feat(deploy): activate full DraftValidator gate (reject on any validation error)

This commit is contained in:
Joseph Doherty
2026-06-07 11:19:23 -04:00
parent fc52fbce49
commit 5aba418074
3 changed files with 174 additions and 18 deletions
@@ -79,18 +79,19 @@ public sealed class AdminOperationsActor : ReceiveActor
return;
}
// Surgical pre-seal gate: reject only on a Tag↔VirtualTag NodeId collision. The other
// DraftValidator rules still run (one pass) but must NOT block here — they are dormant
// and the current non-canonical company overlay would otherwise fail them. Filter to the
// single collision code so a real OPC UA address-space clash can never be deployed.
// Full pre-seal gate: run the complete DraftValidator (one pass, all rules) and reject
// on ANY validation error. The config is now canonical — the company overlay loader emits
// canonical EquipmentIds and the seed is clean — so every rule (UNS segments, EquipmentId
// derivation, cross-cluster/namespace binding, driver-namespace compat, signal collisions,
// …) gates the deploy. A green build in this repo does not prove the config is valid; this
// is the last guard before a bad address space (or a non-derived EquipmentId) ships.
var draft = await DraftSnapshotFactory.FromConfigDbAsync(db);
var collisions = DraftValidator.Validate(draft)
.Where(e => e.Code == "EquipmentSignalNameCollision")
.ToList();
if (collisions.Count > 0)
var errors = DraftValidator.Validate(draft);
if (errors.Count > 0)
{
var summary = string.Join("; ", collisions.Select(e => e.Message));
_log.Warning("StartDeployment rejected (signal collision): {Summary}", summary);
var summary = string.Join("; ", errors.Select(e => $"[{e.Code}] {e.Message}"));
_log.Warning("StartDeployment rejected ({Count} validation error(s)): {Summary}",
errors.Count, summary);
replyTo.Tell(new StartDeploymentResult(
StartDeploymentOutcome.Rejected,
DeploymentId: null,
@@ -186,6 +186,117 @@ public sealed class DraftValidatorTests
errors.ShouldContain(e => e.Code == "UnsSegmentInvalid");
}
// ------------------------------------------------------------------------------------
// Full-config probe — proves a realistic canonical deployed config passes ALL rules.
// This guards the deploy-path gate flip (reject-on-ANY-error): if a clean canonical
// config fired any rule, flipping the gate would block every deploy.
// ------------------------------------------------------------------------------------
/// <summary>Probe for the deploy-path gate activation: a full, realistic config modelling
/// the REAL deployed shape (a SystemPlatform namespace + GalaxyMxGateway driver + SystemPlatform
/// Tags with EquipmentId=null from the OtOpcUa seed, PLUS an Equipment namespace + Modbus driver
/// + UNS area/line + canonical Equipment rows + VirtualTags from the company overlay) must
/// produce ZERO validation errors so the reject-on-any-error gate is safe to activate.</summary>
[Fact]
public void Full_realistic_config_passes_all_rules()
{
// SystemPlatform side (OtOpcUa seed shape): Galaxy hierarchy, no Equipment, Tags carry EquipmentId=null.
var spNamespace = new Namespace
{
NamespaceId = "MAIN-OPCUA-systemplatform",
ClusterId = "MAIN",
Kind = NamespaceKind.SystemPlatform,
NamespaceUri = "urn:zb:main:systemplatform",
};
var spDriver = new DriverInstance
{
DriverInstanceId = "main-galaxy",
ClusterId = "MAIN",
NamespaceId = spNamespace.NamespaceId,
Name = "Galaxy",
DriverType = "GalaxyMxGateway",
DriverConfig = "{}",
};
// Equipment side (company overlay): Modbus driver in an Equipment namespace + UNS + canonical equipment.
