Merge #586: Server-object (i=2253) event items gated by the data-plane ACL; per-condition delivery with SDK audit guard + monitored bookkeeping
Claude-Session: https://claude.ai/code/session_01Ef2ozxS7QPanGT8uoATbTe
This commit is contained in:
@@ -349,6 +349,8 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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Volatile.Read(ref _dataPlaneAuthority).Changed -= OnAuthorityChanged;
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_liveItems.Clear();
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_eventItems.Clear();
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_allEventsItems.Clear();
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lock (Lock) _allEventsMonitoredConditions.Clear();
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}
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base.Dispose(disposing);
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@@ -999,9 +1001,10 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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try
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{
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// InstanceStateSnapshot is the IFilterTarget — a frozen copy of the condition's fields at fire
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// time. ReportEvent walks inverse notifier references up to the root-notifier folder (promoted
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// in MaterialiseAlarmCondition), whose OnReportEvent hands off to Server.ReportEvent → the
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// event reaches subscribed monitored items.
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// time. ReportEvent walks inverse notifier references up to the root-notifier folders (promoted
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// in MaterialiseAlarmCondition), whose fan-outs deliver it to direct notifier subscriptions; the
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// condition's own OnReportEvent hands the same snapshot to the Server-object (all-events)
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// subscriptions, per item, through the ACL (Gitea #586 — see OnConditionReportEvent).
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var snapshot = new InstanceStateSnapshot();
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snapshot.Initialize(SystemContext, alarm);
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alarm.ReportEvent(SystemContext, snapshot);
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@@ -1345,15 +1348,22 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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return HandleAlarmCommand(context, condition, enabling ? "Enable" : "Disable", comment: null, unshelveAt: null);
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};
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// Gitea #586: the condition itself delivers its events to Server-object (all-events)
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// subscriptions, item by item through the ACL. A condition is never an event notifier, so no
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// MonitoredNode2 ever claims this single-slot delegate — every event the condition reports, ours
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// or the SDK's own method-driven state changes, passes through it exactly once.
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alarm.OnReportEvent = OnConditionReportEvent;
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parent.AddChild(alarm);
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// Promote the equipment folder to an event notifier + register it as a root notifier so
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// T16's ReportEvent has a notifier path up to the Server object. Guard so repeated
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// T16's ReportEvent reaches the folder's subscribers. Guard so repeated
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// materialise under the same folder doesn't double-add the root notifier.
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EnsureFolderIsEventNotifier(parent);
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AddPredefinedNode(SystemContext, alarm);
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_alarmConditions[conditionKey] = alarm;
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ReconcileAllEventsMonitoring();
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// H6a: record native (driver-fed) conditions so a later task can route their inbound
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// Acknowledge to the driver rather than the scripted engine.
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if (isNative) _nativeAlarmNodeIds.Add(conditionKey);
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@@ -2070,7 +2080,8 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// <summary>Promote <paramref name="folder"/> to <see cref="EventNotifiers.SubscribeToEvents"/> and
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/// register it as a root notifier (idempotent — guarded by <see cref="_notifierFolders"/>) so the
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/// alarm condition has a notifier path to the Server object for T16's event propagation.</summary>
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/// folder is a subscribable event source linked under the Server object (Server-object delivery itself is
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/// the condition's own — see OnConditionReportEvent, Gitea #586).</summary>
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/// <remarks>
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/// Phase C: when a real historian is wired at promotion time (the source is NOT the
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/// <see cref="NullHistorianDataSource"/>), the folder ALSO gets the
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@@ -2734,6 +2745,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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// Phase C: drop the event-history source registrations alongside the notifier folders
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// they map; re-materialised alarms re-register them (with the HistoryRead bit) on re-promotion.
