fix(siteruntime): harden WaitAsync — no spurious match on quality republish, guard throwing predicate, Ask-timeout returns false

This commit is contained in:
Joseph Doherty
2026-06-17 08:44:03 -04:00
parent 75ffa09b8f
commit 04e97f4a87
5 changed files with 390 additions and 32 deletions
@@ -39,19 +39,27 @@ public record WaitForAttributeRequest(
/// <summary>
/// Reply to a <see cref="WaitForAttributeRequest"/>. Exactly one of
/// <see cref="Matched"/> / <see cref="TimedOut"/> is set on the happy paths;
/// <see cref="ErrorMessage"/> is populated only on the defensive cap-exceeded path.
/// <see cref="ErrorMessage"/> is populated on the failure paths (per-instance
/// waiter cap exceeded, or the match predicate threw).
/// </summary>
/// <param name="CorrelationId">Echoes the request's correlation id.</param>
/// <param name="Matched">True when the attribute reached the target/predicate within the timeout.</param>
/// <param name="Value">The matched value (null on timeout / error).</param>
/// <param name="Quality">The attribute quality at match time (empty on timeout / error).</param>
/// <param name="Quality">
/// The attribute quality at match time; <see langword="null"/> on the non-match
/// paths (timeout / error / cap-exceeded), matching the nullable
/// <see cref="ErrorMessage"/> convention.
/// </param>
/// <param name="TimedOut">True when the timeout fired before a match.</param>
/// <param name="ErrorMessage">Non-null only when the wait was refused (e.g. per-instance waiter cap exceeded).</param>
/// <param name="ErrorMessage">
/// Non-null only when the wait failed/refused — the per-instance waiter cap was
/// exceeded, or the match predicate threw (<c>"Wait predicate threw: …"</c>).
/// </param>
public record WaitForAttributeResponse(
string CorrelationId,
bool Matched,
object? Value,
string Quality,
string? Quality,
bool TimedOut,
string? ErrorMessage = null);
@@ -571,12 +571,35 @@ public class InstanceActor : ReceiveActor
}
// Fast path: the current value already satisfies the test → reply now.
if (_attributes.TryGetValue(req.AttributeName, out var current) && test(current))
// A script-supplied predicate (or the codec-equality lambda) runs on the
// actor thread; guard it so a throwing predicate cannot crash the actor or
// leak a never-resolved waiter. On throw: reply non-matched + ErrorMessage
// and return WITHOUT registering (no timeout scheduled).
if (_attributes.TryGetValue(req.AttributeName, out var current))
{
_attributeQualities.TryGetValue(req.AttributeName, out var quality);
replyer.Tell(new WaitForAttributeResponse(
req.CorrelationId, Matched: true, current, quality ?? "Good", TimedOut: false));
return;
bool fastMatch;
try
{
fastMatch = test(current);
}
catch (Exception ex)
{
_logger.LogWarning(ex,
"WaitForAttribute predicate threw on the fast-path for {Instance}.{Attribute}; refusing the wait",
_instanceUniqueName, req.AttributeName);
replyer.Tell(new WaitForAttributeResponse(
req.CorrelationId, Matched: false, null, null, TimedOut: false,
ErrorMessage: "Wait predicate threw: " + ex.Message));
return;
}
if (fastMatch)
{
_attributeQualities.TryGetValue(req.AttributeName, out var quality);
replyer.Tell(new WaitForAttributeResponse(
req.CorrelationId, Matched: true, current, quality ?? "Good", TimedOut: false));
return;
}
}
// Defensive cap: refuse rather than register if the instance already has
@@ -584,7 +607,7 @@ public class InstanceActor : ReceiveActor
if (_attributeWaiters.Count >= MaxAttributeWaiters)
{
replyer.Tell(new WaitForAttributeResponse(
req.CorrelationId, Matched: false, null, "", TimedOut: false,
req.CorrelationId, Matched: false, null, null, TimedOut: false,
ErrorMessage: "Too many concurrent attribute waiters on this instance"));
return;
}
@@ -607,7 +630,7 @@ public class InstanceActor : ReceiveActor
if (_attributeWaiters.Remove(msg.CorrelationId, out var pending))
{
pending.Replyer.Tell(new WaitForAttributeResponse(
msg.CorrelationId, Matched: false, null, "", TimedOut: true));
msg.CorrelationId, Matched: false, null, null, TimedOut: true));
}
}
@@ -648,9 +671,14 @@ public class InstanceActor : ReceiveActor
_attributeQualities[attrName] = "Bad";
_attributeTimestamps[attrName] = update.Timestamp;
var currentValue = _attributes.GetValueOrDefault(attrName);
// WaitForAttribute (spec §4.2): quality-only republish — the
// stored value is UNCHANGED (we publish the OLD currentValue, only
// the quality flips to Bad). Do NOT evaluate waiters, or an
// "any-change" / unchanged-value-equality waiter would fire on a
// non-change.
