diff --git a/CLAUDE.md b/CLAUDE.md
index d9bb3c4a..5d271da7 100644
--- a/CLAUDE.md
+++ b/CLAUDE.md
@@ -925,9 +925,24 @@ Two things to know before relying on any of this:
re-attached with `unsubscribe: false` on restore — again never `Disabled`. Unlike a data item it is
**not told** (no value slot for a status; the feed goes quiet), and a client delete of a stood-down
item is absorbed by the override (the SDK would otherwise remove an item that is not attached).
- ⚠️ **Server-object (`i=2253`) event subscriptions are outside the ACL entirely** — fanned out by
- `SubscribeToAllEvents` + the core node manager's Server notifier, which our creation gate never sees;
- live-observed: a grantless anonymous session receives every alarm through one. Open residual.
+ **Server-object (`i=2253`) event subscriptions are filtered per event at delivery (Gitea #586).** The
+ `SubscribeToAllEvents` override attaches them to **nothing** (just records them in `_allEventsItems`);
+ each condition's own `OnReportEvent` (`OnConditionReportEvent`, fires once per event ⇒ still one
+ Server-object copy) queues the event to each recorded item whose session holds `Subscribe` on the
+ condition (RawPath) **or** any notifier folder it reports through — the per-folder path's question. The
+ root-notifier forward to the core Server object (`OnReportEvent` override) is **dropped**: it was the
+ ungated path, and it is the only one that served an item created before the alarm was deployed (the
+ SDK's `AddRootNotifier` subscribes existing all-events items with `unsubscribe: true`). Revalidation is
+ **implicit** — every event re-asks the authorizer, so a deploy or expiry lands on the next event with no
+ pass. `ConditionRefresh` on an `i=2253` item is filtered the same way. The dispatcher **must** keep
+ the SDK's audit guard (`AuditEventState` only while `Server.Auditing` over SignAndEncrypt/https),
+ because conditions report their Part 9 method audit events through themselves.
+ `ReconcileAllEventsMonitoring` must keep `AreEventsMonitored` raised on every condition while any
+ `i=2253` item exists, because `ConditionState` gates its own state-change and audit reports on
+ `EventsMonitored()`. The protected `SubscribeToEvents` override that no-ops all-events items is what
+ stops the SDK's `AddRootNotifier` (`unsubscribe: true` bug) taking that unit back. Both review
+ findings (review of `75e559f6`). ⚠️ Residual: audit/model-change events the manager reports straight
+ to `Server.ReportEvent` still go to the core Server object, ungated.
- **Anonymous is a normal grantable principal**, not a bypass. `OpcUa:AllowAnonymous` (default `true`,
preserving today's behaviour) controls *admission*; when admitted the session authenticates as the
reserved principal `anonymous` and gets roles from `NodeAcl` rows naming it, arriving at the gates as
diff --git a/docs/AlarmTracking.md b/docs/AlarmTracking.md
index ce776a35..281551cb 100644
--- a/docs/AlarmTracking.md
+++ b/docs/AlarmTracking.md
@@ -36,9 +36,12 @@ same condition is wired as an **event notifier of every referencing equipment fo
`EnsureFolderIsEventNotifier(equipFolder)`.
- A **single** `ReportEvent` fans through the SDK notifier graph to the raw device folder,
- every referencing equipment folder, and up to the Server object. A subscriber at any one
+ every referencing equipment folder, and to the Server object. A subscriber at any one
root receives **exactly one** copy of the transition — the Part 9 shared-`InstanceStateSnapshot`
dedup (`MonitoredItem.QueueEvent` → `IsEventContainedInQueue`), **never** one copy per root.
+ The Server-object (`i=2253`) copy is delivered by the condition itself, not by the folders'
+ forward to the core Server object, so it can be filtered per subscriber by the data-plane ACL
+ (Gitea #586 — see `docs/security.md`).
Duplicating the `ReportEvent` per root is rejected by design (distinct EventIds would break
Server-object dedup + Part 9 ack correlation).
- **Teardown is symmetric:** the node manager tracks the wired notifier pairs and calls
diff --git a/docs/security.md b/docs/security.md
index 56abd2ab..ae72af8f 100644
--- a/docs/security.md
+++ b/docs/security.md
@@ -531,16 +531,51 @@ Behaviours worth knowing before enabling it:
- **A client may delete a stood-down item** normally; the delete is absorbed (the item is already off
the fan-out) and a later restoring deployment does not resurrect it.
- ⚠️ **Server-object (all-events) event subscriptions are outside the ACL entirely — at creation and at
- revalidation.** A subscription to `i=2253` (the Server object) is fanned out by the SDK through
- `SubscribeToAllEvents` and through the Server object's own notifier, which the core node manager owns —
- our node manager's creation gate never sees it, and an equipment folder with no direct subscriber
- forwards its events to the Server object regardless of what our node manager attaches. So with the flag
- on, a session subscribed to the Server object still receives every alarm in the address space (observed
- over the wire 2026-10-07: an anonymous session holding no grant at all received a native alarm through a
- Server-object event item). Scope
- alarm consumers by subscribing to the equipment/device folders, and treat Server-object event access as
- ungated until this is closed.
+ **Server-object (`i=2253`, all-events) event subscriptions are filtered per event at delivery** (Gitea
+ #586). They used to be outside the ACL entirely: the SDK attached such an item to the fan-out of every
+ one of our root notifiers through `SubscribeToAllEvents`, and an equipment folder with no direct
+ subscriber forwarded its events to the core node manager's Server object, which our node manager never
+ sees — so a session holding no grant received every alarm in the server. Now:
+ - The node manager attaches a Server-object item to **nothing**. It records it, and each condition hands
+ its events to the recorded items itself (the condition's own `OnReportEvent`, which fires exactly once
+ per event, so the Server object still sees one copy). The root-notifier forward to the core Server
+ object is dropped.
+ - Each event is delivered to an item only if the item's session holds `Subscribe` on **any** of: the
+ condition itself (`ConditionId` = RawPath, raw realm — so a grant on the alarm's raw tag admits it), a
+ root-notifier folder the condition bubbles through (its raw device folder; a scripted alarm's
+ equipment folder), or an equipment folder wired as its extra notifier. That is the per-folder path's
+ question — a session that may subscribe to any notifier the alarm reports through already receives it
+ there — asked with the same authorizer and the same operation as the per-folder creation gate. The
+ folders must be asked as well as the condition because the trie inherits downward only within a realm:
+ an `Equipment` grant covers the UNS folder, not the condition at its RawPath.
+ - **Revalidation is implicit, not trigger-driven.** Every event re-asks the authorizer, whose decision
+ cache is keyed per generation and which re-checks key revocation and expiry on every call — so a
+ deployment takes effect on the next event, and an expired key's feed stops on the next event, without
+ waiting for the `AclRevalidationTimer` tick. Nothing is detached, so restoring a grant needs no
+ re-attach: the next event simply passes. Events raised while withheld are not replayed, and the client
+ is not told (the same reasoning as a stood-down direct item).
+ - Creation is **not** refused — an all-events item is legitimate for a partially-granted session; what
+ is withheld is each event it may not see.
+ - **`ConditionRefresh` on a Server-object item** replays only the conditions the session passes the same
+ check on (once per condition, not once per notifier it is wired to). Without that, a refresh would
+ replay every condition's current state to any session.
+ - Inert with the flag off: every Server-object item receives every condition, as before.
