fix(siteruntime): harden WaitAsync — no spurious match on quality republish, guard throwing predicate, Ask-timeout returns false
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+228
-2
@@ -5,6 +5,7 @@ using Microsoft.Extensions.Logging.Abstractions;
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using ZB.MOM.WW.ScadaBridge.Commons.Interfaces.Protocol;
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using ZB.MOM.WW.ScadaBridge.Commons.Messages.DataConnection;
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using ZB.MOM.WW.ScadaBridge.Commons.Messages.Instance;
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using ZB.MOM.WW.ScadaBridge.Commons.Messages.Streaming;
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using ZB.MOM.WW.ScadaBridge.Commons.Types.Flattening;
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using ZB.MOM.WW.ScadaBridge.SiteRuntime.Actors;
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using ZB.MOM.WW.ScadaBridge.SiteRuntime.Persistence;
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@@ -293,10 +294,12 @@ public class InstanceActorWaitForAttributeTests : TestKit, IDisposable
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/// <summary>
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/// Spec §4.1: a null TargetValueEncoded + null Predicate means "wait for any
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/// change" — the next value update on that attribute matches.
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/// change" (test <c>_ => true</c>). When the attribute ALREADY holds a value at
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/// registration, the fast-path matches IMMEDIATELY — there is no need to wait for
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/// a subsequent update. (A separate test covers the absent-at-registration case.)
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/// </summary>
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[Fact]
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public void WaitForAttribute_AnyChange_MatchesOnNextUpdate()
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public void WaitForAttribute_AnyChange_MatchesImmediatelyWhenAttributePresent()
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{
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const string tag = "ns=3;s=Speed";
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var config = new FlattenedConfiguration
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@@ -338,4 +341,227 @@ public class InstanceActorWaitForAttributeTests : TestKit, IDisposable
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Assert.True(response.Matched);
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Assert.False(response.TimedOut);
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}
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/// <summary>
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/// Spec §4.1 (companion to the immediate-match case): when the attribute is
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/// ABSENT at registration (no entry in <c>_attributes</c>), the "any change"
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/// waiter does NOT fast-path — it registers, and a later value update on that
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/// attribute is the first thing that satisfies it.
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/// </summary>
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[Fact]
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public void WaitForAttribute_AnyChange_AttributeAbsent_MatchesOnLaterSet()
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{
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var config = new FlattenedConfiguration
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{
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InstanceUniqueName = "Pump1",
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Attributes =
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[
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new ResolvedAttribute { CanonicalName = "Known", Value = "x", DataType = "String" }
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]
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};
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var actor = CreateInstanceActor("Pump1", config);
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// "Ghost" is not a configured attribute, so _attributes has no entry — the
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// fast-path TryGetValue misses and the waiter registers rather than matching.
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actor.Tell(new WaitForAttributeRequest(
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"wfa-absent", "Pump1", "Ghost",
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null, null, TimeSpan.FromSeconds(30), DateTimeOffset.UtcNow));
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ExpectNoMsg(TimeSpan.FromMilliseconds(300));
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// A direct AttributeValueChanged for "Ghost" populates _attributes and
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// re-evaluates the waiter; the any-change test now matches the new value.
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actor.Tell(new AttributeValueChanged(
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"Pump1", "Ghost", "Ghost", "appeared", "Good", DateTimeOffset.UtcNow));
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var response = ExpectMsg<WaitForAttributeResponse>(TimeSpan.FromSeconds(5));
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Assert.True(response.Matched);
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Assert.False(response.TimedOut);
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Assert.Equal("wfa-absent", response.CorrelationId);
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Assert.Equal("appeared", response.Value);
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}
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// ── 7. CRITICAL 1: no spurious match on a quality-only republish ─────────
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/// <summary>
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/// CRITICAL 1 regression: the List-coerce-failure Bad-quality path republishes
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/// the OLD value (quality flipped to Bad) WITHOUT changing <c>_attributes</c>, so
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/// it passes <c>evaluateWaiters:false</c> — registered waiters are NOT re-evaluated
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/// on this non-change republish, must NOT spuriously fire, and must STILL resolve
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/// on the next genuine value change.