PublishAndNotifyChildren(new AttributeValueChanged(
_instanceUniqueName, update.TagPath, attrName,
currentValue, "Bad", update.Timestamp));
currentValue, "Bad", update.Timestamp), evaluateWaiters: false);
}
continue;
}
@@ -1000,7 +1028,17 @@ public class InstanceActor : ReceiveActor
/// Publishes attribute change to stream and notifies child Script/Alarm actors.
/// WP-22: Tell for attribute notifications (fire-and-forget, never blocks).
/// </summary>
private void PublishAndNotifyChildren(AttributeValueChanged changed)
/// <param name="changed">The attribute change to publish.</param>
/// <param name="evaluateWaiters">
/// WaitForAttribute (spec §4.2): when <c>true</c> (the default), registered
/// <c>Attributes.WaitAsync</c> waiters on this attribute are re-evaluated against
/// <paramref name="changed"/>'s value. Pass <c>false</c> on republish/quality-only
/// paths that do NOT assign a new value to <c>_attributes[name]</c> (e.g. the
/// List-coerce-failure Bad-quality republish, which publishes the OLD value) —
/// otherwise an "any-change" waiter (or a waiter whose target equals the unchanged
/// value) would spuriously fire even though nothing actually changed.
/// </param>
private void PublishAndNotifyChildren(AttributeValueChanged changed, bool evaluateWaiters = true)
{
// WP-23: Publish to site-wide stream
_streamManager?.PublishAttributeValueChanged(changed);
@@ -1017,15 +1055,19 @@ public class InstanceActor : ReceiveActor
alarmActor.Tell(changed);
}
// WaitForAttribute (spec §4.2): re-evaluate any waiters on THIS attribute.
// PublishAndNotifyChildren is THE single choke point for every value change
// — both the DCL ingest path (HandleAttributeValueChanged) and the static
// write path (HandleSetStaticAttributeCore) call it AFTER updating
// _attributes, so changed.Value is the just-applied current value. Iterate a
// snapshot so satisfied waiters can be removed during the loop; each match
// cancels its scheduled timeout (so no stray WaitForAttributeTimeout follows)
// and replies Matched=true.
ResolveMatchedWaiters(changed);
// WaitForAttribute (spec §4.2): re-evaluate any waiters on THIS attribute
// but ONLY when this publish reflects a real value change (evaluateWaiters).
// The genuine value-change paths (HandleAttributeValueChanged, the scalar
// DCL update path, HandleSetStaticAttributeCore) call it AFTER assigning
// _attributes[name], so changed.Value is the just-applied current value.
// Republish/quality-only paths (List-coerce-failure Bad-quality, which
// publishes the OLD value) pass evaluateWaiters:false so an "any-change" or
// unchanged-value-equality waiter does not spuriously fire (spec §4.2).
// Iterate a snapshot so satisfied waiters can be removed during the loop;
// each match cancels its scheduled timeout (so no stray WaitForAttributeTimeout
// follows) and replies Matched=true.
if (evaluateWaiters)
ResolveMatchedWaiters(changed);
}
/// <summary>
@@ -1033,19 +1075,50 @@ public class InstanceActor : ReceiveActor
/// <paramref name="changed"/>'s attribute whose test now passes against the
/// just-applied value — cancelling its timeout, replying Matched, and removing
/// it from the registry. A no-op when there are no waiters.
///
/// <para>
/// Each waiter's match test runs inside a per-waiter try/catch: a throwing
/// script-supplied predicate (or codec lambda) must NOT abort the loop and
/// strand sibling waiters on the same attribute, nor leave the throwing waiter
/// registered with a live scheduled timeout. On throw we cancel that waiter's
/// timeout, reply non-matched + ErrorMessage, remove it, and continue.