+ - The replacement delivery keeps the two behaviours of the SDK path it replaced. **Audit events** a
+ condition reports through itself (`AuditConditionAcknowledgeEventType`, Comment, Enable, Shelving)
+ reach a Server-object item only while the server is auditing, over SignAndEncrypt or https-binary,
+ which is exactly the SDK's own guard. And while any Server-object item exists, every condition counts as
+ **monitored** (`ConditionState.EventsMonitored()`), so the SDK still reports its method-driven state
+ changes on a server whose only subscribers are Server-object items. Both were caught in review: the
+ first cut queued `i=8944` to every Server-object item with auditing off, and left conditions
+ unmonitored. The second also needed the SDK's `AddRootNotifier` neutralised: its "subscribe existing
+ all-events items with `unsubscribe: true`" bug would otherwise take the unit back from every
+ condition rebuilt under a live item.
+
+ Residual, not closed by #586: **audit and model-change events** (`AuditWriteUpdateEvent`,
+ `GeneralModelChangeEvent`, …) are still reported straight to the Server object and reach every
+ Server-object item ungated. They are delivered only when auditing / model-change reporting is on (and
+ audit events only over an encrypted channel), and a node manager has no seam on the core Server
+ object's fan-out to filter them.
- **An ancestor of a granted node is browsable**, or no narrow grant would be reachable: a client
arrives at a deep node by browsing its ancestors, and the trie otherwise inherits downward only. Note
what this necessarily discloses — the *names* of the folders on the path to a granted node are visible
diff --git a/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/OtOpcUaNodeManager.cs b/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/OtOpcUaNodeManager.cs
index c09d4061..423c5629 100644
--- a/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/OtOpcUaNodeManager.cs
+++ b/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/OtOpcUaNodeManager.cs
@@ -349,6 +349,8 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
Volatile.Read(ref _dataPlaneAuthority).Changed -= OnAuthorityChanged;
_liveItems.Clear();
_eventItems.Clear();
+ _allEventsItems.Clear();
+ lock (Lock) _allEventsMonitoredConditions.Clear();
}
base.Dispose(disposing);
@@ -999,9 +1001,10 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
try
{
// InstanceStateSnapshot is the IFilterTarget — a frozen copy of the condition's fields at fire
- // time. ReportEvent walks inverse notifier references up to the root-notifier folder (promoted
- // in MaterialiseAlarmCondition), whose OnReportEvent hands off to Server.ReportEvent → the
- // event reaches subscribed monitored items.
+ // time. ReportEvent walks inverse notifier references up to the root-notifier folders (promoted
+ // in MaterialiseAlarmCondition), whose fan-outs deliver it to direct notifier subscriptions; the
+ // condition's own OnReportEvent hands the same snapshot to the Server-object (all-events)
+ // subscriptions, per item, through the ACL (Gitea #586 — see OnConditionReportEvent).
var snapshot = new InstanceStateSnapshot();
snapshot.Initialize(SystemContext, alarm);
alarm.ReportEvent(SystemContext, snapshot);
@@ -1345,15 +1348,22 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
return HandleAlarmCommand(context, condition, enabling ? "Enable" : "Disable", comment: null, unshelveAt: null);
};
+ // Gitea #586: the condition itself delivers its events to Server-object (all-events)
+ // subscriptions, item by item through the ACL. A condition is never an event notifier, so no
+ // MonitoredNode2 ever claims this single-slot delegate — every event the condition reports, ours
+ // or the SDK's own method-driven state changes, passes through it exactly once.
+ alarm.OnReportEvent = OnConditionReportEvent;
+
parent.AddChild(alarm);
// Promote the equipment folder to an event notifier + register it as a root notifier so
- // T16's ReportEvent has a notifier path up to the Server object. Guard so repeated
+ // T16's ReportEvent reaches the folder's subscribers. Guard so repeated
// materialise under the same folder doesn't double-add the root notifier.
EnsureFolderIsEventNotifier(parent);
AddPredefinedNode(SystemContext, alarm);
_alarmConditions[conditionKey] = alarm;
+ ReconcileAllEventsMonitoring();
// H6a: record native (driver-fed) conditions so a later task can route their inbound
// Acknowledge to the driver rather than the scripted engine.
if (isNative) _nativeAlarmNodeIds.Add(conditionKey);
@@ -2070,7 +2080,8 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
/// Promote to and
/// register it as a root notifier (idempotent — guarded by ) so the
- /// alarm condition has a notifier path to the Server object for T16's event propagation.
+ /// folder is a subscribable event source linked under the Server object (Server-object delivery itself is
+ /// the condition's own — see OnConditionReportEvent, Gitea #586).
///
/// Phase C: when a real historian is wired at promotion time (the source is NOT the
/// ), the folder ALSO gets the
@@ -2734,6 +2745,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
// Phase C: drop the event-history source registrations alongside the notifier folders
// they map; re-materialised alarms re-register them (with the HistoryRead bit) on re-promotion.
_eventNotifierSources.Clear();
+ ReconcileAllEventsMonitoring();
}
}
@@ -2823,6 +2835,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
condition.Parent?.RemoveChild(condition);
PredefinedNodes?.Remove(condition.NodeId);
_nativeAlarmNodeIds.Remove(key);
+ ReconcileAllEventsMonitoring();
e = BuildNodesRemovedModelChange(alarmNodeId, realm);
}
ReportModelChangeOutsideLock(e, alarmNodeId);
@@ -2872,6 +2885,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
}
_nativeAlarmNodeIds.Remove(id);
}
+ ReconcileAllEventsMonitoring();
// v3 Batch 4 WP4: a native alarm condition lives at its raw tag (Raw realm) and SURVIVES this
// UNS-scoped subtree removal, but it may hold an in-scope equipment folder as an extra
@@ -3376,14 +3390,378 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
/// cannot race a client deleting it.
///
///
- /// ⚠️ Server-object (all-events) subscriptions are not in this map, because they are not
- /// authorized by this manager in the first place: the SDK fans them out through
- /// SubscribeToAllEvents and through the Server object's own notifier, which the core node
- /// manager owns. See docs/security.md § Data-Plane Authorization.
+ /// Server-object (all-events) subscriptions are not in this map. They are not attached to
+ /// any notifier of ours at all; they are held in and decided per
+ /// event at delivery (Gitea #586), so there is nothing for this map's stand-down to detach.
///
///
private readonly ConcurrentDictionary _eventItems = new();
+ ///
+ /// Live Server-object (i=2253) event monitored items — every item the SDK handed this manager
+ /// through (Gitea #586).
+ ///
+ ///
+ /// A set (the value is unused). Maintained by 's subscribe and
+ /// unsubscribe arms, which the SDK's MasterNodeManager drives for every create, modify,
+ /// transfer, restore and delete of an all-events item, subscription teardown included.
+ ///
+ private readonly ConcurrentDictionary _allEventsItems = new();
+
+ ///
+ ///
+ ///
+ /// Gitea #586. The SDK's base implementation attaches a Server-object item to the event
+ /// fan-out of every one of this manager's root notifiers, so every alarm in the server reached it
+ /// with no ACL decision at all — and, for an item created before a root notifier existed (the
+ /// SDK's AddRootNotifier calls its subscribe with unsubscribe: true), through the
+ /// root notifier's forward to Server.ReportEvent and the core node manager's Server object,
+ /// which this manager never sees. The Server object is where every condition lands exactly once,
+ /// so it was the one feed carrying every alarm, ungated.
+ ///
+ ///
+ /// This override attaches the item to nothing. It records it, and each condition hands its events
+ /// to the recorded items itself (), deciding every item against
+ /// the authorizer at delivery time. With no attachment there is no fan-out to keep in step with a
+ /// rebuild, and no stand-down to reverse: revalidation is implicit, because every event re-asks.
