fix(client): a failover abandons itself once the user disconnects or reconnects; paging and teardown minors
Review I1: ConnectAsync, DisconnectAsync and Dispose each start a new connection epoch under _subscriptionLock. A keep-alive failover runs under the epoch it started in and abandons itself the moment it moves: it installs its session only if the epoch still matches (checked and assigned under the lock, otherwise the session is disposed), its state transitions are epoch-guarded, it stops trying endpoints, and it never flips a user's new connection to Disconnected. A late keep-alive from a previous connection's session starts no failover. Gate-driven tests cover the success and all-fail arms, the stale keep-alive, with a genuine failover as the positive control (4 of them red before). Minors: m8 only the CompareExchange winner sets LastFailover; m5 the endpoint loop stops early, and a failed Unsubscribe still drops its bookkeeping; m1 a read cancelled mid-paging releases its cursor (bounded token) and rethrows, and the cap release no longer rides the caller's token; m2 results are trimmed to the cap; m3 a non-positive cap is refused (CLI and UI already bound it to >= 1); m6 the subscription adapter's Dispose uses one bounded bridge for delete + detach. Refs #747 Claude-Session: https://claude.ai/code/session_01Ub9hGmYLQvn9XETzw7CMsT
This commit is contained in:
@@ -145,17 +145,16 @@ internal sealed class DefaultSubscriptionAdapter : ISubscriptionAdapter
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/// </summary>
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public void Dispose()
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{
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// One bounded bridge (5 s) for delete + detach, so a dispose never blocks longer than before (review m6).
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// DetachAsync swallows its own failures; a failed delete must not skip the detach.
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try
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{
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DisposeBridge.Run(ct => _subscription.DeleteAsync(true, ct));
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}
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catch
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{
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}
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try
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{
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DisposeBridge.Run(DetachAsync);
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DisposeBridge.Run(async ct =>
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{
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try { await _subscription.DeleteAsync(true, ct); }
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catch (Exception ex) { Logger.Warning(ex, "Error deleting subscription"); }
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await DetachAsync(ct);
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});
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}
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catch
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{
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@@ -21,46 +21,76 @@ internal static class HistoryReadPaging
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public delegate Task<HistoryReadResult?> PageReader(
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byte[]? continuationPoint, bool releaseContinuationPoints, CancellationToken ct);
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/// <summary>The bound on a best-effort release that does not ride the caller's (possibly cancelled) token.</summary>
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internal static readonly TimeSpan ReleaseTimeout = TimeSpan.FromSeconds(5);
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/// <summary>Reads pages until the server finishes or the caller's cap is reached.</summary>
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/// <typeparam name="T">The element type extracted from each page.</typeparam>
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/// <param name="readPage">Issues one HistoryRead for the single node.</param>
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/// <param name="extract">Extracts the page's elements from a result.</param>
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/// <param name="maxValues">The caller's cap; <c><= 0</c> means no cap (follow every continuation point).</param>
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/// <param name="maxValues">The caller's cap; must be positive. The result is trimmed to it.</param>
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/// <param name="nodeId">The node being read, for refusal messages.</param>
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/// <param name="ct">The caller's cancellation token.</param>
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/// <returns>Every element read.</returns>
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/// <returns>At most <paramref name="maxValues"/> elements.</returns>
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/// <exception cref="ArgumentOutOfRangeException"><paramref name="maxValues"/> is not positive: an uncapped client
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/// read would materialise a tag's whole window (the client side of review 08 1.1).</exception>
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/// <exception cref="ServiceResultException">A page was refused (see <see cref="HistoryReadStatus"/>).</exception>
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/// <exception cref="OperationCanceledException"><paramref name="ct"/> was cancelled mid-read; the outstanding
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/// cursor is released (best effort) first.</exception>
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public static async Task<List<T>> ReadAllAsync<T>(
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PageReader readPage, Func<HistoryReadResult, IEnumerable<T>> extract, int maxValues, NodeId nodeId,
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CancellationToken ct)
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{
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ArgumentOutOfRangeException.ThrowIfNegativeOrZero(maxValues);
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var all = new List<T>();
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byte[]? continuationPoint = null;
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while (true)
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{
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var result = await readPage(continuationPoint, false, ct).ConfigureAwait(false);
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if (result == null) return all;
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HistoryReadStatus.ThrowIfRefused(result.StatusCode, nodeId);
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all.AddRange(extract(result));
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continuationPoint = result.ContinuationPoint;
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if (continuationPoint is not { Length: > 0 }) return all;
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if (maxValues > 0 && all.Count >= maxValues) break;
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}
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// Stopped by the client's own cap: the server still holds a cursor for this session. Release it; failing to
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// is not worth failing a read whose values are already in hand.
