fix(runtime): run driver writes off the mailbox under an in-flight cap (A3)
WriteAttribute was a ReceiveAsync, suspending the child's mailbox for the whole device round-trip (up to 5 s): writes serialised, the second of two operator writes to a slow device missed the host's 8 s Ask and was reverted although the device took it, and every data change queued behind the write. Writes are now a synchronous Receive that launches the device call on the thread pool (sender captured, reply from the task, slot freed by a self-sent WriteCompleted) under a per-driver cap (default 4; excess writes queue in order). Queued writes fail fast on every exit from Connected. Subscribe/unsubscribe stay ReceiveAsync. Review ref: 02/P2. Refs #731 Claude-Session: https://claude.ai/code/session_01Ub9hGmYLQvn9XETzw7CMsT
This commit is contained in:
@@ -194,6 +194,22 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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/// </summary>
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public static readonly TimeSpan DefaultShutdownTimeout = TimeSpan.FromSeconds(5);
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/// <summary>
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/// Default cap on the writes this actor runs against its driver at once. Writes run OFF the mailbox
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/// (a <c>ReceiveAsync</c> used to suspend it for the whole device round-trip, so writes serialised and
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/// every data change queued behind them — the second of two operator writes to a slow device missed the
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/// host's 8 s Ask and was reverted although the device took it). The cap keeps a burst from flooding a
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/// device with concurrent commands; writes beyond it queue in order and start as slots free.
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/// </summary>
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public const int DefaultMaxWritesInFlight = 4;
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/// <summary>Self-sent by a write task once it has replied, releasing its in-flight slot.</summary>
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private sealed class WriteCompleted
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{
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public static readonly WriteCompleted Instance = new();
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private WriteCompleted() { }
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}
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private readonly IDriver _driver;
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/// <summary>Phase 6.1 resilience seam: every guarded driver-capability call this actor makes is
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@@ -217,6 +233,17 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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/// <summary>Bound on the driver shutdown / dispose; see <see cref="DefaultShutdownTimeout"/>.</summary>
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private readonly TimeSpan _shutdownTimeout;
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/// <summary>Cap on concurrent writes; see <see cref="DefaultMaxWritesInFlight"/>.</summary>
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private readonly int _maxWritesInFlight;
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/// <summary>Writes currently inside the driver. Actor-thread only (incremented on launch, decremented on
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/// the self-sent <see cref="WriteCompleted"/>).</summary>
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private int _writesInFlight;
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/// <summary>Writes waiting for an in-flight slot, in arrival order. Failed fast on every exit from
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/// <c>Connected</c>, so a queued write never reaches a driver that is reconnecting.</summary>
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private readonly Queue<(WriteAttribute Write, IActorRef ReplyTo)> _pendingWrites = new();
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/// <summary>
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/// Set by <see cref="PreRestart"/> so the <see cref="PostStop"/> it triggers skips the dispose. A
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/// supervision restart recreates the actor object around the SAME <see cref="IDriver"/> (the Props closure
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@@ -347,6 +374,8 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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/// <param name="shutdownTimeout">Optional bound on the driver's shutdown / dispose on stop and on the
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/// pre-reconnect teardown; defaults to <see cref="DefaultShutdownTimeout"/>. Exists so a test can prove a
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/// hung shutdown is abandoned without waiting 5 s.</param>
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/// <param name="maxWritesInFlight">Optional cap on concurrent writes against the driver; defaults to
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/// <see cref="DefaultMaxWritesInFlight"/>. Writes beyond it queue in arrival order.</param>
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/// <returns>A <see cref="Akka.Actor.Props"/> instance configured to create the wrapped <see cref="DriverInstanceActor"/>.</returns>
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public static Props Props(
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IDriver driver,
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@@ -357,7 +386,8 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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IDriverCapabilityInvoker? invoker = null,
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TimeSpan? healthPollInterval = null,
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TimeSpan? commsLossTimeout = null,
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TimeSpan? shutdownTimeout = null) =>
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TimeSpan? shutdownTimeout = null,
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int? maxWritesInFlight = null) =>
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Akka.Actor.Props.Create(() => new DriverInstanceActor(
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driver,
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reconnectInterval ?? DefaultReconnectInterval,
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@@ -367,7 +397,8 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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invoker,
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healthPollInterval,
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commsLossTimeout,
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shutdownTimeout));
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shutdownTimeout,
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maxWritesInFlight));
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/// <summary>
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/// Returns true when the driver should boot in DEV-STUB mode based on host platform and
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@@ -406,6 +437,8 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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/// <see cref="DefaultCommsLossTimeout"/> when null, and is disabled when zero or negative.</param>
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/// <param name="shutdownTimeout">Bound on the driver's shutdown / dispose; defaults to