+ ///
+ ///
+ /// Creation is never refused: an all-events item is legitimate for a session granted part of the
+ /// address space, so what is withheld is each event the session may not see, not the item.
+ ///
+ ///
+ public override ServiceResult SubscribeToAllEvents(
+ OperationContext context, uint subscriptionId, IEventMonitoredItem monitoredItem, bool unsubscribe)
+ {
+ lock (Lock)
+ {
+ if (unsubscribe) _allEventsItems.TryRemove(monitoredItem, out _);
+ else _allEventsItems[monitoredItem] = 0;
+ ReconcileAllEventsMonitoring();
+ }
+
+ return ServiceResult.Good;
+ }
+
+ ///
+ ///
+ ///
+ /// A Server-object (all-events) item is never attached to a notifier of ours (Gitea #586), so a
+ /// subscribe or unsubscribe of one against a notifier is a no-op here. The only SDK caller that
+ /// still reaches this with such an item is AddRootNotifier, which — an SDK bug — "subscribes"
+ /// every existing all-events item to a new root notifier with unsubscribe: true. Passed to the
+ /// base, that lowers on the new notifier, its children and
+ /// its forward notifiers — taking back, from every condition materialised under a live item, the
+ /// unit just gave it (and, before #586, a folder
+ /// subscriber's unit too). Caught by the rebuild leg of the monitored-bookkeeping test.
+ ///
+ ///
+ /// Direct notifier items, including the #562 revalidation pass's attach and detach, go to the base
+ /// unchanged.
+ ///
+ ///
+ protected override ServiceResult SubscribeToEvents(
+ ServerSystemContext context, NodeState source, IEventMonitoredItem monitoredItem, bool unsubscribe) =>
+ monitoredItem.MonitoringAllEvents
+ ? ServiceResult.Good
+ : base.SubscribeToEvents(context, source, monitoredItem, unsubscribe);
+
+ ///
+ /// The conditions currently carrying this manager's one "a Server-object item is listening" unit of
+ /// (Gitea #586 review).
+ ///
+ /// Mutated only by , under Lock.
+ private readonly HashSet _allEventsMonitoredConditions =
+ new(System.Collections.Generic.ReferenceEqualityComparer.Instance);
+
+ ///
+ /// Keeps raised on every materialised condition while at
+ /// least one Server-object item exists, and lowered once none does. Call under Lock.
+ ///
+ ///
+ ///
+ /// The SDK base attached an all-events item to every root notifier through its own
+ /// SubscribeToEvents, which also calls SetAreEventsMonitored(true, includeChildren)
+ /// on the notifier — a counter that propagates to every condition beneath or wired to it. Not
+ /// attaching the items lost that bookkeeping, and a condition reads it: ConditionState
+ /// reports its own method-driven state changes (and their audit events) only while
+ /// EventsMonitored() is true. A server whose only subscribers are Server-object items — the
+ /// common machine-consumer shape — would otherwise report none of them.
+ ///
+ ///
+ /// Held per condition, exactly one unit each, rather than per root notifier per item as the
+ /// base did. The counter is shared with the folder subscribers' own units, so it must balance
+ /// exactly; a notifier-level unit would also reach a condition materialised under an already-
+ /// raised folder never, or be taken back from one it never reached. This reconciles the desired
+ /// set (every condition, while any item exists) against what it has raised, so materialise,
+ /// remove, rebuild and subscribe all converge through one place.
+ ///
+ ///
+ private void ReconcileAllEventsMonitoring()
+ {
+ // The protected SubscribeToEvents override is what stops the SDK taking these units back.
+ lock (Lock)
+ {
+ var desired = _allEventsItems.IsEmpty
+ ? new HashSet(System.Collections.Generic.ReferenceEqualityComparer.Instance)
+ : new HashSet(
+ _alarmConditions.Values, System.Collections.Generic.ReferenceEqualityComparer.Instance);
+
+ foreach (var condition in _allEventsMonitoredConditions.Where(c => !desired.Contains(c)).ToList())
+ {
+ condition.SetAreEventsMonitored(SystemContext, false, includeChildren: true);
+ _allEventsMonitoredConditions.Remove(condition);
+ }
+
+ foreach (var condition in desired)
+ {
+ if (_allEventsMonitoredConditions.Add(condition))
+ condition.SetAreEventsMonitored(SystemContext, true, includeChildren: true);
+ }
+ }
+ }
+
+ ///
+ ///
+ ///
+ /// The base is the delegate AddRootNotifier installs on a root notifier: it forwards every
+ /// event reaching that folder to Server.ReportEvent, where the core node manager's Server
+ /// object queues it to every all-events item with no ACL decision — the bypass Gitea #586 closes.
+ /// Server-object items now receive conditions from the condition itself
+ /// (), so the forward could only ever deliver an ungated
+ /// duplicate. Dropped.
+ ///
+ ///
+ /// Only condition events bubble through this manager's notifiers; the audit and model-change
+ /// events it raises go to Server.ReportEvent directly and are untouched by this.
+ ///
+ ///
+ protected override void OnReportEvent(ISystemContext context, NodeState node, IFilterTarget e)
+ {
+ }
+
+ ///
+ /// Delivers one condition event to the Server-object (all-events) subscriptions this manager holds,
+ /// item by item, through the data-plane ACL (Gitea #586).
+ ///
+ /// The reporting context; a session-bearing one restricts delivery to that session.
+ /// The condition that reported.
+ /// The event — the condition's snapshot.
+ ///
+ ///
+ /// Installed as each condition's OnReportEvent in ,
+ /// so it sees every event the condition reports exactly once, whichever notifiers it then bubbles
+ /// through — the one-copy-at-the-Server-object behaviour the multi-notifier wiring relies on.
+ ///
+ ///
+ /// Everything except the ACL decision mirrors the SDK's MonitoredNode2.OnReportEvent, which
+ /// is what delivered these events before: the SDK's own role-permission check, and the rule that an
+ /// event reported under a session's context reaches only that session's items.
+ ///
+ ///
+ /// Inert while Security:Acl:Enabled is false — every item receives every condition, as it
+ /// always has.
+ ///
+ ///
+ private void OnConditionReportEvent(ISystemContext context, NodeState node, IFilterTarget e)
+ {
+ if (_allEventsItems.IsEmpty) return;
+
+ var scopes = AclEnforced ? ConditionVisibilityScopes(node) : null;
+ var reportingSession = (context as ISessionSystemContext)?.SessionId?.Identifier;
+
+ foreach (var item in _allEventsItems.Keys)
+ {
+ if (e is AuditEventState && !IsAuditDeliverableTo(item)) continue;
+ if (scopes is not null && !IsConditionVisibleTo(item, scopes)) continue;
+ if (ServiceResult.IsBad(ValidateEventRolePermissions(item, e))) continue;
+ if (reportingSession is not null
+ && item.Session?.Id?.Identifier is { } own
+ && !own.Equals(reportingSession))
+ {
+ continue;
+ }
+
+ item.QueueEvent(e);
+ }
+ }
+
+ ///
+ /// The SDK's audit-event guard from MonitoredNode2.OnReportEvent, reproduced exactly: an audit
+ /// event reaches an item only while the server is auditing, and only over a SignAndEncrypt or
+ /// https-binary endpoint.
+ ///
+ /// The Server-object event item.
+ /// when the audit event may be queued to the item.
+ ///
+ /// A condition reports its Part 9 method audit events (AuditConditionAcknowledgeEventType,
+ /// Comment, Enable, Shelving…) through its own ReportEvent, so they pass through
+ /// . Before #586 the Server-object copy took the root-notifier
+ /// forward, where ServerInternalData.ReportEvent dropped every audit event unless auditing was
+ /// on; without this guard they reached every Server-object item regardless (caught in review, flag off).
