fix(opcua): carry native alarm condition state across a full rebuild (#641)
A full RebuildAddressSpace recreated every native Part 9 condition inactive + acknowledged, and when the alarm-tag set was unchanged (e.g. one UnsTagReference added to an alarm-bearing raw tag) nothing re-told the new node its state: the host does not re-subscribe for an unchanged set, and Galaxy / OpcUaClient have no snapshot to replay anyway. Active alarms read normal until their next device transition. OtOpcUaNodeManager now captures each NATIVE condition's live state (from the node, so a client-applied ack is kept) before the rebuild clears, restores it when the same id is re-materialised native in the same apply, and reports ONE condition event per restored off-normal condition at the new IOpcUaAddressSpaceSink.CompleteAddressSpaceApply (after notifier wiring). Unclaimed captures are discarded there, so a later re-add is fresh. Quality is carried silently for normal conditions too (it is only re-annotated on a connectivity edge). Scripted conditions are untouched (#487 re-asserts them). OpcUaPublishActor calls CompleteAddressSpaceApply at the end of every apply. Claude-Session: https://claude.ai/code/session_01Ef2ozxS7QPanGT8uoATbTe
This commit is contained in:
+125
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using Opc.Ua;
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using Opc.Ua.Client;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.Commons.OpcUa;
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using ZB.MOM.WW.OtOpcUa.Configuration.Enums;
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using static ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests.ServerEventRig;
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namespace ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests;
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/// <summary>
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/// Gitea #641 over the wire — a full address-space rebuild that leaves the native alarm set unchanged must not
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/// leave an active condition reading inactive. A Server-object (<c>i=2253</c>) item, which outlives the rebuild
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/// (#586), receives exactly ONE condition event carrying the restored state — and an acknowledgement a client
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/// applied before the rebuild survives it.
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/// </summary>
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/// <remarks>
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/// The rebuild is driven exactly as <c>OpcUaPublishActor</c> drives one: <c>RebuildAddressSpace</c>, the
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/// re-materialise + notifier wiring, then <c>CompleteAddressSpaceApply</c>. The count is read after a later
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/// sentinel transition arrives on the same item, so a duplicate would already be queued ahead of it.
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/// The native ack router echoes nothing back, like MTConnect and FOCAS: the acknowledgement lives only on the node.
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/// </remarks>
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public sealed class NativeAlarmRebuildCarryOverWireTests
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{
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private const NodePermissions All =
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NodePermissions.Browse | NodePermissions.Read | NodePermissions.Subscribe | NodePermissions.AlarmRead
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| NodePermissions.AlarmAcknowledge | NodePermissions.MethodCall;
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private static AlarmConditionSnapshot Fault(string message) => new(
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Active: true, Acknowledged: false, Confirmed: true, Enabled: true,
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Shelving: AlarmShelvingKind.Unshelved, Severity: 800, Message: message);
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[Theory]
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[InlineData(false)]
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[InlineData(true)]
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public async Task A_rebuild_with_an_unchanged_alarm_set_reports_the_restored_state_once(bool clientAcked)
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{
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var ct = TestContext.Current.CancellationToken;
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var rig = await StartAsync($"Rebuild641{clientAcked}", encrypted: false, ct);
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try
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{
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rig.Enforce(false, [Key()], ClusterGrant(KeyPrincipal, "acl-key", All));
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rig.Nm.NativeAlarmAckRouter = _ => { }; // a driver whose ack is a no-op: nothing echoes back
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rig.MaterialiseNative();
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using var session = await rig.ConnectAsync(anonymous: false, ct);
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var events = new RecordedEvents();
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var subscription = await RecordedEvents.SubscribeAsync(session, events, ct);
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var serverItem = RecordedEvents.AddEventItem(subscription, ObjectIds.Server);
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await subscription.ApplyChangesAsync(ct);
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rig.Project(native: true, Fault("fault"));
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await RecordedEvents.WaitUntilAsync(() => events.Has(serverItem, "fault"));
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var expectedBefore = 1;
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if (clientAcked)
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{
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await session.CallAsync(
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ConditionNodeId(session, native: true), MethodIds.AcknowledgeableConditionType_Acknowledge, ct,
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events.LatestEventId(serverItem, "fault"), new LocalizedText("ack"));
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await RecordedEvents.WaitUntilAsync(() => events.ConditionEvents(serverItem, "fault").Count == 2);
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expectedBefore = 2;
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}
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// The deploy: a rebuild whose composition carries the same alarm (e.g. one UnsTagReference added).
