feat: add suitelink client runtime and test harness
This commit is contained in:
126
tests/SuiteLink.Client.Tests/SuiteLinkClientWriteTests.cs
Normal file
126
tests/SuiteLink.Client.Tests/SuiteLinkClientWriteTests.cs
Normal file
@@ -0,0 +1,126 @@
|
||||
using SuiteLink.Client.Protocol;
|
||||
using SuiteLink.Client.Transport;
|
||||
|
||||
namespace SuiteLink.Client.Tests;
|
||||
|
||||
public sealed class SuiteLinkClientWriteTests
|
||||
{
|
||||
[Fact]
|
||||
public async Task WriteAsync_SendsPokeFrame_ForSubscribedTag()
|
||||
{
|
||||
var transport = new FakeTransport();
|
||||
transport.EnqueueReceive(BuildHandshakeAckFrame());
|
||||
transport.EnqueueReceive(BuildAdviseAckFrame(1));
|
||||
|
||||
var client = new SuiteLinkClient(transport);
|
||||
await client.ConnectAsync(CreateOptions());
|
||||
_ = await client.SubscribeAsync("Pump001.Run", _ => { });
|
||||
|
||||
await client.WriteAsync("Pump001.Run", SuiteLinkValue.FromBoolean(true));
|
||||
|
||||
Assert.Equal(4, transport.SentBuffers.Count);
|
||||
var pokeFrame = SuiteLinkFrameReader.ParseFrame(transport.SentBuffers[3]);
|
||||
Assert.Equal(SuiteLinkWriteCodec.PokeMessageType, pokeFrame.MessageType);
|
||||
Assert.Equal(1u, SuiteLinkEncoding.ReadUInt32LittleEndian(pokeFrame.Payload.Span[..4]));
|
||||
Assert.Equal((byte)SuiteLinkWireValueType.Binary, pokeFrame.Payload.Span[4]);
|
||||
Assert.Equal((byte)1, pokeFrame.Payload.Span[5]);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task WriteAsync_UnknownTag_ThrowsInvalidOperationException()
|
||||
{
|
||||
var transport = new FakeTransport();
|
||||
transport.EnqueueReceive(BuildHandshakeAckFrame());
|
||||
|
||||
var client = new SuiteLinkClient(transport);
|
||||
await client.ConnectAsync(CreateOptions());
|
||||
|
||||
var ex = await Assert.ThrowsAsync<InvalidOperationException>(
|
||||
() => client.WriteAsync("Pump001.Unknown", SuiteLinkValue.FromInt32(42)));
|
||||
|
||||
Assert.Contains("not subscribed", ex.Message, StringComparison.OrdinalIgnoreCase);
|
||||
Assert.Equal(2, transport.SentBuffers.Count);
|
||||
}
|
||||
|
||||
private static SuiteLinkConnectionOptions CreateOptions()
|
||||
{
|
||||
return new SuiteLinkConnectionOptions(
|
||||
host: "127.0.0.1",
|
||||
application: "App",
|
||||
topic: "Topic",
|
||||
clientName: "Client",
|
||||
clientNode: "Node",
|
||||
userName: "User",
|
||||
serverNode: "Server",
|
||||
timezone: "UTC",
|
||||
port: 5413);
|
||||
}
|
||||
|
||||
private static byte[] BuildHandshakeAckFrame()
|
||||
{
|
||||
return [0x06, 0x00, 0x01, 0x00, 0xA1, 0xB2, 0xC3, 0xA5];
|
||||
}
|
||||
|
||||
private static byte[] BuildAdviseAckFrame(uint tagId)
|
||||
{
|
||||
Span<byte> payload = stackalloc byte[5];
|
||||
SuiteLinkEncoding.WriteUInt32LittleEndian(payload[..4], tagId);
|
||||
payload[4] = 0x00;
|
||||
return SuiteLinkFrameWriter.WriteFrame(SuiteLinkSubscriptionCodec.AdviseAckMessageType, payload);
|
||||
}
|
||||
|
||||
private sealed class FakeTransport : ISuiteLinkTransport
|
||||
{
|
||||
private readonly Queue<byte[]> _receiveChunks = [];
|
||||
private readonly object _syncRoot = new();
|
||||
|
||||
public bool IsConnected { get; private set; }
|
||||
|
||||
public List<byte[]> SentBuffers { get; } = [];
|
||||
|
||||
public void EnqueueReceive(byte[] bytes)
|
||||
{
|
||||
lock (_syncRoot)
|
||||
{
|
||||
_receiveChunks.Enqueue(bytes);
|
||||
}
|
||||
}
|
||||
|
||||
public ValueTask ConnectAsync(string host, int port, CancellationToken cancellationToken = default)
|
||||
{
|
||||
IsConnected = true;
|
||||
return ValueTask.CompletedTask;
|
||||
}
|
||||
|
||||
public ValueTask SendAsync(ReadOnlyMemory<byte> buffer, CancellationToken cancellationToken = default)
|
||||
{
|
||||
lock (_syncRoot)
|
||||
{
|
||||
SentBuffers.Add(buffer.ToArray());
|
||||
}
|
||||
|
||||
return ValueTask.CompletedTask;
|
||||
}
|
||||
|
||||
public ValueTask<int> ReceiveAsync(Memory<byte> buffer, CancellationToken cancellationToken = default)
|
||||
{
|
||||
lock (_syncRoot)
|
||||
{
|
||||
if (_receiveChunks.Count == 0)
|
||||
{
|
||||
return new ValueTask<int>(0);
|
||||
}
|
||||
|
||||
var next = _receiveChunks.Dequeue();
|
||||
next.CopyTo(buffer);
|
||||
return new ValueTask<int>(next.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public ValueTask DisposeAsync()
|
||||
{
|
||||
IsConnected = false;
|
||||
return ValueTask.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user