fix(site-runtime): resolve SiteRuntime-017..019 — isolated attribute snapshot for child actors, corrected dispatcher doc, remove dead lifecycle handlers
This commit is contained in:
@@ -0,0 +1,187 @@
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using Akka.Actor;
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using Akka.TestKit;
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using Akka.TestKit.Xunit2;
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using Microsoft.Extensions.Logging.Abstractions;
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using ScadaLink.Commons.Messages.Streaming;
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using ScadaLink.Commons.Types.Flattening;
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using ScadaLink.SiteRuntime.Actors;
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using ScadaLink.SiteRuntime.Persistence;
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using ScadaLink.SiteRuntime.Scripts;
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using System.Reflection;
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using System.Text.Json;
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namespace ScadaLink.SiteRuntime.Tests.Actors;
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/// <summary>
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/// Regression coverage for SiteRuntime-017 — the Instance Actor must not hand its
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/// own live mutable <c>_attributes</c> dictionary by reference into the
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/// <see cref="ScriptActor"/> / <see cref="AlarmActor"/> constructors.
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///
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/// Each child constructor runs on the child's own mailbox thread and seeds itself
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/// by enumerating the dictionary it was given. The Instance Actor concurrently
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/// mutates <c>_attributes</c> in <c>HandleAttributeValueChanged</c> /
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/// <c>HandleTagValueUpdate</c>. <see cref="Dictionary{TKey,TValue}"/> is not safe
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/// for concurrent read/write: if a child enumerates the shared live dictionary
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/// while the Instance Actor inserts into it, the child constructor throws
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/// <see cref="InvalidOperationException"/> ("collection was modified") — surfacing
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/// as <c>ActorInitializationException</c> and stopping the child.
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///
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/// The fix: <c>CreateChildActors</c> snapshots <c>_attributes</c> once on the
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/// Instance Actor thread (<c>new Dictionary<,>(_attributes)</c>) and hands
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/// each child that private copy. This test asserts the isolation contract
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/// directly and deterministically: every child's seed dictionary must be a
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/// distinct object from the Instance Actor's live <c>_attributes</c>, while still
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/// carrying the same point-in-time contents.
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/// </summary>
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public class InstanceActorChildAttributeRaceTests : TestKit, IDisposable
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{
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private readonly SiteStorageService _storage;
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private readonly ScriptCompilationService _compilationService;
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private readonly SharedScriptLibrary _sharedScriptLibrary;
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private readonly SiteRuntimeOptions _options;
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private readonly string _dbFile;
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public InstanceActorChildAttributeRaceTests()
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{
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_dbFile = Path.Combine(Path.GetTempPath(), $"instance-race-test-{Guid.NewGuid():N}.db");
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_storage = new SiteStorageService(
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$"Data Source={_dbFile}",
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NullLogger<SiteStorageService>.Instance);
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_storage.InitializeAsync().GetAwaiter().GetResult();
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_compilationService = new ScriptCompilationService(
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NullLogger<ScriptCompilationService>.Instance);
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_sharedScriptLibrary = new SharedScriptLibrary(
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_compilationService, NullLogger<SharedScriptLibrary>.Instance);
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_options = new SiteRuntimeOptions
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{
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MaxScriptCallDepth = 10,
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ScriptExecutionTimeoutSeconds = 30
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};
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}
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void IDisposable.Dispose()
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{
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Shutdown();
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try { File.Delete(_dbFile); } catch { /* cleanup */ }
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}
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private static FlattenedConfiguration BuildConfig(string instanceName)
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=> new()
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{
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InstanceUniqueName = instanceName,
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Attributes =
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[
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new ResolvedAttribute { CanonicalName = "Temperature", Value = "98.6", DataType = "Double" },
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new ResolvedAttribute { CanonicalName = "Pressure", Value = "12", DataType = "Int32" },
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new ResolvedAttribute { CanonicalName = "Label", Value = "Main Pump", DataType = "String" }
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],
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Scripts =
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[
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new ResolvedScript
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{
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CanonicalName = "WorkerA", Code = "return 1;",
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TriggerType = "ValueChange",
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TriggerConfiguration = "{\"AttributeName\":\"Temperature\"}"
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},
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new ResolvedScript
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{
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CanonicalName = "WorkerB", Code = "return 2;",
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TriggerType = "ValueChange",
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TriggerConfiguration = "{\"AttributeName\":\"Pressure\"}"
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}
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],
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Alarms =
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[
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new ResolvedAlarm
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{
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CanonicalName = "HighTemp",
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TriggerType = "ValueMatch",
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TriggerConfiguration = "{}",
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PriorityLevel = 1
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}
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]
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};
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/// <summary>Resolves the live actor instance behind a local <see cref="IActorRef"/>.</summary>
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private static object GetActorInstance(IActorRef actorRef)
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{
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var cell = ((ActorRefWithCell)actorRef).Underlying;
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// ActorCell exposes the actor instance via its internal Actor property.