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try
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{
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await readPage(continuationPoint, true, ct).ConfigureAwait(false);
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while (true)
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{
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var result = await readPage(continuationPoint, false, ct).ConfigureAwait(false);
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if (result == null) return Trim(all, maxValues);
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HistoryReadStatus.ThrowIfRefused(result.StatusCode, nodeId);
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all.AddRange(extract(result));
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continuationPoint = result.ContinuationPoint;
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if (continuationPoint is not { Length: > 0 }) return Trim(all, maxValues);
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if (all.Count >= maxValues) break;
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}
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}
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catch (Exception ex) when (ex is not OperationCanceledException)
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catch (OperationCanceledException)
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{
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// Cancelled between pages (or during page N+1) with a cursor outstanding: release it rather than leave it
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// occupying one of the session's continuation-point slots, then surface the cancellation.
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if (continuationPoint is { Length: > 0 }) await ReleaseAsync(readPage, continuationPoint, nodeId);
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throw;
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}
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// Stopped by the client's own cap: the server still holds a cursor for this session. Release it — on its own
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// bounded token, so a cancellation racing the release cannot lose the values already in hand.
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await ReleaseAsync(readPage, continuationPoint, nodeId);
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return Trim(all, maxValues);
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}
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private static List<T> Trim<T>(List<T> all, int maxValues)
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{
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if (all.Count > maxValues) all.RemoveRange(maxValues, all.Count - maxValues);
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return all;
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}
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private static async Task ReleaseAsync(PageReader readPage, byte[] continuationPoint, NodeId nodeId)
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{
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try
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{
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using var cts = new CancellationTokenSource(ReleaseTimeout);
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await readPage(continuationPoint, true, cts.Token).ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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Logger.Warning(ex, "Releasing the HistoryRead continuation point for {NodeId} failed", nodeId);
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}
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return all;
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}
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}
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@@ -35,6 +35,12 @@ public sealed class OpcUaClientService : IOpcUaClientService
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// run at a time. 0 = idle, 1 = failover in progress (Interlocked-managed).
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private int _failoverInProgress;
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// The connection epoch (review I1): ConnectAsync and DisconnectAsync each start a new one (under
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// _subscriptionLock). A failover runs under the epoch it started in and abandons itself — disposing any session it
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// opened, making no state transition — the moment the epoch moves, so a user Disconnect + Connect during a
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// failover is never undone by it. A keep-alive from a previous connection's session cannot start one either.
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private long _connectionEpoch;
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/// <summary>The most recent keep-alive-triggered failover task (test seam: lets a test await it).</summary>
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internal Task? LastFailover { get; private set; }
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@@ -109,6 +115,9 @@ public sealed class OpcUaClientService : IOpcUaClientService
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throw new InvalidOperationException(
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$"Already {_state.ToString().ToLowerInvariant()}; call DisconnectAsync before connecting again.");
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long epoch;
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lock (_subscriptionLock) epoch = ++_connectionEpoch;
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_settings = settings;
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_allEndpointUrls = FailoverUrlParser.Parse(settings.EndpointUrl, settings.FailoverUrls);
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_currentEndpointIndex = 0;
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@@ -118,11 +127,11 @@ public sealed class OpcUaClientService : IOpcUaClientService
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try
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{
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var session = await ConnectToEndpointAsync(settings, _allEndpointUrls[0], ct);
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_session = session;
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lock (_subscriptionLock) _session = session;
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session.RegisterKeepAliveHandler(isGood =>
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{
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if (!isGood) LastFailover = HandleKeepAliveFailureAsync();
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if (!isGood) OnKeepAliveFailed(epoch);
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});
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CurrentConnectionInfo = BuildConnectionInfo(session);
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@@ -143,6 +152,9 @@ public sealed class OpcUaClientService : IOpcUaClientService
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if (_state == ConnectionState.Disconnected)
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return;
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// A new epoch first: a failover still connecting abandons itself instead of resurrecting the connection.
