feat: add JoeAppEngine OPC UA nodes, fix DCL auto-reconnect and quality push

- Add JoeAppEngine folder to OPC UA nodes.json (BTCS, AlarmCntsBySeverity, Scheduler/ScanTime)
- Fix DataConnectionActor: capture Self in PreStart for use from non-actor threads,
  preventing Self.Tell failure in Disconnected event handler
- Implement InstanceActor.HandleConnectionQualityChanged to mark attributes Bad on disconnect
- Fix LmxFakeProxy TagMapper to serialize arrays as JSON instead of "System.Int32[]"
- Allow DataType and DataSourceReference updates in TemplateService.UpdateAttributeAsync
- Update test_infra_opcua.md with JoeAppEngine documentation
This commit is contained in:
Joseph Doherty
2026-03-19 13:27:54 -04:00
parent ffdda51990
commit 7740a3bcf9
70 changed files with 2684 additions and 541 deletions

View File

@@ -476,9 +476,10 @@
_validationResult = null;
try
{
// Use the ValidationService for on-demand validation
// Use the full validation pipeline via TemplateService
// This performs flattening, collision detection, script compilation,
// trigger reference validation, and connection binding checks
var validationService = new ValidationService();
// Build a minimal flattened config from the template's direct members for validation
var flatConfig = new Commons.Types.Flattening.FlattenedConfiguration
{
InstanceUniqueName = $"validation-{_selectedTemplate.Name}",
@@ -511,6 +512,17 @@
}).ToList()
};
_validationResult = validationService.Validate(flatConfig);
// Also check for naming collisions across the inheritance/composition graph
var collisions = await TemplateService.DetectCollisionsAsync(_selectedTemplate.Id);
if (collisions.Count > 0)
{
var collisionErrors = collisions.Select(c =>
Commons.Types.Flattening.ValidationEntry.Error(
Commons.Types.Flattening.ValidationCategory.NamingCollision, c)).ToArray();
var collisionResult = new Commons.Types.Flattening.ValidationResult { Errors = collisionErrors };
_validationResult = Commons.Types.Flattening.ValidationResult.Merge(_validationResult, collisionResult);
}
}
catch (Exception ex)
{