fix(siteruntime): faulted expression-eval task clears _evalInFlight instead of killing the ScriptActor trigger (plan R2-03 T2)
This commit is contained in:
@@ -159,6 +159,10 @@ public class ScriptActor : ReceiveActor, IWithTimers
|
||||
|
||||
// Handle the off-dispatcher trigger-expression evaluation result (P1).
|
||||
Receive<ExpressionEvalResult>(HandleExpressionEvalResult);
|
||||
|
||||
// Handle a faulted off-dispatcher evaluation task (N2) — clears in-flight
|
||||
// instead of stranding the trigger with an unhandled Status.Failure.
|
||||
Receive<ExpressionEvalFailed>(HandleExpressionEvalFailed);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -310,7 +314,8 @@ public class ScriptActor : ReceiveActor, IWithTimers
|
||||
}
|
||||
}, CancellationToken.None, TaskCreationOptions.DenyChildAttach,
|
||||
ScriptExecutionScheduler.Shared(_options)).Unwrap().PipeTo(self,
|
||||
success: r => new ExpressionEvalResult(r));
|
||||
success: r => new ExpressionEvalResult(r),
|
||||
failure: ex => new ExpressionEvalFailed(ex));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -333,6 +338,18 @@ public class ScriptActor : ReceiveActor, IWithTimers
|
||||
if (_evalPending) { _evalPending = false; StartExpressionEvaluation(); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a faulted off-dispatcher evaluation task (N2): logs the fault via the
|
||||
/// existing error path (which also increments the health counter), then reuses the
|
||||
/// false-result path — clearing in-flight, applying the false edge, and draining any
|
||||
/// pending evaluation — so a transient scheduler fault cannot permanently park the trigger.
|
||||
/// </summary>
|
||||
private void HandleExpressionEvalFailed(ExpressionEvalFailed msg)
|
||||
{
|
||||
LogExpressionError(msg.Cause);
|
||||
HandleExpressionEvalResult(new ExpressionEvalResult(false));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a WhileTrue trigger's condition-state transition: on the
|
||||
/// false→true edge, fire once and start the re-fire timer; on the
|
||||
@@ -621,6 +638,15 @@ public class ScriptActor : ReceiveActor, IWithTimers
|
||||
/// the actor thread.
|
||||
/// </summary>
|
||||
private sealed record ExpressionEvalResult(bool Result);
|
||||
|
||||
/// <summary>
|
||||
/// Piped back to self when the off-dispatcher evaluation TASK itself faults
|
||||
/// (e.g. ObjectDisposedException from a disposed ScriptExecutionScheduler
|
||||
/// during shutdown) — the inner body's catch never sees that. Without this
|
||||
/// mapping the actor receives an unhandled Status.Failure and _evalInFlight
|
||||
/// stays true forever, permanently parking the expression trigger (N2).
|
||||
/// </summary>
|
||||
internal sealed record ExpressionEvalFailed(Exception Cause);
|
||||
}
|
||||
|
||||
// ── Trigger config types ──
|
||||
|
||||
@@ -343,13 +343,41 @@ public class ScriptActorTests : TestKit, IDisposable
|
||||
private static Script<object?> CompileRawTriggerExpression(string expression)
|
||||
{
|
||||
var opts = ScriptOptions.Default
|
||||
.WithReferences(typeof(object).Assembly, typeof(Enumerable).Assembly)
|
||||
// The test assembly is referenced so a raw-compiled expression may reference
|
||||
// test-only hooks like EvalGate (used by the faulted-task N2 test).
|
||||
.WithReferences(typeof(object).Assembly, typeof(Enumerable).Assembly, typeof(ScriptActorTests).Assembly)
|
||||
.WithImports("System", "System.Collections.Generic", "System.Linq", "System.Threading.Tasks");
|
||||
var s = CSharpScript.Create<object?>(expression, opts, typeof(TriggerExpressionGlobals));
|
||||
s.Compile();
|
||||
return s;
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ExpressionEvalTaskFault_ClearsInFlight_AndDrainsPendingEvaluation()
|
||||
{
|
||||
var expr = CompileRawTriggerExpression(
|
||||
"ZB.MOM.WW.ScadaBridge.SiteRuntime.Tests.Actors.EvalGate.Block()");
|
||||
var (actor, _) = CreateTriggeredActor(
|
||||
"ExprFault", "Expression", "{\"expression\":\"true\",\"mode\":\"OnTrue\"}", null, expr);
|
||||
try
|
||||
{
|
||||
actor.Tell(Change("A", "1")); // eval starts on the scheduler and BLOCKS → _evalInFlight = true
|
||||
AwaitAssert(() => Assert.Equal(1, EvalGate.Entries), TimeSpan.FromSeconds(10));
|
||||
actor.Tell(Change("A", "2")); // coalesces → _evalPending = true
|
||||
|
||||
// Simulate the faulted scheduler task the PipeTo failure mapping now surfaces
|
||||
// (e.g. ObjectDisposedException from a disposed ScriptExecutionScheduler).
|
||||
actor.Tell(new ScriptActor.ExpressionEvalFailed(new ObjectDisposedException("scheduler")));
|
||||
|
||||
// In-flight cleared + pending drained ⇒ a SECOND evaluation starts and blocks too.
|
||||
AwaitAssert(() => Assert.Equal(2, EvalGate.Entries), TimeSpan.FromSeconds(10));
|
||||
}
|
||||
finally
|
||||
{
|
||||
EvalGate.Gate.Release(EvalGate.Entries); // ALWAYS free the shared scheduler threads
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ExpressionTrigger_EvaluatesOnScriptSchedulerThread_AndStillFires()
|
||||
{
|
||||
@@ -504,3 +532,17 @@ public class ScriptActorTests : TestKit, IDisposable
|
||||
instance.ExpectMsg<SetStaticAttributeCommand>(TimeSpan.FromSeconds(2));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test-only hook referenced by a raw-compiled trigger expression: <see cref="Block"/>
|
||||
/// blocks the calling script-scheduler thread on <see cref="Gate"/> so a test can hold an
|
||||
/// evaluation "in flight" and count how many evaluations have entered. Used by
|
||||
/// <c>ExpressionEvalTaskFault_ClearsInFlight_AndDrainsPendingEvaluation</c>.
|
||||
/// </summary>
|
||||
public static class EvalGate
|
||||
{
|
||||
public static readonly SemaphoreSlim Gate = new(0);
|
||||
private static int _entries;
|
||||
public static int Entries => Volatile.Read(ref _entries);
|
||||
public static bool Block() { Interlocked.Increment(ref _entries); Gate.Wait(); return false; }
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user