Files
natsdotnet/src/NATS.Server/Events/InternalEventSystem.cs
Joseph Doherty 94878d3dcc feat(monitoring+events): add connz filtering, event payloads, and message trace context (E12+E13+E14)
- Add ConnzHandler with sorting, filtering, pagination, CID lookup, and closed connection ring buffer
- Add full Go events.go parity types (ConnectEventMsg, DisconnectEventMsg, ServerStatsMsg, etc.)
- Add MessageTraceContext for per-message trace propagation with header parsing
- 74 new tests (17 ConnzFilter + 16 EventPayload + 41 MessageTraceContext)
2026-02-24 16:17:21 -05:00

344 lines
13 KiB
C#

using System.Collections.Concurrent;
using System.Security.Cryptography;
using System.Text;
using System.Text.Json;
using System.Threading.Channels;
using Microsoft.Extensions.Logging;
using NATS.Server.Auth;
using NATS.Server.Subscriptions;
namespace NATS.Server.Events;
/// <summary>
/// Internal publish message queued for the send loop.
/// </summary>
public sealed class PublishMessage
{
public InternalClient? Client { get; init; }
public required string Subject { get; init; }
public string? Reply { get; init; }
public byte[]? Headers { get; init; }
public object? Body { get; init; }
public bool Echo { get; init; }
public bool IsLast { get; init; }
}
/// <summary>
/// Internal received message queued for the receive loop.
/// </summary>
public sealed class InternalSystemMessage
{
public required Subscription? Sub { get; init; }
public required INatsClient? Client { get; init; }
public required Account? Account { get; init; }
public required string Subject { get; init; }
public required string? Reply { get; init; }
public required ReadOnlyMemory<byte> Headers { get; init; }
public required ReadOnlyMemory<byte> Message { get; init; }
public required SystemMessageHandler Callback { get; init; }
}
/// <summary>
/// Manages the server's internal event system with Channel-based send/receive loops.
/// Maps to Go's internal struct in events.go:124-147 and the goroutines
/// internalSendLoop (events.go:495) and internalReceiveLoop (events.go:476).
/// </summary>
public sealed class InternalEventSystem : IAsyncDisposable
{
private readonly ILogger _logger;
private readonly Channel<PublishMessage> _sendQueue;
private readonly Channel<InternalSystemMessage> _receiveQueue;
private readonly Channel<InternalSystemMessage> _receiveQueuePings;
private readonly CancellationTokenSource _cts = new();
private Task? _sendLoop;
private Task? _receiveLoop;
private Task? _receiveLoopPings;
private NatsServer? _server;
private ulong _sequence;
private int _subscriptionId;
private readonly ConcurrentDictionary<string, SystemMessageHandler> _callbacks = new();
public Account SystemAccount { get; }
public InternalClient SystemClient { get; }
public string ServerHash { get; }
public InternalEventSystem(Account systemAccount, InternalClient systemClient, string serverName, ILogger logger)
{
_logger = logger;
SystemAccount = systemAccount;
SystemClient = systemClient;
// Hash server name for inbox routing (matches Go's shash)
ServerHash = Convert.ToHexString(SHA256.HashData(Encoding.UTF8.GetBytes(serverName)))[..8].ToLowerInvariant();
_sendQueue = Channel.CreateUnbounded<PublishMessage>(new UnboundedChannelOptions { SingleReader = true });
_receiveQueue = Channel.CreateUnbounded<InternalSystemMessage>(new UnboundedChannelOptions { SingleReader = true });
_receiveQueuePings = Channel.CreateUnbounded<InternalSystemMessage>(new UnboundedChannelOptions { SingleReader = true });
}
public void Start(NatsServer server)
{
_server = server;
var ct = _cts.Token;
_sendLoop = Task.Run(() => InternalSendLoopAsync(ct), ct);
_receiveLoop = Task.Run(() => InternalReceiveLoopAsync(_receiveQueue, ct), ct);
_receiveLoopPings = Task.Run(() => InternalReceiveLoopAsync(_receiveQueuePings, ct), ct);
// Periodic stats publish every 10 seconds
_ = Task.Run(async () =>
{
using var timer = new PeriodicTimer(TimeSpan.FromSeconds(10));
while (await timer.WaitForNextTickAsync(ct))
{
PublishServerStats();
}
}, ct);
}
/// <summary>
/// Registers system request-reply monitoring services for this server.
