fix(opcua): carry native alarm condition state across a full rebuild (#641)
A full RebuildAddressSpace recreated every native Part 9 condition inactive + acknowledged, and when the alarm-tag set was unchanged (e.g. one UnsTagReference added to an alarm-bearing raw tag) nothing re-told the new node its state: the host does not re-subscribe for an unchanged set, and Galaxy / OpcUaClient have no snapshot to replay anyway. Active alarms read normal until their next device transition. OtOpcUaNodeManager now captures each NATIVE condition's live state (from the node, so a client-applied ack is kept) before the rebuild clears, restores it when the same id is re-materialised native in the same apply, and reports ONE condition event per restored off-normal condition at the new IOpcUaAddressSpaceSink.CompleteAddressSpaceApply (after notifier wiring). Unclaimed captures are discarded there, so a later re-add is fresh. Quality is carried silently for normal conditions too (it is only re-annotated on a connectivity edge). Scripted conditions are untouched (#487 re-asserts them). OpcUaPublishActor calls CompleteAddressSpaceApply at the end of every apply. Claude-Session: https://claude.ai/code/session_01Ef2ozxS7QPanGT8uoATbTe
This commit is contained in:
@@ -69,6 +69,9 @@ public sealed class DeferredAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgical
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/// <inheritdoc />
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public void RebuildAddressSpace() => _inner.RebuildAddressSpace();
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/// <inheritdoc />
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public void CompleteAddressSpaceApply() => _inner.CompleteAddressSpaceApply();
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/// <inheritdoc />
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public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm) => _inner.RaiseNodesAddedModelChange(affectedNodeId, realm);
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@@ -185,6 +185,19 @@ public interface IOpcUaAddressSpaceSink
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/// </summary>
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void RebuildAddressSpace();
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/// <summary>
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/// Gitea #641 — mark the END of one address-space apply pass (after <see cref="RebuildAddressSpace"/>, if
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/// one ran, and every materialise / notifier-wiring call that followed it). An SDK-backed sink carries each
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/// native condition's live Part 9 state across a rebuild and restores it when the same condition is
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/// re-materialised; this is where it reports the ONE condition event per restored condition (now that
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/// every notifier folder is wired) and DISCARDS any captured state no materialise claimed, so a later
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/// deploy that re-adds the same id gets a fresh node rather than a resurrection. <c>OpcUaPublishActor</c>
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/// calls it once at the end of every apply, rebuild or not. Idempotent; the default is a no-op.
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/// </summary>
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void CompleteAddressSpaceApply()
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{
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}
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/// <summary>
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/// Announce that nodes were added at runtime (discovered-node injection) under
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/// <paramref name="affectedNodeId"/> so subscribed clients refresh their browse
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@@ -65,6 +65,16 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// a native re-materialise adds, and <see cref="RebuildAddressSpace"/> clears it alongside
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/// <see cref="_alarmConditions"/> so a re-materialise as the other kind is correct.</summary>
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private readonly HashSet<RealmKey> _nativeAlarmNodeIds = new();
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/// <summary>Gitea #641: every NATIVE condition's live state, captured by <see cref="RebuildAddressSpace"/>
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/// just before it clears <see cref="_alarmConditions"/>, waiting for <see cref="MaterialiseAlarmCondition"/>
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/// to re-create the same id as native in the same apply. Whatever is unclaimed when
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/// <see cref="CompleteAddressSpaceApply"/> runs is discarded. Guarded by <c>Lock</c>.</summary>
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private readonly Dictionary<RealmKey, NativeConditionCarryOver> _rebuildCarryOver = new();
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/// <summary>Gitea #641: conditions whose non-normal state a re-materialise restored, owed ONE condition
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/// event at <see cref="CompleteAddressSpaceApply"/> (deferred until then so every notifier folder the
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/// apply wires receives it). Each entry pins the instance restored, so a condition replaced in between is
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/// not reported. Guarded by <c>Lock</c>.</summary>
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private readonly List<(RealmKey Key, AlarmConditionState Alarm, DateTime Time)> _restoredConditionReports = new();
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/// <summary>Phase C: NodeId → resolved historian tagname for every variable materialised
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/// Historizing. Populated by <see cref="EnsureVariable"/> when a historian tagname is supplied; the
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/// (later) HistoryRead override resolves a HistoryRead request's NodeId against this map. Cleared on
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@@ -1432,9 +1442,102 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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// H6a: record native (driver-fed) conditions so a later task can route their inbound
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// Acknowledge to the driver rather than the scripted engine.
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if (isNative) _nativeAlarmNodeIds.Add(conditionKey);
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// Gitea #641: a native condition the rebuild in this apply discarded gets its live state back. Removed
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// whatever the kind, so a native→scripted swap on the same id drops the capture instead of leaving it
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// for a later re-add to resurrect.
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if (_rebuildCarryOver.Remove(conditionKey, out var carried) && isNative)
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RestoreCarryOver(alarm, conditionKey, carried);
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}
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}
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/// <summary>
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/// Gitea #641 — one native condition's live Part 9 state, carried across a full
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/// <see cref="RebuildAddressSpace"/>.