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/// <see cref="DefaultShutdownTimeout"/> when null.</param>
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/// <param name="maxWritesInFlight">Cap on concurrent writes; defaults to
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/// <see cref="DefaultMaxWritesInFlight"/> when null or non-positive.</param>
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public DriverInstanceActor(
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IDriver driver,
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TimeSpan reconnectInterval,
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@@ -415,8 +448,10 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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IDriverCapabilityInvoker? invoker = null,
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TimeSpan? healthPollInterval = null,
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TimeSpan? commsLossTimeout = null,
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TimeSpan? shutdownTimeout = null)
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TimeSpan? shutdownTimeout = null,
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int? maxWritesInFlight = null)
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{
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_maxWritesInFlight = maxWritesInFlight is > 0 ? maxWritesInFlight.Value : DefaultMaxWritesInFlight;
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_driver = driver;
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_invoker = invoker ?? NullDriverCapabilityInvoker.Instance;
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_driverInstanceId = driver.DriverInstanceId;
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@@ -506,6 +541,8 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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// "write timeout". Synchronous Receive: Sender.Tell on the actor thread is safe.
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Receive<WriteAttribute>(_ =>
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Sender.Tell(new WriteAttributeResult(false, "driver not connected")));
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// A write launched while Connected can finish after the transition out of it; its slot still frees.
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Receive<WriteCompleted>(_ => OnWriteCompleted());
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// An ack arriving while still connecting can't reach the upstream alarm system; drop it (the ack is
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// fire-and-forget — no reply to surface — and the OPC UA condition state already committed locally).
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Receive<RouteAlarmAck>(_ =>
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@@ -574,10 +611,14 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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{
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_log.Info("DriverInstance {Id}: ForceReconnect requested by admin; re-entering Reconnecting", _driverInstanceId);
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DetachSubscription();
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FailQueuedWrites("driver not connected");
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Become(Reconnecting);
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PublishHealthSnapshot();
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});
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ReceiveAsync<WriteAttribute>(HandleWriteAsync);
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// Synchronous Receive: the device call runs off the mailbox (see StartOrQueueWrite), so data changes
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// and further writes are never head-of-line blocked behind a slow device.
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Receive<WriteAttribute>(msg => StartOrQueueWrite(msg, Sender));
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Receive<WriteCompleted>(_ => OnWriteCompleted());
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ReceiveAsync<RouteAlarmAck>(HandleAcknowledgeAsync);
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ReceiveAsync<Subscribe>(HandleSubscribeAsync);
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ReceiveAsync<Unsubscribe>(_ => UnsubscribeAsync());
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@@ -805,6 +846,7 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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// timeout on an inbound write to a transiently-down driver). Synchronous Receive.
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Receive<WriteAttribute>(_ =>
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Sender.Tell(new WriteAttributeResult(false, "driver not connected")));
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Receive<WriteCompleted>(_ => OnWriteCompleted());
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// An ack arriving while reconnecting can't reach the upstream alarm system; drop it (fire-and-forget,
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// no reply — the OPC UA condition state already committed locally on the Part 9 ack).
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Receive<RouteAlarmAck>(_ =>
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@@ -956,17 +998,44 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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_initCts = null;
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}
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private async Task HandleWriteAsync(WriteAttribute msg)
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/// <summary>
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/// Launches a write against the driver off the mailbox, or queues it when
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/// <see cref="_maxWritesInFlight"/> writes are already inside the driver. Runs on the actor thread; the
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/// only actor state it touches is the in-flight count and the queue. The device round-trip itself
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/// (<see cref="RunWriteAsync"/>) replies to the captured sender from the thread pool and then
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/// self-sends <see cref="WriteCompleted"/> to free its slot.
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/// </summary>
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private void StartOrQueueWrite(WriteAttribute msg, IActorRef replyTo)
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{
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var replyTo = Sender;
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if (_driver is not IWritable writable)
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{
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replyTo.Tell(new WriteAttributeResult(false, "Driver does not implement IWritable"));
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return;
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}
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if (_writesInFlight >= _maxWritesInFlight)
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{
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_pendingWrites.Enqueue((msg, replyTo));
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return;
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}
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_writesInFlight++;
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// Everything the task needs is captured HERE, on the actor thread — ResolveHost reads the driver,
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// and Self must not be touched off-context.
