# Expression Trigger Implementation Plan > **For Claude:** REQUIRED SUB-SKILL: Use superpowers-extended-cc:executing-plans to implement this plan task-by-task. **Goal:** Add an "Expression" trigger to template scripts and alarms — a read-only boolean C# expression evaluated on attribute updates that fires the script (edge) or activates the alarm (level). **Architecture:** A new restricted read-only globals type (`TriggerExpressionGlobals`) backed by an in-memory attribute snapshot; the expression is compiled once via the existing Roslyn pipeline and cached on `ScriptActor`/`AlarmActor`, which already receive every `AttributeValueChanged`. The CentralUI trigger editors gain an Expression panel. See the approved design: `docs/plans/2026-05-16-expression-trigger-design.md`. **Tech Stack:** C#/.NET, Akka.NET (site runtime actors), Roslyn C# scripting, Blazor Server (CentralUI), Docker cluster. **Verification note:** This repo has no CentralUI/Commons unit-test project; pure-logic correctness is verified by `dotnet build` + the editor round-trip, and runtime behavior by `bash docker/deploy.sh` + a browser/CLI walkthrough (the established pattern in this codebase). Steps below follow that. --- ### Task 1: Trigger model + codecs **Files:** - Modify: `src/ScadaLink.Commons/Types/Enums/AlarmTriggerType.cs` - Modify: `src/ScadaLink.CentralUI/Components/Shared/ScriptTriggerConfigCodec.cs` - Modify: `src/ScadaLink.CentralUI/Components/Shared/AlarmTriggerConfigCodec.cs` **Step 1: Add the `Expression` alarm trigger type.** In `AlarmTriggerType.cs`, add `Expression` as the last enum member (append — do not reorder; the enum is persisted by value): ```csharp public enum AlarmTriggerType { ValueMatch, RangeViolation, RateOfChange, HiLo, Expression } ``` **Step 2: Extend `ScriptTriggerConfigCodec`.** - Add `Expression` to `ScriptTriggerKind` (before `Unknown`). - `ParseKind`: map `"expression"` → `ScriptTriggerKind.Expression`. - `KindToString`: `Expression` → `"Expression"`. - Add `string? Expression` to `ScriptTriggerModel`. - `Parse`: for `Expression`, read `model.Expression = root.TryGetProperty("expression", out var e) ? e.GetString() : null;` - `Serialize`: for `Expression`, write `w.WriteString("expression", model.Expression ?? "");` **Step 3: Extend `AlarmTriggerConfigCodec`.** - Add `string? Expression` to `AlarmTriggerModel`. - `Parse`: `case AlarmTriggerType.Expression:` → `model.Expression = TryReadString(root, "expression");` - `Serialize`: `case AlarmTriggerType.Expression:` → `w.WriteString("expression", model.Expression ?? "");` (note: this codec always writes `attributeName` first — for Expression that key is unused; leave it written empty, harmless, or guard it. Prefer: skip the `attributeName` write when `type == Expression`.) **Step 4: Build.** Run: `dotnet build src/ScadaLink.CentralUI/ScadaLink.CentralUI.csproj -nologo` Expected: `Build succeeded`. **Step 5: Commit.** ```bash git add src/ScadaLink.Commons/Types/Enums/AlarmTriggerType.cs src/ScadaLink.CentralUI/Components/Shared/ScriptTriggerConfigCodec.cs src/ScadaLink.CentralUI/Components/Shared/AlarmTriggerConfigCodec.cs git commit -m "feat(triggers): add Expression to the script & alarm trigger codecs" ``` --- ### Task 2: Runtime expression evaluation **Files:** - Create: `src/ScadaLink.SiteRuntime/Scripts/TriggerExpressionGlobals.cs` - Modify: `src/ScadaLink.SiteRuntime/Scripts/ScriptCompilationService.cs` - Modify: `src/ScadaLink.SiteRuntime/Actors/ScriptActor.cs` - Modify: `src/ScadaLink.SiteRuntime/Actors/AlarmActor.cs` **Step 1: Create `TriggerExpressionGlobals`.** A read-only globals type backed by a snapshot dictionary. Exposes only attribute reads — no `Instance`/`Scripts`/`ExternalSystem`/`Database`/`Notify`. Mirror the shape of `ScopeAccessors` but read straight from the dict (no actor Ask). Missing key → `null`. ```csharp namespace ScadaLink.SiteRuntime.Scripts; /// /// Read-only globals a trigger expression is compiled against. Exposes only /// attribute reads, backed by an in-memory snapshot — no I/O, no actor Ask. /// public sealed class TriggerExpressionGlobals { private readonly IReadOnlyDictionary _snapshot; public TriggerExpressionGlobals(IReadOnlyDictionary snapshot) => _snapshot = snapshot; public ReadOnlyAttributes Attributes => new(_snapshot, ""); public ReadOnlyChildren Children => new(_snapshot); public ReadOnlyComposition? Parent { get; init; } // set