bad)`; restore emits `QualityChanged(Good)`; unchanged bucket emits nothing; plus the #481
pair — a pushed Bad carrying no value counts, an input never pushed does not),
`DriverHostActorLiveValueTests` (comms loss pushes Bad for every ref the driver owns, reconnect pushes
nothing, another driver's loss pushes nothing),
`DependencyMuxTagUpstreamSourceTests.The_engine_agrees_with_this_source_on_the_never_pushed_status_code`,
`ScriptedAlarmSourceTests.QualityChanged_emission_raises_no_alarm_event`,
`DependencyMuxActorTests.Publish_quality_is_forwarded_on_DependencyValueChanged`, and
`ScriptedAlarmHostActorTests` (`Bad_quality_dependency_publishes_AlarmQualityUpdate_and_no_alerts`,
`Transition_snapshot_carries_worst_input_quality`).
Wire-level guard: `NativeAlarmEventIdentityFieldDeliveryTests.Condition_event_Quality_tracks_source_connectivity_on_the_wire`
subscribes with a `[Quality, Message]` clause (Quality is declared on `ConditionType`) and asserts a
healthy source reports `Good`, a comms-lost source reports non-`Good`, and recovery returns to `Good` — on
a real client subscription. `NodeManagerAlarmSourceFieldsTests` guards the node itself + the no-clobber /
unknown-node-no-op invariants.
## Galaxy driver path (driver-native)
Restored in PR B.2 of the epic. `GalaxyDriver` implements
`IAlarmSource` with these surfaces:
- `SubscribeAlarmsAsync(sourceNodeIds)` → returns a sentinel handle.
The driver doesn't multiplex per source-node-id today; every
active handle observes the gateway's alarm-event stream. The
server-side `AlarmConditionService` filters by source-node before
raising the OPC UA condition.
- `UnsubscribeAlarmsAsync(handle)` → symmetric handle removal.
- `AcknowledgeAsync(requests)` → routes one gateway RPC per
acknowledgement through `IGalaxyAlarmAcknowledger`. Production
uses `GatewayGalaxyAlarmAcknowledger` calling
`MxGatewayClient.AcknowledgeAlarmAsync` (PR E.2 SDK method).
- `OnAlarmEvent` → bridges `EventPump.OnAlarmTransition` (PR B.1)
onto `AlarmEventArgs`. Suppressed when no alarm subscription is
active so untracked transitions don't leak through.
The proto contract carries the rich payload — alarm full reference,
source-object reference, alarm-type-name, transition kind (Raise /
Acknowledge / Clear / Retrigger), severity (raw MxAccess scale),
original raise timestamp, transition timestamp, operator user,
operator comment, alarm category, description. `MxAccessSeverityMapper`
(PR B.1) translates the raw severity onto the four-bucket
`AlarmSeverity` ladder — boundaries match v1's `GalaxyAlarmTracker`
so customers see no surprise re-classification.
The richer fields surface on `Core.Abstractions.AlarmEventArgs` via
the optional properties added in PR E.7 (`OperatorComment`,
`OriginalRaiseTimestampUtc`, `AlarmCategory`). Consumers that don't
need them are unaffected; consumers that do (Client.UI, Client.CLI
verbose mode) read the new fields when present.
## Galaxy sub-attribute fallback
For Galaxy templates without `$Alarm*` extensions, the value-driven
path stays in place: `DriverNodeManager` registers an
`AlarmConditionState` per Galaxy variable that bears alarm-bearing
sub-attributes (`InAlarm`, `Acked`, `Priority`, `Description`),
subscribes to those sub-attributes, and synthesizes Part 9 transitions
when the values change. This path operated as the only Galaxy alarm
path between PR 7.2 and the alarms-over-gateway epic; it remains the
fallback today.
When both paths report the same condition,
`AlarmConditionService.AlarmConditionState` keeps the
driver-native record and discards the duplicate sub-attribute
synthesis. Driver-native transitions are richer (carry operator
comment + original raise time) and arrive lower-latency (no
publishing-interval delay on the sub-attribute reads), so they win
the dedup.