+ ///
+ private bool IsAuditDeliverableTo(IEventMonitoredItem item)
+ {
+ if (!Server.Auditing) return false;
+ var endpoint = item.Session?.EndpointDescription;
+ return endpoint?.SecurityMode == MessageSecurityMode.SignAndEncrypt
+ || endpoint?.TransportProfileUri == Profiles.HttpsBinaryTransport;
+ }
+
+ ///
+ /// The nodes whose grant admits a condition to a session: the condition itself, every root-notifier
+ /// folder its events bubble up through, and every equipment folder wired as its extra notifier.
+ ///
+ /// The condition.
+ /// The candidate scopes; Subscribe on any one of them admits the condition.
+ ///
+ ///
+ /// The folders are exactly the per-folder path's question. A session that may subscribe to a
+ /// notifier the condition reports through already receives the condition there, so the Server
+ /// object withholding it would protect nothing; a session granted on none of them receives it
+ /// nowhere. The folders must be asked as well as the condition because the trie inherits downward
+ /// only within a realm: an Equipment grant covers the UNS folder a native condition is wired
+ /// into, but not the condition, which lives at its RawPath in the raw realm.
+ ///
+ ///
+ /// The condition itself (ConditionId = RawPath for a native alarm) admits a grant scoped to
+ /// the alarm's own raw tag — the tag's grant covers its alarm wherever the alarm can be named.
+ ///
+ ///
+ private List ConditionVisibilityScopes(NodeState condition)
+ {
+ var scopes = new List { condition.NodeId };
+
+ lock (Lock)
+ {
+ for (var ancestor = (condition as BaseInstanceState)?.Parent;
+ ancestor is not null;
+ ancestor = (ancestor as BaseInstanceState)?.Parent)
+ {
+ if (_notifierFolders.TryGetValue(ancestor.NodeId, out var notifier) && ReferenceEquals(notifier, ancestor))
+ scopes.Add(ancestor.NodeId);
+ }
+
+ if (_alarmNotifierWiring.TryGetValue(MapKey(condition.NodeId), out var wiring)
+ && ReferenceEquals(wiring.Alarm, condition))
+ {
+ scopes.AddRange(wiring.Folders.Select(f => f.NodeId));
+ }
+ }
+
+ return scopes;
+ }
+
+ /// Whether 's session may see a condition with the given scopes.
+ /// The Server-object event item.
+ /// From .
+ /// when the session holds Subscribe on any scope.
+ ///
+ /// The identity is the one the item was created under — the thread delivering the event has no
+ /// session of its own — and the operation is the one the per-folder creation gate asks.
+ /// re-checks key revocation and expiry on
+ /// every call and keys its decision cache on the current generation, which is what makes revalidation
+ /// implicit here: a deployment or an expiry takes effect on the next event, with no pass to run.
+ ///
+ private bool IsConditionVisibleTo(IEventMonitoredItem item, List scopes)
+ {
+ var identity = item.EffectiveIdentity as RoleCarryingUserIdentity;
+ foreach (var scope in scopes)
+ {
+ if (_authorizer!.IsAllowedCached(identity, OpcUaOperation.CreateMonitoredItems, scope, RealmOf(scope)))
+ return true;
+ }
+
+ return false;
+ }
+
+ ///
+ ///
+ ///
+ /// A refresh on a Server-object item is the other way it learns about conditions — it is how a
+ /// client connecting after a transition gets the current alarm picture — and the SDK base replays
+ /// every condition under every root notifier to it after only its own role-permission check. With
+ /// enforcement on, those items are refreshed here instead, through the same
+ /// decision live delivery uses (Gitea #586); an event that names no
+ /// condition is withheld. With it off, the base runs unchanged (its per-notifier repeats of one
+ /// condition share an EventId, which the item's queue already collapses to one copy).
+ ///
+ ///
+ /// Items on one of this manager's own notifiers keep the base behaviour: a stood-down item is off
+ /// its notifier's fan-out, which the base already treats as "not refreshed".
+ ///
+ ///
+ public override ServiceResult ConditionRefresh(OperationContext context, IList monitoredItems)
+ {
+ if (!AclEnforced) return base.ConditionRefresh(context, monitoredItems);
+
+ var direct = new List();
+ var serverItems = new List();
+ foreach (var item in monitoredItems)
+ {
+ if (item is null) continue;
+ (item.NodeId == ObjectIds.Server ? serverItems : direct).Add(item);
+ }
+
+ if (direct.Count > 0) base.ConditionRefresh(context, direct);
+ if (serverItems.Count == 0) return ServiceResult.Good;
+
+ var systemContext = SystemContext.Copy(context);
+ List notifiers;
+ lock (Lock) notifiers = RootNotifiers?.ToList() ?? [];
+
+ var events = new List();
+ foreach (var notifier in notifiers) notifier.ConditionRefresh(systemContext, events, true);
+
+ // One snapshot per condition, with its scopes resolved once.
+ var conditions = new List<(IFilterTarget Event, List Scopes)>();
+ var seen = new HashSet(System.Collections.Generic.ReferenceEqualityComparer.Instance);
+ foreach (var e in events)
+ {
+ if (ConditionOf(e) is not { } condition || !seen.Add(condition)) continue;
+ conditions.Add((e, ConditionVisibilityScopes(condition)));
+ }
+
+ foreach (var item in serverItems)
+ {
+ foreach (var (e, scopes) in conditions)
+ {
+ if (!IsConditionVisibleTo(item, scopes)) continue;
+ if (ServiceResult.IsBad(ValidateEventRolePermissions(item, e))) continue;
+ item.QueueEvent(e);
+ }
+ }
+
+ return ServiceResult.Good;
+ }
+
+ /// The condition a refresh event describes, or null when it names none (withheld: fail closed).
+ /// A refresh event.
+ /// The condition node.
+ private static NodeState? ConditionOf(IFilterTarget e) => e switch
+ {
+ InstanceStateSnapshot { Handle: NodeState condition } => condition,
+ NodeState condition => condition,
+ _ => null,
+ };
+
+ ///
+ /// Whether the condition at believes it is being listened to
+ /// (ConditionState.EventsMonitored()) — the gate on the SDK reporting its method-driven state
+ /// changes. Test observability for the Gitea #586 review.
+ ///
+ /// The condition's NodeId identifier.
+ /// The condition's realm.
+ /// when the condition exists and reports itself monitored.
+ internal bool ConditionEventsMonitored(string conditionNodeId, AddressSpaceRealm realm)
+ {
+ lock (Lock)
+ {
+ return _alarmConditions.TryGetValue(MapKey(realm, conditionNodeId), out var condition)
+ && condition.EventsMonitored();
+ }
+ }
+
///
/// How many event items are attached to the event fan-out of nodes this manager owns. Test
/// observability for Gitea #562: an item resurrected onto a notifier after its client deleted it is
diff --git a/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests/AclEventSubscriptionEnforcementTests.cs b/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests/AclEventSubscriptionEnforcementTests.cs
index 4016780c..5c47420b 100644
--- a/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests/AclEventSubscriptionEnforcementTests.cs
+++ b/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests/AclEventSubscriptionEnforcementTests.cs
@@ -42,13 +42,15 @@ public sealed class AclEventSubscriptionEnforcementTests
private const string Cluster = "SITE-A";
private const string RawDeviceFolder = "Plant/Modbus/dev1";
private const string RawAlarmPath = "Plant/Modbus/dev1/temp_hi";
+ private const string ScriptedAlarmId = "scripted-eqa-hi";
private const string EqA = "EqA";
private const string EqB = "EqB";
private const string KeyPrincipal = "expiry-probe";
private const string KeyId = "k-event-expiry";
- // [0]=EventId, [1]=Message — the message is each transition's discriminator.
