refactor(ui/shared): scroll-lock, escape, aria-live, responsive sidebar
ConfirmDialog locks body scroll via IJSRuntime + Bootstrap's modal-open class on show, restores on hide. Escape key now closes the dialog; default ConfirmButtonClass flipped from btn-danger to btn-primary so non-destructive confirms aren't red. Destructive callsites (Delete, Discard) get explicit ConfirmButtonClass="btn-danger". ToastNotification adds aria-live="polite" + aria-atomic="true" on the container and an optional autoDismissMs parameter on every Show* method. LoadingSpinner text-muted -> text-secondary for contrast. DataTable gains a clear (x) button on the search input and applies disabled / aria-disabled directly to the pagination buttons. NewFolderDialog splits backdrop and modal markup to match ConfirmDialog. NavMenu wraps the nav list in an overflow-y scroll container so the username/sign-out footer stays anchored, and section headers convert from <li> to <div role="presentation">. MainLayout adds a hamburger toggle for <lg viewports; sidebar collapses via Bootstrap collapse data attributes. App.razor extracts inline <style> block to a shared site.css; adds a left-border accent on the active nav link; switches the reconnect modal to modal-dialog-centered. Login uses d-flex / min-vh-100 centering. NotAuthorizedView gets the same centered layout plus the ScadaLink brand heading. Sites.razor: only the new ConfirmButtonClass="btn-danger" follow-up.
This commit is contained in:
@@ -1,9 +1,16 @@
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@* Reusable confirmation dialog using Bootstrap modal *@
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@* Reusable confirmation dialog using Bootstrap modal.
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z-index ladder: Toast container 1090 > this modal 1055 > this backdrop 1040. *@
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@inject IJSRuntime JS
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@implements IAsyncDisposable
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@if (_visible)
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{
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<div class="modal-backdrop fade show"></div>
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<div class="modal fade show d-block" tabindex="-1" role="dialog">
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<div @ref="_modalRef"
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class="modal fade show d-block"
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tabindex="-1"
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role="dialog"
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@onkeydown="OnKeyDownAsync">
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<div class="modal-dialog modal-dialog-centered" role="document">
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<div class="modal-content">
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<div class="modal-header">
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@@ -24,12 +31,14 @@
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@code {
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private bool _visible;
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private bool _bodyLocked;
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private TaskCompletionSource<bool>? _tcs;
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private ElementReference _modalRef;
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[Parameter] public string Title { get; set; } = "Confirm";
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[Parameter] public string Message { get; set; } = "Are you sure?";
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[Parameter] public string ConfirmText { get; set; } = "Confirm";
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[Parameter] public string ConfirmButtonClass { get; set; } = "btn-danger";
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[Parameter] public string ConfirmButtonClass { get; set; } = "btn-primary";
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public Task<bool> ShowAsync(string? message = null, string? title = null)
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{
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@@ -41,15 +50,82 @@
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return _tcs.Task;
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}
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protected override async Task OnAfterRenderAsync(bool firstRender)
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{
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if (_visible && !_bodyLocked)
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{
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_bodyLocked = true;
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await TryLockBodyAsync();
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// Focus the modal so the @onkeydown handler receives Escape.
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try { await _modalRef.FocusAsync(); }
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catch { /* prerender or detached: ignore */ }
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}
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}
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private async Task OnKeyDownAsync(KeyboardEventArgs e)
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{
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if (e.Key == "Escape")
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{
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await CancelAsync();
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}
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}
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private void Confirm()
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{
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_visible = false;
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_tcs?.TrySetResult(true);
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Close(true);
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}
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private void Cancel()
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{
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Close(false);
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}
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private Task CancelAsync()
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{
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Close(false);
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return Task.CompletedTask;
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}
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private void Close(bool result)
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{
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_visible = false;
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_tcs?.TrySetResult(false);
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_ = TryUnlockBodyAsync();
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_tcs?.TrySetResult(result);
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}
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private async Task TryLockBodyAsync()
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{
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try
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{
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await JS.InvokeVoidAsync("document.body.classList.add", "modal-open");
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}
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catch
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{
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// Prerendering has no JS runtime; log only.