## Acknowledge routing — Galaxy / driver alarms
### Native alarm acknowledge → AVEVA
When an OPC UA client Acknowledges a **native** (driver-fed, e.g. Galaxy)
`AlarmConditionState` node, the node manager's `OnAcknowledge` handler
branches on native-ness and routes through a dedicated path — separate
from the scripted `AlarmCommandRouter`:
1. **`OtOpcUaNodeManager.HandleNativeAlarmAck`** — gates on the caller's
`AlarmAck` role (fails closed: no role → `BadUserAccessDenied`), then
dispatches a `NativeAlarmAck(ConditionNodeId, Comment, OperatorUser)`
to the `NativeAlarmAckRouter` seam (fire-and-forget, non-blocking under
the node-manager Lock). `OperatorUser` carries the authenticated
session principal's display name.
2. **`DriverHostActor.HandleRouteNativeAlarmAck`** — receives a
`RouteNativeAlarmAck` message (the host maps `NativeAlarmAck` at the
wiring boundary to keep Runtime Akka-free of the OPC UA layer). Applied
**Primary-gate first**: a Secondary or Detached node drops the message
silently. On Primary, resolves the condition NodeId from the
`_driverRefByAlarmNodeId` inverse map (NodeId → `(DriverInstanceId,
FullName)`) and Tells the owning `DriverInstanceActor` a
`RouteAlarmAck(FullName, Comment, OperatorUser)`.
3. **Galaxy driver** — `DriverInstanceActor` calls the driver's
`IAlarmSource.AcknowledgeAsync` with an `AlarmAcknowledgeRequest`
carrying the authored `FullName` as the `ConditionId` and the
authenticated `OperatorUser`. The driver forwards this to the Galaxy
gateway → AVEVA via `GatewayGalaxyAlarmAcknowledger`.
**Fire-and-forget** — a failed upstream ack is not surfaced back to the
OPC UA client (mirrors the Galaxy write-outcome limitation; the local
`AlarmConditionState` SDK update already committed at step 1).
Only the **Acknowledge** is routed to the driver. `Confirm` / `AddComment`
/ `Shelve` operations on a native condition stay on the scripted
`AlarmCommandRouter` path (Phase 3 scope is Acknowledge → AVEVA only).
> **Best-effort during reconnect.** If a native ack arrives while the owning
> driver is `Connecting`/`Reconnecting` (or on a non-Primary node), it is
> dropped with a debug log and **not** retried upstream — the OPC UA Part 9
> `AlarmConditionState` was already committed locally at step 1, so the rare
> outcome is "acked locally but not propagated to AVEVA." Re-issue the ack once
> the driver is reconnected if upstream propagation is required.
### Legacy sub-attribute path
`DriverNodeManager` picks the acknowledger when registering each
condition (PR B.3 logic):
- Driver implements `IAlarmSource` →
`DriverAlarmSourceAcknowledger` routes the operator comment
through `IAlarmSource.AcknowledgeAsync` via the existing
`AlarmSurfaceInvoker` (Phase 6.1 resilience pipeline; no-retry
per decision #143). End-to-end operator-comment fidelity is
preserved.
- Driver doesn't implement `IAlarmSource` →
`DriverWritableAcknowledger` writes the comment into the
`AckMsgWriteRef` sub-attribute via `IWritable.WriteAsync`. Same
resilience pipeline; collapses the comment into a single string
write at the wire level.
The OPC UA Part 9 `AlarmConditionState.OnAcknowledge` delegate
already validates the session's `AlarmAck` role before dispatching,
so the gateway-side ack RPC only sees authenticated, authorised
calls.
## Inbound operator ack/shelve — scripted alarms
Scripted alarms use a separate inbound path that converges on the
`alarm-commands` DPS topic. Two surfaces route onto this topic:
### OPC UA Part 9 method path (external OPC UA clients)
`OtOpcUaNodeManager` wires the Part 9 condition methods (Acknowledge /
Confirm / AddComment / OneShotShelve / TimedShelve / Unshelve) on each
scripted-alarm `AlarmConditionState` node. Every call is **gated on the
`AlarmAck` LDAP role** — fail-closed: sessions with no role or without
`AlarmAck` group membership receive `BadUserAccessDenied` immediately.
The LDAP-resolved role set is carried past `OpcUaApplicationHost` by
`RoleCarryingUserIdentity` (a `UserIdentity` subclass), making it
readable inside the method handler at dispatch time.
On allow, the handler publishes a `Commons.OpcUa.AlarmCommand` onto the
`alarm-commands` DPS topic. The node manager is Akka-free; the dispatch
action is a settable `Action<AlarmCommand>` injected at boot by the
hosted service.
`OnTimedUnshelve` (the SDK's automatic unshelve timer) bypasses the
operator gate — it is system-initiated.
