test(adminui): E2E deployed-driver Healthy->Reconnecting->Healthy transition on Reconnect
This commit is contained in:
+71
-9
@@ -1,3 +1,4 @@
|
||||
using System.Collections.Concurrent;
|
||||
using ZB.MOM.WW.OtOpcUa.Core.Abstractions;
|
||||
|
||||
namespace ZB.MOM.WW.OtOpcUa.Host.IntegrationTests;
|
||||
@@ -15,24 +16,38 @@ namespace ZB.MOM.WW.OtOpcUa.Host.IntegrationTests;
|
||||
/// initialize/connect succeeds, so the wrapping <c>DriverInstanceActor</c> walks
|
||||
/// <c>Connecting → Connected → Healthy</c> and (on <c>ReconnectDriver</c>) drives
|
||||
/// <c>ForceReconnect → Reconnecting → re-initialize → Connected</c> without any fault injection.
|
||||
/// Each created driver is recorded in <see cref="Created"/> so a test can reach in and flip its
|
||||
/// health to <see cref="DriverState.Reconnecting"/> just before issuing the reconnect command.
|
||||
/// </remarks>
|
||||
public sealed class FakeReconnectDriverFactory : IDriverFactory
|
||||
{
|
||||
/// <summary>The single driver type this fake factory materialises.</summary>
|
||||
public const string FakeDriverType = "Modbus";
|
||||
|
||||
/// <summary>
|
||||
/// Drivers this factory has created, keyed by <c>driverInstanceId</c>, so a test can retrieve the
|
||||
/// live instance (e.g. to call <see cref="FakeReconnectDriver.ReportReconnecting"/> before
|
||||
/// dispatching a reconnect command). Concurrent because the factory is invoked on the spawning
|
||||
/// actor thread while the test reads on its own thread.
|
||||
/// </summary>
|
||||
public ConcurrentDictionary<string, FakeReconnectDriver> Created { get; } = new();
|
||||
|
||||
/// <summary>
|
||||
/// Returns a <see cref="FakeReconnectDriver"/> when <paramref name="driverType"/> is
|
||||
/// <see cref="FakeDriverType"/>; otherwise <c>null</c> (the host logs + skips the row).
|
||||
/// <see cref="FakeDriverType"/>; otherwise <c>null</c> (the host logs + skips the row). Records the
|
||||
/// created driver in <see cref="Created"/> keyed by <paramref name="driverInstanceId"/>.
|
||||
/// </summary>
|
||||
/// <param name="driverType">The driver type name from the deployed <c>DriverInstance</c> row.</param>
|
||||
/// <param name="driverInstanceId">The stable driver-instance identifier.</param>
|
||||
/// <param name="driverConfigJson">The driver configuration as a JSON string (ignored by the fake).</param>
|
||||
/// <returns>A new <see cref="FakeReconnectDriver"/>, or <c>null</c> for an unsupported type.</returns>
|
||||
public IDriver? TryCreate(string driverType, string driverInstanceId, string driverConfigJson)
|
||||
=> driverType == FakeDriverType
|
||||
? new FakeReconnectDriver(driverInstanceId, driverType)
|
||||
: null;
|
||||
{
|
||||
if (driverType != FakeDriverType) return null;
|
||||
var driver = new FakeReconnectDriver(driverInstanceId, driverType);
|
||||
Created[driverInstanceId] = driver;
|
||||
return driver;
|
||||
}
|
||||
|
||||
/// <summary>Gets the driver-type names this factory can materialise.</summary>
|
||||
public IReadOnlyCollection<string> SupportedTypes { get; } = new[] { FakeDriverType };
|
||||
@@ -43,6 +58,14 @@ public sealed class FakeReconnectDriverFactory : IDriverFactory
|
||||
/// wrapping <c>DriverInstanceActor</c> reaches <c>Connected</c> and publishes a
|
||||
/// <see cref="DriverState.Healthy"/> snapshot. Reads/writes/subscribes are benign no-ops; this exists
|
||||
/// only to let a deployed driver walk the Healthy ↔ Reconnecting FSM in-process for E2E tests.
|
||||
///
|
||||
/// <para>The driver's reported health is controllable: a test calls <see cref="ReportReconnecting"/>
|
||||
/// to make <see cref="GetHealth"/> return <see cref="DriverState.Reconnecting"/> (simulating a lost
|
||||
/// connection — the realistic trigger for an operator Reconnect). The <c>DriverInstanceActor</c>'s
|
||||
/// <c>ForceReconnect</c> handler POLLS <see cref="GetHealth"/> right after entering its Reconnecting
|
||||
/// state, so that snapshot surfaces <see cref="DriverState.Reconnecting"/> on the driver-health topic.
