fix(modbus): transport self-heals with one throttled in-gate connect; PDU length check
P3: a torn-down socket is re-dialled inside the gate (one attempt per backoff window) instead of failing fast with 'Transport not connected' until the 90 s comms-loss watchdog re-initialised the driver. L3: ConnectAsync disposes the previous/failed TcpClient, DNS runs under the per-op timeout, and the reconnect never sleeps inside the gate (the old 10-attempt backoff held it for ~81 s). H9: an MBAP response with no PDU, or an exception PDU with no code, is a TruncatedFrame desync rather than an IndexOutOfRangeException. Refs #741 Claude-Session: https://claude.ai/code/session_01Ub9hGmYLQvn9XETzw7CMsT
This commit is contained in:
@@ -0,0 +1,88 @@
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using System.Diagnostics;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.Core.Abstractions;
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namespace ZB.MOM.WW.OtOpcUa.Driver.Modbus.IntegrationTests;
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/// <summary>
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/// Comms-loss → recovery against the real pymodbus <c>standard</c> fixture, with a loopback
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/// <see cref="TcpRelay"/> in front of it so the device can disappear and come back without touching the
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/// shared container. Covers the review 07 High findings P3 (transport self-heal) and H2 (deadband
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/// recovery publish).
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/// </summary>
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[Collection(ModbusSimulatorCollection.Name)]
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[Trait("Category", "Integration")]
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[Trait("Device", "Standard")]
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public sealed class CommsRecoveryTests(ModbusSimulatorFixture sim)
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{
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private const uint StatusGood = 0u;
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private void SkipUnlessStandardLive()
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{
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if (sim.SkipReason is not null) Assert.Skip(sim.SkipReason);
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var profile = Environment.GetEnvironmentVariable("MODBUS_SIM_PROFILE");
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if (profile is not null && !string.Equals(profile, "standard", StringComparison.OrdinalIgnoreCase))
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Assert.Skip($"MODBUS_SIM_PROFILE={profile} — these tests need the standard profile (HR[0..31] = address).");
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}
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private ModbusDriverOptions Options(TcpRelay relay, params ModbusTagDefinition[] tags) => new()
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{
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Host = "127.0.0.1",
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Port = relay.Port,
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UnitId = 1,
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Timeout = TimeSpan.FromSeconds(2),
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RawTags = ModbusRawTags.Entries(tags),
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Probe = new ModbusProbeOptions { Enabled = false },
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};
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private static async Task<T> WaitFor<T>(Func<Task<T>> probe, Func<T, bool> done, TimeSpan budget)
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{
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var sw = Stopwatch.StartNew();
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T last;
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do
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{
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last = await probe();
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if (done(last)) return last;
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await Task.Delay(200, TestContext.Current.CancellationToken);
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} while (sw.Elapsed < budget);
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return last;
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}
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/// <summary>
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/// P3: after the device drops (two failed calls in a row, socket torn down, reconnect refused) the
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/// transport must reconnect ON ITS OWN once the device is back — before this fix every later call
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/// failed fast with "Transport not connected" until the 90 s comms-loss watchdog re-initialised the
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/// driver.
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/// </summary>
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[Fact]
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public async Task Driver_reads_again_after_the_device_drops_and_returns_without_reinit()
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{
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SkipUnlessStandardLive();
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await using var relay = new TcpRelay(sim.Host, sim.Port);
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var tag = new ModbusTagDefinition("HR5", ModbusRegion.HoldingRegisters, 5, ModbusDataType.UInt16, Writable: false);
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await using var driver = new ModbusDriver(Options(relay, tag), "modbus-p3");
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await driver.InitializeAsync("{}", TestContext.Current.CancellationToken);
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var good = await driver.ReadAsync(["HR5"], TestContext.Current.CancellationToken);
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good[0].StatusCode.ShouldBe(StatusGood);
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good[0].Value.ShouldBe((ushort)5);
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relay.Cut();
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for (var i = 0; i < 2; i++)
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{
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var bad = await driver.ReadAsync(["HR5"], TestContext.Current.CancellationToken);
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bad[0].StatusCode.ShouldNotBe(StatusGood);
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}
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driver.GetHealth().State.ShouldBe(DriverState.Degraded);
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relay.Restore();
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var recovered = await WaitFor(
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() => driver.ReadAsync(["HR5"], TestContext.Current.CancellationToken),
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r => r[0].StatusCode == StatusGood,
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TimeSpan.FromSeconds(20));
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recovered[0].StatusCode.ShouldBe(StatusGood, "the transport must reconnect by itself once the device is back");
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recovered[0].Value.ShouldBe((ushort)5);
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driver.GetHealth().State.ShouldBe(DriverState.Healthy);
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}
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}
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@@ -0,0 +1,101 @@
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using System.Net;
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using System.Net.Sockets;
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namespace ZB.MOM.WW.OtOpcUa.Driver.Modbus.IntegrationTests;
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/// <summary>
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/// Loopback TCP relay in front of the real Modbus fixture, so a test can make the device "disappear"
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/// (<see cref="Cut"/>: every relayed connection is closed and new connects are refused) and "come back"
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/// (<see cref="Restore"/>: listen again on the SAME port) without touching the shared container.