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_eventNotifierSources.Clear();
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ReconcileAllEventsMonitoring();
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}
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}
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@@ -2823,6 +2835,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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condition.Parent?.RemoveChild(condition);
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PredefinedNodes?.Remove(condition.NodeId);
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_nativeAlarmNodeIds.Remove(key);
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ReconcileAllEventsMonitoring();
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e = BuildNodesRemovedModelChange(alarmNodeId, realm);
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}
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ReportModelChangeOutsideLock(e, alarmNodeId);
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@@ -2872,6 +2885,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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}
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_nativeAlarmNodeIds.Remove(id);
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}
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ReconcileAllEventsMonitoring();
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// v3 Batch 4 WP4: a native alarm condition lives at its raw tag (Raw realm) and SURVIVES this
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// UNS-scoped subtree removal, but it may hold an in-scope equipment folder as an extra
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@@ -3376,14 +3390,378 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// cannot race a client deleting it.
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/// </para>
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/// <para>
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/// ⚠️ <b>Server-object (all-events) subscriptions are not in this map</b>, because they are not
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/// authorized by this manager in the first place: the SDK fans them out through
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/// <c>SubscribeToAllEvents</c> and through the Server object's own notifier, which the core node
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/// manager owns. See <c>docs/security.md</c> § Data-Plane Authorization.
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/// <b>Server-object (all-events) subscriptions are not in this map.</b> They are not attached to
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/// any notifier of ours at all; they are held in <see cref="_allEventsItems"/> and decided per
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/// event at delivery (Gitea #586), so there is nothing for this map's stand-down to detach.
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/// </para>
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/// </remarks>
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private readonly ConcurrentDictionary<IEventMonitoredItem, LiveEventItem> _eventItems = new();
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/// <summary>
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/// Live Server-object (<c>i=2253</c>) event monitored items — every item the SDK handed this manager
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/// through <see cref="SubscribeToAllEvents"/> (Gitea #586).
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/// </summary>
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/// <remarks>
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/// A set (the value is unused). Maintained by <see cref="SubscribeToAllEvents"/>'s subscribe and
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/// unsubscribe arms, which the SDK's <c>MasterNodeManager</c> drives for every create, modify,
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/// transfer, restore and delete of an all-events item, subscription teardown included.
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/// </remarks>
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private readonly ConcurrentDictionary<IEventMonitoredItem, byte> _allEventsItems = new();
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/// <inheritdoc />
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/// <remarks>
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/// <para>
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/// <b>Gitea #586.</b> The SDK's base implementation attaches a Server-object item to the event
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/// fan-out of every one of this manager's root notifiers, so every alarm in the server reached it
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/// with no ACL decision at all — and, for an item created before a root notifier existed (the
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/// SDK's <c>AddRootNotifier</c> calls its subscribe with <c>unsubscribe: true</c>), through the
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/// root notifier's forward to <c>Server.ReportEvent</c> and the core node manager's Server object,
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/// which this manager never sees. The Server object is where every condition lands exactly once,
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/// so it was the one feed carrying every alarm, ungated.
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/// </para>
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/// <para>
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/// This override attaches the item to nothing. It records it, and each condition hands its events
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/// to the recorded items itself (<see cref="OnConditionReportEvent"/>), deciding every item against
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/// the authorizer at delivery time. With no attachment there is no fan-out to keep in step with a
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/// rebuild, and no stand-down to reverse: revalidation is implicit, because every event re-asks.
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/// </para>
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/// <para>
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/// Creation is never refused: an all-events item is legitimate for a session granted part of the
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/// address space, so what is withheld is each event the session may not see, not the item.
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/// </para>
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/// </remarks>
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public override ServiceResult SubscribeToAllEvents(
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OperationContext context, uint subscriptionId, IEventMonitoredItem monitoredItem, bool unsubscribe)
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{
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lock (Lock)
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{
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if (unsubscribe) _allEventsItems.TryRemove(monitoredItem, out _);
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else _allEventsItems[monitoredItem] = 0;
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ReconcileAllEventsMonitoring();
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}
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return ServiceResult.Good;
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}
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/// <inheritdoc />
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/// <remarks>
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/// <para>
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/// A Server-object (all-events) item is never attached to a notifier of ours (Gitea #586), so a
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/// subscribe or unsubscribe of one against a notifier is a no-op here. The only SDK caller that
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/// still reaches this with such an item is <c>AddRootNotifier</c>, which — an SDK bug — "subscribes"
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/// every existing all-events item to a new root notifier with <c>unsubscribe: true</c>. Passed to the
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/// base, that lowers <see cref="NodeState.AreEventsMonitored"/> on the new notifier, its children and
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/// its forward notifiers — taking back, from every condition materialised under a live item, the
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/// unit <see cref="ReconcileAllEventsMonitoring"/> just gave it (and, before #586, a folder
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/// subscriber's unit too). Caught by the rebuild leg of the monitored-bookkeeping test.