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/// </summary>
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/// <param name="State">The gate-relevant fields, read off the node as <see cref="ReadConditionDelta"/> does.</param>
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/// <param name="Time">The condition's <c>Time</c> — the instant its current state came about.</param>
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/// <param name="ActiveTransitionTime">When it last changed Active, if the SDK recorded it.</param>
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/// <param name="QualityTimestamp">The source timestamp of its Quality annotation, if present.</param>
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private sealed record NativeConditionCarryOver(
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AlarmConditionDelta State, DateTime Time, DateTime? ActiveTransitionTime, DateTime? QualityTimestamp);
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/// <summary>
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/// Gitea #641 — read what a native condition node holds right now, so the rebuild can put it back.
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/// </summary>
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/// <remarks>
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/// <para>
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/// <b>Why the NODE, not a host-side cache.</b> The node is the only place that knows the true state:
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/// a client's Acknowledge (and its comment) is applied to the node by the SDK and never passes through
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/// the driver or <c>NativeAlarmProjector</c>. Replaying from any host-side record would un-acknowledge it.
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/// </para>
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/// <para>
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/// <b>Why it is needed at all.</b> A rebuild recreates every condition inactive + acknowledged. When the
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/// alarm-tag set is unchanged — the common case: adding a <c>UnsTagReference</c> to an alarm-bearing raw
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/// tag is enough to force one — the host does not re-subscribe the driver's alarms, and even a
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/// re-subscribe would not help a transition-only source (Galaxy, OpcUaClient) with nothing to replay.
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/// Without this, every active alarm read normal until its next device transition.
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/// </para>
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/// </remarks>
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/// <param name="condition">The live native condition, about to be discarded.</param>
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/// <returns>Its carried state.</returns>
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private static NativeConditionCarryOver CaptureCarryOver(AlarmConditionState condition) => new(
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ReadConditionDelta(condition),
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condition.Time?.Value ?? DateTime.UtcNow,
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condition.ActiveState?.TransitionTime?.Value,
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condition.Quality?.SourceTimestamp?.Value);
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/// <summary>
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/// Gitea #641 — put a carried state back onto the freshly materialised native condition. MUST be called
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/// under <c>Lock</c>, after the condition is registered.
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/// </summary>
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/// <remarks>
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/// <para>
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/// <b>Quality always; the rest only off-normal.</b> Source quality is annotated only on a driver's
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/// connectivity edge, so a rebuild otherwise left every native condition — normal ones included —
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/// reading <c>BadWaitingForInitialData</c> until the driver next flapped; it is restored silently. A
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/// condition in the no-event position (inactive + acknowledged) otherwise keeps exactly what the
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/// materialise built, message and authored severity included, and reports nothing — the same rule the
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/// scripted re-assert follows (#487).
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/// </para>
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/// <para>
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/// <b>Reported later, once.</b> The state is applied now, so a Read or ConditionRefresh in the window
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/// already sees it, but the one condition event waits for <see cref="CompleteAddressSpaceApply"/>: the
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/// equipment folders the condition reports through are wired AFTER this call
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/// (<see cref="WireAlarmNotifiers"/>), and reporting now would miss them. Native conditions refuse
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/// Confirm, shelving and Enable/Disable (#587), so Enabled and Shelving are not carried.
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/// </para>
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/// </remarks>
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/// <param name="alarm">The new condition instance.</param>
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/// <param name="conditionKey">Its key.</param>
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/// <param name="carried">What the discarded instance held.</param>
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private void RestoreCarryOver(AlarmConditionState alarm, RealmKey conditionKey, NativeConditionCarryOver carried)
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{
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var state = carried.State;
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if (alarm.Quality is not null)
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{
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alarm.Quality.Value = state.Quality;
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if (alarm.Quality.SourceTimestamp is not null && carried.QualityTimestamp is { } qualityAt)
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alarm.Quality.SourceTimestamp.Value = qualityAt;
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}
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var retained = state.Active || !state.Acknowledged;
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if (!retained) return;
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alarm.SetActiveState(SystemContext, state.Active);
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if (carried.ActiveTransitionTime is { } activeAt && alarm.ActiveState?.TransitionTime is { } transitionTime)
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transitionTime.Value = activeAt;
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alarm.SetAcknowledgedState(SystemContext, state.Acknowledged);
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if (alarm.ConfirmedState is not null) alarm.SetConfirmedState(SystemContext, state.Confirmed);
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alarm.SetSeverity(SystemContext, (EventSeverity)state.MappedSeverity);
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alarm.Message.Value = new LocalizedText(state.Message);
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alarm.Retain.Value = true;
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alarm.Time.Value = carried.Time;
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alarm.ReceiveTime.Value = carried.Time;
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_restoredConditionReports.Add((conditionKey, alarm, carried.Time));
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}
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/// <summary>One materialised native-alarm condition together with the equipment folders wired as extra
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/// event-notifier roots for it. The <see cref="Folders"/> list is mutated in place under <c>Lock</c> as
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/// notifiers are wired / torn down; <see cref="Alarm"/> is the concrete <see cref="AlarmConditionState"/>
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@@ -3207,6 +3310,16 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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_historizedTagnames.Clear();
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_arrayOnScalarRefused.Clear();
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// Gitea #641: capture every NATIVE condition's live state before the conditions are discarded, so the
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// re-materialise that follows in this same apply can put it back (see CaptureCarryOver). Scripted
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// conditions are not captured — their engine re-asserts them after the reload (#487).