/// </para>
/// </summary>
private void ResolveMatchedWaiters(AttributeValueChanged changed)
{
if (_attributeWaiters.Count == 0)
return;
var matched = _attributeWaiters
.Where(kvp => kvp.Value.AttributeName == changed.AttributeName
&& kvp.Value.Test(changed.Value))
// Snapshot the candidate waiters on THIS attribute. Iterating a snapshot
// (and NOT evaluating the test inside the LINQ filter) keeps removal mid-loop
// safe and ensures one throwing test cannot abort materialization for siblings.
var candidates = _attributeWaiters
.Where(kvp => kvp.Value.AttributeName == changed.AttributeName)
.ToList();
foreach (var (cid, pending) in matched)
foreach (var (cid, pending) in candidates)
{
bool matched;
try
{
matched = pending.Test(changed.Value);
}
catch (Exception ex)
{
_logger.LogWarning(ex,
"WaitForAttribute predicate threw while resolving waiter {CorrelationId} on {Instance}.{Attribute}; evicting it",
cid, _instanceUniqueName, changed.AttributeName);
pending.Timeout.Cancel();
pending.Replyer.Tell(new WaitForAttributeResponse(
cid, Matched: false, null, null, TimedOut: false,
ErrorMessage: "Wait predicate threw: " + ex.Message));
_attributeWaiters.Remove(cid);
continue;
}
if (!matched)
continue;
pending.Timeout.Cancel();
pending.Replyer.Tell(new WaitForAttributeResponse(
cid, Matched: true, changed.Value, changed.Quality, TimedOut: false));
@@ -81,9 +81,24 @@ public class AttributeAccessor
/// <c>false</c> on timeout (no throw). Honors the script's execution-timeout token.
/// Scope/composition path resolution (<see cref="Resolve"/>) is applied just like
/// <see cref="GetAsync"/> / <see cref="SetAsync"/>.
///
/// <para>
/// <b>Quality-agnostic by default (spec §4.2):</b> matching tests the VALUE, not
/// the quality — a value arriving at Bad quality still satisfies the wait. A
/// quality-gated ("Good"-only) mode is a planned enhancement, deferred per spec §4.2.
/// </para>
///
/// <para>
/// Passing a <b>null</b> <paramref name="targetValue"/> means "match on any change":
/// the wait then matches the next value the attribute receives — and matches
/// IMMEDIATELY (fast-path) if the attribute already holds any value at registration.
/// </para>
/// </summary>
/// <param name="key">The attribute key (scope-resolved before the wait is registered).</param>
/// <param name="targetValue">The value to wait for (codec-encoded for comparison).</param>
/// <param name="targetValue">
/// The value to wait for (codec-encoded for comparison); <c>null</c> means
/// "match on any change" (matches immediately if the attribute already has a value).
/// </param>
/// <param name="timeout">How long to wait before returning false.</param>
/// <returns><c>true</c> on match within the timeout; <c>false</c> on timeout.</returns>
public Task<bool> WaitAsync(string key, object? targetValue, TimeSpan timeout)
@@ -95,6 +110,13 @@ public class AttributeAccessor
/// value, bounded by <paramref name="timeout"/>. Site-local only (the predicate
/// is an in-process delegate). Returns <c>true</c> if matched within the timeout,
/// <c>false</c> on timeout (no throw). Scope/composition path resolution applies.
///
/// <para>
/// <b>Quality-agnostic by default (spec §4.2):</b> the predicate is tested against
/// the VALUE, regardless of quality — a value arriving at Bad quality still
/// satisfies the wait if the predicate passes. A quality-gated ("Good"-only) mode
/// is a planned enhancement, deferred per spec §4.2.
/// </para>
/// </summary>
/// <param name="key">The attribute key (scope-resolved before the wait is registered).</param>
/// <param name="predicate">The site-local predicate tested against the current value.</param>
@@ -399,6 +399,21 @@ public class ScriptRuntimeContext
/// so the InstanceActor's own scheduled timeout reply is the authoritative path
/// for the false/timed-out outcome, not the Ask deadline.
/// </para>
///
/// <para>
/// <b>Quality-agnostic by default (spec §4.2):</b> a value arriving at Bad
/// quality still satisfies the wait — the match tests the value, not the quality.
/// A quality-gated ("Good"-only) mode is a planned enhancement, deferred per spec §4.2.
/// </para>
///
/// <para>
/// <b>Never throws on timeout.</b> An <see cref="Akka.Actor.AskTimeoutException"/>
/// (the pathological case where the InstanceActor's authoritative timeout reply
/// never arrives — actor stopped/restarted) is caught and surfaced as <c>false</c>,
/// matching the timeout contract. An <see cref="OperationCanceledException"/> /
/// <see cref="TaskCanceledException"/> from the script-deadline token is NOT caught
/// — it propagates to abort the script (intended §4.3 behaviour).