### One condition event per method call (Gitea #587)
Every accepted Part 9 method call — Acknowledge, Confirm, AddComment,
OneShotShelve, TimedShelve, Unshelve, Enable, Disable, on a native or a
scripted condition — reports **exactly one** condition event carrying the
new state, to folder subscribers and (through the ACL) Server-object
subscribers alike. A refused call (bad status, e.g. a denied gate, an
already-acknowledged condition, Enable/Disable on a native condition)
reports nothing.
- **The SDK does not report it.** `ConditionState.ReportStateChange` is
gated on `AutoReportStateChanges`, which this repo leaves `false` — so
before #587 a client Acknowledge produced no condition event at all (an
older comment claimed "the SDK auto-fires its own event"; it never did).
Instead the node manager wraps each method's SDK handler
(`WireMethodTransitionReporting`) and, once the handler returns Good,
reports the condition itself. That report does not depend on the SDK's
`AreEventsMonitored` bookkeeping, which is imprecise for conditions
materialised under an already-subscribed folder.
- **The SDK's shelve methods never apply shelving state** (they only call
`OnShelve`), so the wrapper applies it — with the same
`(shelved, oneShot, 0)` mapping the projection uses — before reporting.
- **The re-projection does not duplicate it.** The engine's (or driver's)
answer to the routed command reaches `WriteAlarmCondition`'s delta-gate,
which compares against the node's current state — already the new state —
and suppresses. The whole method call runs under the node-manager lock, so
a fast re-projection cannot slip in between the SDK applying the state and
the report.
- **Native conditions: Confirmed and Shelving are method-owned.**
`NativeAlarmProjector` models neither (it always says `Confirmed = true`,
`Unshelved`), while the SDK's Acknowledge sets `Confirmed = false`. So for a
native condition `WriteAlarmCondition` neither projects nor compares those
two fields — otherwise the driver's echo of an ack would report a second
event, and the next driver transition would undo (and report) a local
shelve. A native condition starts Confirmed; Confirm and the shelve methods
are still not routed to the driver (local only, as before), but they now
stick. Scripted conditions are unchanged: the engine models both fields.
- **TimedShelve works.** `Create()` left `MaxTimeShelved` at 0, and the SDK
rejects any shelving time above it, so every client TimedShelve failed with
`BadShelvingTimeOutOfRange`. It is now `int.MaxValue` ms (≈24.8 days — the
longest the SDK's own shelving timer can hold).
- Method **audit** events (`AuditConditionAcknowledgeEventType`, …) are still
the SDK's, delivered only while the server is auditing over an encrypted
channel.
Engine-driven transitions are unaffected: `WriteAlarmCondition` still fires
whenever the incoming state differs from the node's current state.
### AdminUI path
The `/alerts` page shows per-row **Acknowledge / Shelve / Unshelve**
buttons gated by the `DriverOperator` AdminUI policy. These route
through the `AdminOperationsActor` cluster singleton
(`AcknowledgeAlarmCommand` / `ShelveAlarmCommand`), which publishes onto
the same `alarm-commands` topic. The singleton handles cross-node
routing — the command always reaches the driver-role node owning the
engine regardless of which AdminUI instance the operator is on.
### ScriptedAlarmHostActor dispatch
`ScriptedAlarmHostActor` subscribes to the `alarm-commands` topic,
ownership-filters each command (each node only acts on its own alarms),
and dispatches to the matching `ScriptedAlarmEngine` operation
(`AcknowledgeAsync` / `ConfirmAsync` / `OneShotShelveAsync` /
`TimedShelveAsync` / `UnshelveAsync` / `EnableAsync` / `DisableAsync` /
`AddCommentAsync`). The engine's existing `OnEvent` callback handles
the OPC UA node update — no explicit re-projection is required.
The AdminUI `/alerts` Shelve flow was live-verified on docker-dev
2026-06-11: singleton → topic → host actor → engine → "Shelved" status
reflected on `/alerts` with the operator identity threaded through.
## Redundancy deduplication
Under warm/hot redundancy, both cluster nodes run `ScriptedAlarmHostActor` and the scripted-alarm engine. To prevent duplicate `/alerts` rows and duplicate historian writes, alarm transition publication to the `alerts` topic and `HistorianAdapterActor` historization are **Primary-gated**: only the node whose `RedundancyRole` is `Primary` publishes externally. OPC UA condition-node writes and inbound ack/shelve processing remain ungated on both nodes so the secondary stays warm for failover. See [Redundancy.md §Primary-gated alarm emission and historization](Redundancy.md#primary-gated-alarm-emission-and-historization).