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/// </para>
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/// <para>
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/// Direct notifier items, including the #562 revalidation pass's attach and detach, go to the base
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/// unchanged.
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/// </para>
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/// </remarks>
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protected override ServiceResult SubscribeToEvents(
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ServerSystemContext context, NodeState source, IEventMonitoredItem monitoredItem, bool unsubscribe) =>
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monitoredItem.MonitoringAllEvents
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? ServiceResult.Good
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: base.SubscribeToEvents(context, source, monitoredItem, unsubscribe);
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/// <summary>
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/// The conditions currently carrying this manager's one "a Server-object item is listening" unit of
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/// <see cref="NodeState.AreEventsMonitored"/> (Gitea #586 review).
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/// </summary>
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/// <remarks>Mutated only by <see cref="ReconcileAllEventsMonitoring"/>, under <c>Lock</c>.</remarks>
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private readonly HashSet<AlarmConditionState> _allEventsMonitoredConditions =
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new(System.Collections.Generic.ReferenceEqualityComparer.Instance);
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/// <summary>
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/// Keeps <see cref="NodeState.AreEventsMonitored"/> raised on every materialised condition while at
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/// least one Server-object item exists, and lowered once none does. Call under <c>Lock</c>.
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/// </summary>
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/// <remarks>
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/// <para>
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/// The SDK base attached an all-events item to every root notifier through its own
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/// <c>SubscribeToEvents</c>, which also calls <c>SetAreEventsMonitored(true, includeChildren)</c>
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/// on the notifier — a counter that propagates to every condition beneath or wired to it. Not
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/// attaching the items lost that bookkeeping, and a condition reads it: <c>ConditionState</c>
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/// reports its own method-driven state changes (and their audit events) only while
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/// <c>EventsMonitored()</c> is true. A server whose only subscribers are Server-object items — the
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/// common machine-consumer shape — would otherwise report none of them.
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/// </para>
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/// <para>
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/// Held per <b>condition</b>, exactly one unit each, rather than per root notifier per item as the
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/// base did. The counter is shared with the folder subscribers' own units, so it must balance
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/// exactly; a notifier-level unit would also reach a condition materialised under an already-
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/// raised folder never, or be taken back from one it never reached. This reconciles the desired
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/// set (every condition, while any item exists) against what it has raised, so materialise,
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/// remove, rebuild and subscribe all converge through one place.
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/// </para>
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/// </remarks>
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private void ReconcileAllEventsMonitoring()
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{
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// The protected SubscribeToEvents override is what stops the SDK taking these units back.
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lock (Lock)
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{
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var desired = _allEventsItems.IsEmpty
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? new HashSet<AlarmConditionState>(System.Collections.Generic.ReferenceEqualityComparer.Instance)
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: new HashSet<AlarmConditionState>(
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_alarmConditions.Values, System.Collections.Generic.ReferenceEqualityComparer.Instance);
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foreach (var condition in _allEventsMonitoredConditions.Where(c => !desired.Contains(c)).ToList())
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{
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condition.SetAreEventsMonitored(SystemContext, false, includeChildren: true);
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_allEventsMonitoredConditions.Remove(condition);
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}
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foreach (var condition in desired)
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{
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if (_allEventsMonitoredConditions.Add(condition))
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condition.SetAreEventsMonitored(SystemContext, true, includeChildren: true);
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}
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}
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}
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/// <inheritdoc />
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/// <remarks>
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/// <para>
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/// The base is the delegate <c>AddRootNotifier</c> installs on a root notifier: it forwards every
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/// event reaching that folder to <c>Server.ReportEvent</c>, where the core node manager's Server
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/// object queues it to every all-events item with no ACL decision — the bypass Gitea #586 closes.
