Commit Graph

18 Commits

Author SHA1 Message Date
Joseph Doherty 56750e110f fix(alarms): historize the real operator for shelve/unshelve/enable/disable transitions 2026-06-11 13:14:00 -04:00
Joseph Doherty 61b230d79a harden(historian): nullable HistorizeToAveva (missing→historize) for rolling-restart-safe deserialize + middle-link test 2026-06-11 13:00:57 -04:00
Joseph Doherty f64f7ce669 fix(alarms): historize the operator (not 'system') for CommentAdded transitions (review)
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2026-06-11 11:42:56 -04:00
Joseph Doherty 8ac3ac5be9 feat(alarms): carry AlarmTypeName + operator Comment on AlarmTransitionEvent (historian feed prep) 2026-06-11 11:03:00 -04:00
Joseph Doherty 9ac9f0b7a9 test(redundancy): cover Detached suppression + absent-node default-emit (A1) 2026-06-11 08:50:59 -04:00
Joseph Doherty 06c415598c feat(redundancy): gate scripted-alarm alerts publish on Primary (A1) 2026-06-11 08:44:44 -04:00
Joseph Doherty 1d7e2a0f8b fix(runtime): reject empty AddComment instead of silently swallowing it
Validate AddComment up-front (IsNullOrWhiteSpace guard + Warning log) so
a blank-comment command is cleanly rejected before reaching the engine
rather than faulting inside ApplyAddComment and being silently swallowed
by the outer catch.  Mirrors the existing TimedShelve missing-UnshelveAtUtc
pattern.

Also fix two stale inline comments: the "async void crash" note on
TimedShelve now correctly says "fault escaping async Task → supervision
restart", and the ownership-filter now documents the benign race with a
concurrent LoadAsync clearing the loaded set.

Tests: AlarmCommand_add_comment_empty_text_is_rejected_not_driven (Theory
— empty string + whitespace) and AlarmCommand_add_comment_nonempty_drives_engine
(positive path, asserts CommentAdded transition on alerts topic).
2026-06-11 06:32:53 -04:00
Joseph Doherty 4f7999eac2 feat(alarms): consume alarm-commands topic in ScriptedAlarmHostActor (T19)
Subscribe the host to the cluster alarm-commands DPS topic in PreStart and
drive the matching ScriptedAlarmEngine op per inbound AlarmCommand. An
ownership filter (engine.LoadedAlarmIds) ignores commands for alarms this
node does not own; TimedShelve without UnshelveAtUtc and unknown operations
are logged + rejected (never thrown); op failures are caught + logged so a
faulting op can't fault the actor. Re-projection is left to the engine's
existing OnEvent -> OnEngineEmission path.

Handler is a Task-returning ReceiveAsync (the project's AK2003 analyzer
forbids an async-void Receive delegate), giving ordered awaited async on the
actor thread. Adds 3 TestKit tests: ack drives the engine with mapped args,
unowned command ignored, missing-UnshelveAtUtc TimedShelve rejected not
thrown.
2026-06-11 06:23:08 -04:00
Joseph Doherty 4eb1d65e2b feat(scripted-alarms): richer AlarmConditionState bridge to the OPC UA node (T15) 2026-06-10 19:41:16 -04:00
Joseph Doherty fc0d43a3dc refactor(scripted-alarms): retire orphaned ScriptedAlarmActor + F9b evaluator (T11) 2026-06-10 15:22:26 -04:00
Joseph Doherty dafaf2faec fix(scripted-alarms): ScriptedAlarmHostActor review fixes — load-gen guard, quiet cancel, parse guard (T9 review) 2026-06-10 15:08:54 -04:00
Joseph Doherty 3b418a54f1 feat(scripted-alarms): ScriptedAlarmHostActor — engine runtime host (T9) 2026-06-10 14:57:42 -04:00
Joseph Doherty 1c96fe0be0 feat(scripted-alarms): EfAlarmConditionStateStore (T8) 2026-06-10 14:21:19 -04:00
Joseph Doherty 945ccd0b85 feat(scripted-alarms): DependencyMuxTagUpstreamSource (T7)
Concrete ITagUpstreamSource the scripted-alarm host actor pushes
DependencyValueChanged values into and ScriptedAlarmEngine reads/subscribes
from. Thread-safe: ConcurrentDictionary value cache + per-path ImmutableList
observer lists with atomic add/remove and capture-then-invoke fan-out.
ReadTag of an unknown path returns a Bad-quality (0x80000000) snapshot stamped
via the injected clock. Adds the Core.ScriptedAlarms project reference Runtime
needs to see the interface.
2026-06-10 14:20:02 -04:00
Joseph Doherty 64e3fbe035 docs: backfill XML documentation across 756 files
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Adds <summary>, <param>, <typeparam>, and <inheritdoc/> tags to public
members surfaced by commentchecker — resolves 5,847 of 5,869 issues
(99.6%) across three /fixdocs passes.
2026-05-28 08:10:17 -04:00
Joseph Doherty f427dc4f26 feat(runtime): #112 ScriptedAlarmActor state persistence via IAlarmActorStateStore
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ScriptedAlarmActor now survives actor restart: PreStart loads from
the configured store + restores in-memory state; every Transition()
fires a fire-and-forget save. ActiveState still re-derives from the
evaluator on first tick (Phase 7 decision #14), but Acked state +
lastAckUser persist verbatim so operators don't re-ack across an
outage.