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rig.Sink.RebuildAddressSpace();
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rig.MaterialiseNative();
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rig.Sink.CompleteAddressSpaceApply();
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rig.Project(native: true, Fault("sentinel") with { Acknowledged = clientAcked });
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await RecordedEvents.WaitUntilAsync(() => events.Has(serverItem, "sentinel"));
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var faultEvents = events.ConditionEvents(serverItem, "fault");
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faultEvents.Count.ShouldBe(expectedBefore + 1, "the pre-rebuild event(s) plus exactly one restored event");
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var restored = faultEvents[^1];
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restored[RecordedEvents.ActiveField].Value.ShouldBe(true);
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restored[RecordedEvents.AckedField].Value.ShouldBe(clientAcked);
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restored[RecordedEvents.RetainField].Value.ShouldBe(true);
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restored[RecordedEvents.SeverityField].Value.ShouldBe((ushort)800);
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// And a ConditionRefresh-style read of the live node agrees.
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var active = await session.ReadValueAsync(
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new NodeId($"{RawAlarmPath}/ActiveState/Id", ConditionNodeId(session, native: true).NamespaceIndex), ct);
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active.Value.ShouldBe(true);
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await subscription.DeleteAsync(true, ct);
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}
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finally { await rig.DisposeAsync(); }
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}
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/// <summary>Falsification control: a NORMAL native condition produces no event across the rebuild.</summary>
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[Fact]
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public async Task A_rebuild_reports_nothing_for_a_normal_condition()
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{
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var ct = TestContext.Current.CancellationToken;
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var rig = await StartAsync("Rebuild641Normal", encrypted: false, ct);
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try
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{
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rig.Enforce(false, [Key()], ClusterGrant(KeyPrincipal, "acl-key", All));
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rig.MaterialiseNative();
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using var session = await rig.ConnectAsync(anonymous: false, ct);
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var events = new RecordedEvents();
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var subscription = await RecordedEvents.SubscribeAsync(session, events, ct);
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var serverItem = RecordedEvents.AddEventItem(subscription, ObjectIds.Server);
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await subscription.ApplyChangesAsync(ct);
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rig.Project(native: true, Fault("cleared") with { Active = false, Acknowledged = true });
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await RecordedEvents.WaitUntilAsync(() => events.Has(serverItem, "cleared"));
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rig.Sink.RebuildAddressSpace();
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rig.MaterialiseNative();
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rig.Sink.CompleteAddressSpaceApply();
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rig.Project(native: true, Fault("sentinel"));
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await RecordedEvents.WaitUntilAsync(() => events.Has(serverItem, "sentinel"));
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events.ConditionEvents(serverItem, "cleared").Count.ShouldBe(1);
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events.ConditionEvents(serverItem, "temp_hi").ShouldBeEmpty("the fresh node is not reported");
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await subscription.DeleteAsync(true, ct);
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}
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finally { await rig.DisposeAsync(); }
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}
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}
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+255
@@ -0,0 +1,255 @@
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using Opc.Ua;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.Commons.OpcUa;
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namespace ZB.MOM.WW.OtOpcUa.OpcUaServer.Tests;
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/// <summary>
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/// Gitea #641 — a full <see cref="OtOpcUaNodeManager.RebuildAddressSpace"/> recreates every native condition
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/// inactive, and when the alarm-tag set is unchanged nothing tells the new node its state again (the driver
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/// does not re-subscribe, and Galaxy / OpcUaClient have nothing to replay anyway). The node manager therefore
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/// carries each NATIVE condition's live state across the rebuild: captured before the clear, restored when
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/// the same id is re-materialised native in the same apply, and reported as ONE condition event when the
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/// apply completes (<see cref="OtOpcUaNodeManager.CompleteAddressSpaceApply"/>).