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try { await JS.InvokeVoidAsync("console.debug", "ConfirmDialog: JS interop unavailable for body lock."); }
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catch { /* swallow */ }
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}
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}
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private async Task TryUnlockBodyAsync()
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{
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_bodyLocked = false;
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try
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{
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await JS.InvokeVoidAsync("document.body.classList.remove", "modal-open");
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}
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catch
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{
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try { await JS.InvokeVoidAsync("console.debug", "ConfirmDialog: JS interop unavailable for body unlock."); }
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catch { /* swallow */ }
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}
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}
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public async ValueTask DisposeAsync()
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{
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if (_bodyLocked)
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{
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await TryUnlockBodyAsync();
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}
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}
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}
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@@ -6,8 +6,15 @@
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{
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<div class="row mb-2">
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<div class="col-md-4">
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<input type="text" class="form-control form-control-sm" placeholder="Search..."
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@bind="_searchTerm" @bind:event="oninput" @bind:after="ApplyFilter" />
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<div class="input-group input-group-sm">
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<input type="text" class="form-control form-control-sm" placeholder="Search..."
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@bind="_searchTerm" @bind:event="oninput" @bind:after="ApplyFilter" />
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@if (!string.IsNullOrEmpty(_searchTerm))
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{
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<button type="button" class="btn btn-outline-secondary"
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aria-label="Clear search" @onclick="ClearSearch">×</button>
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}
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</div>
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</div>
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@if (FilterContent != null)
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{
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@@ -47,7 +54,10 @@
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<nav>
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<ul class="pagination pagination-sm justify-content-end">
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<li class="page-item @(_currentPage <= 1 ? "disabled" : "")">
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<button class="page-link" @onclick="() => GoToPage(_currentPage - 1)">Previous</button>
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<button class="page-link" type="button"
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disabled="@(_currentPage <= 1)"
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aria-disabled="@((_currentPage <= 1).ToString().ToLowerInvariant())"
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@onclick="() => GoToPage(_currentPage - 1)">Previous</button>
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</li>
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@for (int i = 1; i <= _totalPages; i++)
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{
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@@ -57,7 +67,10 @@
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</li>
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}
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<li class="page-item @(_currentPage >= _totalPages ? "disabled" : "")">
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<button class="page-link" @onclick="() => GoToPage(_currentPage + 1)">Next</button>
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<button class="page-link" type="button"
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disabled="@(_currentPage >= _totalPages)"
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aria-disabled="@((_currentPage >= _totalPages).ToString().ToLowerInvariant())"
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@onclick="() => GoToPage(_currentPage + 1)">Next</button>
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</li>
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</ul>
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</nav>
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@@ -112,6 +125,12 @@
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UpdatePage();
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}
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private void ClearSearch()
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{
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_searchTerm = string.Empty;
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ApplyFilter();
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}
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private void UpdatePage()
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{
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_pagedItems = _filteredItems
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@@ -2,7 +2,7 @@
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@if (IsLoading)
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{
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<div class="d-flex align-items-center text-muted @CssClass">
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<div class="d-flex align-items-center text-secondary @CssClass">
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<div class="spinner-border spinner-border-sm me-2" role="status">
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<span class="visually-hidden">Loading...</span>
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</div>
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@@ -1,7 +1,8 @@
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@if (IsVisible)
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{
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<div class="modal show d-block" tabindex="-1" style="background: rgba(0,0,0,0.4);">
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<div class="modal-dialog modal-sm">
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<div class="modal-backdrop fade show"></div>
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<div class="modal fade show d-block" tabindex="-1" role="dialog">
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<div class="modal-dialog modal-dialog-centered modal-sm" role="document">
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<div class="modal-content">