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_rebuildCarryOver.Clear();
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_restoredConditionReports.Clear();
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foreach (var (key, alarm) in _alarmConditions)
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{
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if (_nativeAlarmNodeIds.Contains(key)) _rebuildCarryOver[key] = CaptureCarryOver(alarm);
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}
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foreach (var alarm in _alarmConditions.Values)
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{
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alarm.Parent?.RemoveChild(alarm);
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@@ -3251,6 +3364,38 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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}
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}
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/// <inheritdoc cref="IOpcUaAddressSpaceSink.CompleteAddressSpaceApply"/>
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/// <remarks>
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/// Gitea #641: reports ONE condition event for each native condition whose off-normal state the rebuild
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/// carried over (stamped with the instant that state came about, not the deploy time — as the scripted
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/// re-assert does), then discards whatever captured state no materialise claimed. A condition the apply
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/// replaced again after restoring it is skipped: the instance reported must be the one restored.
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/// </remarks>
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public void CompleteAddressSpaceApply()
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{
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int reported = 0, discarded;
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lock (Lock)
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{
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foreach (var (key, alarm, time) in _restoredConditionReports)
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{
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if (!_alarmConditions.TryGetValue(key, out var live) || !ReferenceEquals(live, alarm)) continue;
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ReportConditionEvent(alarm, time);
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reported++;
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}
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discarded = _rebuildCarryOver.Count;
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_restoredConditionReports.Clear();
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_rebuildCarryOver.Clear();
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}
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if (reported > 0 || discarded > 0)
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{
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_logger.LogInformation(
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"OtOpcUaNodeManager: rebuild carried {Reported} active/unacknowledged native condition(s) over; discarded {Discarded} captured condition(s) the apply did not re-create",
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reported, discarded);
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}
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}
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/// <inheritdoc cref="ISurgicalAddressSpaceSink.RemoveVariableNode"/>
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public bool RemoveVariableNode(string variableNodeId, AddressSpaceRealm realm)
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{
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@@ -84,6 +84,9 @@ public sealed class SdkAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgicalAddre
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/// <inheritdoc />
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public void RebuildAddressSpace() => _nodeManager.RebuildAddressSpace();
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/// <inheritdoc />
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public void CompleteAddressSpaceApply() => _nodeManager.CompleteAddressSpaceApply();
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/// <inheritdoc />
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public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm) => _nodeManager.RaiseNodesAddedModelChange(affectedNodeId, realm);
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@@ -437,6 +437,27 @@ public sealed class OpcUaPublishActor : ReceiveActor, IWithTimers
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}
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private void HandleRebuild(RebuildAddressSpace msg)
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{
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try
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{
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HandleRebuildCore(msg);
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}
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finally
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{
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// Gitea #641 — close the apply on EVERY exit, early returns and a throwing pass included: the node
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// manager reports here the native conditions a rebuild carried over (after the notifier wiring the
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// passes did) and discards any captured state no materialise claimed. Skipping it on a throw would
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// leave that state for a later surgical re-add of the same id to resurrect. No-op when nothing is
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// pending; never throws out of the handler.
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try { _sink.CompleteAddressSpaceApply(); }
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catch (Exception ex)
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{
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_log.Error(ex, "OpcUaPublish: sink.CompleteAddressSpaceApply threw (correlation={Correlation})", msg.Correlation);
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}
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}
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}
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private void HandleRebuildCore(RebuildAddressSpace msg)
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{
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using var span = OtOpcUaTelemetry.StartAddressSpaceRebuildSpan();
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span?.SetTag("otopcua.correlation_id", msg.Correlation.ToString());
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+5
-3
@@ -80,11 +80,13 @@ public class DeferredSinkForwardingReflectionTests
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// v3 B4-WP2 dual-namespace invariant: a node id alone is no longer globally unique across the two
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// namespaces (Raw vs UNS), so every sink method that NAMES a node must carry an AddressSpaceRealm
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// discriminator — the sink resolves the namespace from the realm rather than parsing the id string.
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// RebuildAddressSpace is the sole node-naming-free method (it clears BOTH realms). This guard locks in
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// the realm surface so a future method can't be added that names a node without a realm.
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// RebuildAddressSpace (it clears BOTH realms) and CompleteAddressSpaceApply (it closes an apply pass,
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// Gitea #641) are the only node-naming-free methods. This guard locks in the realm surface so a future
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// method can't be added that names a node without a realm.