/// Maps to Go's initEventTracking in events.go.
/// Sets up handlers for $SYS.REQ.SERVER.{id}.VARZ, HEALTHZ, SUBSZ, STATSZ, IDZ
/// and wildcard $SYS.REQ.SERVER.PING.* subjects.
/// </summary>
public void InitEventTracking(NatsServer server)
{
_server = server;
var serverId = server.ServerId;
// Server-specific monitoring services
RegisterService(serverId, "VARZ", server.HandleVarzRequest);
RegisterService(serverId, "HEALTHZ", server.HandleHealthzRequest);
RegisterService(serverId, "SUBSZ", server.HandleSubszRequest);
RegisterService(serverId, "STATSZ", server.HandleStatszRequest);
RegisterService(serverId, "IDZ", server.HandleIdzRequest);
// Wildcard ping services (all servers respond)
SysSubscribe(string.Format(EventSubjects.ServerPing, "VARZ"), WrapRequestHandler(server.HandleVarzRequest));
SysSubscribe(string.Format(EventSubjects.ServerPing, "HEALTHZ"), WrapRequestHandler(server.HandleHealthzRequest));
SysSubscribe(string.Format(EventSubjects.ServerPing, "IDZ"), WrapRequestHandler(server.HandleIdzRequest));
SysSubscribe(string.Format(EventSubjects.ServerPing, "STATSZ"), WrapRequestHandler(server.HandleStatszRequest));
}
private void RegisterService(string serverId, string name, Action<string, string?> handler)
{
var subject = string.Format(EventSubjects.ServerReq, serverId, name);
SysSubscribe(subject, WrapRequestHandler(handler));
}
private SystemMessageHandler WrapRequestHandler(Action<string, string?> handler)
{
return (sub, client, acc, subject, reply, hdr, msg) =>
{
handler(subject, reply);
};
}
/// <summary>
/// Publishes a $SYS.SERVER.{id}.STATSZ message with current server statistics.
/// Maps to Go's sendStatsz in events.go.
/// Can be called manually for testing or is invoked periodically by the stats timer.
/// </summary>
public void PublishServerStats()
{
if (_server == null) return;
var subject = string.Format(EventSubjects.ServerStats, _server.ServerId);
var process = System.Diagnostics.Process.GetCurrentProcess();
var statsMsg = new ServerStatsMsg
{
Server = _server.BuildEventServerInfo(),
Stats = new ServerStatsData
{
Start = _server.StartTime,
Mem = process.WorkingSet64,
Cores = Environment.ProcessorCount,
Connections = _server.ClientCount,
TotalConnections = Interlocked.Read(ref _server.Stats.TotalConnections),
Subscriptions = SystemAccount.SubList.Count,
Sent = new DataStats
{
Msgs = Interlocked.Read(ref _server.Stats.OutMsgs),
Bytes = Interlocked.Read(ref _server.Stats.OutBytes),
},
Received = new DataStats
{
Msgs = Interlocked.Read(ref _server.Stats.InMsgs),
Bytes = Interlocked.Read(ref _server.Stats.InBytes),
},
InMsgs = Interlocked.Read(ref _server.Stats.InMsgs),
OutMsgs = Interlocked.Read(ref _server.Stats.OutMsgs),
InBytes = Interlocked.Read(ref _server.Stats.InBytes),
OutBytes = Interlocked.Read(ref _server.Stats.OutBytes),
SlowConsumers = Interlocked.Read(ref _server.Stats.SlowConsumers),
},
};
Enqueue(new PublishMessage { Subject = subject, Body = statsMsg });
}
/// <summary>
/// Creates a system subscription in the system account's SubList.
/// Maps to Go's sysSubscribe in events.go:2796.
