feat(deploy): activate full DraftValidator gate (reject on any validation error)
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@@ -79,18 +79,19 @@ public sealed class AdminOperationsActor : ReceiveActor
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return;
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}
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// Surgical pre-seal gate: reject only on a Tag↔VirtualTag NodeId collision. The other
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// DraftValidator rules still run (one pass) but must NOT block here — they are dormant
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// and the current non-canonical company overlay would otherwise fail them. Filter to the
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// single collision code so a real OPC UA address-space clash can never be deployed.
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// Full pre-seal gate: run the complete DraftValidator (one pass, all rules) and reject
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// on ANY validation error. The config is now canonical — the company overlay loader emits
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// canonical EquipmentIds and the seed is clean — so every rule (UNS segments, EquipmentId
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// derivation, cross-cluster/namespace binding, driver-namespace compat, signal collisions,
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// …) gates the deploy. A green build in this repo does not prove the config is valid; this
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// is the last guard before a bad address space (or a non-derived EquipmentId) ships.
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var draft = await DraftSnapshotFactory.FromConfigDbAsync(db);
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var collisions = DraftValidator.Validate(draft)
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.Where(e => e.Code == "EquipmentSignalNameCollision")
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.ToList();
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if (collisions.Count > 0)
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var errors = DraftValidator.Validate(draft);
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if (errors.Count > 0)
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{
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var summary = string.Join("; ", collisions.Select(e => e.Message));
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_log.Warning("StartDeployment rejected (signal collision): {Summary}", summary);
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var summary = string.Join("; ", errors.Select(e => $"[{e.Code}] {e.Message}"));
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_log.Warning("StartDeployment rejected ({Count} validation error(s)): {Summary}",
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errors.Count, summary);
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replyTo.Tell(new StartDeploymentResult(
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StartDeploymentOutcome.Rejected,
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DeploymentId: null,
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@@ -186,6 +186,117 @@ public sealed class DraftValidatorTests
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errors.ShouldContain(e => e.Code == "UnsSegmentInvalid");
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}
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// ------------------------------------------------------------------------------------
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// Full-config probe — proves a realistic canonical deployed config passes ALL rules.
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// This guards the deploy-path gate flip (reject-on-ANY-error): if a clean canonical
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// config fired any rule, flipping the gate would block every deploy.
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// ------------------------------------------------------------------------------------
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/// <summary>Probe for the deploy-path gate activation: a full, realistic config modelling
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/// the REAL deployed shape (a SystemPlatform namespace + GalaxyMxGateway driver + SystemPlatform
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/// Tags with EquipmentId=null from the OtOpcUa seed, PLUS an Equipment namespace + Modbus driver
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/// + UNS area/line + canonical Equipment rows + VirtualTags from the company overlay) must
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/// produce ZERO validation errors so the reject-on-any-error gate is safe to activate.</summary>
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[Fact]
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public void Full_realistic_config_passes_all_rules()
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{
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// SystemPlatform side (OtOpcUa seed shape): Galaxy hierarchy, no Equipment, Tags carry EquipmentId=null.
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var spNamespace = new Namespace
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{
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NamespaceId = "MAIN-OPCUA-systemplatform",
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ClusterId = "MAIN",
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Kind = NamespaceKind.SystemPlatform,
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NamespaceUri = "urn:zb:main:systemplatform",
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};
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var spDriver = new DriverInstance
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{
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DriverInstanceId = "main-galaxy",
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ClusterId = "MAIN",
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NamespaceId = spNamespace.NamespaceId,
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Name = "Galaxy",
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DriverType = "GalaxyMxGateway",
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DriverConfig = "{}",
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};
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// Equipment side (company overlay): Modbus driver in an Equipment namespace + UNS + canonical equipment.
