Codec-encoded scalars ("True", "42.5") reached RealOpcUaClient.WriteValuesAsync
as strings and were sent as String Variants, so a Boolean/Double node answered
BadTypeMismatch (0x80740000).
RealOpcUaClient now reads each written node's DataType attribute once per
session (batched, cached, cleared on connect/disconnect; derived types and
enumerations resolved via the supertype chain) and converts non-null scalar
values with the new OpcUaWriteCoercion table: Boolean, SByte..UInt64, Float,
Double, String, DateTime, Guid, all culture-invariant. Overflow, fractional
values to integer types and unparseable strings are refused client-side with
BadTypeMismatch and a message naming the value and target type - never a
rounded value. Arrays, null, unmapped types and nodes whose DataType read
fails pass through unchanged. WriteValueAsync now surfaces the outcome's own
status code instead of always BadNodeIdUnknown. MxGateway path untouched.
Tests: OpcUaWriteCoercionTests (coercion table incl. overflow, invalid and
culture-sensitive strings) and OpcUaWriteCoercionLiveTests (RequiresOpcUa:
String writes to Double/Boolean/UInt32 opc-plc nodes read back typed; reverting
the coercion reproduces 0x80740000). Component-DataConnectionLayer.md updated.
DeploySiteAsync's body moves into a private core taking the site plus an
optional area-id filter; site deploy behaviour is unchanged. The subtree is
one in-memory ParentAreaId walk (cycle-safe) shared by the deploy and the
preview. DeploymentService gains an ITemplateEngineRepository dependency for
the area lookups.
L1: an artifact apply holding the slot past 10 min (ctor-overridable) logs an
Error site event naming it without releasing the slot; PostStop answers
queued applies Failed. L2: a boot-batch instance whose actor cannot be created
emits an Error site event and leaves the deployed set. L3: a failed enable
reverts the committed is_enabled (generation-bumped both ends). L4: the routed
SetAttributes batch Ask is the 30 s per-write bound plus 10 s mailbox slack.
ConnectionActorNames.Sanitize (shared by the DCL manager and the site deploy
gate) keeps ASCII letters/digits and -_.*+:@&=,!~';() only. The manager fails a
connection whose sanitised name is invalid or already used (Error + site
event) instead of restarting; DeployCompileValidator rejects a config whose
connection names collide after sanitising.
HandleOverridesLoaded now sends children a site-local AttributeValueSeed
(stream still gets the AttributeValueChanged). ScriptActor updates its
snapshot, Conditional truth value and Expression last result (seed-only eval,
never fires); AlarmActor evaluates it as a normal change.
DeployCompileValidator.WarmCompileCache dedupes script bodies/trigger
expressions across a batch and compiles them with Parallel.ForEach (half the
cores). CreateInstanceActorBatch starts the next batch's warm as it arms the
stagger timer; creation order and delay are unchanged. The warm's parsed
configs are reused at creation.
The deploy compile warm parses once off-thread; the parsed FlattenedConfiguration
rides DeployCompileWarmed to the gate (new Validate(FlattenedConfiguration)
overload), the redeploy buffer, CreateInstanceActor's DCL ensure and a new
InstanceActor constructor overload. Stored-row paths parse once inside
CreateInstanceActor; an unparseable stored row still fails init via S6.
Adds SiteStorageService.GetAllDeployedConfigMetadataAsync. The sweep decides
from the projection, then fetches single rows for its starts/restarts off-
thread and re-validates them (generation guard, revision match, pipeline/
running guards), releasing the per-revision claim of any repair that does
not act. Boot load unchanged.
One Ask per attribute became one site-local InstanceGet/SetAttributesRequest
answered in a single pass, keeping the per-attribute GetAttributeResponse /
SetStaticAttributeResponse outcomes. The single-write path is refactored to a
Task<SetStaticAttributeResponse> outcome shared by both paths; static writes
and rejections still reply synchronously.
Each apply upserts its full set then deletes everything else, off the actor
thread; two overlapping commands interleaved and deleted artifacts central
never removed. The Deployment Manager now runs one apply at a time, queuing
the rest in arrival order; the slot is released by a self-message that lands
behind the apply's own DCL push.
SR-U1: children are created before the async override load lands, so their
trigger snapshots kept the deploy default forever after a restart/failover/
enable/sweep start. HandleOverridesLoaded now republishes every changed value
through PublishAndNotifyChildren(evaluateWaiters:false), and skips attributes
a static write touched before the load (newer than the stored row).
SR-M3: PostStop cancels each WaitForAttribute timeout and replies
'instance stopped' instead of leaving scripts to time out and timeouts to
dead-letter.
An instance unique name Akka refuses as a path element (space, '#', '/',
non-ASCII) made Context.ActorOf throw on the singleton's own thread; the
default Restart stopped every Instance Actor on the site. DeployCompileValidator
now checks the instance + script/alarm/native-source actor names with
ActorPath.IsValidPathElement (the Commons ActorNameRules mirror is stricter
than Akka for " ( ), pinned by a parity sweep), CreateInstanceActor catches
InvalidActorNameException and every caller reports it, and the Instance Actor
skips a refused child name like a compile failure.