+ // [0]=EventId, [1]=Message — the message is each transition's discriminator; [2]=EventType.
private const int MessageFieldIndex = 1;
+ private const int EventTypeFieldIndex = 2;
private static readonly DateTime Start = new(2026, 10, 7, 12, 0, 0, DateTimeKind.Utc);
@@ -268,8 +270,601 @@ public sealed class AclEventSubscriptionEnforcementTests
finally { await rig.DisposeAsync(); }
}
+ // ─────────────────── Server-object (i=2253) subscriptions — Gitea #586 ───────────────────
+
+ ///
+ /// A session holding no grant receives nothing through a Server-object event item, while a granted
+ /// session's Server-object item receives the same transition.
+ ///
+ ///
+ /// The Server object carries every alarm in the server — each condition reports once and its one
+ /// copy reaches every all-events item — so before #586 this was the one feed that ignored the ACL
+ /// entirely. The granted item is the positive control: it proves the transition was fired and
+ /// published before the denied item's silence is read as anything.
+ ///
+ [Fact]
+ public async Task A_server_object_subscription_receives_only_the_alarms_its_session_is_granted()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerEvents", ct);
+ try
+ {
+ rig.Enforce([UnexpiringKey()], ClusterGrant(KeyPrincipal, "acl-key"));
+ rig.Materialise();
+
+ using var granted = await rig.ConnectAsync(anonymous: false, ct);
+ using var ungranted = await rig.ConnectAsync(anonymous: true, ct);
+
+ var grantedEvents = new EventCollector();
+ var grantedSubscription = await CreateSubscriptionAsync(granted, grantedEvents, ct);
+ var grantedItem = AddEventItem(grantedSubscription, ObjectIds.Server);
+ await grantedSubscription.ApplyChangesAsync(ct);
+ grantedItem.Status.Error.ShouldBeNull();
+
+ var ungrantedEvents = new EventCollector();
+ var ungrantedSubscription = await CreateSubscriptionAsync(ungranted, ungrantedEvents, ct);
+ var ungrantedItem = AddEventItem(ungrantedSubscription, ObjectIds.Server);
+ await ungrantedSubscription.ApplyChangesAsync(ct);
+ // Creation is not refused: an all-events item is legitimate for a session with partial grants,
+ // so what is withheld is each event the session may not see, not the item.
+ ungrantedItem.Status.Error.ShouldBeNull();
+
+ rig.Transition("t1", active: true);
+ await WaitUntilAsync(() => grantedEvents.Has(grantedItem, "t1"));
+ await Task.Delay(TimeSpan.FromMilliseconds(700), ct);
+ ungrantedEvents.Has(ungrantedItem, "t1").ShouldBeFalse(
+ "a session with no grant must not receive alarms through the Server object");
+ grantedEvents.Count(grantedItem, "t1").ShouldBe(1, "the condition still reaches the Server object exactly once");
+
+ await ungrantedSubscription.DeleteAsync(true, ct);
+ await grantedSubscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// A Server-object item created before the alarm is deployed is gated the same way, and still
+ /// receives exactly one copy when granted.
+ ///
+ ///
+ /// The ordering a long-lived consumer actually sees — it subscribes once, deployments come later. The
+ /// SDK never attaches such an item to a root notifier registered after it (its AddRootNotifier
+ /// subscribes existing all-events items with unsubscribe: true), so before #586 these items were
+ /// served only by the root notifier's forward to the core Server object — a path this manager never
+ /// saw, and the one now dropped. This proves the replacement delivery covers it.
+ ///
+ [Fact]
+ public async Task A_server_object_subscription_created_before_the_deployment_is_gated_and_served()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerEventsEarly", ct);
+ try
+ {
+ rig.Enforce([UnexpiringKey()], ClusterGrant(KeyPrincipal, "acl-key"));
+
+ using var granted = await rig.ConnectAsync(anonymous: false, ct);
+ using var ungranted = await rig.ConnectAsync(anonymous: true, ct);
+
+ var grantedEvents = new EventCollector();
+ var grantedSubscription = await CreateSubscriptionAsync(granted, grantedEvents, ct);
+ var grantedItem = AddEventItem(grantedSubscription, ObjectIds.Server);
+ await grantedSubscription.ApplyChangesAsync(ct);
+
+ var ungrantedEvents = new EventCollector();
+ var ungrantedSubscription = await CreateSubscriptionAsync(ungranted, ungrantedEvents, ct);
+ var ungrantedItem = AddEventItem(ungrantedSubscription, ObjectIds.Server);
+ await ungrantedSubscription.ApplyChangesAsync(ct);
+
+ rig.Materialise();
+
+ rig.Transition("t1", active: true);
+ await WaitUntilAsync(() => grantedEvents.Has(grantedItem, "t1"));
+ await Task.Delay(TimeSpan.FromMilliseconds(700), ct);
+ ungrantedEvents.Has(ungrantedItem, "t1").ShouldBeFalse();
+ grantedEvents.Count(grantedItem, "t1").ShouldBe(1);
+
+ await ungrantedSubscription.DeleteAsync(true, ct);
+ await grantedSubscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// The deployment axis on a Server-object item: an equipment grant admits the alarm, a deployment that
+ /// revokes it stops the feed, and one that restores it resumes the feed with no client action.
+ ///
+ ///
+ /// The grant is an Equipment grant on a UNS folder the condition is wired to, not a grant on the
+ /// raw condition itself — the decision has to match the per-folder path, where that grant admits the
+ /// same alarm through the equipment's notifier. A cluster-granted key session is the positive control.
+ ///
+ [Fact]
+ public async Task Revoking_then_restoring_a_grant_stops_then_resumes_a_server_object_alarm_feed()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerEventsRevoke", ct);
+ try
+ {
+ var key = UnexpiringKey();
+ var state = rig.Enforce([key], EquipmentGrant(EqA), ClusterGrant(KeyPrincipal, "acl-key"));
+ rig.Materialise();
+
+ using var control = await rig.ConnectAsync(anonymous: false, ct);
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+
+ var controlEvents = new EventCollector();
+ var controlSubscription = await CreateSubscriptionAsync(control, controlEvents, ct);
+ var controlItem = AddEventItem(controlSubscription, ObjectIds.Server);
+ await controlSubscription.ApplyChangesAsync(ct);
+
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var item = AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.Transition("t1", active: true);
+ await WaitUntilAsync(() => events.Has(item, "t1") && controlEvents.Has(controlItem, "t1"));
+
+ state.Apply(Cluster, "rev-2", [key], [ClusterGrant(KeyPrincipal, "acl-key")], ScopePaths());
+
+ rig.Transition("t2", active: false);
+ await WaitUntilAsync(() => controlEvents.Has(controlItem, "t2"));
+ await Task.Delay(TimeSpan.FromMilliseconds(700), ct);
+ events.Has(item, "t2").ShouldBeFalse("the revoked session must not receive alarms after the deployment");
+
+ state.Apply(Cluster, "rev-3", [key], [EquipmentGrant(EqA), ClusterGrant(KeyPrincipal, "acl-key")], ScopePaths());
+
+ rig.Transition("t3", active: true);
+ await WaitUntilAsync(() => events.Has(item, "t3") && controlEvents.Has(controlItem, "t3"));
+ events.Has(item, "t2").ShouldBeFalse("nothing withheld while revoked is replayed on restore");
+
+ await subscription.DeleteAsync(true, ct);
+ await controlSubscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// The clock axis on a Server-object item: once the session's key expires the alarm feed stops on the
+ /// very next event — with no deployment and no revalidation tick — while an independent session keeps
+ /// receiving the same event.