/// </para>
/// </summary>
/// <param name="name">The scope-resolved attribute name to wait on.</param>
/// <param name="targetValueEncoded">
@@ -415,10 +430,24 @@ public class ScriptRuntimeContext
var req = new WaitForAttributeRequest(
cid, _instanceName, name, targetValueEncoded, predicate, timeout, DateTimeOffset.UtcNow);
var resp = await _instanceActor.Ask<WaitForAttributeResponse>(
req, timeout + _askTimeout, _scriptTimeoutToken);
try
{
var resp = await _instanceActor.Ask<WaitForAttributeResponse>(
req, timeout + _askTimeout, _scriptTimeoutToken);
return resp.Matched;
return resp.Matched;
}
catch (AskTimeoutException)
{
// Pathological: the InstanceActor's own scheduled timeout reply never
// arrived (e.g. the actor stopped/restarted under us). The helper's
// contract is "false on timeout, never throw" — so swallow and return
// false rather than leaking the Ask exception to the script.
// OperationCanceledException / TaskCanceledException from the
// script-deadline token are deliberately NOT caught here: they must
// propagate to abort the script (§4.3).
return false;
}
}
/// <summary>
@@ -5,6 +5,7 @@ using Microsoft.Extensions.Logging.Abstractions;
using ZB.MOM.WW.ScadaBridge.Commons.Interfaces.Protocol;
using ZB.MOM.WW.ScadaBridge.Commons.Messages.DataConnection;
using ZB.MOM.WW.ScadaBridge.Commons.Messages.Instance;
using ZB.MOM.WW.ScadaBridge.Commons.Messages.Streaming;
using ZB.MOM.WW.ScadaBridge.Commons.Types.Flattening;
using ZB.MOM.WW.ScadaBridge.SiteRuntime.Actors;
using ZB.MOM.WW.ScadaBridge.SiteRuntime.Persistence;
@@ -293,10 +294,12 @@ public class InstanceActorWaitForAttributeTests : TestKit, IDisposable
/// <summary>
/// Spec §4.1: a null TargetValueEncoded + null Predicate means "wait for any
/// change" — the next value update on that attribute matches.
/// change" (test <c>_ => true</c>). When the attribute ALREADY holds a value at
/// registration, the fast-path matches IMMEDIATELY — there is no need to wait for
/// a subsequent update. (A separate test covers the absent-at-registration case.)
/// </summary>
[Fact]
public void WaitForAttribute_AnyChange_MatchesOnNextUpdate()
public void WaitForAttribute_AnyChange_MatchesImmediatelyWhenAttributePresent()
{
const string tag = "ns=3;s=Speed";
var config = new FlattenedConfiguration
@@ -338,4 +341,227 @@ public class InstanceActorWaitForAttributeTests : TestKit, IDisposable
Assert.True(response.Matched);
Assert.False(response.TimedOut);
}
/// <summary>
/// Spec §4.1 (companion to the immediate-match case): when the attribute is
/// ABSENT at registration (no entry in <c>_attributes</c>), the "any change"
/// waiter does NOT fast-path — it registers, and a later value update on that
/// attribute is the first thing that satisfies it.
/// </summary>
[Fact]
public void WaitForAttribute_AnyChange_AttributeAbsent_MatchesOnLaterSet()
{
var config = new FlattenedConfiguration
{
InstanceUniqueName = "Pump1",
Attributes =
[
new ResolvedAttribute { CanonicalName = "Known", Value = "x", DataType = "String" }
]
};
var actor = CreateInstanceActor("Pump1", config);
// "Ghost" is not a configured attribute, so _attributes has no entry — the
// fast-path TryGetValue misses and the waiter registers rather than matching.
actor.Tell(new WaitForAttributeRequest(
"wfa-absent", "Pump1", "Ghost",
null, null, TimeSpan.FromSeconds(30), DateTimeOffset.UtcNow));
ExpectNoMsg(TimeSpan.FromMilliseconds(300));
// A direct AttributeValueChanged for "Ghost" populates _attributes and
// re-evaluates the waiter; the any-change test now matches the new value.