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var eqNamespace = new Namespace
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{
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NamespaceId = "MAIN-OPCUA-equipment",
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ClusterId = "MAIN",
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Kind = NamespaceKind.Equipment,
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NamespaceUri = "urn:zb:main:equipment",
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};
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var eqDriver = new DriverInstance
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{
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DriverInstanceId = "main-modbus",
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ClusterId = "MAIN",
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NamespaceId = eqNamespace.NamespaceId,
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Name = "Modbus",
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DriverType = "Modbus",
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DriverConfig = "{}",
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};
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var area = new UnsArea { UnsAreaId = "area-filling", ClusterId = "MAIN", Name = "filling" };
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var line = new UnsLine { UnsLineId = "line-1", UnsAreaId = area.UnsAreaId, Name = "line-1" };
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// Canonical EquipmentIds — derived from the EquipmentUuid via the same rule the overlay loader uses.
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var rinserUuid = Guid.NewGuid();
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var fillerUuid = Guid.NewGuid();
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var rinser = new Equipment
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{
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EquipmentUuid = rinserUuid,
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EquipmentId = DraftValidator.DeriveEquipmentId(rinserUuid),
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Name = "rinser-01",
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DriverInstanceId = eqDriver.DriverInstanceId,
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UnsLineId = line.UnsLineId,
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MachineCode = "machine_001",
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ZTag = null,
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SAPID = null,
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};
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var filler = new Equipment
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{
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EquipmentUuid = fillerUuid,
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EquipmentId = DraftValidator.DeriveEquipmentId(fillerUuid),
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Name = "filler-02",
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DriverInstanceId = eqDriver.DriverInstanceId,
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UnsLineId = line.UnsLineId,
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MachineCode = "machine_002",
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ZTag = null,
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SAPID = null,
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};
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var draft = new DraftSnapshot
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{
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GenerationId = 0,
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ClusterId = string.Empty, // global snapshot — matches DraftSnapshotFactory.FromConfigDbAsync
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// Enterprise/Site left null — matches the deploy path's conservative fallback
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Namespaces = [spNamespace, eqNamespace],
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DriverInstances = [spDriver, eqDriver],
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UnsAreas = [area],
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UnsLines = [line],
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Equipment = [rinser, filler],
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Tags =
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[
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// SystemPlatform tags from the seed: EquipmentId null, Galaxy folder hierarchy.
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BuildTag(equipmentId: null, name: "PV", folderPath: "Area.Tank01"),
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BuildTag(equipmentId: null, name: "SP", folderPath: "Area.Tank01"),
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],
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VirtualTags =
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[
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// One per equipment, names distinct within each owning equipment.
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BuildVirtualTag(equipmentId: rinser.EquipmentId, name: "oee"),
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BuildVirtualTag(equipmentId: filler.EquipmentId, name: "throughput"),
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],
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};
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var errors = DraftValidator.Validate(draft);
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errors.ShouldBeEmpty(
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"a realistic canonical deployed config must pass every DraftValidator rule so the " +
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"reject-on-any-error deploy gate is safe; firing rules: " +
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string.Join("; ", errors.Select(e => $"[{e.Code}] {e.Message}")));
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}
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// ------------------------------------------------------------------------------------
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// ValidateNoEquipmentSignalNameCollision — Tag/VirtualTag NodeId collision
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// ------------------------------------------------------------------------------------
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@@ -43,19 +43,24 @@ public sealed class AdminOperationsActorTests : ControlPlaneActorTestBase
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db.ConfigEdits.Single().EntityType.ShouldBe("Deployment");
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}
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/// <summary>Verifies the surgical DraftValidator gate: a Tag↔VirtualTag NodeId collision in
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/// the live config rejects the deploy (422-mapped <see cref="StartDeploymentOutcome.Rejected"/>)
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/// before any coordinator dispatch — and inserts no Deployment row.</summary>
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/// <summary>Verifies the full DraftValidator gate (reject on ANY error): a Tag↔VirtualTag
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/// NodeId collision in the live config rejects the deploy (422-mapped