+ ///
+ ///
+ /// Server-object events are decided per event at delivery, and the authorizer re-checks key expiry on
+ /// every call, so revalidation is implicit rather than driven by either trigger. Deliberately no
+ /// TickRevalidation() here: a build that only stood items down on the tick would pass a test
+ /// that ticked.
+ ///
+ [Fact]
+ public async Task An_expired_key_stops_a_server_object_alarm_feed_on_the_next_event()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerEventsExpiry", ct);
+ try
+ {
+ var key = UnexpiringKey(expiresUtc: Start.AddMinutes(10));
+ var state = rig.Enforce(
+ [key], ClusterGrant(KeyPrincipal, "acl-key"), ClusterGrant(OpcUaPrincipals.Anonymous, "acl-anon"));
+ rig.Materialise();
+
+ using var keySession = await rig.ConnectAsync(anonymous: false, ct);
+ using var controlSession = await rig.ConnectAsync(anonymous: true, ct);
+
+ var keyEvents = new EventCollector();
+ var keySubscription = await CreateSubscriptionAsync(keySession, keyEvents, ct);
+ var keyItem = AddEventItem(keySubscription, ObjectIds.Server);
+ await keySubscription.ApplyChangesAsync(ct);
+
+ var controlEvents = new EventCollector();
+ var controlSubscription = await CreateSubscriptionAsync(controlSession, controlEvents, ct);
+ var controlItem = AddEventItem(controlSubscription, ObjectIds.Server);
+ await controlSubscription.ApplyChangesAsync(ct);
+
+ rig.Transition("t1", active: true);
+ await WaitUntilAsync(() => keyEvents.Has(keyItem, "t1") && controlEvents.Has(controlItem, "t1"));
+
+ rig.Advance(TimeSpan.FromMinutes(20));
+
+ rig.Transition("t2", active: false);
+ await WaitUntilAsync(() => controlEvents.Has(controlItem, "t2"));
+ await Task.Delay(TimeSpan.FromMilliseconds(700), ct);
+ keyEvents.Has(keyItem, "t2").ShouldBeFalse("the expired key's Server-object feed must stop");
+ state.Current.GenerationId.ShouldBe(1);
+
+ await controlSubscription.DeleteAsync(true, ct);
+ await keySubscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// With Security:Acl:Enabled false the Server object stays ungated: a session with no grant
+ /// receives the alarm exactly as a granted one does.
+ ///
+ ///
+ /// Without this the tests above also pass on a build that withholds every Server-object event from
+ /// every session — the flag-off posture leaves reads and subscriptions ungated, and the alarm consumers
+ /// of every fleet that has not opted in depend on it.
+ ///
+ [Fact]
+ public async Task With_acl_enforcement_off_a_server_object_subscription_receives_every_alarm()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerEventsOff", ct);
+ try
+ {
+ rig.Enforce(enabled: false, [UnexpiringKey()], ClusterGrant(KeyPrincipal, "acl-key"));
+ rig.Materialise();
+
+ using var granted = await rig.ConnectAsync(anonymous: false, ct);
+ using var ungranted = await rig.ConnectAsync(anonymous: true, ct);
+
+ var grantedEvents = new EventCollector();
+ var grantedSubscription = await CreateSubscriptionAsync(granted, grantedEvents, ct);
+ var grantedItem = AddEventItem(grantedSubscription, ObjectIds.Server);
+ await grantedSubscription.ApplyChangesAsync(ct);
+
+ var ungrantedEvents = new EventCollector();
+ var ungrantedSubscription = await CreateSubscriptionAsync(ungranted, ungrantedEvents, ct);
+ var ungrantedItem = AddEventItem(ungrantedSubscription, ObjectIds.Server);
+ await ungrantedSubscription.ApplyChangesAsync(ct);
+
+ rig.Transition("t1", active: true);
+ await WaitUntilAsync(() => grantedEvents.Has(grantedItem, "t1") && ungrantedEvents.Has(ungrantedItem, "t1"));
+ await Task.Delay(TimeSpan.FromMilliseconds(300), ct);
+ ungrantedEvents.Count(ungrantedItem, "t1").ShouldBe(1);
+
+ await ungrantedSubscription.DeleteAsync(true, ct);
+ await grantedSubscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// A ConditionRefresh on a Server-object subscription replays only the conditions the session is
+ /// granted: the granted session gets the current state, the ungranted one gets the refresh brackets
+ /// and nothing between them.
+ ///
+ ///
+ /// Refresh is the other way a Server-object item learns about a condition — it is how a client
+ /// connecting after a transition gets the current alarm picture — and it walks every condition in the
+ /// server. The ungranted session's RefreshEndEvent is the positive control on its own item: it
+ /// proves the refresh ran for that subscription and completed, so the missing condition is withheld,
+ /// not late.
+ ///
+ [Fact]
+ public async Task A_condition_refresh_on_the_server_object_replays_only_granted_conditions()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerRefresh", ct);
+ try
+ {
+ rig.Enforce([UnexpiringKey()], ClusterGrant(KeyPrincipal, "acl-key"));
+ rig.Materialise();
+ // The transition precedes every subscription, so only a refresh can deliver it.
+ rig.Transition("before", active: true);
+
+ using var granted = await rig.ConnectAsync(anonymous: false, ct);
+ using var ungranted = await rig.ConnectAsync(anonymous: true, ct);
+
+ var grantedEvents = new EventCollector();
+ var grantedSubscription = await CreateSubscriptionAsync(granted, grantedEvents, ct);
+ var grantedItem = AddEventItem(grantedSubscription, ObjectIds.Server);
+ await grantedSubscription.ApplyChangesAsync(ct);
+
+ var ungrantedEvents = new EventCollector();
+ var ungrantedSubscription = await CreateSubscriptionAsync(ungranted, ungrantedEvents, ct);
+ var ungrantedItem = AddEventItem(ungrantedSubscription, ObjectIds.Server);
+ await ungrantedSubscription.ApplyChangesAsync(ct);
+
+ await RefreshAsync(granted, grantedSubscription, ct);
+ await RefreshAsync(ungranted, ungrantedSubscription, ct);
+
+ await WaitUntilAsync(() =>
+ grantedEvents.Has(grantedItem, "before")
+ && ungrantedEvents.HasType(ungrantedItem, ObjectTypeIds.RefreshEndEventType));
+ await Task.Delay(TimeSpan.FromMilliseconds(300), ct);
+ ungrantedEvents.Has(ungrantedItem, "before").ShouldBeFalse(
+ "a refresh must not replay a condition the session is not granted");
+
+ await ungrantedSubscription.DeleteAsync(true, ct);
+ await grantedSubscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ // ──────── Server-object delivery with the flag OFF — #586 review: no regression vs. the SDK path ────────
+
+ ///
+ /// Part 9 method calls (Acknowledge, AddComment) on a condition put no audit event in front of a
+ /// Server-object item while the server is not auditing — with and without a folder co-subscriber —
+ /// and the item still receives the condition's own transitions exactly once.
+ ///
+ ///
+ ///
+ /// A condition reports its method audit events (AuditConditionAcknowledgeEventType,
+ /// AuditConditionCommentEventType) through its own ReportEvent, which since #586 is
+ /// where Server-object delivery happens. The SDK path it replaced dropped them unless auditing was
+ /// on over an encrypted channel; the replacement must too. Found in review: the first cut queued
+ /// i=8944 to every Server-object item.