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///
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/// <para>
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/// We register an "any-change" waiter (which correctly fast-path matches the
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/// present value and is drained) plus a pending predicate waiter that does not yet
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/// match, then drive the Bad-quality republish and assert NO match is delivered for
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/// the pending waiter, and that a subsequent REAL change resolves it. (Note: the
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/// purest "any-change fires on a non-change republish" symptom is not directly
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/// reproducible — an any-change waiter against a present attribute always fast-path
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/// matches and so never stays pending across a republish; this test guards the
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/// republish path against double-firing / stranding waiters and against the
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/// predicate being re-evaluated on the non-change republish.)
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/// </para>
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/// </summary>
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[Fact]
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public void WaitForAttribute_BadQualityRepublish_NoValueChange_DoesNotMatch()
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{
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const string tag = "ns=3;s=Items";
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var config = new FlattenedConfiguration
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{
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InstanceUniqueName = "Pump1",
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Attributes =
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[
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new ResolvedAttribute
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{
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// Static default {1,2}: a real list value is present from
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// construction so the Bad-quality republish has an OLD value to
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// republish. The waiter below targets a DIFFERENT value so it is
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// genuinely pending (no fast-path match) when the republish fires.
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CanonicalName = "Items", Value = "[1,2]", DataType = "List",
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ElementDataType = "Int32",
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DataSourceReference = tag, BoundDataConnectionName = "PLC"
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}
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]
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};
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var dcl = CreateTestProbe();
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var actor = ActorOf(Props.Create(() => new InstanceActor(
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"Pump1",
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JsonSerializer.Serialize(config),
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_storage,
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_compilationService,
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_sharedScriptLibrary,
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null,
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_options,
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NullLogger<InstanceActor>.Instance,
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dcl.Ref)));
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dcl.ExpectMsg<SubscribeTagsRequest>(TimeSpan.FromSeconds(5));
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// A predicate waiter that matches a list of length >= 3. Current value is
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// {1,2} (length 2) so it does NOT fast-path match — it registers and stays
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// pending. Crucially, the Bad-quality republish below carries the SAME OLD
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// value {1,2} (length 2); with the bug (evaluateWaiters always true) the
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// predicate would be re-evaluated against {1,2} → still false, so this probe
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// also guards the predicate-isolation contract on the republish path.
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Func<object?, bool> lenAtLeast3 = v =>
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v is System.Collections.IList list && list.Count >= 3;
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actor.Tell(new WaitForAttributeRequest(
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"wfa-len3", "Pump1", "Items",
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null, lenAtLeast3, TimeSpan.FromSeconds(30), DateTimeOffset.UtcNow));
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// Also register an "any-change" waiter while the attribute is present — it
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// fast-path matches the current {1,2} immediately. Drain that correct match;
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// it is the documented immediate-match behaviour, not the bug under test.
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actor.Tell(new WaitForAttributeRequest(
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"wfa-any", "Pump1", "Items",
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null, null, TimeSpan.FromSeconds(30), DateTimeOffset.UtcNow));
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var immediate = ExpectMsg<WaitForAttributeResponse>(TimeSpan.FromSeconds(5));
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Assert.Equal("wfa-any", immediate.CorrelationId);
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Assert.True(immediate.Matched);
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// Drive the List-coerce-FAILURE Bad-quality republish: a scalar int cannot
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// coerce to List<Int32>, so the actor sets quality Bad and republishes the
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// OLD value {1,2} WITHOUT changing _attributes (evaluateWaiters:false).
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actor.Tell(new TagValueUpdate("PLC", tag, 999, QualityCode.Good, DateTimeOffset.UtcNow));
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// The pending length>=3 waiter must NOT fire on this non-change republish.
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ExpectNoMsg(TimeSpan.FromMilliseconds(500));
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// A REAL change to a length-3 list resolves the still-pending waiter.
