Akka.TestKit.Xunit2 -> Akka.TestKit.Xunit 1.5.62 (xunit.v3 TestKit; needs xunit.v3 3.2.2, set via
VersionOverride on the four projects). Removes the xunit 2.9.3 pin. IAsyncLifetime returns ValueTask,
SqlServerFactAttribute gains the source-info ctor, and xUnit1051 call sites pass
TestContext.Current.CancellationToken. Test counts unchanged.
Claude-Session: https://claude.ai/code/session_01GT67AEHd2Acv1YPwGfXEoV
- ShadowScriptRunner (Core.Scripting): IScriptShadow.Mirror copies the inputs and queues the shadow run on the
pool; compares value (structural), CLR type, status and failure class (compile / budget / threw+message /
unsupported_type); runner-fault shadow outcomes (Unavailable, worker busy) are not compared. Bounded:
Scripting:Shadow:MaxInFlight (256) and one per script; drops counted (behind | key_busy).
- Metrics otopcua.script.shadow.{compared,mismatch{script},dropped,inflight}; one rate-limited Warning per
script and reason with a diff summary (Scripting:Shadow:MismatchLogsPerMinute, re-armed at the seam's deploy).
- The VirtualTag, Calculation and scripted-alarm seams recognise the shadow and keep their in-process path
byte-for-byte (no coalescer, one-at-a-time pump, in-process engine), mirroring after each compiled run.
- ScriptRunnerSelection builds the shadow over an OutOfProcessScriptRunner whose lines carry
ScriptRunnerRole=Shadow; Status() is null under Shadow so readiness never sees the shadow pool; the
script-runner health entry stays Healthy and reports the shadow counters as data.
- docker-dev/docker-compose.script-runner-shadow.yml; docs/VirtualTags.md "Shadow mode".
- Tests: comparison table, per-script metric + once-per-reason log, rate limit, hung/blocking/throwing shadow
never reaches the caller, MaxInFlight drop accounting, input copy; real-worker divergent + unsupported-type
scripts counted against exactly those scripts, a worker-only runaway killed/quarantined there with every
published value intact, alarm transitions identical to in process across a kill -9 of the shadow worker.
Mutation-proved (16 mutants, 15 red; the one survivor added an assertion).
Claude-Session: https://claude.ai/code/session_01GT67AEHd2Acv1YPwGfXEoV
Proven broken first: VirtualTagToVirtualTagFlowTests (real mux + host + Roslyn
evaluator) failed on master - VT A evaluated, VT B reading A by its key never did.
VT outputs only reached their OPC UA node; the mux carried driver values only.
- VirtualTagHostActor also sends each real result (not re-asserts) and a disabled
tag's BadOutOfService to the mux as VirtualTagOutput, keyed by the VT's UNS
NodeId identifier {EquipmentId}/{Name}. Publish path unchanged (single source).
- DependencyMuxActor pins VT outputs (retained with no subscriber, no grace,
immune to SourceRemoved) and replays them; VirtualTagOutputsRemoved releases
keys that leave the deployed set.
- DraftValidator: blocking VirtualTagDependencyCycle (A->B->A, self-read, loops
through Calculation tags, {{equip}} refs resolved); disabled VTs are not nodes.
EquipReferenceUnresolved names the key form when {{equip}}/<name> is a VT.
- Runtime backstop: the host re-detects VT cycles per apply and does not route
outputs of tags on one.
- AdminUI ScriptTagCatalog lists VTs by key (the bare leaf name never resolved).
- docs/VirtualTags.md documents the routing, key, retention and cycle rules.
Claude-Session: https://claude.ai/code/session_01GT67AEHd2Acv1YPwGfXEoV
VirtualTagActor called the blocking IVirtualTagEvaluator.Evaluate, and
RoslynVirtualTagEvaluator blocked on the run guard with
.GetAwaiter().GetResult(), so every script run parked a dispatcher thread for
up to its 2 s budget (a first-use Roslyn compile did too). This is the #750 P0
refactor for virtual tags.
- IVirtualTagEvaluator.EvaluateAsync (default: a completed task over the
snapshot overload, so the null evaluator and fakes are unchanged).
- RoslynVirtualTagEvaluator implements it without blocking: passthrough and
compile failures complete synchronously, a first-use compile goes to the
pool, the run is awaited. The blocking overload now delegates to it.
- VirtualTagActor: a completed task is applied in the same turn, as before;
an incomplete one switches to an "evaluating" behaviour that stashes every
dependency/reassert message until a private completion message arrives,
then applies the result and unstashes. Each trigger is still evaluated
against its own inputs, results are applied/published in trigger order and
the dedup/Bad-transition state sees the same sequence. The dependency map is
not touched while a run reads it.
Calculation and scripted-alarm serialisation is NOT relaxed: neither blocks a
thread, and running independent scripts in parallel is not semantics-neutral
(pool consumption bound, cross-tag publish order, timer/pump exclusion for
Calc; state-machine/persist boundary, transition timestamps and the
store-failure path for alarms). Recorded in docs/VirtualTags.md and the #750
design's P0 entry.
Tests: VirtualTagActorAsyncEvaluationTests — on a one-thread dispatcher a slow
script no longer starves a sibling actor and the slow actor answers Identify
(fails when the actor calls the blocking Evaluate); triggers during a run are
evaluated afterwards in order against their own inputs; a reassert during a
run is applied after it; a faulted evaluation takes the evaluator-threw path
(the ordering/reassert tests fail with the stash removed).
RoslynVirtualTagEvaluatorAsyncTests — a slow script and a cold compile return
an incomplete task (fail without the override); cheap outcomes and timeouts
match the blocking overload.
Claude-Session: https://claude.ai/code/session_01GT67AEHd2Acv1YPwGfXEoV