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lock (_subscriptionLock) _connectionEpoch++;
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var endpointUrl = _session?.EndpointUrl ?? _settings?.EndpointUrl ?? string.Empty;
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// Snapshot the subscription adapter references under the lock so a concurrent
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@@ -314,11 +326,18 @@ public sealed class OpcUaClientService : IOpcUaClientService
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subscription = _dataSubscription;
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}
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if (subscription != null) await subscription.RemoveMonitoredItemAsync(sub.Handle, ct);
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lock (_subscriptionLock)
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try
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{
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_activeDataSubscriptions.Remove(nodeIdStr);
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if (subscription != null) await subscription.RemoveMonitoredItemAsync(sub.Handle, ct);
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}
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finally
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{
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// The caller asked to stop: drop the bookkeeping even when the server-side remove failed (a session
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// that died under us), or a later failover would replay the item onto the new session (review m5).
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lock (_subscriptionLock)
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{
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_activeDataSubscriptions.Remove(nodeIdStr);
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}
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}
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}
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finally
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@@ -698,8 +717,12 @@ public sealed class OpcUaClientService : IOpcUaClientService
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/// </summary>
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public void Dispose()
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{
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if (_disposed) return;
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_disposed = true;
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lock (_subscriptionLock)
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{
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if (_disposed) return;
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_disposed = true;
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_connectionEpoch++; // a failover still running abandons itself
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}
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_dataSubscription?.Dispose();
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_alarmSubscription?.Dispose();
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@@ -745,19 +768,27 @@ public sealed class OpcUaClientService : IOpcUaClientService
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ct);
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}
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private async Task HandleKeepAliveFailureAsync()
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/// <summary>A bad keep-alive from the session of connection <paramref name="epoch"/>.</summary>
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private void OnKeepAliveFailed(long epoch)
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{
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// Serialize failover: the OPC UA stack raises KeepAlive repeatedly
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// while a session is down, so multiple bad keep-alives can fire before
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// the first failover loop finishes. CompareExchange atomically claims
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// the failover slot; a re-entrant call sees 1 and returns immediately,
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// guaranteeing exactly one failover loop runs at a time.
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// A late keep-alive from a previous connection's session is not about the current one.
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if (!IsCurrentEpoch(epoch)) return;
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// Serialize failover: the OPC UA stack raises KeepAlive repeatedly while a session is down, so several bad
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// keep-alives can fire before the first failover loop finishes. CompareExchange claims the failover slot; a
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// re-entrant call sees 1 and returns, so exactly one loop runs — and only the winner sets the test seam
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// (review m8: a re-entrant call used to overwrite it with an already-completed no-op).
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if (Interlocked.CompareExchange(ref _failoverInProgress, 1, 0) != 0)
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return;
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LastFailover = HandleKeepAliveFailureAsync(epoch);
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}
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private async Task HandleKeepAliveFailureAsync(long epoch)
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{
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try
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{
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await RunFailoverAsync();
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await RunFailoverAsync(epoch);
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}
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finally
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{
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@@ -765,14 +796,39 @@ public sealed class OpcUaClientService : IOpcUaClientService
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}
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}
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private async Task RunFailoverAsync()
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private bool IsCurrentEpoch(long epoch)
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{
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lock (_subscriptionLock) return _connectionEpoch == epoch && !_disposed;
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}
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/// <summary>
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/// A state transition made only while <paramref name="epoch"/> is still current (checked and applied under
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/// <see cref="_subscriptionLock"/>, the event raised outside it).
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/// </summary>
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/// <returns><see langword="false"/> when the epoch has moved on (the caller must abandon).</returns>
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private bool TransitionStateIfCurrent(long epoch, ConnectionState newState, string endpointUrl)
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{
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ConnectionState oldState;
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lock (_subscriptionLock)
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{
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if (_connectionEpoch != epoch || _disposed) return false;
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oldState = _state;
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if (oldState == newState) return true;
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_state = newState;
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}
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ConnectionStateChanged?.Invoke(this, new ConnectionStateChangedEventArgs(oldState, newState, endpointUrl));
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return true;
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}
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private async Task RunFailoverAsync(long epoch)
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{
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if (_state == ConnectionState.Reconnecting || _state == ConnectionState.Disconnected)
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return;
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var oldSession = _session;
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var oldEndpoint = oldSession?.EndpointUrl ?? string.Empty;
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TransitionState(ConnectionState.Reconnecting, oldEndpoint);
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if (!TransitionStateIfCurrent(epoch, ConnectionState.Reconnecting, oldEndpoint)) return;
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Logger.Warning("Session lost on {EndpointUrl}. Attempting failover...", oldEndpoint);
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// Dispose the dead session BEFORE taking the gate: an in-flight subscribe holding the gate is blocked on
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@@ -793,47 +849,60 @@ public sealed class OpcUaClientService : IOpcUaClientService
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await _subscriptionGate.WaitAsync();
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try
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{
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// The user's settings / endpoint list as of THIS epoch: a Connect during the failover replaces the fields.