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actor.Tell(new TagValueUpdate("PLC", tag, new[] { 7, 8, 9 }, QualityCode.Good, DateTimeOffset.UtcNow));
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var realChange = ExpectMsg<WaitForAttributeResponse>(TimeSpan.FromSeconds(5));
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Assert.Equal("wfa-len3", realChange.CorrelationId);
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Assert.True(realChange.Matched);
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Assert.False(realChange.TimedOut);
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}
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// ── 8. CRITICAL 2: throwing predicate is isolated ────────────────────────
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/// <summary>
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/// CRITICAL 2 regression: two waiters on the SAME attribute — one with a
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/// predicate that throws, one a normal value-equality. A single value change
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/// must (a) NOT crash the actor, (b) evict the throwing waiter with a
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/// non-matched error reply, and (c) STILL resolve the normal sibling. Finally
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/// the actor must remain responsive to a subsequent request.
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/// </summary>
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[Fact]
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public void WaitForAttribute_ThrowingPredicate_IsIsolated_SiblingStillMatches()
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{
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const string tag = "ns=3;s=State";
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var config = new FlattenedConfiguration
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{
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InstanceUniqueName = "Pump1",
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Attributes =
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[
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new ResolvedAttribute
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{
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CanonicalName = "State", Value = "init", DataType = "String",
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DataSourceReference = tag, BoundDataConnectionName = "PLC"
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}
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]
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};
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var dcl = CreateTestProbe();
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var actor = ActorOf(Props.Create(() => new InstanceActor(
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"Pump1",
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JsonSerializer.Serialize(config),
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_storage,
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_compilationService,
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_sharedScriptLibrary,
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null,
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_options,
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NullLogger<InstanceActor>.Instance,
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dcl.Ref)));
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dcl.ExpectMsg<SubscribeTagsRequest>(TimeSpan.FromSeconds(5));
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// Waiter A: predicate that returns false for the CURRENT value ("init") so
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// it clears the fast-path and registers, but THROWS once the value becomes
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// "ready" — exercising the resolve-loop guard (not the fast-path guard).
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Func<object?, bool> boom = v =>
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v?.ToString() == "ready" ? throw new InvalidOperationException("kaboom") : false;
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actor.Tell(new WaitForAttributeRequest(
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"wfa-throw", "Pump1", "State",
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null, boom, TimeSpan.FromSeconds(30), DateTimeOffset.UtcNow));
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// Waiter B: normal value-equality waiting for "ready".
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var target = ZB.MOM.WW.ScadaBridge.Commons.Types.AttributeValueCodec.Encode("ready");
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actor.Tell(new WaitForAttributeRequest(
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"wfa-normal", "Pump1", "State",
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target, null, TimeSpan.FromSeconds(30), DateTimeOffset.UtcNow));
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ExpectNoMsg(TimeSpan.FromMilliseconds(200));
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// One change to "ready": evaluates BOTH waiters on this attribute. The
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// throwing one must be evicted (error reply); the normal one must match.
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actor.Tell(new TagValueUpdate("PLC", tag, "ready", QualityCode.Good, DateTimeOffset.UtcNow));
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// Collect the two replies (order is registry-iteration dependent).
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var r1 = ExpectMsg<WaitForAttributeResponse>(TimeSpan.FromSeconds(5));
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var r2 = ExpectMsg<WaitForAttributeResponse>(TimeSpan.FromSeconds(5));
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var byId = new[] { r1, r2 }.ToDictionary(r => r.CorrelationId);
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var thrown = byId["wfa-throw"];
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Assert.False(thrown.Matched);
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Assert.False(thrown.TimedOut);
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Assert.NotNull(thrown.ErrorMessage);
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Assert.Contains("Wait predicate threw", thrown.ErrorMessage);
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var normal = byId["wfa-normal"];
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Assert.True(normal.Matched);
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Assert.False(normal.TimedOut);
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Assert.Equal("ready", normal.Value);
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// The actor stayed alive and responsive: a follow-up request resolves.
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actor.Tell(new GetAttributeRequest("get-after", "Pump1", "State", DateTimeOffset.UtcNow));
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var get = ExpectMsg<GetAttributeResponse>(TimeSpan.FromSeconds(5));
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Assert.Equal("ready", get.Value);
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// And the throwing waiter was REMOVED (no longer in the registry): driving
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// another change produces NO further reply for it.
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actor.Tell(new TagValueUpdate("PLC", tag, "again", QualityCode.Good, DateTimeOffset.UtcNow));
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ExpectNoMsg(TimeSpan.FromMilliseconds(500));
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}
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}
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