Phases 4-6: Complete Central UI — Admin, Design, Deployment, and Operations pages

Phase 4 — Operator/Admin UI:
- Sites, DataConnections, Areas (hierarchical), API Keys (auto-generated) CRUD
- Health Dashboard (live refresh, per-site metrics from CentralHealthAggregator)
- Instance list with filtering/staleness/lifecycle actions
- Deployment status tracking with auto-refresh

Phase 5 — Authoring UI:
- Template authoring with inheritance tree, tabs (attrs/alarms/scripts/compositions)
- Lock indicators, on-demand validation, collision detection
- Shared scripts with syntax check
- External systems, DB connections, notification lists, Inbound API methods

Phase 6 — Deployment Operations UI:
- Staleness indicators, validation gating
- Debug view (instance selection, attribute/alarm live tables)
- Site event log viewer (filters, keyword search, keyset pagination)
- Parked message management, Audit log viewer with JSON state

Shared components: DataTable, ConfirmDialog, ToastNotification, LoadingSpinner, TimestampDisplay
623 tests pass, zero warnings. All Bootstrap 5, clean corporate design.
This commit is contained in:
Joseph Doherty
2026-03-16 21:47:37 -04:00
parent 6ea38faa6f
commit 3b2320bd35
22 changed files with 4821 additions and 32 deletions

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@* Reusable confirmation dialog using Bootstrap modal *@
@if (_visible)
{
<div class="modal-backdrop fade show"></div>
<div class="modal fade show d-block" tabindex="-1" role="dialog">
<div class="modal-dialog modal-dialog-centered" role="document">
<div class="modal-content">
<div class="modal-header">
<h5 class="modal-title">@Title</h5>
<button type="button" class="btn-close" @onclick="Cancel"></button>
</div>
<div class="modal-body">
<p>@Message</p>
</div>
<div class="modal-footer">
<button type="button" class="btn btn-outline-secondary btn-sm" @onclick="Cancel">Cancel</button>
<button type="button" class="btn @ConfirmButtonClass btn-sm" @onclick="Confirm">@ConfirmText</button>
</div>
</div>
</div>
</div>
}
@code {
private bool _visible;
private TaskCompletionSource<bool>? _tcs;
[Parameter] public string Title { get; set; } = "Confirm";
[Parameter] public string Message { get; set; } = "Are you sure?";
[Parameter] public string ConfirmText { get; set; } = "Confirm";
[Parameter] public string ConfirmButtonClass { get; set; } = "btn-danger";
public Task<bool> ShowAsync(string? message = null, string? title = null)
{
if (message != null) Message = message;
if (title != null) Title = title;
_visible = true;
_tcs = new TaskCompletionSource<bool>();
StateHasChanged();
return _tcs.Task;
}
private void Confirm()
{
_visible = false;
_tcs?.TrySetResult(true);
}
private void Cancel()
{
_visible = false;
_tcs?.TrySetResult(false);
}
}

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@* Reusable data table with sorting, filtering, and pagination *@
@typeparam TItem
<div class="mb-2">
@if (ShowSearch)
{
<div class="row mb-2">
<div class="col-md-4">
<input type="text" class="form-control form-control-sm" placeholder="Search..."
@bind="_searchTerm" @bind:event="oninput" @bind:after="ApplyFilter" />
</div>
@if (FilterContent != null)
{
<div class="col-md-8 d-flex gap-2 align-items-center">
@FilterContent
</div>
}
</div>
}
</div>
<table class="table table-sm table-striped table-hover">
<thead class="table-dark">
<tr>
@HeaderContent
</tr>
</thead>
<tbody>
@if (_pagedItems.Count == 0)
{
<tr>
<td colspan="100" class="text-muted text-center">@EmptyMessage</td>
</tr>
}
else
{
@foreach (var item in _pagedItems)
{
@RowContent(item)
}
}
</tbody>
</table>
@if (_totalPages > 1)
{
<nav>
<ul class="pagination pagination-sm justify-content-end">
<li class="page-item @(_currentPage <= 1 ? "disabled" : "")">
<button class="page-link" @onclick="() => GoToPage(_currentPage - 1)">Previous</button>
</li>
@for (int i = 1; i <= _totalPages; i++)
{
var page = i;
<li class="page-item @(page == _currentPage ? "active" : "")">
<button class="page-link" @onclick="() => GoToPage(page)">@(page)</button>
</li>
}
<li class="page-item @(_currentPage >= _totalPages ? "disabled" : "")">
<button class="page-link" @onclick="() => GoToPage(_currentPage + 1)">Next</button>
</li>
</ul>
</nav>
}
<div class="text-muted small">
Showing @((_currentPage - 1) * PageSize + 1)&ndash;@Math.Min(_currentPage * PageSize, _filteredItems.Count) of @_filteredItems.Count items
</div>
@code {
private string _searchTerm = string.Empty;
private int _currentPage = 1;
private List<TItem> _filteredItems = new();
private List<TItem> _pagedItems = new();
private int _totalPages;
[Parameter, EditorRequired] public IReadOnlyList<TItem> Items { get; set; } = [];
[Parameter, EditorRequired] public RenderFragment HeaderContent { get; set; } = default!;
[Parameter, EditorRequired] public RenderFragment<TItem> RowContent { get; set; } = default!;
[Parameter] public RenderFragment? FilterContent { get; set; }
[Parameter] public int PageSize { get; set; } = 25;
[Parameter] public bool ShowSearch { get; set; } = true;
[Parameter] public string EmptyMessage { get; set; } = "No items found.";
[Parameter] public Func<TItem, string, bool>? SearchFilter { get; set; }
protected override void OnParametersSet()
{
ApplyFilter();
}
private void ApplyFilter()
{
if (!string.IsNullOrWhiteSpace(_searchTerm) && SearchFilter != null)
{
_filteredItems = Items.Where(i => SearchFilter(i, _searchTerm)).ToList();
}
else
{
_filteredItems = Items.ToList();
}
_totalPages = Math.Max(1, (int)Math.Ceiling(_filteredItems.Count / (double)PageSize));
if (_currentPage > _totalPages) _currentPage = 1;
UpdatePage();
}
private void GoToPage(int page)
{
if (page < 1 || page > _totalPages) return;
_currentPage = page;
UpdatePage();
}
private void UpdatePage()
{
_pagedItems = _filteredItems
.Skip((_currentPage - 1) * PageSize)
.Take(PageSize)
.ToList();
}
public void Refresh()
{
ApplyFilter();
StateHasChanged();
}
}

