Files
Joseph Doherty 1e21e33ade chore: deprecate standalone SecureStoreManager utility
Move SecureStoreManager project and tests to Deprecated folder and remove
from solution. SecureStore functionality is now integrated into ConfigManager.
2026-01-27 07:26:40 -05:00

89 lines
2.9 KiB
C#

using System.Windows.Input;
namespace JdeScoping.SecureStoreManager.ViewModels;
/// <summary>
/// A command implementation that delegates to action methods.
/// </summary>
public class RelayCommand : ICommand
{
private readonly Action<object?> _execute;
private readonly Predicate<object?>? _canExecute;
private EventHandler? _canExecuteChanged;
/// <summary>
/// Raised when the command's ability to execute may have changed.
/// </summary>
public event EventHandler? CanExecuteChanged
{
add => _canExecuteChanged += value;
remove => _canExecuteChanged -= value;
}
/// <summary>
/// Creates a new RelayCommand that can always execute.
/// </summary>
/// <param name="execute">The action to execute.</param>
public RelayCommand(Action<object?> execute)
: this(execute, null)
{
}
/// <summary>
/// Creates a new RelayCommand with a CanExecute predicate.
/// </summary>
/// <param name="execute">The action to execute.</param>
/// <param name="canExecute">The predicate to determine if the command can execute.</param>
public RelayCommand(Action<object?> execute, Predicate<object?>? canExecute)
{
_execute = execute ?? throw new ArgumentNullException(nameof(execute));
_canExecute = canExecute;
}
/// <summary>
/// Creates a new RelayCommand from a parameterless action.
/// </summary>
/// <param name="execute">The action to execute.</param>
public RelayCommand(Action execute)
: this(_ => execute(), null)
{
}
/// <summary>
/// Creates a new RelayCommand from a parameterless action with a CanExecute predicate.
/// </summary>
/// <param name="execute">The action to execute.</param>
/// <param name="canExecute">The predicate to determine if the command can execute.</param>
public RelayCommand(Action execute, Func<bool>? canExecute)
: this(_ => execute(), canExecute != null ? _ => canExecute() : null)
{
}
/// <summary>
/// Determines whether the command can execute.
/// </summary>
/// <param name="parameter">An optional command parameter.</param>
/// <returns>True if the command can execute, false otherwise.</returns>
public bool CanExecute(object? parameter)
{
return _canExecute == null || _canExecute(parameter);
}
/// <summary>
/// Executes the command with the specified parameter.
/// </summary>
/// <param name="parameter">An optional command parameter.</param>
public void Execute(object? parameter)
{
_execute(parameter);
}
/// <summary>
/// Raises the CanExecuteChanged event.
/// </summary>
public void RaiseCanExecuteChanged()
{
_canExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}