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<div class="modal-header">
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<h6 class="modal-title">New Folder</h6>
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@@ -1,7 +1,14 @@
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<div class="container mt-5">
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<div class="alert alert-warning" role="alert">
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<h5 class="alert-heading">Not Authorized</h5>
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<p class="mb-0">You do not have permission to access this page. Contact your administrator if you believe this is an error.</p>
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<div class="d-flex align-items-center justify-content-center min-vh-100">
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<div class="card shadow-sm" style="max-width: 480px; width: 100%;">
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<div class="card-body p-4">
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<h4 class="card-title mb-3 text-center">ScadaLink</h4>
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<div class="alert alert-warning" role="alert">
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<h5 class="alert-heading">Not Authorized</h5>
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<p class="mb-0">You do not have permission to access this page. Contact your administrator if you believe this is an error.</p>
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</div>
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<div class="d-flex justify-content-center">
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<a href="/" class="btn btn-outline-primary btn-sm">Return to Dashboard</a>
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</div>
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</div>
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</div>
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<a href="/" class="btn btn-outline-primary btn-sm">Return to Dashboard</a>
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</div>
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@@ -1,7 +1,17 @@
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@* Reusable toast notification component *@
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@*
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Reusable toast notification component.
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z-index ladder:
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Toast container 1090 (this component, on top)
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ConfirmDialog modal element 1055 (Bootstrap default for .modal)
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ConfirmDialog backdrop 1040 (Bootstrap default for .modal-backdrop)
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Toasts intentionally float above ConfirmDialog so confirmation feedback
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(Success/Error) is visible even while a dialog is open.
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*@
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@implements IDisposable
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<div class="position-fixed bottom-0 end-0 p-3" style="z-index: 1090;">
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<div class="position-fixed bottom-0 end-0 p-3" style="z-index: 1090;" aria-live="polite" aria-atomic="true">
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@foreach (var toast in _toasts)
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{
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<div class="toast show mb-2" role="alert">
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@@ -15,30 +25,32 @@
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</div>
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@code {
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private const int DefaultAutoDismissMs = 5000;
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private readonly List<ToastItem> _toasts = new();
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private readonly object _lock = new();
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public void ShowSuccess(string message, string title = "Success")
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public void ShowSuccess(string message, string title = "Success", int? autoDismissMs = null)
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{
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AddToast(title, message, ToastType.Success);
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AddToast(title, message, ToastType.Success, autoDismissMs);
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}
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public void ShowError(string message, string title = "Error")
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public void ShowError(string message, string title = "Error", int? autoDismissMs = null)
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{
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AddToast(title, message, ToastType.Error);
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AddToast(title, message, ToastType.Error, autoDismissMs);
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}
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public void ShowWarning(string message, string title = "Warning")
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public void ShowWarning(string message, string title = "Warning", int? autoDismissMs = null)
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{
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AddToast(title, message, ToastType.Warning);
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AddToast(title, message, ToastType.Warning, autoDismissMs);
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}
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public void ShowInfo(string message, string title = "Info")
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public void ShowInfo(string message, string title = "Info", int? autoDismissMs = null)
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{
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AddToast(title, message, ToastType.Info);
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AddToast(title, message, ToastType.Info, autoDismissMs);
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}
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private void AddToast(string title, string message, ToastType type)
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private void AddToast(string title, string message, ToastType type, int? autoDismissMs)
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{
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var toast = new ToastItem { Title = title, Message = message, Type = type };
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lock (_lock)
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@@ -47,8 +59,8 @@
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}
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StateHasChanged();
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// Auto-dismiss after 5 seconds
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_ = Task.Delay(5000).ContinueWith(_ =>
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var dismissMs = autoDismissMs ?? DefaultAutoDismissMs;
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_ = Task.Delay(dismissMs).ContinueWith(_ =>
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{
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lock (_lock)
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{
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