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/// </summary>
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internal sealed class TcpRelay : IAsyncDisposable
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{
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private readonly string _upstreamHost;
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private readonly int _upstreamPort;
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private readonly object _lock = new();
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private readonly List<TcpClient> _live = [];
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private TcpListener? _listener;
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private CancellationTokenSource _stop = new();
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private int _accepted;
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public TcpRelay(string upstreamHost, int upstreamPort)
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{
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_upstreamHost = upstreamHost;
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_upstreamPort = upstreamPort;
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var probe = new TcpListener(IPAddress.Loopback, 0);
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probe.Start();
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Port = ((IPEndPoint)probe.LocalEndpoint).Port;
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probe.Stop();
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Restore();
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}
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/// <summary>Gets the loopback port clients dial.</summary>
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public int Port { get; }
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/// <summary>Gets the number of client connections the relay has accepted.</summary>
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public int AcceptedConnections => Volatile.Read(ref _accepted);
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/// <summary>Starts (or resumes) relaying on <see cref="Port"/>.</summary>
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public void Restore()
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{
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_stop = new CancellationTokenSource();
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var listener = new TcpListener(IPAddress.Loopback, Port);
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listener.Server.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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listener.Start();
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_listener = listener;
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var token = _stop.Token;
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_ = Task.Run(() => AcceptLoopAsync(listener, token));
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}
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/// <summary>Closes every relayed connection and refuses new ones until <see cref="Restore"/>.</summary>
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public void Cut()
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{
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try { _stop.Cancel(); } catch { }
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try { _listener?.Stop(); } catch { }
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_listener = null;
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lock (_lock)
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{
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foreach (var c in _live) { try { c.Close(); } catch { } }
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_live.Clear();
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}
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}
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private async Task AcceptLoopAsync(TcpListener listener, CancellationToken token)
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{
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while (!token.IsCancellationRequested)
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{
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TcpClient downstream;
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try { downstream = await listener.AcceptTcpClientAsync(token); }
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catch { return; }
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Interlocked.Increment(ref _accepted);
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_ = Task.Run(() => RelayAsync(downstream, token));
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}
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}
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private async Task RelayAsync(TcpClient downstream, CancellationToken token)
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{
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var upstream = new TcpClient(AddressFamily.InterNetwork);
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lock (_lock) { _live.Add(downstream); _live.Add(upstream); }
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try
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{
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var addr = (await Dns.GetHostAddressesAsync(_upstreamHost, token))
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.First(a => a.AddressFamily == AddressFamily.InterNetwork);
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await upstream.ConnectAsync(addr, _upstreamPort, token);
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var a = downstream.GetStream();
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var b = upstream.GetStream();
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await Task.WhenAny(a.CopyToAsync(b, token), b.CopyToAsync(a, token));
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}
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catch { /* cut or upstream gone */ }
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finally
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{
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try { downstream.Close(); } catch { }
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try { upstream.Close(); } catch { }
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}
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}
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public ValueTask DisposeAsync()
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{
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Cut();
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return ValueTask.CompletedTask;
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}
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}
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@@ -0,0 +1,139 @@
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using Shouldly;
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using Xunit;
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namespace ZB.MOM.WW.OtOpcUa.Driver.Modbus.Tests;
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/// <summary>
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/// Transport self-heal (review 07 P3), single in-gate connect attempt + failed-client disposal (L3)
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/// and the response-PDU length check (H9).
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/// </summary>
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[Trait("Category", "Unit")]
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public sealed class ModbusTransportSelfHealTests
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{
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private static readonly byte[] ReadHr0 = [0x03, 0x00, 0x00, 0x00, 0x01];
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/// <summary>
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/// P3: two lost replies in a row leave the socket torn down. The NEXT call must reconnect on its own
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/// instead of failing fast with "Transport not connected" until the 90 s comms-loss watchdog.