actor.Tell(new AttributeValueChanged(
"Pump1", "Ghost", "Ghost", "appeared", "Good", DateTimeOffset.UtcNow));
var response = ExpectMsg<WaitForAttributeResponse>(TimeSpan.FromSeconds(5));
Assert.True(response.Matched);
Assert.False(response.TimedOut);
Assert.Equal("wfa-absent", response.CorrelationId);
Assert.Equal("appeared", response.Value);
}
// ── 7. CRITICAL 1: no spurious match on a quality-only republish ─────────
/// <summary>
/// CRITICAL 1 regression: the List-coerce-failure Bad-quality path republishes
/// the OLD value (quality flipped to Bad) WITHOUT changing <c>_attributes</c>, so
/// it passes <c>evaluateWaiters:false</c> — registered waiters are NOT re-evaluated
/// on this non-change republish, must NOT spuriously fire, and must STILL resolve
/// on the next genuine value change.
///
/// <para>
/// We register an "any-change" waiter (which correctly fast-path matches the
/// present value and is drained) plus a pending predicate waiter that does not yet
/// match, then drive the Bad-quality republish and assert NO match is delivered for
/// the pending waiter, and that a subsequent REAL change resolves it. (Note: the
/// purest "any-change fires on a non-change republish" symptom is not directly
/// reproducible — an any-change waiter against a present attribute always fast-path
/// matches and so never stays pending across a republish; this test guards the
/// republish path against double-firing / stranding waiters and against the
/// predicate being re-evaluated on the non-change republish.)
/// </para>
/// </summary>
[Fact]
public void WaitForAttribute_BadQualityRepublish_NoValueChange_DoesNotMatch()
{
const string tag = "ns=3;s=Items";
var config = new FlattenedConfiguration
{
InstanceUniqueName = "Pump1",
Attributes =
[
new ResolvedAttribute
{
// Static default {1,2}: a real list value is present from
// construction so the Bad-quality republish has an OLD value to
// republish. The waiter below targets a DIFFERENT value so it is
// genuinely pending (no fast-path match) when the republish fires.
CanonicalName = "Items", Value = "[1,2]", DataType = "List",
ElementDataType = "Int32",
DataSourceReference = tag, BoundDataConnectionName = "PLC"
}
]
};
var dcl = CreateTestProbe();
var actor = ActorOf(Props.Create(() => new InstanceActor(
"Pump1",
JsonSerializer.Serialize(config),
_storage,
_compilationService,
_sharedScriptLibrary,
null,
_options,
NullLogger<InstanceActor>.Instance,
dcl.Ref)));
dcl.ExpectMsg<SubscribeTagsRequest>(TimeSpan.FromSeconds(5));
// A predicate waiter that matches a list of length >= 3. Current value is
// {1,2} (length 2) so it does NOT fast-path match — it registers and stays
// pending. Crucially, the Bad-quality republish below carries the SAME OLD
// value {1,2} (length 2); with the bug (evaluateWaiters always true) the
// predicate would be re-evaluated against {1,2} → still false, so this probe
// also guards the predicate-isolation contract on the republish path.
Func<object?, bool> lenAtLeast3 = v =>
v is System.Collections.IList list && list.Count >= 3;
actor.Tell(new WaitForAttributeRequest(
"wfa-len3", "Pump1", "Items",
null, lenAtLeast3, TimeSpan.FromSeconds(30), DateTimeOffset.UtcNow));
// Also register an "any-change" waiter while the attribute is present — it
// fast-path matches the current {1,2} immediately. Drain that correct match;
// it is the documented immediate-match behaviour, not the bug under test.
actor.Tell(new WaitForAttributeRequest(
"wfa-any", "Pump1", "Items",
null, null, TimeSpan.FromSeconds(30), DateTimeOffset.UtcNow));
var immediate = ExpectMsg<WaitForAttributeResponse>(TimeSpan.FromSeconds(5));
Assert.Equal("wfa-any", immediate.CorrelationId);
Assert.True(immediate.Matched);
// Drive the List-coerce-FAILURE Bad-quality republish: a scalar int cannot
// coerce to List<Int32>, so the actor sets quality Bad and republishes the
// OLD value {1,2} WITHOUT changing _attributes (evaluateWaiters:false).
actor.Tell(new TagValueUpdate("PLC", tag, 999, QualityCode.Good, DateTimeOffset.UtcNow));
// The pending length>=3 waiter must NOT fire on this non-change republish.