by caller for derived/composed scopes; null at root public sealed class ReadOnlyAttributes { private readonly IReadOnlyDictionary _s; private readonly string _prefix; public ReadOnlyAttributes(IReadOnlyDictionary s, string prefix) { _s = s; _prefix = prefix; } public object? this[string key] => _s.TryGetValue(_prefix.Length == 0 ? key : _prefix + "." + key, out var v) ? v : null; } public sealed class ReadOnlyComposition { private readonly IReadOnlyDictionary _s; private readonly string _path; public ReadOnlyComposition(IReadOnlyDictionary s, string path) { _s = s; _path = path; } public ReadOnlyAttributes Attributes => new(_s, _path); } public sealed class ReadOnlyChildren { private readonly IReadOnlyDictionary _s; public ReadOnlyChildren(IReadOnlyDictionary s) => _s = s; public ReadOnlyComposition this[string compositionName] => new(_s, compositionName); } } ``` Note: confirm against `ScopeAccessors.cs` whether canonical attribute keys are dotted (`TempSensor.Reading`) — they are; the prefix logic matches `AttributeAccessor.Resolve`. **Step 2: Add expression compilation to `ScriptCompilationService`.** Add a method that compiles a bare C# boolean expression against `TriggerExpressionGlobals`, reusing the existing `ScriptOptions` (references/imports) and the forbidden-API trust check. Return `Script` (Roslyn scripting returns the trailing expression's value). ```csharp public ScriptCompilationResult CompileTriggerExpression(string name, string expression) { // same ScriptOptions as Compile(), globalsType: typeof(TriggerExpressionGlobals) // run the same forbidden-API validation } ``` Read the existing `Compile` (lines ~94-148) and factor the shared option-building + validation rather than duplicating. **Step 3: ScriptActor — `ExpressionTriggerConfig` + edge evaluation.** - Add a trigger config record `ExpressionTriggerConfig(string Expression)` alongside `IntervalTriggerConfig`/etc. - `ParseTriggerConfig` (~line 262): add `"expression" => ParseExpressionTrigger(triggerConfigJson)` reading `{ "expression": "..." }`. - On actor start (where the trigger is parsed/registered): if the config is `ExpressionTriggerConfig`, compile via `CompileTriggerExpression`, cache the `Script`, init `bool _lastExpressionResult = false`. - Maintain `Dictionary _attributeSnapshot` — update it in the `AttributeValueChanged` handler (~lines 148-168) for **every** change, before trigger logic. - In that handler, for `ExpressionTriggerConfig`: build `new TriggerExpressionGlobals(_attributeSnapshot)`, run the cached script (`RunAsync(globals)`), coerce `ReturnValue` to bool; if `result && !_lastExpressionResult` → run the script (same path `Conditional`/`ValueChange` use to spawn `ScriptExecutionActor`); set `_lastExpressionResult = result`. - Wrap the evaluation in try/catch — on throw, treat as `false` and log a site-event-log script error; do not crash. **Step 4: AlarmActor — `Expression` eval config + level evaluation.** - `ParseEvalConfig` (~lines 413-484): add `case AlarmTriggerType.Expression:` building an `ExpressionEvalConfig` that holds the compiled `Script` (compile here via `CompileTriggerExpression`). - `HandleAttributeValueChanged` (~lines 127-189): maintain the same `_attributeSnapshot`; for the `Expression` case (switch ~lines 141-147) evaluate the compiled expression against `TriggerExpressionGlobals` → bool; feed that bool into the existing **binary** Normal↔Active path (the same one `ValueMatch`/`RangeViolation` use — raise on `→Active`, clear on `→Normal`). Not HiLo. - Same try/catch → `false` + log on throw. **Step 5: Build.** Run: `dotnet build src/ScadaLink.Host/ScadaLink.Host.csproj -nologo` Expected: `Build succeeded`. **Step 6: Commit.** ```bash git add src/ScadaLink.SiteRuntime/ git commit -m "feat(triggers): runtime expression trigger evaluation for scripts and alarms" ``` --- ### Task 3: Trigger editor panels (CentralUI) **Files:** - Modify: `src/ScadaLink.CentralUI/Components/Shared/ScriptTriggerEditor.razor` - Modify: `src/ScadaLink.CentralUI/Components/Shared/AlarmTriggerEditor.razor` - Reference: `src/ScadaLink.CentralUI/Components/Shared/MonacoEditor.razor`, `src/ScadaLink.CentralUI/Components/Pages/Design/TemplateEdit.razor` (how the script Code editor is fed `SelfAttributes`/`Children`/`Parent`) **Step 1: `ScriptTriggerEditor` — Expression panel.** - The codec already has the `Expression` kind (Task 1). Add `` to the type `