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/// </summary>
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[Fact]
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public async Task After_two_consecutive_timeouts_the_next_call_reconnects()
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{
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await using var server = new ScriptedModbusTcpServer
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{
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Script = i => i < 2 ? ScriptedModbusTcpServer.Action.Stall : ScriptedModbusTcpServer.Action.Answer,
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};
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await using var transport = new ModbusTcpTransport("127.0.0.1", server.Port, TimeSpan.FromMilliseconds(500));
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await transport.ConnectAsync(TestContext.Current.CancellationToken);
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// First call: stall → teardown → reconnect → resend → stall again → propagates.
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await Should.ThrowAsync<ModbusTransportDesyncException>(
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() => transport.SendAsync(1, ReadHr0, TestContext.Current.CancellationToken));
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// Second call: the socket is gone; the transport must dial again and succeed.
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var resp = await transport.SendAsync(1, ReadHr0, TestContext.Current.CancellationToken);
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resp[0].ShouldBe((byte)0x03);
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server.AcceptedConnections.ShouldBe(3);
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}
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/// <summary>
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/// P3 throttle: after a FAILED connect, calls inside the backoff window fail fast with
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/// <see cref="ModbusTransportUnavailableException"/> and make no connect attempt; once the window has
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/// passed the next call dials again. Positive control: the device is back before the throttled call,
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/// so an un-throttled transport would have reconnected.
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/// </summary>
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[Fact]
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public async Task Failed_connect_is_throttled_then_retried_after_the_window()
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{
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await using var server = new ScriptedModbusTcpServer();
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await using var transport = new ModbusTcpTransport("127.0.0.1", server.Port, TimeSpan.FromSeconds(2));
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var now = 1_000_000L;
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transport.Lifecycle.NowMs = () => now;
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await transport.ConnectAsync(TestContext.Current.CancellationToken);
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(await transport.SendAsync(1, ReadHr0, TestContext.Current.CancellationToken))[0].ShouldBe((byte)0x03);
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server.Stop();
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// Dead socket → EOF → teardown → ONE reconnect attempt → refused.
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var first = await Should.ThrowAsync<Exception>(
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() => transport.SendAsync(1, ReadHr0, TestContext.Current.CancellationToken));
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ModbusSocketLifecycle.IsSocketLevelFailure(first).ShouldBeTrue();
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server.Start();
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var acceptedBefore = server.AcceptedConnections;
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await Should.ThrowAsync<ModbusTransportUnavailableException>(
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() => transport.SendAsync(1, ReadHr0, TestContext.Current.CancellationToken));
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server.AcceptedConnections.ShouldBe(acceptedBefore, "a throttled call must not dial");
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now += 60_000; // past any window (MaxDelay default 30 s)
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(await transport.SendAsync(1, ReadHr0, TestContext.Current.CancellationToken))[0].ShouldBe((byte)0x03);
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server.AcceptedConnections.ShouldBe(acceptedBefore + 1);
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}
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/// <summary>
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/// L3: the reconnect never sleeps inside the transport gate. With a 30 s InitialDelay the old
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/// <c>ConnectWithBackoffAsync</c> held the gate for 30 s before even dialling; now one attempt is made
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/// and the call returns at once.