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var self = Self;
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var hostKey = ResolveHost(msg.TagId);
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var invoker = _invoker;
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_ = RunWriteAsync(writable, invoker, hostKey, msg, replyTo, self);
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}
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private static async Task RunWriteAsync(
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IWritable writable, IDriverCapabilityInvoker invoker, string hostKey,
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WriteAttribute msg, IActorRef replyTo, IActorRef self)
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{
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// Off the actor context from here on: the first await yields, and nothing below reads actor state.
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await Task.Yield();
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var request = new[] { new WriteRequest(msg.TagId, msg.Value) };
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// Bound the write so a hung backend can't pin this actor forever — retry stays
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// Bound the write so a hung backend can't hold a slot forever — retry stays
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// off by default, but a stalled call still needs an answer.
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using var cts = new CancellationTokenSource(TimeSpan.FromSeconds(5));
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try
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@@ -978,8 +1047,8 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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// therefore authoritative regardless of any configured Write retry. Per-tag opt-in to retries via
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// WriteIdempotentAttribute is the unshipped forward path (see WriteIdempotentAttribute). The outer
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// cts is retained as a hard backstop above the (typically tighter) tier timeout.
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var results = await _invoker.ExecuteWriteAsync(
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ResolveHost(msg.TagId),
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var results = await invoker.ExecuteWriteAsync(
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hostKey,
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isIdempotent: false,
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async ct => await writable.WriteAsync(request, ct),
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cts.Token);
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@@ -999,6 +1068,33 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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{
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replyTo.Tell(new WriteAttributeResult(false, ex.Message));
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}
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finally
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{
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self.Tell(WriteCompleted.Instance);
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}
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}
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/// <summary>Frees a write slot and, while Connected, starts the next queued write.</summary>
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private void OnWriteCompleted()
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{
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if (_writesInFlight > 0) _writesInFlight--;
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if (_pendingWrites.Count > 0 && _driver is IWritable)
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{
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var (next, replyTo) = _pendingWrites.Dequeue();
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StartOrQueueWrite(next, replyTo);
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}
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}
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/// <summary>Replies to every queued write with <paramref name="reason"/>; called on each exit from
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/// <c>Connected</c>. In-flight writes are left to finish — they already hold the device and reply with its
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/// real outcome.</summary>
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private void FailQueuedWrites(string reason)
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{
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while (_pendingWrites.Count > 0)
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{
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var (_, replyTo) = _pendingWrites.Dequeue();
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replyTo.Tell(new WriteAttributeResult(false, reason));
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}
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}
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/// <summary>
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@@ -1246,6 +1342,7 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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{
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_log.Warning("DriverInstance {Id}: disconnect observed ({Reason}); reconnecting", _driverInstanceId, reason);
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DetachSubscription();
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FailQueuedWrites("driver not connected");
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RecordFault();
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Become(Reconnecting);
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PublishHealthSnapshot();
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@@ -1643,6 +1740,7 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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}
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DetachSubscription();
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FailQueuedWrites("driver stopped");
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// MUST happen: the IDriver instance can outlive this actor (the host respawns a child around the
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// same driver object), so a missing unsubscribe accumulates a handler per respawn holding a dead Self.
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DetachRediscoverySource();
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+186
@@ -0,0 +1,186 @@
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using System.Collections.Concurrent;
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using System.Diagnostics;
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using Akka.Actor;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.Commons.OpcUa;
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using ZB.MOM.WW.OtOpcUa.Commons.Types;
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using ZB.MOM.WW.OtOpcUa.Core.Abstractions;
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using ZB.MOM.WW.OtOpcUa.Runtime.Drivers;
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using ZB.MOM.WW.OtOpcUa.Runtime.Tests.Harness;
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namespace ZB.MOM.WW.OtOpcUa.Runtime.Tests.Drivers;
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/// <summary>
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/// Review 02 P2: <c>WriteAttribute</c> was a <c>ReceiveAsync</c>, which suspends the mailbox for the whole
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/// device round-trip (up to the 5 s bound). Writes therefore serialised — the SECOND of two operator writes to
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/// a ~3 s device missed the host's 8 s Ask and was reverted although the device took it — and every data
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/// change queued behind the write. Writes now run off the mailbox under a per-driver in-flight cap; the
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/// subscribe/unsubscribe pair that must serialise against the subscription handle stays <c>ReceiveAsync</c>.