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foreach (var method in ForwardingInterfaces.SelectMany(i => i.GetMethods()))
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{
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if (method.Name == nameof(IOpcUaAddressSpaceSink.RebuildAddressSpace)) continue;
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if (method.Name is nameof(IOpcUaAddressSpaceSink.RebuildAddressSpace)
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or nameof(IOpcUaAddressSpaceSink.CompleteAddressSpaceApply)) continue;
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method.GetParameters().Any(p => CarriesRealm(p.ParameterType)).ShouldBeTrue(
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$"{method.DeclaringType!.Name}.{method.Name} names a node but has no AddressSpaceRealm parameter — " +
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+125
@@ -0,0 +1,125 @@
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using Opc.Ua;
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using Opc.Ua.Client;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.Commons.OpcUa;
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using ZB.MOM.WW.OtOpcUa.Configuration.Enums;
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using static ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests.ServerEventRig;
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namespace ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests;
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/// <summary>
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/// Gitea #641 over the wire — a full address-space rebuild that leaves the native alarm set unchanged must not
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/// leave an active condition reading inactive. A Server-object (<c>i=2253</c>) item, which outlives the rebuild
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/// (#586), receives exactly ONE condition event carrying the restored state — and an acknowledgement a client
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/// applied before the rebuild survives it.
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/// </summary>
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/// <remarks>
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/// The rebuild is driven exactly as <c>OpcUaPublishActor</c> drives one: <c>RebuildAddressSpace</c>, the
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/// re-materialise + notifier wiring, then <c>CompleteAddressSpaceApply</c>. The count is read after a later
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/// sentinel transition arrives on the same item, so a duplicate would already be queued ahead of it.
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/// The native ack router echoes nothing back, like MTConnect and FOCAS: the acknowledgement lives only on the node.
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/// </remarks>
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public sealed class NativeAlarmRebuildCarryOverWireTests
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{
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private const NodePermissions All =
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NodePermissions.Browse | NodePermissions.Read | NodePermissions.Subscribe | NodePermissions.AlarmRead
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| NodePermissions.AlarmAcknowledge | NodePermissions.MethodCall;
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private static AlarmConditionSnapshot Fault(string message) => new(
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Active: true, Acknowledged: false, Confirmed: true, Enabled: true,
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Shelving: AlarmShelvingKind.Unshelved, Severity: 800, Message: message);
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[Theory]
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[InlineData(false)]
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[InlineData(true)]
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public async Task A_rebuild_with_an_unchanged_alarm_set_reports_the_restored_state_once(bool clientAcked)
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{
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var ct = TestContext.Current.CancellationToken;
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var rig = await StartAsync($"Rebuild641{clientAcked}", encrypted: false, ct);
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try
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{
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rig.Enforce(false, [Key()], ClusterGrant(KeyPrincipal, "acl-key", All));
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rig.Nm.NativeAlarmAckRouter = _ => { }; // a driver whose ack is a no-op: nothing echoes back
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rig.MaterialiseNative();
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using var session = await rig.ConnectAsync(anonymous: false, ct);
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var events = new RecordedEvents();
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var subscription = await RecordedEvents.SubscribeAsync(session, events, ct);
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var serverItem = RecordedEvents.AddEventItem(subscription, ObjectIds.Server);
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await subscription.ApplyChangesAsync(ct);
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rig.Project(native: true, Fault("fault"));
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await RecordedEvents.WaitUntilAsync(() => events.Has(serverItem, "fault"));
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var expectedBefore = 1;
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if (clientAcked)
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{
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await session.CallAsync(
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ConditionNodeId(session, native: true), MethodIds.AcknowledgeableConditionType_Acknowledge, ct,
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events.LatestEventId(serverItem, "fault"), new LocalizedText("ack"));
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await RecordedEvents.WaitUntilAsync(() => events.ConditionEvents(serverItem, "fault").Count == 2);
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expectedBefore = 2;
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}
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// The deploy: a rebuild whose composition carries the same alarm (e.g. one UnsTagReference added).
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rig.Sink.RebuildAddressSpace();
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rig.MaterialiseNative();
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rig.Sink.CompleteAddressSpaceApply();
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rig.Project(native: true, Fault("sentinel") with { Acknowledged = clientAcked });
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await RecordedEvents.WaitUntilAsync(() => events.Has(serverItem, "sentinel"));
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var faultEvents = events.ConditionEvents(serverItem, "fault");
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faultEvents.Count.ShouldBe(expectedBefore + 1, "the pre-rebuild event(s) plus exactly one restored event");
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var restored = faultEvents[^1];
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restored[RecordedEvents.ActiveField].Value.ShouldBe(true);
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restored[RecordedEvents.AckedField].Value.ShouldBe(clientAcked);
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restored[RecordedEvents.RetainField].Value.ShouldBe(true);
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restored[RecordedEvents.SeverityField].Value.ShouldBe((ushort)800);
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// And a ConditionRefresh-style read of the live node agrees.