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/// </summary>
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[Fact]
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public async Task Reconnect_after_drop_does_not_sleep_inside_the_gate()
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{
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await using var server = new ScriptedModbusTcpServer();
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await using var transport = new ModbusTcpTransport("127.0.0.1", server.Port, TimeSpan.FromSeconds(2),
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reconnect: new ModbusReconnectOptions { InitialDelay = TimeSpan.FromSeconds(30) });
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await transport.ConnectAsync(TestContext.Current.CancellationToken);
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server.Stop();
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var call = transport.SendAsync(1, ReadHr0, TestContext.Current.CancellationToken);
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var ex = await Should.ThrowAsync<Exception>(() => call.WaitAsync(TimeSpan.FromSeconds(10), TestContext.Current.CancellationToken));
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ex.ShouldNotBeOfType<TimeoutException>("the send must not wait out the 30 s backoff inside the gate");
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}
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/// <summary>H9: an MBAP frame carrying no PDU is a truncated-frame desync, not an IndexOutOfRangeException.</summary>
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[Fact]
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public async Task Empty_response_pdu_is_a_truncated_frame_desync()
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{
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await using var server = new ScriptedModbusTcpServer
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{
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RawReply = (_, header, _) => ScriptedModbusTcpServer.Adu(header, []),
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};
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await using var transport = new ModbusTcpTransport("127.0.0.1", server.Port, TimeSpan.FromSeconds(2), autoReconnect: false);
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await transport.ConnectAsync(TestContext.Current.CancellationToken);
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var ex = await Should.ThrowAsync<ModbusTransportDesyncException>(
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() => transport.SendAsync(1, ReadHr0, TestContext.Current.CancellationToken));
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ex.Reason.ShouldBe(ModbusTransportDesyncException.DesyncReason.TruncatedFrame);
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}
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/// <summary>H9: an exception frame missing its exception code is a truncated-frame desync.</summary>
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[Fact]
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public async Task Exception_frame_without_code_is_a_truncated_frame_desync()
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{
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await using var server = new ScriptedModbusTcpServer
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{
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RawReply = (_, header, _) => ScriptedModbusTcpServer.Adu(header, [0x83]),
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};
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await using var transport = new ModbusTcpTransport("127.0.0.1", server.Port, TimeSpan.FromSeconds(2), autoReconnect: false);
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await transport.ConnectAsync(TestContext.Current.CancellationToken);
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var ex = await Should.ThrowAsync<ModbusTransportDesyncException>(
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() => transport.SendAsync(1, ReadHr0, TestContext.Current.CancellationToken));
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ex.Reason.ShouldBe(ModbusTransportDesyncException.DesyncReason.TruncatedFrame);
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}
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/// <summary>Positive control for the two H9 tests: a well-formed exception frame still surfaces as a
|
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/// <see cref="ModbusException"/> carrying its code.</summary>
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[Fact]
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public async Task Well_formed_exception_frame_still_surfaces_as_ModbusException()
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{
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await using var server = new ScriptedModbusTcpServer
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{
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RawReply = (_, header, _) => ScriptedModbusTcpServer.Adu(header, [0x83, 0x02]),
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};
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await using var transport = new ModbusTcpTransport("127.0.0.1", server.Port, TimeSpan.FromSeconds(2), autoReconnect: false);
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await transport.ConnectAsync(TestContext.Current.CancellationToken);
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var ex = await Should.ThrowAsync<ModbusException>(
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() => transport.SendAsync(1, ReadHr0, TestContext.Current.CancellationToken));
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ex.ExceptionCode.ShouldBe((byte)0x02);
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}
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}
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@@ -0,0 +1,160 @@
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using System.Net;
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using System.Net.Sockets;
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|
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namespace ZB.MOM.WW.OtOpcUa.Driver.Modbus.Tests;
|
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|
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/// <summary>
|
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/// Loopback Modbus-TCP stub whose reply to each request is scripted by the test, and whose listener can
|
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/// be stopped (connection refused) and restarted on the SAME port. Used by the transport self-heal tests
|
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/// that need a device which disappears and comes back.
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/// </summary>
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internal sealed class ScriptedModbusTcpServer : IAsyncDisposable
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{