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/// </summary>
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public sealed class DriverInstanceActorConcurrentWriteTests : RuntimeActorTestBase
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{
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private static readonly TimeSpan WriteLatency = TimeSpan.FromMilliseconds(1200);
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private (IActorRef Actor, Akka.TestKit.TestProbe Parent) Connect(IDriver driver, int? maxWritesInFlight = null)
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{
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var parent = CreateTestProbe();
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var actor = parent.ChildActorOf(DriverInstanceActor.Props(
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driver, commsLossTimeout: TimeSpan.Zero, maxWritesInFlight: maxWritesInFlight));
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actor.Tell(new DriverInstanceActor.InitializeRequested("{}"));
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parent.ExpectMsg<DriverInstanceActor.ConnectivityChanged>(m => m.Connected, PresenceBudget);
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return (actor, parent);
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}
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[Fact]
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public async Task Two_concurrent_slow_writes_both_complete_within_one_device_round_trip()
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{
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var driver = new SlowWritableDriver { Latency = WriteLatency };
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var (actor, _) = Connect(driver);
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var sw = Stopwatch.StartNew();
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var askBudget = TimeSpan.FromSeconds(8); // the host's Ask
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var first = actor.Ask<DriverInstanceActor.WriteAttributeResult>(
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new DriverInstanceActor.WriteAttribute("tag-1", 1), askBudget);
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var second = actor.Ask<DriverInstanceActor.WriteAttributeResult>(
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new DriverInstanceActor.WriteAttribute("tag-2", 2), askBudget);
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var results = await Task.WhenAll(first, second);
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sw.Stop();
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results.ShouldAllBe(r => r.Success);
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driver.Writes.Select(w => w.FullReference).ShouldBe(new[] { "tag-1", "tag-2" }, ignoreOrder: true);
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// Serialised writes take two latencies; concurrent ones take one. The margin covers a loaded machine.
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sw.Elapsed.ShouldBeLessThan(WriteLatency + WriteLatency / 2,
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"the second write waited for the first — writes are still serialised on the mailbox");
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driver.MaxConcurrentWrites.ShouldBe(2, "positive control: both writes were inside the driver at once");
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}
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[Fact]
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public async Task Data_changes_are_delivered_while_a_write_is_pending()
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{
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var driver = new SlowWritableDriver { HoldWrites = true };
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var (actor, parent) = Connect(driver);
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await actor.Ask<DriverInstanceActor.SubscriptionEstablished>(
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new DriverInstanceActor.Subscribe(new[] { "tag-a" }, TimeSpan.FromMilliseconds(100)), PresenceBudget);
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var pending = actor.Ask<DriverInstanceActor.WriteAttributeResult>(
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new DriverInstanceActor.WriteAttribute("tag-a", 7), PresenceBudget);
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AwaitCondition(() => driver.WritesEntered == 1, PresenceBudget);
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driver.FireDataChange("tag-a", 3.5);
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var published = parent.ExpectMsg<DriverInstanceActor.AttributeValueBatchPublished>(PresenceBudget);
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published.Items.Single().Value.ShouldBe(3.5);
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pending.IsCompleted.ShouldBeFalse("the write is still held — the data change did not wait behind it");
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// Positive control: releasing the device completes the write with its real outcome.
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driver.ReleaseWrites();
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(await pending).Success.ShouldBeTrue();
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}
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[Fact]
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public async Task Writes_beyond_the_in_flight_cap_queue_and_drain_in_order()
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{
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var driver = new SlowWritableDriver { HoldWrites = true };
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var (actor, _) = Connect(driver, maxWritesInFlight: 2);
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var asks = Enumerable.Range(0, 4)
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.Select(i => actor.Ask<DriverInstanceActor.WriteAttributeResult>(
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new DriverInstanceActor.WriteAttribute($"tag-{i}", i), PresenceBudget))
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.ToArray();
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AwaitCondition(() => driver.WritesEntered == 2, PresenceBudget);
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// Settle: a third write entering the driver would show up here.