## Historian write-back (non-Galaxy alarms)
Scripted alarms (and any future non-Galaxy `IAlarmSource` like
AB CIP ALMD) route to AVEVA Historian via the HistorianGateway:
- `IAlarmHistorianSink` is the DI-registered intake contract. The
default binding is `NullAlarmHistorianSink` (registered in
`ServiceCollectionExtensions.AddOtOpcUaRuntime`). Production
deployments override it with `LocalDbStoreAndForwardSink` wrapping
`GatewayAlarmHistorianWriter` (the HistorianGateway `SendEvent` path)
— see [ServiceHosting.md](ServiceHosting.md) for the HistorianGateway setup.
- `LocalDbStoreAndForwardSink` queues each transition into the node's
consolidated LocalDb — where it **replicates to the redundant pair peer**,
so undelivered alarm history survives losing the node holding it — and
drains in the background via an `IAlarmHistorianWriter`. **Only the node
holding the Primary role drains**, since the peer holds a full replica;
delivery is consequently at-least-once across a failover, by design. See
[AlarmHistorian.md](AlarmHistorian.md). **The durability guarantee is bounded**: the
queue capacity defaults to 1,000,000 rows; under a sustained
historian outage, older non-dead-lettered rows are evicted (oldest
first) to make room for new events. The `HistorianSinkStatus.EvictedCount`
counter surfaces lifetime eviction events so operators can detect
silent data loss without log scraping. The drain cadence, queue
capacity, and dead-letter retention are tunable via the `AlarmHistorian`
config section (`DrainIntervalSeconds`, `Capacity`,
`DeadLetterRetentionDays`); `AlarmHistorianOptions.Validate()` logs a
startup warning for a non-positive knob. (It no longer warns about
`SharedSecret` or `DatabasePath` — both keys are gone: the connection
comes from `ServerHistorian`, and the queue lives in the LocalDb.)
- `HistorianAdapterActor`
(`src/Server/ZB.MOM.WW.OtOpcUa.Runtime/Historian/HistorianAdapterActor.cs`)
subscribes to the cluster `alerts` DPS topic, translates each
`AlarmTransitionEvent` → `AlarmHistorianEvent`, and calls
`EnqueueAsync` fire-and-forget. The durable write is gated two ways:
(1) **Primary-gated** — only the Primary node historizes, giving
exactly-once writes across a redundant pair; (2) **per-alarm** — a
transition whose `HistorizeToAveva` is `false` is skipped (the flag
rides on `AlarmTransitionEvent` as a nullable bool; missing/`null`/`true`
historize, only an explicit `false` suppresses, so a cross-version
rolling restart defaults to historizing rather than dropping an audit
row). Neither gate touches the live `alerts` publish — the `/alerts`
UI always sees every transition. See
[AlarmHistorian.md §Configuration](AlarmHistorian.md#configuration)
for the `AlarmHistorian` appsettings section that enables the real sink.
**Native alarms** (equipment tags carrying an `"alarm"` object in their `TagConfig`)
support the same `HistorizeToAveva` opt-out. The field is `alarm.historizeToAveva`
(`bool?`) and is authored via the **"Historize to AVEVA"** checkbox in the Tag modal's
alarm section. The gate logic is identical (`is not false`): absent or `true` historizes;
explicit `false` suppresses the AVEVA write while leaving the live `/alerts` feed
unaffected. See
[ScriptedAlarms.md §TagConfig alarm fields](ScriptedAlarms.md#tagconfig-alarm-fields)
for the full field reference.
Galaxy-native alarms with `$Alarm*` extensions reach AVEVA Historian
directly via System Platform's `HistorizeToAveva` toggle on the
alarm primitive — no involvement from OtOpcUa. This sidecar path is
exclusively for non-Galaxy alarm producers.
## Cross-references
- Plan: [docs/plans/alarms-over-gateway.md](plans/alarms-over-gateway.md)
- v1 archive: [docs/v1/AlarmTracking.md](v1/AlarmTracking.md)
- Galaxy driver: [docs/drivers/Galaxy.md](drivers/Galaxy.md)
- Phase 7 scripting + alarming: [docs/v2/implementation/phase-7-scripting-and-alarming.md](v2/implementation/phase-7-scripting-and-alarming.md)
- Security + ACL: [docs/security.md](security.md)