|
||||
/// The subsequent retry calls <see cref="InitializeAsync"/>, which clears the flag back to
|
||||
/// <see cref="DriverState.Healthy"/>, so the next snapshot returns to Healthy.</para>
|
||||
/// </summary>
|
||||
public sealed class FakeReconnectDriver : IDriver
|
||||
{
|
||||
@@ -63,16 +86,48 @@ public sealed class FakeReconnectDriver : IDriver
|
||||
/// <summary>Gets the driver type name (e.g. "Modbus").</summary>
|
||||
public string DriverType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// When <c>true</c>, <see cref="GetHealth"/> reports <see cref="DriverState.Reconnecting"/>.
|
||||
/// <c>volatile</c> because the actor polls <see cref="GetHealth"/> from its own thread while the
|
||||
/// test flips this from another via <see cref="ReportReconnecting"/>.
|
||||
/// </summary>
|
||||
private volatile bool _reconnecting;
|
||||
|
||||
/// <summary>Timestamp of the most recent successful initialize; surfaced as the last successful read.</summary>
|
||||
private DateTime _lastSuccess = DateTime.UtcNow;
|
||||
|
||||
/// <summary>
|
||||
/// Number of times <see cref="InitializeAsync"/> has been invoked. Read by the test to prove a
|
||||
/// reconnect genuinely re-initialised the driver through the full cluster path (≥ 2 means the
|
||||
/// initial connect plus at least one reconnect retry). Mutated via <see cref="Interlocked"/> since
|
||||
/// the actor's retry path runs on a thread-pool thread.
|
||||
/// </summary>
|
||||
public int InitializeCount;
|
||||
|
||||
/// <summary>
|
||||
/// Marks the driver as having lost its connection so the next <see cref="GetHealth"/> poll reports
|
||||
/// <see cref="DriverState.Reconnecting"/>. The test calls this immediately before dispatching the
|
||||
/// reconnect command, simulating the realistic operator-Reconnect trigger.
|
||||
/// </summary>
|
||||
public void ReportReconnecting() => _reconnecting = true;
|
||||
|
||||
/// <summary>
|
||||
/// Connect/initialize path — always succeeds (returns a completed task), so the actor self-Tells
|
||||
/// <c>InitializeSucceeded</c> and becomes <c>Connected</c>. This is the method that makes connect
|
||||
/// succeed; the FSM's reconnect path re-invokes it and it succeeds again.
|
||||
/// succeed; the FSM's reconnect path re-invokes it and it succeeds again. Increments
|
||||
/// <see cref="InitializeCount"/> and clears the reconnecting flag (initialize succeeded → healthy
|
||||
/// again).
|
||||
/// </summary>
|
||||
/// <param name="driverConfigJson">The driver configuration JSON (ignored).</param>
|
||||
/// <param name="cancellationToken">Cancellation token for the operation.</param>
|
||||
/// <returns>A completed task — initialization always succeeds.</returns>
|
||||
public Task InitializeAsync(string driverConfigJson, CancellationToken cancellationToken)
|
||||
=> Task.CompletedTask;
|
||||
{
|
||||
Interlocked.Increment(ref InitializeCount);
|
||||
_lastSuccess = DateTime.UtcNow;
|
||||
_reconnecting = false;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
/// <summary>Applies a config change in place — a no-op that always succeeds.</summary>
|
||||
/// <param name="driverConfigJson">The driver configuration JSON (ignored).</param>
|
||||
@@ -87,9 +142,16 @@ public sealed class FakeReconnectDriver : IDriver
|
||||
public Task ShutdownAsync(CancellationToken cancellationToken)
|
||||
=> Task.CompletedTask;
|
||||
|
||||
/// <summary>Returns a <see cref="DriverState.Healthy"/> snapshot so deployed drivers publish health.</summary>
|
||||
/// <returns>A <see cref="DriverHealth"/> in the <see cref="DriverState.Healthy"/> state.</returns>
|
||||
public DriverHealth GetHealth() => new(DriverState.Healthy, DateTime.UtcNow, null);
|
||||
/// <summary>
|
||||
/// Returns a <see cref="DriverState.Reconnecting"/> snapshot when the test has flagged a lost
|
||||
/// connection via <see cref="ReportReconnecting"/>; otherwise a <see cref="DriverState.Healthy"/>
|
||||
/// snapshot. The actor polls this on every observable state change, so the published state tracks
|
||||
/// this flag.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="DriverHealth"/> reflecting the controllable connection state.</returns>
|
||||
public DriverHealth GetHealth() => _reconnecting
|
||||
? new DriverHealth(DriverState.Reconnecting, _lastSuccess, null)
|
||||
: new DriverHealth(DriverState.Healthy, DateTime.UtcNow, null);
|
||||
|
||||
/// <summary>Returns a zero memory footprint (the fake holds no driver-attributable caches).</summary>
|
||||
/// <returns>Always <c>0</c>.</returns>
|
||||
|
||||
Reference in New Issue
Block a user