var eqNamespace = new Namespace
{
NamespaceId = "MAIN-OPCUA-equipment",
ClusterId = "MAIN",
Kind = NamespaceKind.Equipment,
NamespaceUri = "urn:zb:main:equipment",
};
var eqDriver = new DriverInstance
{
DriverInstanceId = "main-modbus",
ClusterId = "MAIN",
NamespaceId = eqNamespace.NamespaceId,
Name = "Modbus",
DriverType = "Modbus",
DriverConfig = "{}",
};
var area = new UnsArea { UnsAreaId = "area-filling", ClusterId = "MAIN", Name = "filling" };
var line = new UnsLine { UnsLineId = "line-1", UnsAreaId = area.UnsAreaId, Name = "line-1" };
// Canonical EquipmentIds — derived from the EquipmentUuid via the same rule the overlay loader uses.
var rinserUuid = Guid.NewGuid();
var fillerUuid = Guid.NewGuid();
var rinser = new Equipment
{
EquipmentUuid = rinserUuid,
EquipmentId = DraftValidator.DeriveEquipmentId(rinserUuid),
Name = "rinser-01",
DriverInstanceId = eqDriver.DriverInstanceId,
UnsLineId = line.UnsLineId,
MachineCode = "machine_001",
ZTag = null,
SAPID = null,
};
var filler = new Equipment
{
EquipmentUuid = fillerUuid,
EquipmentId = DraftValidator.DeriveEquipmentId(fillerUuid),
Name = "filler-02",
DriverInstanceId = eqDriver.DriverInstanceId,
UnsLineId = line.UnsLineId,
MachineCode = "machine_002",
ZTag = null,
SAPID = null,
};
var draft = new DraftSnapshot
{
GenerationId = 0,
ClusterId = string.Empty, // global snapshot — matches DraftSnapshotFactory.FromConfigDbAsync
// Enterprise/Site left null — matches the deploy path's conservative fallback
Namespaces = [spNamespace, eqNamespace],
DriverInstances = [spDriver, eqDriver],
UnsAreas = [area],
UnsLines = [line],
Equipment = [rinser, filler],
Tags =
[
// SystemPlatform tags from the seed: EquipmentId null, Galaxy folder hierarchy.
BuildTag(equipmentId: null, name: "PV", folderPath: "Area.Tank01"),
BuildTag(equipmentId: null, name: "SP", folderPath: "Area.Tank01"),
],
VirtualTags =
[
// One per equipment, names distinct within each owning equipment.
BuildVirtualTag(equipmentId: rinser.EquipmentId, name: "oee"),
BuildVirtualTag(equipmentId: filler.EquipmentId, name: "throughput"),
],
};
var errors = DraftValidator.Validate(draft);
errors.ShouldBeEmpty(
"a realistic canonical deployed config must pass every DraftValidator rule so the " +
"reject-on-any-error deploy gate is safe; firing rules: " +
string.Join("; ", errors.Select(e => $"[{e.Code}] {e.Message}")));
}
// ------------------------------------------------------------------------------------
// ValidateNoEquipmentSignalNameCollision — Tag/VirtualTag NodeId collision
// ------------------------------------------------------------------------------------
@@ -43,19 +43,24 @@ public sealed class AdminOperationsActorTests : ControlPlaneActorTestBase
db.ConfigEdits.Single().EntityType.ShouldBe("Deployment");
}
/// <summary>Verifies the surgical DraftValidator gate: a Tag↔VirtualTag NodeId collision in
/// the live config rejects the deploy (422-mapped <see cref="StartDeploymentOutcome.Rejected"/>)
/// before any coordinator dispatch — and inserts no Deployment row.</summary>
/// <summary>Verifies the full DraftValidator gate (reject on ANY error): a Tag↔VirtualTag
/// NodeId collision in the live config rejects the deploy (422-mapped
/// <see cref="StartDeploymentOutcome.Rejected"/>) before any coordinator dispatch — and inserts