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/// </summary>
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/// <remarks>
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/// "One event" is observed here through the condition's <c>EventId</c>, which every report stamps fresh.
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/// The exact count over the wire is pinned by <c>NativeAlarmRebuildCarryOverWireTests</c>.
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/// </remarks>
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public sealed class NodeManagerNativeAlarmRebuildCarryOverTests : IDisposable
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{
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private const string Device = "Plant/MTConnect/dev1";
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private const string Alarm = "Plant/MTConnect/dev1/Xtravel";
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private static CancellationToken Ct => TestContext.Current.CancellationToken;
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private readonly string _pkiRoot = Path.Combine(Path.GetTempPath(), $"otopcua-641-{Guid.NewGuid():N}");
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private static AlarmConditionSnapshot Fault(bool acked) => new(
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Active: true, Acknowledged: acked, Confirmed: true, Enabled: true,
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Shelving: AlarmShelvingKind.Unshelved, Severity: 800, Message: "Xtravel FAULT 1001",
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StatusCode: OpcUaStatus.Good);
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[Trait("Category", "Unit")]
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[Fact]
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public async Task An_active_unacked_native_condition_survives_a_rebuild_and_is_reported_once()
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{
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var (host, nm) = await BootAsync();
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var raisedAt = new DateTime(2026, 10, 8, 9, 0, 0, DateTimeKind.Utc);
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Materialise(nm, native: true);
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nm.WriteAlarmCondition(Alarm, Fault(acked: false), raisedAt, AddressSpaceRealm.Raw);
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nm.RebuildAddressSpace();
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Materialise(nm, native: true);
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var restored = Condition(nm);
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var idBeforeComplete = (byte[]?)restored.EventId.Value?.Clone();
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// State is back as soon as the node exists — a Read or a ConditionRefresh in between already sees it.
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restored.ActiveState.Id.Value.ShouldBeTrue();
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restored.AckedState.Id.Value.ShouldBeFalse();
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restored.Retain.Value.ShouldBeTrue();
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restored.Severity.Value.ShouldBe((ushort)800);
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restored.Message.Value.Text.ShouldBe("Xtravel FAULT 1001");
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restored.Quality.Value.Code.ShouldBe(StatusCodes.Good);
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nm.CompleteAddressSpaceApply();
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// The report happens at the END of the apply (after the notifier wiring), stamped with the instant the
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// state came about, not the deploy time.
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restored.EventId.Value.ShouldNotBe(idBeforeComplete);
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restored.Time.Value.ShouldBe(raisedAt);
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// ...and only once: a second completion with nothing pending reports nothing.
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var idAfterComplete = (byte[]?)restored.EventId.Value?.Clone();
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nm.CompleteAddressSpaceApply();
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restored.EventId.Value.ShouldBe(idAfterComplete);
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await host.DisposeAsync();
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}
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/// <summary>
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/// The acknowledgement a CLIENT applied lives only on the node (the SDK applied it; no driver or projector
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/// saw it) — the reason the carry-over reads the node rather than any host-side cache.
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/// </summary>
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[Trait("Category", "Unit")]
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[Fact]
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public async Task A_client_acknowledgement_survives_the_rebuild()
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{
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var (host, nm) = await BootAsync();
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Materialise(nm, native: true);
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nm.WriteAlarmCondition(Alarm, Fault(acked: false), DateTime.UtcNow, AddressSpaceRealm.Raw);
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// What the SDK's Acknowledge handler does to the node; nothing else hears of it.