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/// Server-object items now receive conditions from the condition itself
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/// (<see cref="OnConditionReportEvent"/>), so the forward could only ever deliver an ungated
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/// duplicate. Dropped.
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/// </para>
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/// <para>
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/// Only condition events bubble through this manager's notifiers; the audit and model-change
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/// events it raises go to <c>Server.ReportEvent</c> directly and are untouched by this.
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/// </para>
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/// </remarks>
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protected override void OnReportEvent(ISystemContext context, NodeState node, IFilterTarget e)
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{
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}
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/// <summary>
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/// Delivers one condition event to the Server-object (all-events) subscriptions this manager holds,
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/// item by item, through the data-plane ACL (Gitea #586).
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/// </summary>
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/// <param name="context">The reporting context; a session-bearing one restricts delivery to that session.</param>
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/// <param name="node">The condition that reported.</param>
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/// <param name="e">The event — the condition's snapshot.</param>
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/// <remarks>
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/// <para>
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/// Installed as each condition's <c>OnReportEvent</c> in <see cref="MaterialiseAlarmCondition"/>,
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/// so it sees every event the condition reports exactly once, whichever notifiers it then bubbles
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/// through — the one-copy-at-the-Server-object behaviour the multi-notifier wiring relies on.
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/// </para>
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/// <para>
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/// Everything except the ACL decision mirrors the SDK's <c>MonitoredNode2.OnReportEvent</c>, which
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/// is what delivered these events before: the SDK's own role-permission check, and the rule that an
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/// event reported under a session's context reaches only that session's items.
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/// </para>
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/// <para>
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/// Inert while <c>Security:Acl:Enabled</c> is false — every item receives every condition, as it
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/// always has.
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/// </para>
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/// </remarks>
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private void OnConditionReportEvent(ISystemContext context, NodeState node, IFilterTarget e)
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{
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if (_allEventsItems.IsEmpty) return;
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var scopes = AclEnforced ? ConditionVisibilityScopes(node) : null;
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var reportingSession = (context as ISessionSystemContext)?.SessionId?.Identifier;
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foreach (var item in _allEventsItems.Keys)
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{
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if (e is AuditEventState && !IsAuditDeliverableTo(item)) continue;
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if (scopes is not null && !IsConditionVisibleTo(item, scopes)) continue;
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if (ServiceResult.IsBad(ValidateEventRolePermissions(item, e))) continue;
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if (reportingSession is not null
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&& item.Session?.Id?.Identifier is { } own
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&& !own.Equals(reportingSession))
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{
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continue;
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}
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item.QueueEvent(e);
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}
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}
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/// <summary>
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/// The SDK's audit-event guard from <c>MonitoredNode2.OnReportEvent</c>, reproduced exactly: an audit
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/// event reaches an item only while the server is auditing, and only over a SignAndEncrypt or
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/// https-binary endpoint.
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/// </summary>
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/// <param name="item">The Server-object event item.</param>
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/// <returns><see langword="true"/> when the audit event may be queued to the item.</returns>
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/// <remarks>
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/// A condition reports its Part 9 method audit events (<c>AuditConditionAcknowledgeEventType</c>,
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/// Comment, Enable, Shelving…) through its own <c>ReportEvent</c>, so they pass through
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/// <see cref="OnConditionReportEvent"/>. Before #586 the Server-object copy took the root-notifier
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/// forward, where <c>ServerInternalData.ReportEvent</c> dropped every audit event unless auditing was
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/// on; without this guard they reached every Server-object item regardless (caught in review, flag off).