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/// <see cref="StartDeploymentOutcome.Rejected"/>) before any coordinator dispatch — and inserts
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/// no Deployment row. The colliding equipment uses a canonical EquipmentId so the rejection is
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/// attributable to the collision rule, not to EquipmentIdNotDerived.</summary>
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[Fact]
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public void StartDeployment_rejects_on_Tag_VirtualTag_NodeId_collision()
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{
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var uuid = Guid.NewGuid();
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var equipmentId = Configuration.Validation.DraftValidator.DeriveEquipmentId(uuid);
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var dbFactory = NewInMemoryDbFactory();
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using (var db = dbFactory.CreateDbContext())
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{
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db.Equipment.Add(new Configuration.Entities.Equipment
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{
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EquipmentUuid = Guid.NewGuid(),
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EquipmentId = "eq-1",
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EquipmentUuid = uuid,
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EquipmentId = equipmentId,
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Name = "eq",
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DriverInstanceId = "d",
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UnsLineId = "line-a",
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@@ -65,7 +70,7 @@ public sealed class AdminOperationsActorTests : ControlPlaneActorTestBase
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{
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TagId = "tag-speed",
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DriverInstanceId = "d",
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EquipmentId = "eq-1",
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EquipmentId = equipmentId,
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Name = "speed",
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DataType = "Float",
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AccessLevel = TagAccessLevel.Read,
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@@ -74,7 +79,7 @@ public sealed class AdminOperationsActorTests : ControlPlaneActorTestBase
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db.VirtualTags.Add(new Configuration.Entities.VirtualTag
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{
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VirtualTagId = "vtag-speed",
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EquipmentId = "eq-1",
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EquipmentId = equipmentId,
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Name = "speed",
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DataType = "Float",
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ScriptId = "s-1",
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@@ -91,7 +96,46 @@ public sealed class AdminOperationsActorTests : ControlPlaneActorTestBase
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var reply = ExpectMsg<StartDeploymentResult>(TimeSpan.FromSeconds(3));
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reply.Outcome.ShouldBe(StartDeploymentOutcome.Rejected);
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reply.Message.ShouldNotBeNull();
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reply.Message.ShouldContain("collide"); // the rule's message text
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reply.Message.ShouldContain("EquipmentSignalNameCollision"); // the rule's error code
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reply.Message.ShouldContain("collide"); // the rule's message text
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using var verify = dbFactory.CreateDbContext();
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verify.Deployments.Count().ShouldBe(0);
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}
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/// <summary>Verifies the full gate rejects a config whose Equipment carries a NON-canonical
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/// EquipmentId (not == <c>DraftValidator.DeriveEquipmentId(uuid)</c>): the deploy is
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/// <see cref="StartDeploymentOutcome.Rejected"/> with <c>EquipmentIdNotDerived</c> in the message,
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/// no coordinator dispatch, and no Deployment row. This is the rule the surgical gate used to
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/// let through and the reason the full activation was probed first.</summary>
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[Fact]
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public void StartDeployment_rejects_on_non_canonical_EquipmentId()
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{
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var dbFactory = NewInMemoryDbFactory();
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using (var db = dbFactory.CreateDbContext())
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{
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db.Equipment.Add(new Configuration.Entities.Equipment
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{
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EquipmentUuid = Guid.NewGuid(),
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EquipmentId = "EQ-operator-typed", // NOT derived from the UUID
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Name = "rinser-01",
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DriverInstanceId = "d",
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UnsLineId = "line-a",
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MachineCode = "m",
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});
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db.SaveChanges();
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}
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var coordinator = CreateTestProbe("coord");
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var actor = Sys.ActorOf(AdminOperationsActor.Props(dbFactory, coordinator.Ref, Enumerable.Empty<IDriverProbe>()));
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actor.Tell(new StartDeployment("joe", CorrelationId.NewId()));
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coordinator.ExpectNoMsg(TimeSpan.FromMilliseconds(500));
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var reply = ExpectMsg<StartDeploymentResult>(TimeSpan.FromSeconds(3));
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reply.Outcome.ShouldBe(StartDeploymentOutcome.Rejected);
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reply.Message.ShouldNotBeNull();
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reply.Message.ShouldContain("EquipmentIdNotDerived");
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using var verify = dbFactory.CreateDbContext();
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verify.Deployments.Count().ShouldBe(0);
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