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Condition(nm).SetAcknowledgedState(nm.SystemContext, true);
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nm.RebuildAddressSpace();
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Materialise(nm, native: true);
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nm.CompleteAddressSpaceApply();
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var restored = Condition(nm);
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restored.ActiveState.Id.Value.ShouldBeTrue();
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restored.AckedState.Id.Value.ShouldBeTrue();
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restored.Retain.Value.ShouldBeTrue();
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await host.DisposeAsync();
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}
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/// <summary>Falsification control: a condition in the no-event position comes back exactly as a fresh
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/// materialise builds it, and reports nothing.</summary>
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[Trait("Category", "Unit")]
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[Fact]
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public async Task A_normal_native_condition_reports_nothing_and_keeps_the_fresh_state()
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{
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var (host, nm) = await BootAsync();
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Materialise(nm, native: true);
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nm.WriteAlarmCondition(Alarm, Fault(acked: false) with { Active = false, Acknowledged = true, Message = "cleared" },
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DateTime.UtcNow, AddressSpaceRealm.Raw);
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nm.RebuildAddressSpace();
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Materialise(nm, native: true);
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var fresh = Condition(nm);
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var idBefore = (byte[]?)fresh.EventId.Value?.Clone();
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nm.CompleteAddressSpaceApply();
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fresh.EventId.Value.ShouldBe(idBefore);
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fresh.ActiveState.Id.Value.ShouldBeFalse();
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fresh.AckedState.Id.Value.ShouldBeTrue();
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fresh.Retain.Value.ShouldBeFalse();
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fresh.Message.Value.Text.ShouldBe("Xtravel", "a normal condition keeps the materialise's message");
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fresh.Severity.Value.ShouldBe((ushort)700, "and its authored severity");
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await host.DisposeAsync();
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}
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/// <summary>
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/// The source-data quality is carried for a NORMAL condition too, silently: quality is annotated only on a
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/// driver's connectivity edge, so without the carry a rebuild left every normal native condition reading
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/// <c>BadWaitingForInitialData</c> until the driver next flapped.
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/// </summary>
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[Trait("Category", "Unit")]
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[Fact]
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public async Task A_normal_condition_keeps_its_quality_without_an_event()
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{
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var (host, nm) = await BootAsync();
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Materialise(nm, native: true);
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nm.WriteAlarmQuality(Alarm, OpcUaStatus.Good, DateTime.UtcNow, AddressSpaceRealm.Raw);
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nm.RebuildAddressSpace();
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Materialise(nm, native: true);
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var fresh = Condition(nm);
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var idBefore = (byte[]?)fresh.EventId.Value?.Clone();
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nm.CompleteAddressSpaceApply();
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fresh.Quality.Value.Code.ShouldBe(StatusCodes.Good);
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fresh.EventId.Value.ShouldBe(idBefore);
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await host.DisposeAsync();
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}
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/// <summary>A condition the rebuild did NOT re-create has its captured state discarded when the apply
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/// completes, so a later deploy that adds the same RawPath back gets a fresh node, not a resurrection.</summary>
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[Trait("Category", "Unit")]
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[Fact]
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public async Task A_condition_removed_by_the_rebuild_is_not_resurrected_by_a_later_add()
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{
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var (host, nm) = await BootAsync();
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Materialise(nm, native: true);
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nm.WriteAlarmCondition(Alarm, Fault(acked: false), DateTime.UtcNow, AddressSpaceRealm.Raw);
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nm.RebuildAddressSpace();
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nm.CompleteAddressSpaceApply(); // the alarm was removed: nothing re-materialised it
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Materialise(nm, native: true); // a later, surgical re-add of the same RawPath
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nm.CompleteAddressSpaceApply();
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var readded = Condition(nm);
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readded.ActiveState.Id.Value.ShouldBeFalse();
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readded.AckedState.Id.Value.ShouldBeTrue();
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await host.DisposeAsync();
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}
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/// <summary>A native condition re-materialised as SCRIPTED under the same id is a different alarm: nothing