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/// </remarks>
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private bool IsAuditDeliverableTo(IEventMonitoredItem item)
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{
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if (!Server.Auditing) return false;
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var endpoint = item.Session?.EndpointDescription;
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return endpoint?.SecurityMode == MessageSecurityMode.SignAndEncrypt
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|| endpoint?.TransportProfileUri == Profiles.HttpsBinaryTransport;
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}
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/// <summary>
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/// The nodes whose grant admits a condition to a session: the condition itself, every root-notifier
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/// folder its events bubble up through, and every equipment folder wired as its extra notifier.
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/// </summary>
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/// <param name="condition">The condition.</param>
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/// <returns>The candidate scopes; <c>Subscribe</c> on any one of them admits the condition.</returns>
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/// <remarks>
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/// <para>
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/// The folders are exactly the per-folder path's question. A session that may subscribe to a
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/// notifier the condition reports through already receives the condition there, so the Server
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/// object withholding it would protect nothing; a session granted on none of them receives it
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/// nowhere. The folders must be asked as well as the condition because the trie inherits downward
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/// only within a realm: an <c>Equipment</c> grant covers the UNS folder a native condition is wired
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/// into, but not the condition, which lives at its RawPath in the raw realm.
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/// </para>
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/// <para>
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/// The condition itself (<c>ConditionId</c> = RawPath for a native alarm) admits a grant scoped to
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/// the alarm's own raw tag — the tag's grant covers its alarm wherever the alarm can be named.
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/// </para>
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/// </remarks>
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private List<NodeId> ConditionVisibilityScopes(NodeState condition)
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{
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var scopes = new List<NodeId> { condition.NodeId };
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lock (Lock)
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{
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for (var ancestor = (condition as BaseInstanceState)?.Parent;
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ancestor is not null;
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ancestor = (ancestor as BaseInstanceState)?.Parent)
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{
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if (_notifierFolders.TryGetValue(ancestor.NodeId, out var notifier) && ReferenceEquals(notifier, ancestor))
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scopes.Add(ancestor.NodeId);
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}
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if (_alarmNotifierWiring.TryGetValue(MapKey(condition.NodeId), out var wiring)
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&& ReferenceEquals(wiring.Alarm, condition))
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{
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scopes.AddRange(wiring.Folders.Select(f => f.NodeId));
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}
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}
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return scopes;
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}
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/// <summary>Whether <paramref name="item"/>'s session may see a condition with the given scopes.</summary>
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/// <param name="item">The Server-object event item.</param>
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/// <param name="scopes">From <see cref="ConditionVisibilityScopes"/>.</param>
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/// <returns><see langword="true"/> when the session holds <c>Subscribe</c> on any scope.</returns>
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/// <remarks>
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/// The identity is the one the item was created under — the thread delivering the event has no
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/// session of its own — and the operation is the one the per-folder creation gate asks.
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/// <see cref="Security.DataPlaneAuthorizer.IsAllowedCached"/> re-checks key revocation and expiry on
|
||||
/// every call and keys its decision cache on the current generation, which is what makes revalidation
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/// implicit here: a deployment or an expiry takes effect on the next event, with no pass to run.
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/// </remarks>
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private bool IsConditionVisibleTo(IEventMonitoredItem item, List<NodeId> scopes)
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{
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var identity = item.EffectiveIdentity as RoleCarryingUserIdentity;
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foreach (var scope in scopes)
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||||
{
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if (_authorizer!.IsAllowedCached(identity, OpcUaOperation.CreateMonitoredItems, scope, RealmOf(scope)))
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return true;
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}
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||||
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return false;
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||||
}
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||||
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||||
/// <inheritdoc />
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||||
/// <remarks>
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||||
/// <para>
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||||
/// A refresh on a Server-object item is the other way it learns about conditions — it is how a
|
||||
/// client connecting after a transition gets the current alarm picture — and the SDK base replays
|
||||
/// every condition under every root notifier to it after only its own role-permission check. With
|
||||
/// enforcement on, those items are refreshed here instead, through the same
|
||||
/// <see cref="IsConditionVisibleTo"/> decision live delivery uses (Gitea #586); an event that names no
|
||||
/// condition is withheld. With it off, the base runs unchanged (its per-notifier repeats of one
|
||||
/// condition share an EventId, which the item's queue already collapses to one copy).