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/// <summary>What the server does with one request.</summary>
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public enum Action
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{
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/// <summary>Answer with an FC03-shaped response of zeroed registers.</summary>
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Answer,
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/// <summary>Read the request and never answer it (the client's per-op timeout fires).</summary>
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Stall,
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/// <summary>Close the socket without answering.</summary>
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Drop,
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}
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|
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private TcpListener? _listener;
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private CancellationTokenSource _stop = new();
|
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private int _requests;
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private int _accepted;
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|
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/// <summary>Optional scripted reply. Receives the 0-based request index and the request PDU; returns
|
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/// the raw bytes to write AFTER the MBAP TxId (i.e. the full ADU is built by the test), or null to fall
|
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/// through to <see cref="Script"/>.</summary>
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public Func<int, byte[], byte[], byte[]?>? RawReply { get; set; }
|
||||
|
||||
/// <summary>Per-request action; defaults to <see cref="Action.Answer"/>.</summary>
|
||||
public Func<int, Action> Script { get; set; } = _ => Action.Answer;
|
||||
|
||||
/// <summary>Gets the port the server listens on (stable across <see cref="Stop"/>/<see cref="Start"/>).</summary>
|
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public int Port { get; }
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|
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/// <summary>Gets the number of accepted TCP connections.</summary>
|
||||
public int AcceptedConnections => Volatile.Read(ref _accepted);
|
||||
|
||||
/// <summary>Gets the number of requests received.</summary>
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public int Requests => Volatile.Read(ref _requests);
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|
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public ScriptedModbusTcpServer()
|
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{
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var probe = new TcpListener(IPAddress.Loopback, 0);
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probe.Start();
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Port = ((IPEndPoint)probe.LocalEndpoint).Port;
|
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probe.Stop();
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Start();
|
||||
}
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||||
|
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/// <summary>(Re)starts listening on <see cref="Port"/>.</summary>
|
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public void Start()
|
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{
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_stop = new CancellationTokenSource();
|
||||
_listener = new TcpListener(IPAddress.Loopback, Port);
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||||
_listener.Server.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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_listener.Start();
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var listener = _listener;
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var token = _stop.Token;
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_ = Task.Run(() => AcceptLoopAsync(listener, token));
|
||||
}
|
||||
|
||||
/// <summary>Stops listening and closes every live connection — new connects are refused.</summary>
|
||||
public void Stop()
|
||||
{
|
||||
try { _stop.Cancel(); } catch { }
|
||||
try { _listener?.Stop(); } catch { }
|
||||
_listener = null;
|
||||
}
|
||||
|
||||
private async Task AcceptLoopAsync(TcpListener listener, CancellationToken token)
|
||||
{
|
||||
while (!token.IsCancellationRequested)
|
||||
{
|
||||
TcpClient client;
|
||||
try { client = await listener.AcceptTcpClientAsync(token); }
|
||||
catch { return; }
|
||||
Interlocked.Increment(ref _accepted);
|
||||
_ = Task.Run(() => ServeAsync(client, token));
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ServeAsync(TcpClient client, CancellationToken token)
|
||||
{
|
||||
using var _ = client;
|
||||
using var reg = token.Register(() => { try { client.Close(); } catch { } });
|
||||
try
|
||||
{
|
||||
var stream = client.GetStream();
|
||||
while (!token.IsCancellationRequested)
|
||||
{
|
||||
var header = new byte[7];
|
||||
if (!await ReadExactly(stream, header, token)) return;
|
||||
var len = (ushort)((header[4] << 8) | header[5]);
|
||||
var pdu = new byte[len - 1];
|
||||
if (!await ReadExactly(stream, pdu, token)) return;
|
||||
var idx = Interlocked.Increment(ref _requests) - 1;
|
||||
|
||||
var raw = RawReply?.Invoke(idx, header, pdu);
|
||||
if (raw is not null)
|
||||
{
|
||||
await stream.WriteAsync(raw, token);
|
||||
await stream.FlushAsync(token);
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (Script(idx))
|
||||
{
|
||||
case Action.Stall:
|
||||
continue;
|
||||
case Action.Drop:
|
||||
client.Client.Shutdown(SocketShutdown.Both);
|
||||
return;
|
||||
}
|
||||
|
||||
var qty = (ushort)((pdu[3] << 8) | pdu[4]);
|
||||
var respPdu = new byte[2 + qty * 2];
|
||||
respPdu[0] = pdu[0];
|
||||
respPdu[1] = (byte)(qty * 2);
|
||||
await stream.WriteAsync(Adu(header, respPdu), token);
|
||||
await stream.FlushAsync(token);
|
||||
}
|
||||
}
|
||||
catch { /* connection torn down */ }
|
||||
}
|
||||
|
||||
/// <summary>Builds a reply ADU echoing the request's TxId/unit around <paramref name="respPdu"/>.</summary>
|
||||
public static byte[] Adu(byte[] requestHeader, byte[] respPdu)
|
||||
{
|
||||
var respLen = (ushort)(1 + respPdu.Length);
|
||||
var adu = new byte[7 + respPdu.Length];
|
||||
adu[0] = requestHeader[0]; adu[1] = requestHeader[1];
|
||||
adu[4] = (byte)(respLen >> 8); adu[5] = (byte)(respLen & 0xFF);
|
||||
adu[6] = requestHeader[6];
|
||||
Buffer.BlockCopy(respPdu, 0, adu, 7, respPdu.Length);
|
||||
return adu;
|
||||
}
|
||||
|
||||
private static async Task<bool> ReadExactly(Stream s, byte[] buf, CancellationToken token)
|
||||
{
|
||||
var read = 0;
|
||||
while (read < buf.Length)
|
||||
{
|
||||
var n = await s.ReadAsync(buf.AsMemory(read), token);
|
||||
if (n == 0) return false;
|
||||
read += n;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public ValueTask DisposeAsync()
|
||||
{
|
||||
Stop();
|
||||
return ValueTask.CompletedTask;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user