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/// is restored onto it (and the scripted engine's own #487 re-assert owns scripted state).</summary>
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[Trait("Category", "Unit")]
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[Fact]
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public async Task A_kind_swap_on_the_same_id_is_not_restored()
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{
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var (host, nm) = await BootAsync();
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Materialise(nm, native: true);
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nm.WriteAlarmCondition(Alarm, Fault(acked: false), DateTime.UtcNow, AddressSpaceRealm.Raw);
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nm.RebuildAddressSpace();
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Materialise(nm, native: false);
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nm.CompleteAddressSpaceApply();
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Condition(nm).ActiveState.Id.Value.ShouldBeFalse();
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await host.DisposeAsync();
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}
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/// <summary>Scripted conditions are not captured — <c>ScriptedAlarmHostActor.ReassertConditionNodes</c>
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/// (#487) already re-projects them after a reload, and a second source would double-report.</summary>
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[Trait("Category", "Unit")]
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[Fact]
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public async Task A_scripted_condition_is_not_carried()
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{
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var (host, nm) = await BootAsync();
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Materialise(nm, native: false);
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nm.WriteAlarmCondition(Alarm, Fault(acked: false), DateTime.UtcNow, AddressSpaceRealm.Raw);
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nm.RebuildAddressSpace();
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Materialise(nm, native: false);
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nm.CompleteAddressSpaceApply();
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Condition(nm).ActiveState.Id.Value.ShouldBeFalse();
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await host.DisposeAsync();
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}
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private static void Materialise(OtOpcUaNodeManager nm, bool native)
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{
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nm.EnsureFolder(Device, parentNodeId: null, displayName: "dev1", realm: AddressSpaceRealm.Raw);
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nm.MaterialiseAlarmCondition(Alarm, Device, "Xtravel", "OffNormalAlarm", 700, AddressSpaceRealm.Raw, isNative: native);
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}
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private static Opc.Ua.AlarmConditionState Condition(OtOpcUaNodeManager nm) =>
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nm.TryGetAlarmCondition(Alarm, AddressSpaceRealm.Raw).ShouldNotBeNull();
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private async Task<(OpcUaApplicationHost Host, OtOpcUaNodeManager Nm)> BootAsync()
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{
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var host = new OpcUaApplicationHost(
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new OpcUaApplicationHostOptions
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{
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ApplicationName = "OtOpcUa.Gitea641Test",
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ApplicationUri = $"urn:OtOpcUa.Gitea641Test:{Guid.NewGuid():N}",
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OpcUaPort = AllocateFreePort(),
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PublicHostname = "localhost",
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PkiStoreRoot = _pkiRoot,
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},
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Microsoft.Extensions.Logging.Abstractions.NullLogger<OpcUaApplicationHost>.Instance);
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var server = new OtOpcUaSdkServer();
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await host.StartAsync(server, Ct);
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return (host, server.NodeManager!);
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}
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||||
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private static int AllocateFreePort()
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{
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using var listener = new System.Net.Sockets.TcpListener(System.Net.IPAddress.Loopback, 0);
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listener.Start();
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var port = ((System.Net.IPEndPoint)listener.LocalEndpoint).Port;
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listener.Stop();
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return port;
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}
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||||
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||||
/// <summary>Cleans up the PKI root directory.</summary>
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||||
public void Dispose()
|
||||
{
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if (Directory.Exists(_pkiRoot))
|
||||
{
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||||
try { Directory.Delete(_pkiRoot, recursive: true); }
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||||
catch { /* best-effort cleanup */ }
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||||
}
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||||
}
|
||||
}
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@@ -61,6 +61,41 @@ public sealed class OpcUaPublishActorRebuildTests : RuntimeActorTestBase
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sink.RebuildCalls.ShouldBe(0);
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||||
}
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||||
|
||||
/// <summary>
|
||||
/// Gitea #641 — every apply ends with <c>CompleteAddressSpaceApply</c>, AFTER the last materialise / announce
|
||||
/// call: that is where the node manager reports the conditions a rebuild carried over (their notifier
|
||||
/// folders are wired by then) and drops any captured state no materialise claimed.