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await Task.Delay(300);
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driver.WritesEntered.ShouldBe(2, "the cap let a third write into the driver");
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driver.ReleaseWrites();
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var results = await Task.WhenAll(asks);
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results.ShouldAllBe(r => r.Success);
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driver.Writes.Select(w => w.FullReference).ShouldBe(new[] { "tag-0", "tag-1", "tag-2", "tag-3" });
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}
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[Fact]
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public async Task Queued_writes_fail_fast_when_the_driver_leaves_Connected()
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{
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var driver = new SlowWritableDriver { HoldWrites = true };
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var (actor, parent) = Connect(driver, maxWritesInFlight: 1);
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var inFlight = actor.Ask<DriverInstanceActor.WriteAttributeResult>(
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new DriverInstanceActor.WriteAttribute("tag-0", 0), PresenceBudget);
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AwaitCondition(() => driver.WritesEntered == 1, PresenceBudget);
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var queued = actor.Ask<DriverInstanceActor.WriteAttributeResult>(
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new DriverInstanceActor.WriteAttribute("tag-1", 1), PresenceBudget);
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actor.Tell(new DriverInstanceActor.ForceReconnect());
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parent.ExpectMsg<DriverInstanceActor.ConnectivityChanged>(m => !m.Connected, PresenceBudget);
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var queuedResult = await queued;
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queuedResult.Success.ShouldBeFalse();
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queuedResult.Reason.ShouldBe("driver not connected");
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driver.WritesEntered.ShouldBe(1, "a queued write must never reach a driver that is reconnecting");
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// The in-flight one still answers with the device's real outcome once it is released.
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driver.ReleaseWrites();
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(await inFlight).Success.ShouldBeTrue();
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}
|
||||
|
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/// <summary>A writable + subscribable driver whose writes either take <see cref="Latency"/> or hold until released.</summary>
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private sealed class SlowWritableDriver : IDriver, IWritable, ISubscribable
|
||||
{
|
||||
private readonly StubHandle _handle = new();
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||||
private readonly ConcurrentQueue<WriteRequest> _writes = new();
|
||||
private TaskCompletionSource _release = new(TaskCreationOptions.RunContinuationsAsynchronously);
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private int _entered;
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private int _inside;
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private int _maxInside;
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||||
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public TimeSpan Latency { get; init; }
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public bool HoldWrites { get; init; }
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||||
public IReadOnlyList<WriteRequest> Writes => _writes.ToArray();
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public int WritesEntered => Volatile.Read(ref _entered);
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||||
public int MaxConcurrentWrites => Volatile.Read(ref _maxInside);
|
||||
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||||
public string DriverInstanceId => "slow-writer-1";
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public string DriverType => "SlowWriter";
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||||
|
||||
public void ReleaseWrites() => _release.TrySetResult();
|
||||
|
||||
public Task InitializeAsync(string driverConfigJson, CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
public Task ReinitializeAsync(string driverConfigJson, CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
public Task ShutdownAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
public DriverHealth GetHealth() => new(DriverState.Healthy, DateTime.UtcNow, null);
|
||||
|
||||
public async Task<IReadOnlyList<WriteResult>> WriteAsync(IReadOnlyList<WriteRequest> writes, CancellationToken cancellationToken)
|
||||
{
|
||||
Interlocked.Increment(ref _entered);
|
||||
var inside = Interlocked.Increment(ref _inside);
|
||||
int seen;
|
||||
while (inside > (seen = Volatile.Read(ref _maxInside)))
|
||||
Interlocked.CompareExchange(ref _maxInside, inside, seen);
|
||||
try
|
||||
{
|
||||
if (HoldWrites) await _release.Task.WaitAsync(cancellationToken);
|
||||
else if (Latency > TimeSpan.Zero) await Task.Delay(Latency, cancellationToken);
|
||||
foreach (var w in writes) _writes.Enqueue(w);
|
||||
return writes.Select(_ => new WriteResult(OpcUaStatus.Good)).ToList();
|
||||
}
|
||||
finally
|
||||
{
|
||||
Interlocked.Decrement(ref _inside);
|
||||
}
|
||||
}
|
||||
|
||||
public event EventHandler<DataChangeEventArgs>? OnDataChange;
|
||||
|
||||
public Task<ISubscriptionHandle> SubscribeAsync(
|
||||
IReadOnlyList<string> fullReferences, TimeSpan publishingInterval, CancellationToken cancellationToken) =>
|
||||
Task.FromResult<ISubscriptionHandle>(_handle);
|
||||
|
||||
public Task UnsubscribeAsync(ISubscriptionHandle handle, CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public void FireDataChange(string fullRef, object? value) =>
|
||||
OnDataChange?.Invoke(this, new DataChangeEventArgs(
|
||||
_handle, fullRef, new DataValueSnapshot(value, OpcUaStatus.Good, DateTime.UtcNow, DateTime.UtcNow)));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user