+ ///
+ ///
+ /// Both shapes matter. With a folder co-subscriber the condition counts as monitored through the
+ /// folder; with none, only the Server-object item makes it so — the shape the second review
+ /// finding was about, where nothing at all was reported before.
+ ///
+ ///
+ /// The positive control is the next transition: the method calls queue synchronously, so an audit
+ /// event would be ahead of t2 in the same item's queue.
+ ///
+ ///
+ [Theory]
+ [InlineData(true)]
+ [InlineData(false)]
+ public async Task Method_audit_events_do_not_reach_a_server_object_item_while_not_auditing(bool folderCoSubscriber)
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync($"AclServerAudit{folderCoSubscriber}", ct);
+ try
+ {
+ rig.Materialise();
+
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var serverItem = AddEventItem(subscription, ObjectIds.Server);
+ var folderItem = folderCoSubscriber ? AddEventItem(subscription, rig.UnsNodeId(session, EqA)) : null;
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.Transition("t1", active: true);
+ await WaitUntilAsync(() => events.Has(serverItem, "t1"));
+ var eventId = events.EventIdOf(serverItem, "t1");
+
+ var condition = rig.RawConditionNodeId(session);
+ await CallIgnoringStatusAsync(
+ session, condition, MethodIds.AcknowledgeableConditionType_Acknowledge, ct, eventId, new LocalizedText("ack"));
+ await CallIgnoringStatusAsync(
+ session, condition, MethodIds.ConditionType_AddComment, ct, eventId, new LocalizedText("note"));
+
+ rig.Transition("t2", active: false);
+ await WaitUntilAsync(() => events.Has(serverItem, "t2"));
+ await Task.Delay(TimeSpan.FromMilliseconds(300), ct);
+
+ events.HasType(serverItem, ObjectTypeIds.AuditConditionAcknowledgeEventType).ShouldBeFalse();
+ events.HasType(serverItem, ObjectTypeIds.AuditConditionCommentEventType).ShouldBeFalse();
+ events.Count(serverItem, "t1").ShouldBe(1);
+ events.Count(serverItem, "t2").ShouldBe(1);
+ if (folderItem is not null)
+ {
+ events.HasType(folderItem, ObjectTypeIds.AuditConditionAcknowledgeEventType).ShouldBeFalse();
+ events.Count(folderItem, "t2").ShouldBe(1);
+ }
+
+ await subscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// A Server-object item alone marks every condition as monitored, and deleting it un-marks them —
+ /// including a condition rebuilt by a redeploy while the item was live.
+ ///
+ ///
+ /// ConditionState.EventsMonitored() gates whether the SDK reports a condition's method-driven
+ /// state changes at all. The SDK base raised it by attaching the item to every root notifier; #586
+ /// attaches to nothing, so the first cut left it false on a server whose only subscribers are
+ /// Server-object items — the machine-consumer default. Asserted server-side because the consequence on
+ /// the wire depends on a separate, still-open reporting gap.
+ ///
+ [Fact]
+ public async Task A_server_object_item_alone_marks_conditions_monitored_until_it_is_deleted()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerMonitored", ct);
+ try
+ {
+ rig.Materialise();
+ rig.NativeConditionEventsMonitored.ShouldBeFalse("baseline: nobody is listening yet");
+
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.NativeConditionEventsMonitored.ShouldBeTrue();
+
+ rig.Rebuild();
+ rig.Materialise();
+ rig.NativeConditionEventsMonitored.ShouldBeTrue("a condition rebuilt under a live item is monitored too");
+
+ await subscription.DeleteAsync(true, ct);
+ rig.NativeConditionEventsMonitored.ShouldBeFalse("the last item's delete must give the unit back");
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// A Server-object item outlives a full address-space rebuild and receives exactly one copy of each
+ /// transition on the rebuilt condition.
+ ///
+ ///
+ /// Nothing is attached to the discarded folders, so there is no fan-out to repair; this pins that the
+ /// rebuilt condition's delivery is wired, and that the rebuild did not leave a second path behind.
+ ///
+ [Fact]
+ public async Task A_server_object_item_survives_a_rebuild_with_one_copy_per_event()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerRebuild", ct);
+ try
+ {
+ rig.Materialise();
+
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var item = AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.Transition("t1", active: true);
+ await WaitUntilAsync(() => events.Has(item, "t1"));
+
+ rig.Rebuild();
+ rig.Materialise();
+
+ rig.Transition("t2", active: false);
+ await WaitUntilAsync(() => events.Has(item, "t2"));
+ await Task.Delay(TimeSpan.FromMilliseconds(300), ct);
+ events.Count(item, "t1").ShouldBe(1);
+ events.Count(item, "t2").ShouldBe(1);
+
+ await subscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// With several conditions — a native one wired to two equipment folders and a scripted one under a
+ /// UNS equipment folder — a Server-object item receives each condition's transition exactly once.
+ ///
+ [Fact]
+ public async Task A_server_object_item_receives_native_and_scripted_conditions_once_each()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerMulti", ct);
+ try
+ {
+ rig.Materialise();
+ rig.MaterialiseScripted();
+
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var item = AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.Transition("n1", active: true);
+ rig.TransitionScripted("s1", active: true);
+ await WaitUntilAsync(() => events.Has(item, "n1") && events.Has(item, "s1"));
+ await Task.Delay(TimeSpan.FromMilliseconds(300), ct);
+ events.Count(item, "n1").ShouldBe(1);
+ events.Count(item, "s1").ShouldBe(1);
+
+ await subscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// With enforcement on, the decision follows the notifier a condition reports through: an equipment
+ /// grant on admits the native condition wired to it and withholds the scripted
+ /// condition under ; a cluster-granted session receives both (the positive control).
+ ///
+ ///
+ /// The scripted condition's NodeId is its alarm id, not a path under its equipment, so it is admitted
+ /// only through its parent notifier folder — the branch of the check this pins.
+ ///
+ [Fact]
+ public async Task Server_object_delivery_follows_the_notifier_folders_for_native_and_scripted_conditions()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerScripted", ct);
+ try
+ {
+ rig.Enforce([UnexpiringKey()], EquipmentGrant(EqB), ClusterGrant(KeyPrincipal, "acl-key"));
+ rig.Materialise();
+ rig.MaterialiseScripted();
+
+ using var control = await rig.ConnectAsync(anonymous: false, ct);
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+
+ var controlEvents = new EventCollector();
+ var controlSubscription = await CreateSubscriptionAsync(control, controlEvents, ct);
+ var controlItem = AddEventItem(controlSubscription, ObjectIds.Server);
+ await controlSubscription.ApplyChangesAsync(ct);
+
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var item = AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.Transition("n1", active: true);
+ rig.TransitionScripted("s1", active: true);
+ await WaitUntilAsync(() =>
+ controlEvents.Has(controlItem, "n1") && controlEvents.Has(controlItem, "s1") && events.Has(item, "n1"));
+ await Task.Delay(TimeSpan.FromMilliseconds(500), ct);
+ events.Has(item, "s1").ShouldBeFalse("EqB's grant does not reach the scripted condition under EqA");
+
+ await subscription.DeleteAsync(true, ct);
+ await controlSubscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// With the flag off, a ConditionRefresh on a Server-object item replays each condition exactly
+ /// once — not once per notifier it is wired to — bracketed by RefreshStart and RefreshEnd.