/// no Deployment row. The colliding equipment uses a canonical EquipmentId so the rejection is
/// attributable to the collision rule, not to EquipmentIdNotDerived.</summary>
[Fact]
public void StartDeployment_rejects_on_Tag_VirtualTag_NodeId_collision()
{
var uuid = Guid.NewGuid();
var equipmentId = Configuration.Validation.DraftValidator.DeriveEquipmentId(uuid);
var dbFactory = NewInMemoryDbFactory();
using (var db = dbFactory.CreateDbContext())
{
db.Equipment.Add(new Configuration.Entities.Equipment
{
EquipmentUuid = Guid.NewGuid(),
EquipmentId = "eq-1",
EquipmentUuid = uuid,
EquipmentId = equipmentId,
Name = "eq",
DriverInstanceId = "d",
UnsLineId = "line-a",
@@ -65,7 +70,7 @@ public sealed class AdminOperationsActorTests : ControlPlaneActorTestBase
{
TagId = "tag-speed",
DriverInstanceId = "d",
EquipmentId = "eq-1",
EquipmentId = equipmentId,
Name = "speed",
DataType = "Float",
AccessLevel = TagAccessLevel.Read,
@@ -74,7 +79,7 @@ public sealed class AdminOperationsActorTests : ControlPlaneActorTestBase
db.VirtualTags.Add(new Configuration.Entities.VirtualTag
{
VirtualTagId = "vtag-speed",
EquipmentId = "eq-1",
EquipmentId = equipmentId,
Name = "speed",
DataType = "Float",
ScriptId = "s-1",
@@ -91,7 +96,46 @@ public sealed class AdminOperationsActorTests : ControlPlaneActorTestBase
var reply = ExpectMsg<StartDeploymentResult>(TimeSpan.FromSeconds(3));
reply.Outcome.ShouldBe(StartDeploymentOutcome.Rejected);
reply.Message.ShouldNotBeNull();
reply.Message.ShouldContain("collide"); // the rule's message text
reply.Message.ShouldContain("EquipmentSignalNameCollision"); // the rule's error code
reply.Message.ShouldContain("collide"); // the rule's message text
using var verify = dbFactory.CreateDbContext();
verify.Deployments.Count().ShouldBe(0);
}
/// <summary>Verifies the full gate rejects a config whose Equipment carries a NON-canonical
/// EquipmentId (not == <c>DraftValidator.DeriveEquipmentId(uuid)</c>): the deploy is
/// <see cref="StartDeploymentOutcome.Rejected"/> with <c>EquipmentIdNotDerived</c> in the message,
/// no coordinator dispatch, and no Deployment row. This is the rule the surgical gate used to
/// let through and the reason the full activation was probed first.</summary>
[Fact]
public void StartDeployment_rejects_on_non_canonical_EquipmentId()
{
var dbFactory = NewInMemoryDbFactory();
using (var db = dbFactory.CreateDbContext())
{
db.Equipment.Add(new Configuration.Entities.Equipment
{
EquipmentUuid = Guid.NewGuid(),
EquipmentId = "EQ-operator-typed", // NOT derived from the UUID
Name = "rinser-01",
DriverInstanceId = "d",
UnsLineId = "line-a",
MachineCode = "m",
});
db.SaveChanges();
}
var coordinator = CreateTestProbe("coord");
var actor = Sys.ActorOf(AdminOperationsActor.Props(dbFactory, coordinator.Ref, Enumerable.Empty<IDriverProbe>()));
actor.Tell(new StartDeployment("joe", CorrelationId.NewId()));
coordinator.ExpectNoMsg(TimeSpan.FromMilliseconds(500));
var reply = ExpectMsg<StartDeploymentResult>(TimeSpan.FromSeconds(3));
reply.Outcome.ShouldBe(StartDeploymentOutcome.Rejected);
reply.Message.ShouldNotBeNull();
reply.Message.ShouldContain("EquipmentIdNotDerived");
using var verify = dbFactory.CreateDbContext();
verify.Deployments.Count().ShouldBe(0);