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var active = await session.ReadValueAsync(
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new NodeId($"{RawAlarmPath}/ActiveState/Id", ConditionNodeId(session, native: true).NamespaceIndex), ct);
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active.Value.ShouldBe(true);
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await subscription.DeleteAsync(true, ct);
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}
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finally { await rig.DisposeAsync(); }
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}
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/// <summary>Falsification control: a NORMAL native condition produces no event across the rebuild.</summary>
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[Fact]
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public async Task A_rebuild_reports_nothing_for_a_normal_condition()
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{
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||||
var ct = TestContext.Current.CancellationToken;
|
||||
var rig = await StartAsync("Rebuild641Normal", encrypted: false, ct);
|
||||
try
|
||||
{
|
||||
rig.Enforce(false, [Key()], ClusterGrant(KeyPrincipal, "acl-key", All));
|
||||
rig.MaterialiseNative();
|
||||
|
||||
using var session = await rig.ConnectAsync(anonymous: false, ct);
|
||||
var events = new RecordedEvents();
|
||||
var subscription = await RecordedEvents.SubscribeAsync(session, events, ct);
|
||||
var serverItem = RecordedEvents.AddEventItem(subscription, ObjectIds.Server);
|
||||
await subscription.ApplyChangesAsync(ct);
|
||||
|
||||
rig.Project(native: true, Fault("cleared") with { Active = false, Acknowledged = true });
|
||||
await RecordedEvents.WaitUntilAsync(() => events.Has(serverItem, "cleared"));
|
||||
|
||||
rig.Sink.RebuildAddressSpace();
|
||||
rig.MaterialiseNative();
|
||||
rig.Sink.CompleteAddressSpaceApply();
|
||||
|
||||
rig.Project(native: true, Fault("sentinel"));
|
||||
await RecordedEvents.WaitUntilAsync(() => events.Has(serverItem, "sentinel"));
|
||||
|
||||
events.ConditionEvents(serverItem, "cleared").Count.ShouldBe(1);
|
||||
events.ConditionEvents(serverItem, "temp_hi").ShouldBeEmpty("the fresh node is not reported");
|
||||
|
||||
await subscription.DeleteAsync(true, ct);
|
||||
}
|
||||
finally { await rig.DisposeAsync(); }
|
||||
}
|
||||
}
|
||||
+255
@@ -0,0 +1,255 @@
|
||||
using Opc.Ua;
|
||||
using Shouldly;
|
||||
using Xunit;
|
||||
using ZB.MOM.WW.OtOpcUa.Commons.OpcUa;
|
||||
|
||||
namespace ZB.MOM.WW.OtOpcUa.OpcUaServer.Tests;
|
||||
|
||||
/// <summary>
|
||||
/// Gitea #641 — a full <see cref="OtOpcUaNodeManager.RebuildAddressSpace"/> recreates every native condition
|
||||
/// inactive, and when the alarm-tag set is unchanged nothing tells the new node its state again (the driver
|
||||
/// does not re-subscribe, and Galaxy / OpcUaClient have nothing to replay anyway). The node manager therefore
|
||||
/// carries each NATIVE condition's live state across the rebuild: captured before the clear, restored when
|
||||
/// the same id is re-materialised native in the same apply, and reported as ONE condition event when the
|
||||
/// apply completes (<see cref="OtOpcUaNodeManager.CompleteAddressSpaceApply"/>).
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// "One event" is observed here through the condition's <c>EventId</c>, which every report stamps fresh.
|
||||
/// The exact count over the wire is pinned by <c>NativeAlarmRebuildCarryOverWireTests</c>.
|
||||
/// </remarks>
|
||||
public sealed class NodeManagerNativeAlarmRebuildCarryOverTests : IDisposable
|
||||
{
|
||||
private const string Device = "Plant/MTConnect/dev1";
|
||||
private const string Alarm = "Plant/MTConnect/dev1/Xtravel";
|
||||
|
||||
private static CancellationToken Ct => TestContext.Current.CancellationToken;
|
||||
|
||||
private readonly string _pkiRoot = Path.Combine(Path.GetTempPath(), $"otopcua-641-{Guid.NewGuid():N}");
|
||||
|
||||
private static AlarmConditionSnapshot Fault(bool acked) => new(
|
||||
Active: true, Acknowledged: acked, Confirmed: true, Enabled: true,
|
||||
Shelving: AlarmShelvingKind.Unshelved, Severity: 800, Message: "Xtravel FAULT 1001",
|
||||
StatusCode: OpcUaStatus.Good);
|
||||
|
||||
[Trait("Category", "Unit")]
|
||||
[Fact]
|
||||
public async Task An_active_unacked_native_condition_survives_a_rebuild_and_is_reported_once()
|
||||
{
|
||||
var (host, nm) = await BootAsync();
|
||||
var raisedAt = new DateTime(2026, 10, 8, 9, 0, 0, DateTimeKind.Utc);
|
||||
Materialise(nm, native: true);
|
||||
nm.WriteAlarmCondition(Alarm, Fault(acked: false), raisedAt, AddressSpaceRealm.Raw);
|
||||
|
||||
nm.RebuildAddressSpace();
|
||||
Materialise(nm, native: true);
|
||||
var restored = Condition(nm);
|
||||
var idBeforeComplete = (byte[]?)restored.EventId.Value?.Clone();
|
||||
|
||||
// State is back as soon as the node exists — a Read or a ConditionRefresh in between already sees it.