+ ///
+ [Fact]
+ public async Task A_condition_refresh_on_the_server_object_replays_each_condition_once()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerRefreshOff", ct);
+ try
+ {
+ rig.Materialise();
+ rig.MaterialiseScripted();
+ rig.Transition("native-before", active: true);
+ rig.TransitionScripted("scripted-before", active: true);
+
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var item = AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ await RefreshAsync(session, subscription, ct);
+
+ await WaitUntilAsync(() => events.HasType(item, ObjectTypeIds.RefreshEndEventType));
+ await Task.Delay(TimeSpan.FromMilliseconds(300), ct);
+ events.HasType(item, ObjectTypeIds.RefreshStartEventType).ShouldBeTrue();
+ events.Count(item, "native-before").ShouldBe(1, "the native condition is wired to three notifiers");
+ events.Count(item, "scripted-before").ShouldBe(1);
+
+ await subscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
// ───────────────────────────── helpers ─────────────────────────────
+ ///
+ /// Calls a condition method, ignoring its outcome: the test asserts what the call puts on the event
+ /// stream, which the SDK reports whether or not the call itself is accepted.
+ ///
+ private static async Task CallIgnoringStatusAsync(
+ ISession session, NodeId objectId, NodeId methodId, CancellationToken ct, params object[] args)
+ {
+ try { await session.CallAsync(objectId, methodId, ct, args); }
+ catch (ServiceResultException) { /* the outcome is not under test */ }
+ }
+
+ private static ApiKey UnexpiringKey(DateTime? expiresUtc = null) => new()
+ {
+ ApiKeyId = KeyId,
+ Name = KeyId,
+ SecretHash = "hash",
+ Principal = KeyPrincipal,
+ Enabled = true,
+ CreatedUtc = Start.AddDays(-1),
+ ExpiresUtc = expiresUtc,
+ };
+
+ private static async Task RefreshAsync(ISession session, Subscription subscription, CancellationToken ct) =>
+ await session.CallAsync(
+ ObjectTypeIds.ConditionType, MethodIds.ConditionType_ConditionRefresh, ct, subscription.Id);
+
private static NodeAcl EquipmentGrant(string equipment) => new()
{
NodeAclId = $"acl-{equipment}",
@@ -311,6 +906,7 @@ public sealed class AclEventSubscriptionEnforcementTests
var filter = new EventFilter();
filter.AddSelectClause(ObjectTypes.BaseEventType, BrowseNames.EventId);
filter.AddSelectClause(ObjectTypes.BaseEventType, BrowseNames.Message);
+ filter.AddSelectClause(ObjectTypes.BaseEventType, BrowseNames.EventType);
var item = new MonitoredItem(subscription.DefaultItem)
{
@@ -335,11 +931,13 @@ public sealed class AclEventSubscriptionEnforcementTests
condition().ShouldBeTrue("condition not met within timeout");
}
- /// Records which transition messages reached which monitored item.
+ /// Records which transition messages, and which event types, reached which monitored item.
private sealed class EventCollector
{
private readonly object _gate = new();
- private readonly HashSet<(uint Handle, string Message)> _seen = [];
+ private readonly List<(uint Handle, string Message)> _seen = [];
+ private readonly Dictionary<(uint Handle, string Message), byte[]> _eventIds = [];
+ private readonly HashSet<(uint Handle, NodeId Type)> _types = [];
public void OnEvents(Subscription subscription, EventNotificationList notification, IList stringTable)
{
@@ -351,14 +949,33 @@ public sealed class AclEventSubscriptionEnforcementTests
&& e.EventFields[MessageFieldIndex].Value is LocalizedText { Text: { } text })
{
_seen.Add((e.ClientHandle, text));
+ if (e.EventFields[0].Value is byte[] eventId) _eventIds[(e.ClientHandle, text)] = eventId;
+ }
+
+ if (e.EventFields.Count > EventTypeFieldIndex
+ && e.EventFields[EventTypeFieldIndex].Value is NodeId type)
+ {
+ _types.Add((e.ClientHandle, type));
}
}
}
}
- public bool Has(MonitoredItem item, string message)
+ public bool Has(MonitoredItem item, string message) => Count(item, message) > 0;
+
+ public int Count(MonitoredItem item, string message)
{
- lock (_gate) return _seen.Contains((item.ClientHandle, message));
+ lock (_gate) return _seen.Count(s => s.Handle == item.ClientHandle && s.Message == message);
+ }
+
+ public bool HasType(MonitoredItem item, NodeId type)
+ {
+ lock (_gate) return _types.Contains((item.ClientHandle, type));
+ }
+
+ public byte[] EventIdOf(MonitoredItem item, string message)
+ {
+ lock (_gate) return _eventIds[(item.ClientHandle, message)];
}
}
@@ -408,14 +1025,20 @@ public sealed class AclEventSubscriptionEnforcementTests
/// Switches enforcement on, wiring the authorizer, the authority source (the deployment trigger)
/// and the host's revalidation timer (the clock trigger) over one hand-advanced clock.
///
- public DataPlaneAuthorityState Enforce(ApiKey[] keys, params NodeAcl[] grants)
+ public DataPlaneAuthorityState Enforce(ApiKey[] keys, params NodeAcl[] grants) => Enforce(true, keys, grants);
+
+ ///
+ /// As , with standing in for
+ /// Security:Acl:Enabled — false wires the same grants with enforcement switched off.
+ ///
+ public DataPlaneAuthorityState Enforce(bool enabled, ApiKey[] keys, params NodeAcl[] grants)
{
var state = new DataPlaneAuthorityState();
state.Apply(Cluster, "rev-1", keys, grants, ScopePaths());
Nm.DataPlaneAuthority = state;
Nm.Authorizer = new DataPlaneAuthorizer(
- state, new TriePermissionEvaluator(state.Tries), enabled: true, NullLogger.Instance, _clock);
+ state, new TriePermissionEvaluator(state.Tries), enabled, NullLogger.Instance, _clock);
// A long interval: the tick is driven by hand through the same component the host arms.
_timer = new AclRevalidationTimer(
@@ -437,6 +1060,31 @@ public sealed class AclEventSubscriptionEnforcementTests
_sink.WireAlarmNotifiers(RawAlarmPath, AddressSpaceRealm.Raw, [EqA, EqB], AddressSpaceRealm.Uns);
}
+ /// A scripted condition under equipment folder (UNS realm, no extra notifiers).
+ public void MaterialiseScripted() =>
+ _sink.MaterialiseAlarmCondition(
+ ScriptedAlarmId, EqA, "hi", "AlarmCondition", 500, AddressSpaceRealm.Uns, isNative: false);
+
+ /// Fires one transition on the scripted condition, carrying .
+ public void TransitionScripted(string message, bool active) =>
+ _sink.WriteAlarmCondition(
+ ScriptedAlarmId,
+ new AlarmConditionSnapshot(
+ Active: active, Acknowledged: !active, Confirmed: true, Enabled: true,
+ Shelving: AlarmShelvingKind.Unshelved, Severity: 500, Message: message),
+ DateTime.UtcNow,
+ AddressSpaceRealm.Uns);
+
+ /// A full address-space rebuild, as a redeploy that is not surgical performs.
+ public void Rebuild() => _sink.RebuildAddressSpace();
+
+ /// Whether the native condition reports itself monitored (ConditionState.EventsMonitored()).
+ public bool NativeConditionEventsMonitored => Nm.ConditionEventsMonitored(RawAlarmPath, AddressSpaceRealm.Raw);
+
+ /// The native condition's NodeId in the session's raw namespace.
+ public NodeId RawConditionNodeId(ISession session) =>
+ new(RawAlarmPath, (ushort)session.NamespaceUris.GetIndex(V3NodeIds.RawNamespaceUri));
+
/// Fires one genuine condition transition, carrying .
public void Transition(string message, bool active) =>
_sink.WriteAlarmCondition(