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||||
/// </summary>
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||||
[Fact]
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||||
public void An_apply_completes_after_every_materialise_pass()
|
||||
{
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||||
var db = NewInMemoryDbFactory();
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||||
var sink = new RecordingSink();
|
||||
var applier = new AddressSpaceApplier(sink, NullLogger<AddressSpaceApplier>.Instance);
|
||||
SeedDeployment(db, equipmentIds: new[] { "eq-1", "eq-2" }, driverIds: new[] { "drv-1" });
|
||||
|
||||
var actor = Sys.ActorOf(OpcUaPublishActor.PropsForTests(sink: sink, dbFactory: db, applier: applier));
|
||||
actor.Tell(new OpcUaPublishActor.RebuildAddressSpace(CorrelationId.NewId()));
|
||||
|
||||
AwaitAssert(() => sink.CompletedAfterCallCount.Count.ShouldBe(1), duration: PresenceBudget);
|
||||
sink.CompletedAfterCallCount.Single().ShouldBe(sink.Calls.Count, "nothing may follow the completion");
|
||||
sink.Calls.ShouldContain("NA:line-1");
|
||||
}
|
||||
|
||||
/// <summary>Gitea #641 — the raw-sink fallback rebuild (no applier) completes too, so the state it captured
|
||||
/// is discarded rather than left for a later add to resurrect.</summary>
|
||||
[Fact]
|
||||
public void The_raw_sink_fallback_rebuild_completes_the_apply()
|
||||
{
|
||||
var sink = new RecordingSink();
|
||||
var actor = Sys.ActorOf(OpcUaPublishActor.PropsForTests(sink: sink));
|
||||
|
||||
actor.Tell(new OpcUaPublishActor.RebuildAddressSpace(CorrelationId.NewId()));
|
||||
|
||||
AwaitAssert(() => sink.CompletedAfterCallCount.Count.ShouldBe(1), duration: PresenceBudget);
|
||||
sink.RebuildCalls.ShouldBe(1);
|
||||
}
|
||||
|
||||
/// <summary>Tests that rebuild with no artifact is idempotent no-op.</summary>
|
||||
[Fact]
|
||||
public void Rebuild_with_no_artifact_is_idempotent_no_op()
|
||||
@@ -1053,6 +1088,12 @@ public sealed class OpcUaPublishActorRebuildTests : RuntimeActorTestBase
|
||||
}
|
||||
/// <summary>Records a rebuild address space call.</summary>
|
||||
public void RebuildAddressSpace() => Interlocked.Increment(ref RebuildCalls);
|
||||
/// <summary>Gets, per <see cref="CompleteAddressSpaceApply"/> call, how many <see cref="Calls"/> had been
|
||||
/// recorded at that moment — so a test can prove the completion came after every pass (Gitea #641).
|
||||
/// Kept out of <see cref="Calls"/> so existing call-count assertions are unaffected.</summary>
|
||||
public ConcurrentQueue<int> CompletedAfterCallCount { get; } = new();
|
||||
/// <summary>Records the end of an apply pass (Gitea #641).</summary>
|
||||
public void CompleteAddressSpaceApply() => CompletedAfterCallCount.Enqueue(Calls.Count);
|
||||
/// <summary>Records a NodeAdded model-change announcement.</summary>
|
||||
/// <param name="affectedNodeId">The node under which discovered nodes were added.</param>
|
||||
public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns) => Calls.Enqueue($"NA:{affectedNodeId}");
|
||||
|
||||
Reference in New Issue
Block a user