|
||||
restored.ActiveState.Id.Value.ShouldBeTrue();
|
||||
restored.AckedState.Id.Value.ShouldBeFalse();
|
||||
restored.Retain.Value.ShouldBeTrue();
|
||||
restored.Severity.Value.ShouldBe((ushort)800);
|
||||
restored.Message.Value.Text.ShouldBe("Xtravel FAULT 1001");
|
||||
restored.Quality.Value.Code.ShouldBe(StatusCodes.Good);
|
||||
|
||||
nm.CompleteAddressSpaceApply();
|
||||
|
||||
// The report happens at the END of the apply (after the notifier wiring), stamped with the instant the
|
||||
// state came about, not the deploy time.
|
||||
restored.EventId.Value.ShouldNotBe(idBeforeComplete);
|
||||
restored.Time.Value.ShouldBe(raisedAt);
|
||||
|
||||
// ...and only once: a second completion with nothing pending reports nothing.
|
||||
var idAfterComplete = (byte[]?)restored.EventId.Value?.Clone();
|
||||
nm.CompleteAddressSpaceApply();
|
||||
restored.EventId.Value.ShouldBe(idAfterComplete);
|
||||
|
||||
await host.DisposeAsync();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The acknowledgement a CLIENT applied lives only on the node (the SDK applied it; no driver or projector
|
||||
/// saw it) — the reason the carry-over reads the node rather than any host-side cache.
|
||||
/// </summary>
|
||||
[Trait("Category", "Unit")]
|
||||
[Fact]
|
||||
public async Task A_client_acknowledgement_survives_the_rebuild()
|
||||
{
|
||||
var (host, nm) = await BootAsync();
|
||||
Materialise(nm, native: true);
|
||||
nm.WriteAlarmCondition(Alarm, Fault(acked: false), DateTime.UtcNow, AddressSpaceRealm.Raw);
|
||||
// What the SDK's Acknowledge handler does to the node; nothing else hears of it.
|
||||
Condition(nm).SetAcknowledgedState(nm.SystemContext, true);
|
||||
|
||||
nm.RebuildAddressSpace();
|
||||
Materialise(nm, native: true);
|
||||
nm.CompleteAddressSpaceApply();
|
||||
|
||||
var restored = Condition(nm);
|
||||
restored.ActiveState.Id.Value.ShouldBeTrue();
|
||||
restored.AckedState.Id.Value.ShouldBeTrue();
|
||||
restored.Retain.Value.ShouldBeTrue();
|
||||
|
||||
await host.DisposeAsync();
|
||||
}
|
||||
|
||||
/// <summary>Falsification control: a condition in the no-event position comes back exactly as a fresh
|
||||
/// materialise builds it, and reports nothing.</summary>
|
||||
[Trait("Category", "Unit")]
|
||||
[Fact]
|
||||
public async Task A_normal_native_condition_reports_nothing_and_keeps_the_fresh_state()
|
||||
{
|
||||
var (host, nm) = await BootAsync();
|
||||
Materialise(nm, native: true);
|
||||
nm.WriteAlarmCondition(Alarm, Fault(acked: false) with { Active = false, Acknowledged = true, Message = "cleared" },
|
||||
DateTime.UtcNow, AddressSpaceRealm.Raw);
|
||||
|
||||
nm.RebuildAddressSpace();
|
||||
Materialise(nm, native: true);
|
||||
var fresh = Condition(nm);
|
||||
var idBefore = (byte[]?)fresh.EventId.Value?.Clone();
|
||||
nm.CompleteAddressSpaceApply();
|
||||
|
||||
fresh.EventId.Value.ShouldBe(idBefore);
|
||||
fresh.ActiveState.Id.Value.ShouldBeFalse();
|
||||
fresh.AckedState.Id.Value.ShouldBeTrue();
|
||||
fresh.Retain.Value.ShouldBeFalse();
|
||||
fresh.Message.Value.Text.ShouldBe("Xtravel", "a normal condition keeps the materialise's message");
|
||||
fresh.Severity.Value.ShouldBe((ushort)700, "and its authored severity");
|
||||
|
||||
await host.DisposeAsync();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The source-data quality is carried for a NORMAL condition too, silently: quality is annotated only on a
|
||||
/// driver's connectivity edge, so without the carry a rebuild left every normal native condition reading
|
||||
/// <c>BadWaitingForInitialData</c> until the driver next flapped.