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ConnectionSettings? settings;
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string[]? endpoints;
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lock (_subscriptionLock)
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{
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if (_connectionEpoch != epoch || _disposed) return; // the user disconnected / reconnected meanwhile
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if (ReferenceEquals(_session, oldSession)) _session = null;
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_dataSubscription = null;
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_alarmSubscription = null;
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settings = _settings;
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endpoints = _allEndpointUrls;
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}
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if (_settings == null || _allEndpointUrls == null)
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if (settings == null || endpoints == null)
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{
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TransitionState(ConnectionState.Disconnected, oldEndpoint);
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TransitionStateIfCurrent(epoch, ConnectionState.Disconnected, oldEndpoint);
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return;
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}
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// Try each endpoint
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for (var attempt = 0; attempt < _allEndpointUrls.Length; attempt++)
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for (var attempt = 0; attempt < endpoints.Length; attempt++)
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{
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_currentEndpointIndex = (_currentEndpointIndex + 1) % _allEndpointUrls.Length;
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var url = _allEndpointUrls[_currentEndpointIndex];
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if (!IsCurrentEpoch(epoch)) return; // stop trying once the user has moved on (m5)
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_currentEndpointIndex = (_currentEndpointIndex + 1) % endpoints.Length;
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var url = endpoints[_currentEndpointIndex];
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try
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{
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Logger.Information("Failover attempt to {EndpointUrl}", url);
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var session = await ConnectToEndpointAsync(_settings, url, CancellationToken.None);
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var session = await ConnectToEndpointAsync(settings, url, CancellationToken.None);
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// A DisconnectAsync / Dispose that ran while this attempt was connecting wins: do not resurrect
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// the connection behind the caller's back.
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if (_disposed || _state == ConnectionState.Disconnected)
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// A Disconnect / Connect / Dispose that ran while this attempt was connecting wins: never
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// resurrect the old connection or overwrite the user's new session. Checked and installed
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// atomically against the epoch.
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bool installed;
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lock (_subscriptionLock)
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{
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installed = _connectionEpoch == epoch && !_disposed;
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if (installed) _session = session;
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}
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if (!installed)
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{
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session.Dispose();
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return;
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}
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_session = session;
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session.RegisterKeepAliveHandler(isGood =>
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{
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if (!isGood) LastFailover = HandleKeepAliveFailureAsync();
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if (!isGood) OnKeepAliveFailed(epoch);
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});
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CurrentConnectionInfo = BuildConnectionInfo(session);
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TransitionState(ConnectionState.Connected, url);
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if (!TransitionStateIfCurrent(epoch, ConnectionState.Connected, url)) return;
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Logger.Information("Failover succeeded to {EndpointUrl}", url);
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// Replay subscriptions
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@@ -846,8 +915,8 @@ public sealed class OpcUaClientService : IOpcUaClientService
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}
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}
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Logger.Error("All failover endpoints unreachable");
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TransitionState(ConnectionState.Disconnected, oldEndpoint);
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if (TransitionStateIfCurrent(epoch, ConnectionState.Disconnected, oldEndpoint))
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Logger.Error("All failover endpoints unreachable");
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}
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finally
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{
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@@ -1023,9 +1092,13 @@ public sealed class OpcUaClientService : IOpcUaClientService
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private void TransitionState(ConnectionState newState, string endpointUrl)
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{
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var oldState = _state;
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if (oldState == newState) return;
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_state = newState;
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ConnectionState oldState;
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lock (_subscriptionLock)
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{
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oldState = _state;
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if (oldState == newState) return;
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_state = newState;
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}
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ConnectionStateChanged?.Invoke(this, new ConnectionStateChangedEventArgs(oldState, newState, endpointUrl));
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}
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Reference in New Issue
Block a user