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@* Reusable loading spinner *@
@if (IsLoading)
{
<div class="d-flex align-items-center text-muted @CssClass">
<div class="spinner-border spinner-border-sm me-2" role="status">
<span class="visually-hidden">Loading...</span>
</div>
<span>@Message</span>
</div>
}
@code {
[Parameter] public bool IsLoading { get; set; }
[Parameter] public string Message { get; set; } = "Loading...";
[Parameter] public string CssClass { get; set; } = "";
}

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@* Displays a UTC DateTimeOffset formatted for display. Tooltip shows UTC value. *@
<span title="@Value.UtcDateTime.ToString("yyyy-MM-dd HH:mm:ss") UTC">@Value.LocalDateTime.ToString(Format)</span>
@code {
[Parameter, EditorRequired] public DateTimeOffset Value { get; set; }
[Parameter] public string Format { get; set; } = "yyyy-MM-dd HH:mm:ss";
}

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@* Reusable toast notification component *@
@implements IDisposable
<div class="position-fixed bottom-0 end-0 p-3" style="z-index: 1090;">
@foreach (var toast in _toasts)
{
<div class="toast show mb-2" role="alert">
<div class="toast-header @GetHeaderClass(toast.Type)">
<strong class="me-auto">@toast.Title</strong>
<button type="button" class="btn-close btn-close-white" @onclick="() => Dismiss(toast)"></button>
</div>
<div class="toast-body">@toast.Message</div>
</div>
}
</div>
@code {
private readonly List<ToastItem> _toasts = new();
private readonly object _lock = new();
public void ShowSuccess(string message, string title = "Success")
{
AddToast(title, message, ToastType.Success);
}
public void ShowError(string message, string title = "Error")
{
AddToast(title, message, ToastType.Error);
}
public void ShowWarning(string message, string title = "Warning")
{
AddToast(title, message, ToastType.Warning);
}
public void ShowInfo(string message, string title = "Info")
{
AddToast(title, message, ToastType.Info);
}
private void AddToast(string title, string message, ToastType type)
{
var toast = new ToastItem { Title = title, Message = message, Type = type };
lock (_lock)
{
_toasts.Add(toast);
}
StateHasChanged();
// Auto-dismiss after 5 seconds
_ = Task.Delay(5000).ContinueWith(_ =>
{
lock (_lock)
{
_toasts.Remove(toast);
}
InvokeAsync(StateHasChanged);
});
}
private void Dismiss(ToastItem toast)
{
lock (_lock)
{
_toasts.Remove(toast);
}
}
private static string GetHeaderClass(ToastType type) => type switch
{
ToastType.Success => "bg-success text-white",
ToastType.Error => "bg-danger text-white",
ToastType.Warning => "bg-warning text-dark",
ToastType.Info => "bg-info text-dark",
_ => "bg-secondary text-white"
};
public void Dispose() { }
private enum ToastType { Success, Error, Warning, Info }
private class ToastItem
{
public string Title { get; init; } = "";
public string Message { get; init; } = "";
public ToastType Type { get; init; }
}
}