|
||||
/// </summary>
|
||||
[Trait("Category", "Unit")]
|
||||
[Fact]
|
||||
public async Task A_normal_condition_keeps_its_quality_without_an_event()
|
||||
{
|
||||
var (host, nm) = await BootAsync();
|
||||
Materialise(nm, native: true);
|
||||
nm.WriteAlarmQuality(Alarm, OpcUaStatus.Good, DateTime.UtcNow, AddressSpaceRealm.Raw);
|
||||
|
||||
nm.RebuildAddressSpace();
|
||||
Materialise(nm, native: true);
|
||||
var fresh = Condition(nm);
|
||||
var idBefore = (byte[]?)fresh.EventId.Value?.Clone();
|
||||
nm.CompleteAddressSpaceApply();
|
||||
|
||||
fresh.Quality.Value.Code.ShouldBe(StatusCodes.Good);
|
||||
fresh.EventId.Value.ShouldBe(idBefore);
|
||||
|
||||
await host.DisposeAsync();
|
||||
}
|
||||
|
||||
/// <summary>A condition the rebuild did NOT re-create has its captured state discarded when the apply
|
||||
/// completes, so a later deploy that adds the same RawPath back gets a fresh node, not a resurrection.</summary>
|
||||
[Trait("Category", "Unit")]
|
||||
[Fact]
|
||||
public async Task A_condition_removed_by_the_rebuild_is_not_resurrected_by_a_later_add()
|
||||
{
|
||||
var (host, nm) = await BootAsync();
|
||||
Materialise(nm, native: true);
|
||||
nm.WriteAlarmCondition(Alarm, Fault(acked: false), DateTime.UtcNow, AddressSpaceRealm.Raw);
|
||||
|
||||
nm.RebuildAddressSpace();
|
||||
nm.CompleteAddressSpaceApply(); // the alarm was removed: nothing re-materialised it
|
||||
|
||||
Materialise(nm, native: true); // a later, surgical re-add of the same RawPath
|
||||
nm.CompleteAddressSpaceApply();
|
||||
|
||||
var readded = Condition(nm);
|
||||
readded.ActiveState.Id.Value.ShouldBeFalse();
|
||||
readded.AckedState.Id.Value.ShouldBeTrue();
|
||||
|
||||
await host.DisposeAsync();
|
||||
}
|
||||
|
||||
/// <summary>A native condition re-materialised as SCRIPTED under the same id is a different alarm: nothing
|
||||
/// is restored onto it (and the scripted engine's own #487 re-assert owns scripted state).</summary>
|
||||
[Trait("Category", "Unit")]
|
||||
[Fact]
|
||||
public async Task A_kind_swap_on_the_same_id_is_not_restored()
|
||||
{
|
||||
var (host, nm) = await BootAsync();
|
||||
Materialise(nm, native: true);
|
||||
nm.WriteAlarmCondition(Alarm, Fault(acked: false), DateTime.UtcNow, AddressSpaceRealm.Raw);
|
||||
|
||||
nm.RebuildAddressSpace();
|
||||
Materialise(nm, native: false);
|
||||
nm.CompleteAddressSpaceApply();
|
||||
|
||||
Condition(nm).ActiveState.Id.Value.ShouldBeFalse();
|
||||
|
||||
await host.DisposeAsync();
|
||||
}
|
||||
|
||||
/// <summary>Scripted conditions are not captured — <c>ScriptedAlarmHostActor.ReassertConditionNodes</c>
|
||||
/// (#487) already re-projects them after a reload, and a second source would double-report.</summary>
|
||||
[Trait("Category", "Unit")]
|
||||
[Fact]
|
||||
public async Task A_scripted_condition_is_not_carried()
|
||||
{
|
||||
var (host, nm) = await BootAsync();
|
||||
Materialise(nm, native: false);
|
||||
nm.WriteAlarmCondition(Alarm, Fault(acked: false), DateTime.UtcNow, AddressSpaceRealm.Raw);
|
||||
|
||||
nm.RebuildAddressSpace();
|
||||
Materialise(nm, native: false);
|
||||
nm.CompleteAddressSpaceApply();
|
||||
|
||||
Condition(nm).ActiveState.Id.Value.ShouldBeFalse();
|
||||
|
||||
await host.DisposeAsync();
|
||||
}
|
||||
|
||||
private static void Materialise(OtOpcUaNodeManager nm, bool native)
|
||||
{
|
||||
nm.EnsureFolder(Device, parentNodeId: null, displayName: "dev1", realm: AddressSpaceRealm.Raw);
|
||||
nm.MaterialiseAlarmCondition(Alarm, Device, "Xtravel", "OffNormalAlarm", 700, AddressSpaceRealm.Raw, isNative: native);
|
||||
}
|
||||
|
||||
private static Opc.Ua.AlarmConditionState Condition(OtOpcUaNodeManager nm) =>
|
||||
nm.TryGetAlarmCondition(Alarm, AddressSpaceRealm.Raw).ShouldNotBeNull();
|
||||
|
||||
private async Task<(OpcUaApplicationHost Host, OtOpcUaNodeManager Nm)> BootAsync()
|
||||
{
|
||||
var host = new OpcUaApplicationHost(
|
||||
new OpcUaApplicationHostOptions
|
||||
{
|
||||
ApplicationName = "OtOpcUa.Gitea641Test",
|
||||
ApplicationUri = $"urn:OtOpcUa.Gitea641Test:{Guid.NewGuid():N}",
|
||||
OpcUaPort = AllocateFreePort(),
|
||||
PublicHostname = "localhost",
|
||||
PkiStoreRoot = _pkiRoot,
|
||||