ExpectNoMsg(TimeSpan.FromMilliseconds(500));
// A REAL change to a length-3 list resolves the still-pending waiter.
actor.Tell(new TagValueUpdate("PLC", tag, new[] { 7, 8, 9 }, QualityCode.Good, DateTimeOffset.UtcNow));
var realChange = ExpectMsg<WaitForAttributeResponse>(TimeSpan.FromSeconds(5));
Assert.Equal("wfa-len3", realChange.CorrelationId);
Assert.True(realChange.Matched);
Assert.False(realChange.TimedOut);
}
// ── 8. CRITICAL 2: throwing predicate is isolated ────────────────────────
/// <summary>
/// CRITICAL 2 regression: two waiters on the SAME attribute — one with a
/// predicate that throws, one a normal value-equality. A single value change
/// must (a) NOT crash the actor, (b) evict the throwing waiter with a
/// non-matched error reply, and (c) STILL resolve the normal sibling. Finally
/// the actor must remain responsive to a subsequent request.
/// </summary>
[Fact]
public void WaitForAttribute_ThrowingPredicate_IsIsolated_SiblingStillMatches()
{
const string tag = "ns=3;s=State";
var config = new FlattenedConfiguration
{
InstanceUniqueName = "Pump1",
Attributes =
[
new ResolvedAttribute
{
CanonicalName = "State", Value = "init", DataType = "String",
DataSourceReference = tag, BoundDataConnectionName = "PLC"
}
]
};
var dcl = CreateTestProbe();
var actor = ActorOf(Props.Create(() => new InstanceActor(
"Pump1",
JsonSerializer.Serialize(config),
_storage,
_compilationService,
_sharedScriptLibrary,
null,
_options,
NullLogger<InstanceActor>.Instance,
dcl.Ref)));
dcl.ExpectMsg<SubscribeTagsRequest>(TimeSpan.FromSeconds(5));
// Waiter A: predicate that returns false for the CURRENT value ("init") so
// it clears the fast-path and registers, but THROWS once the value becomes
// "ready" — exercising the resolve-loop guard (not the fast-path guard).
Func<object?, bool> boom = v =>
v?.ToString() == "ready" ? throw new InvalidOperationException("kaboom") : false;
actor.Tell(new WaitForAttributeRequest(
"wfa-throw", "Pump1", "State",
null, boom, TimeSpan.FromSeconds(30), DateTimeOffset.UtcNow));
// Waiter B: normal value-equality waiting for "ready".
var target = ZB.MOM.WW.ScadaBridge.Commons.Types.AttributeValueCodec.Encode("ready");
actor.Tell(new WaitForAttributeRequest(
"wfa-normal", "Pump1", "State",
target, null, TimeSpan.FromSeconds(30), DateTimeOffset.UtcNow));
ExpectNoMsg(TimeSpan.FromMilliseconds(200));
// One change to "ready": evaluates BOTH waiters on this attribute. The
// throwing one must be evicted (error reply); the normal one must match.
actor.Tell(new TagValueUpdate("PLC", tag, "ready", QualityCode.Good, DateTimeOffset.UtcNow));
// Collect the two replies (order is registry-iteration dependent).
var r1 = ExpectMsg<WaitForAttributeResponse>(TimeSpan.FromSeconds(5));
var r2 = ExpectMsg<WaitForAttributeResponse>(TimeSpan.FromSeconds(5));
var byId = new[] { r1, r2 }.ToDictionary(r => r.CorrelationId);
var thrown = byId["wfa-throw"];
Assert.False(thrown.Matched);
Assert.False(thrown.TimedOut);
Assert.NotNull(thrown.ErrorMessage);
Assert.Contains("Wait predicate threw", thrown.ErrorMessage);
var normal = byId["wfa-normal"];
Assert.True(normal.Matched);
Assert.False(normal.TimedOut);
Assert.Equal("ready", normal.Value);
// The actor stayed alive and responsive: a follow-up request resolves.
actor.Tell(new GetAttributeRequest("get-after", "Pump1", "State", DateTimeOffset.UtcNow));
var get = ExpectMsg<GetAttributeResponse>(TimeSpan.FromSeconds(5));
Assert.Equal("ready", get.Value);
// And the throwing waiter was REMOVED (no longer in the registry): driving
// another change produces NO further reply for it.
actor.Tell(new TagValueUpdate("PLC", tag, "again", QualityCode.Good, DateTimeOffset.UtcNow));
ExpectNoMsg(TimeSpan.FromMilliseconds(500));
}
}