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var actorProp = cell.GetType().GetProperty(
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"Actor", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
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var instance = actorProp!.GetValue(cell);
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Assert.NotNull(instance);
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return instance!;
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}
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private static Dictionary<string, object?> GetPrivateAttributes(InstanceActor instance)
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{
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var field = typeof(InstanceActor).GetField(
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"_attributes", BindingFlags.Instance | BindingFlags.NonPublic);
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return (Dictionary<string, object?>)field!.GetValue(instance)!;
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}
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[Fact]
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public async Task ChildActors_AreSeededFromAnIsolatedCopy_NotTheLiveAttributesDictionary()
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{
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const string instanceName = "RacePump";
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var config = BuildConfig(instanceName);
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var testRef = ActorOfAsTestActorRef<InstanceActor>(
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Props.Create(() => new InstanceActor(
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instanceName,
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JsonSerializer.Serialize(config),
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_storage,
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_compilationService,
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_sharedScriptLibrary,
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null,
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_options,
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NullLogger<InstanceActor>.Instance)),
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"instance");
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var instanceActor = testRef.UnderlyingActor;
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var liveAttributes = GetPrivateAttributes(instanceActor);
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// Sanity: the children were created.
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Assert.Equal(2, instanceActor.ScriptActorCount);
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Assert.Equal(1, instanceActor.AlarmActorCount);
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// Every child Script Actor must have been seeded from a dictionary that
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// is NOT the Instance Actor's live _attributes field — otherwise the
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// child constructor would enumerate a dictionary the Instance Actor
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// mutates on another thread (SiteRuntime-017).
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foreach (var name in new[] { "WorkerA", "WorkerB" })
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{
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var child = await Sys.ActorSelection(testRef.Path / $"script-{name}")
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.ResolveOne(TimeSpan.FromSeconds(5));
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var scriptActor = (ScriptActor)GetActorInstance(child);
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Assert.NotNull(scriptActor.SeedAttributesReference);
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Assert.False(
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ReferenceEquals(scriptActor.SeedAttributesReference, liveAttributes),
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$"Script Actor '{name}' was seeded from the Instance Actor's live " +
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"_attributes dictionary by reference (SiteRuntime-017). It must be " +
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"given a private snapshot copy.");
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// The snapshot must still carry the same point-in-time contents.
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Assert.Equal(liveAttributes.Count, scriptActor.SeedAttributesReference!.Count);
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foreach (var kvp in liveAttributes)
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{
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Assert.True(scriptActor.SeedAttributesReference.ContainsKey(kvp.Key));
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}
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}
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// The Alarm Actor must likewise be seeded from an isolated copy.
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var alarmChild = await Sys.ActorSelection(testRef.Path / "alarm-HighTemp")
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.ResolveOne(TimeSpan.FromSeconds(5));
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var alarmActor = (AlarmActor)GetActorInstance(alarmChild);
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Assert.NotNull(alarmActor.SeedAttributesReference);
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Assert.False(
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ReferenceEquals(alarmActor.SeedAttributesReference, liveAttributes),
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"Alarm Actor 'HighTemp' was seeded from the Instance Actor's live " +
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"_attributes dictionary by reference (SiteRuntime-017). It must be " +
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"given a private snapshot copy.");
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Assert.Equal(liveAttributes.Count, alarmActor.SeedAttributesReference!.Count);
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}
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}
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@@ -3,6 +3,7 @@ using Akka.TestKit.Xunit2;
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using Microsoft.Extensions.Logging;
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using Microsoft.Extensions.Logging.Abstractions;
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using ScadaLink.Commons.Messages.Instance;
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using ScadaLink.Commons.Messages.Lifecycle;
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using ScadaLink.Commons.Types.Flattening;
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using ScadaLink.SiteRuntime.Actors;
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using ScadaLink.SiteRuntime.Persistence;
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@@ -251,6 +252,33 @@ public class InstanceActorTests : TestKit, IDisposable
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Assert.Equal("Uncertain", response.Quality);
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}
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/// <summary>
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/// SiteRuntime-019: the disable/enable lifecycle is owned entirely by the
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/// Deployment Manager (it stops / re-creates the Instance Actor itself and
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/// replies to the caller). The Instance Actor must NOT handle
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/// <see cref="DisableInstanceCommand"/> / <see cref="EnableInstanceCommand"/>
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/// — the dead handlers that replied with a misleading "success"
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/// acknowledgement were removed. Sending one to the Instance Actor now goes
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/// unhandled and produces no <see cref="InstanceLifecycleResponse"/>.
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/// </summary>
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[Fact]
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public void InstanceActor_DoesNotHandleDisableOrEnableCommands()
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{
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var config = new FlattenedConfiguration
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{
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InstanceUniqueName = "Pump1",
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Attributes = []
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};
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var actor = CreateInstanceActor("Pump1", config);
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actor.Tell(new DisableInstanceCommand("cmd-disable", "Pump1", DateTimeOffset.UtcNow));
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ExpectNoMsg(TimeSpan.FromMilliseconds(500));
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actor.Tell(new EnableInstanceCommand("cmd-enable", "Pump1", DateTimeOffset.UtcNow));
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ExpectNoMsg(TimeSpan.FromMilliseconds(500));
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}
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[Fact]
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public void InstanceActor_StaticAttribute_StartsWithGoodQuality()
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{
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