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Items on one of this manager's own notifiers keep the base behaviour: a stood-down item is off
|
||||
/// its notifier's fan-out, which the base already treats as "not refreshed".
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public override ServiceResult ConditionRefresh(OperationContext context, IList<IEventMonitoredItem> monitoredItems)
|
||||
{
|
||||
if (!AclEnforced) return base.ConditionRefresh(context, monitoredItems);
|
||||
|
||||
var direct = new List<IEventMonitoredItem>();
|
||||
var serverItems = new List<IEventMonitoredItem>();
|
||||
foreach (var item in monitoredItems)
|
||||
{
|
||||
if (item is null) continue;
|
||||
(item.NodeId == ObjectIds.Server ? serverItems : direct).Add(item);
|
||||
}
|
||||
|
||||
if (direct.Count > 0) base.ConditionRefresh(context, direct);
|
||||
if (serverItems.Count == 0) return ServiceResult.Good;
|
||||
|
||||
var systemContext = SystemContext.Copy(context);
|
||||
List<NodeState> notifiers;
|
||||
lock (Lock) notifiers = RootNotifiers?.ToList() ?? [];
|
||||
|
||||
var events = new List<IFilterTarget>();
|
||||
foreach (var notifier in notifiers) notifier.ConditionRefresh(systemContext, events, true);
|
||||
|
||||
// One snapshot per condition, with its scopes resolved once.
|
||||
var conditions = new List<(IFilterTarget Event, List<NodeId> Scopes)>();
|
||||
var seen = new HashSet<NodeState>(System.Collections.Generic.ReferenceEqualityComparer.Instance);
|
||||
foreach (var e in events)
|
||||
{
|
||||
if (ConditionOf(e) is not { } condition || !seen.Add(condition)) continue;
|
||||
conditions.Add((e, ConditionVisibilityScopes(condition)));
|
||||
}
|
||||
|
||||
foreach (var item in serverItems)
|
||||
{
|
||||
foreach (var (e, scopes) in conditions)
|
||||
{
|
||||
if (!IsConditionVisibleTo(item, scopes)) continue;
|
||||
if (ServiceResult.IsBad(ValidateEventRolePermissions(item, e))) continue;
|
||||
item.QueueEvent(e);
|
||||
}
|
||||
}
|
||||
|
||||
return ServiceResult.Good;
|
||||
}
|
||||
|
||||
/// <summary>The condition a refresh event describes, or null when it names none (withheld: fail closed).</summary>
|
||||
/// <param name="e">A refresh event.</param>
|
||||
/// <returns>The condition node.</returns>
|
||||
private static NodeState? ConditionOf(IFilterTarget e) => e switch
|
||||
{
|
||||
InstanceStateSnapshot { Handle: NodeState condition } => condition,
|
||||
NodeState condition => condition,
|
||||
_ => null,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Whether the condition at <paramref name="conditionNodeId"/> believes it is being listened to
|
||||
/// (<c>ConditionState.EventsMonitored()</c>) — the gate on the SDK reporting its method-driven state
|
||||
/// changes. Test observability for the Gitea #586 review.
|
||||
/// </summary>
|
||||
/// <param name="conditionNodeId">The condition's NodeId identifier.</param>
|
||||
/// <param name="realm">The condition's realm.</param>
|
||||
/// <returns><see langword="true"/> when the condition exists and reports itself monitored.</returns>
|
||||
internal bool ConditionEventsMonitored(string conditionNodeId, AddressSpaceRealm realm)
|
||||
{
|
||||
lock (Lock)
|
||||
{
|
||||
return _alarmConditions.TryGetValue(MapKey(realm, conditionNodeId), out var condition)
|
||||
&& condition.EventsMonitored();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// How many event items are attached to the event fan-out of nodes this manager owns. Test
|
||||
/// observability for Gitea #562: an item resurrected onto a notifier after its client deleted it is
|
||||
|
||||
Reference in New Issue
Block a user