},
|
||||
Microsoft.Extensions.Logging.Abstractions.NullLogger<OpcUaApplicationHost>.Instance);
|
||||
|
||||
var server = new OtOpcUaSdkServer();
|
||||
await host.StartAsync(server, Ct);
|
||||
return (host, server.NodeManager!);
|
||||
}
|
||||
|
||||
private static int AllocateFreePort()
|
||||
{
|
||||
using var listener = new System.Net.Sockets.TcpListener(System.Net.IPAddress.Loopback, 0);
|
||||
listener.Start();
|
||||
var port = ((System.Net.IPEndPoint)listener.LocalEndpoint).Port;
|
||||
listener.Stop();
|
||||
return port;
|
||||
}
|
||||
|
||||
/// <summary>Cleans up the PKI root directory.</summary>
|
||||
public void Dispose()
|
||||
{
|
||||
if (Directory.Exists(_pkiRoot))
|
||||
{
|
||||
try { Directory.Delete(_pkiRoot, recursive: true); }
|
||||
catch { /* best-effort cleanup */ }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -61,6 +61,41 @@ public sealed class OpcUaPublishActorRebuildTests : RuntimeActorTestBase
|
||||
sink.RebuildCalls.ShouldBe(0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gitea #641 — every apply ends with <c>CompleteAddressSpaceApply</c>, AFTER the last materialise / announce
|
||||
/// call: that is where the node manager reports the conditions a rebuild carried over (their notifier
|
||||
/// folders are wired by then) and drops any captured state no materialise claimed.
|
||||
/// </summary>
|
||||
[Fact]
|
||||
public void An_apply_completes_after_every_materialise_pass()
|
||||
{
|
||||
var db = NewInMemoryDbFactory();
|
||||
var sink = new RecordingSink();
|
||||
var applier = new AddressSpaceApplier(sink, NullLogger<AddressSpaceApplier>.Instance);
|
||||
SeedDeployment(db, equipmentIds: new[] { "eq-1", "eq-2" }, driverIds: new[] { "drv-1" });
|
||||
|
||||
var actor = Sys.ActorOf(OpcUaPublishActor.PropsForTests(sink: sink, dbFactory: db, applier: applier));
|
||||
actor.Tell(new OpcUaPublishActor.RebuildAddressSpace(CorrelationId.NewId()));
|
||||
|
||||
AwaitAssert(() => sink.CompletedAfterCallCount.Count.ShouldBe(1), duration: PresenceBudget);
|
||||
sink.CompletedAfterCallCount.Single().ShouldBe(sink.Calls.Count, "nothing may follow the completion");
|
||||
sink.Calls.ShouldContain("NA:line-1");
|
||||
}
|
||||
|
||||
/// <summary>Gitea #641 — the raw-sink fallback rebuild (no applier) completes too, so the state it captured
|
||||
/// is discarded rather than left for a later add to resurrect.</summary>
|
||||
[Fact]
|
||||
public void The_raw_sink_fallback_rebuild_completes_the_apply()
|
||||
{
|
||||
var sink = new RecordingSink();
|
||||
var actor = Sys.ActorOf(OpcUaPublishActor.PropsForTests(sink: sink));
|
||||
|
||||
actor.Tell(new OpcUaPublishActor.RebuildAddressSpace(CorrelationId.NewId()));
|
||||
|
||||
AwaitAssert(() => sink.CompletedAfterCallCount.Count.ShouldBe(1), duration: PresenceBudget);
|
||||
sink.RebuildCalls.ShouldBe(1);
|
||||
}
|
||||
|
||||
/// <summary>Tests that rebuild with no artifact is idempotent no-op.</summary>
|
||||
[Fact]
|
||||
public void Rebuild_with_no_artifact_is_idempotent_no_op()
|
||||
@@ -1053,6 +1088,12 @@ public sealed class OpcUaPublishActorRebuildTests : RuntimeActorTestBase
|
||||
}
|
||||
/// <summary>Records a rebuild address space call.</summary>
|
||||
public void RebuildAddressSpace() => Interlocked.Increment(ref RebuildCalls);
|
||||
/// <summary>Gets, per <see cref="CompleteAddressSpaceApply"/> call, how many <see cref="Calls"/> had been
|
||||
/// recorded at that moment — so a test can prove the completion came after every pass (Gitea #641).
|
||||
/// Kept out of <see cref="Calls"/> so existing call-count assertions are unaffected.</summary>
|
||||
public ConcurrentQueue<int> CompletedAfterCallCount { get; } = new();
|
||||
/// <summary>Records the end of an apply pass (Gitea #641).</summary>
|
||||
public void CompleteAddressSpaceApply() => CompletedAfterCallCount.Enqueue(Calls.Count);
|
||||
/// <summary>Records a NodeAdded model-change announcement.</summary>
|
||||
/// <param name="affectedNodeId">The node under which discovered nodes were added.</param>
|
||||
public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns) => Calls.Enqueue($"NA:{affectedNodeId}");
|
||||
|
||||
Reference in New Issue
Block a user