/// </summary>
public Subscription SysSubscribe(string subject, SystemMessageHandler callback)
{
var sid = Interlocked.Increment(ref _subscriptionId).ToString();
var sub = new Subscription
{
Subject = subject,
Sid = sid,
Client = SystemClient,
};
// Store callback keyed by SID so multiple subscriptions work
_callbacks[sid] = callback;
// Set a single routing callback on the system client that dispatches by SID
SystemClient.MessageCallback = (subj, s, reply, hdr, msg) =>
{
if (_callbacks.TryGetValue(s, out var cb))
{
_receiveQueue.Writer.TryWrite(new InternalSystemMessage
{
Sub = sub,
Client = SystemClient,
Account = SystemAccount,
Subject = subj,
Reply = reply,
Headers = hdr,
Message = msg,
Callback = cb,
});
}
};
SystemAccount.SubList.Insert(sub);
return sub;
}
/// <summary>
/// Returns the next monotonically increasing sequence number for event ordering.
/// </summary>
public ulong NextSequence() => Interlocked.Increment(ref _sequence);
/// <summary>
/// Enqueue an internal message for publishing through the send loop.
/// </summary>
public void Enqueue(PublishMessage message)
{
_sendQueue.Writer.TryWrite(message);
}
/// <summary>
/// The send loop: serializes messages and delivers them via the server's routing.
/// Maps to Go's internalSendLoop in events.go:495-668.
/// </summary>
private async Task InternalSendLoopAsync(CancellationToken ct)
{
try
{
await foreach (var pm in _sendQueue.Reader.ReadAllAsync(ct))
{
try
{
var seq = Interlocked.Increment(ref _sequence);
// Serialize body to JSON
byte[] payload;
if (pm.Body is byte[] raw)
{
payload = raw;
}
else if (pm.Body != null)
{
// Try source-generated context first, fall back to reflection-based for unknown types
var bodyType = pm.Body.GetType();
var typeInfo = EventJsonContext.Default.GetTypeInfo(bodyType);
payload = typeInfo != null
? JsonSerializer.SerializeToUtf8Bytes(pm.Body, typeInfo)
: JsonSerializer.SerializeToUtf8Bytes(pm.Body, bodyType);
}
else
{
payload = [];
}
// Deliver via the system account's SubList matching
var result = SystemAccount.SubList.Match(pm.Subject);
foreach (var sub in result.PlainSubs)
{
sub.Client?.SendMessage(pm.Subject, sub.Sid, pm.Reply,
pm.Headers ?? ReadOnlyMemory<byte>.Empty,
payload);
}
foreach (var queueGroup in result.QueueSubs)
{
if (queueGroup.Length == 0) continue;
var sub = queueGroup[0]; // Simple pick for internal
sub.Client?.SendMessage(pm.Subject, sub.Sid, pm.Reply,
pm.Headers ?? ReadOnlyMemory<byte>.Empty,
payload);
}
if (pm.IsLast)
break;
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Error in internal send loop processing message on {Subject}", pm.Subject);
}
}
}
catch (OperationCanceledException)
{
// Normal shutdown
}
}
/// <summary>
/// The receive loop: dispatches callbacks for internally-received messages.
/// Maps to Go's internalReceiveLoop in events.go:476-491.
/// </summary>
private async Task InternalReceiveLoopAsync(Channel<InternalSystemMessage> queue, CancellationToken ct)
{
try
{
await foreach (var msg in queue.Reader.ReadAllAsync(ct))
{
try
{
msg.Callback(msg.Sub, msg.Client, msg.Account, msg.Subject, msg.Reply, msg.Headers, msg.Message);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Error in internal receive loop processing {Subject}", msg.Subject);
}
}
}
catch (OperationCanceledException)
{
// Normal shutdown
}
}
public async ValueTask DisposeAsync()
{
await _cts.CancelAsync();
_sendQueue.Writer.TryComplete();
_receiveQueue.Writer.TryComplete();
_receiveQueuePings.Writer.TryComplete();
if (_sendLoop != null) await _sendLoop.WaitAsync(TimeSpan.FromSeconds(2)).ConfigureAwait(ConfigureAwaitOptions.SuppressThrowing);
if (_receiveLoop != null) await _receiveLoop.WaitAsync(TimeSpan.FromSeconds(2)).ConfigureAwait(ConfigureAwaitOptions.SuppressThrowing);
if (_receiveLoopPings != null) await _receiveLoopPings.WaitAsync(TimeSpan.FromSeconds(2)).ConfigureAwait(ConfigureAwaitOptions.SuppressThrowing);
_cts.Dispose();
}
}