Three pieces:
- IAlarmActorStateStore seam in Commons.Engines, with the
  AlarmActorStateSnapshot record (alarmId / state / lastTransitionUtc
  / lastAckUser) and NullAlarmActorStateStore default.
- EfAlarmActorStateStore in Runtime.ScriptedAlarms — production
  adapter over the existing ScriptedAlarmState table in ConfigDb.
  Maps the actor's 3-state enum to the table's AckedState column
  (Active⇒Unacknowledged, Acknowledged⇒Acknowledged, Inactive⇒
  Acknowledged). Concurrency conflicts are logged + dropped — the
  next transition writes again.
- ScriptedAlarmActor PreStart load (async, piped back as
  StateRestored) + Transition save. New Props overload takes the
  store; default is NullAlarmActorStateStore so tests stay quiet.

Tests: Runtime 52 -> 57 (+5):
- Transition writes Active then Acknowledged snapshots with
  lastAckUser populated
- PreStart with persisted Active state restores so a subsequent
  AcknowledgeAlarm fires (not ignored as it would be from Inactive)
- Empty store boots Inactive (AcknowledgeAlarm correctly ignored)
- EfAlarmActorStateStore Save + Load round-trips via in-memory EF
- Load for unknown alarmId returns null

All 6 v2 test suites green: 157 tests passing.

Closes #112. F9 (#80) remaining residual is predicate binding to
Core.ScriptedAlarms.ScriptedAlarmEngine — split as F9b in tasks JSON.
2026-05-26 09:34:37 -04:00
Joseph Doherty 14fb2b05ed feat(runtime): F8/F9 engine evaluator seams + DPS fan-out
VirtualTagActor and ScriptedAlarmActor now route through pluggable
evaluator interfaces and fan out to the cluster's live-tail topics
shipped in F15.3:

- IVirtualTagEvaluator + NullVirtualTagEvaluator in Commons.Engines.
  VirtualTagActor calls evaluator on every DependencyValueChanged,
  dedupes unchanged values, forwards EvaluationResult to its parent,
  and publishes ScriptLogEntry Warning to the script-logs DPS topic
  whenever the evaluator fails.

- IScriptedAlarmEvaluator + NullScriptedAlarmEvaluator. ScriptedAlarmActor
  takes an AlarmConfig (id/name/equipment-path/severity/predicate) and
  publishes both an AlarmTransitionEvent (alerts topic) and a
  ScriptLogEntry (script-logs topic) at every transition. Manual
  ConditionMet/Acknowledge/Cleared still flow through the same
  Transition() so callers without engine bindings still drive the
  state machine; the legacy single-string Props() overload routes
  through a default AlarmConfig.

The Null* defaults keep the actors safe when no engine is bound —
unconfigured nodes never spuriously alarm. Production binding to
Core.VirtualTags.VirtualTagEngine and Core.ScriptedAlarms is the
remaining residual (F8b/F9b — split in tasks JSON).

Tests: Runtime 34 -> 40 (+6):
- VirtualTagActorTests x3 (evaluator drives EvaluationResult,
  unchanged-value dedup, failure publishes Warning ScriptLogEntry)
- ScriptedAlarmActorTests x3 (engine threshold drives Activated +
  Cleared on alerts topic, manual Acknowledge attribution).

All 6 v2 test suites green: 126 tests passing.
2026-05-26 09:05:04 -04:00
Joseph Doherty 95ef533822 feat(runtime): ScriptedAlarmActor state machine (engine wiring tracked as F9) 2026-05-26 05:09:03 -04:00