Files
natsdotnet/tests/NATS.Server.JetStream.Tests/JetStream/Storage/StorageRetentionTests.cs
Joseph Doherty 78b4bc2486 refactor: extract NATS.Server.JetStream.Tests project
Move 225 JetStream-related test files from NATS.Server.Tests into a
dedicated NATS.Server.JetStream.Tests project. This includes root-level
JetStream*.cs files, storage test files (FileStore, MemStore,
StreamStoreContract), and the full JetStream/ subfolder tree (Api,
Cluster, Consumers, MirrorSource, Snapshots, Storage, Streams).

Updated all namespaces, added InternalsVisibleTo, registered in the
solution file, and added the JETSTREAM_INTEGRATION_MATRIX define.
2026-03-12 15:58:10 -04:00

166 lines
6.8 KiB
C#

// Ported from golang/nats-server/server/memstore_test.go:
// TestMemStoreMsgLimit, TestMemStoreBytesLimit, TestMemStoreAgeLimit
//
// Retention limits are enforced by StreamManager (which calls MemStore.TrimToMaxMessages,
// removes oldest messages by bytes, and prunes by age). These tests exercise the full
// Limits-retention path via StreamManager.Capture, which is the code path the Go server
// exercises through its StoreMsg integration.
using System.Text;
using NATS.Server.JetStream;
using NATS.Server.JetStream.Models;
namespace NATS.Server.JetStream.Tests.JetStream.Storage;
public class StorageRetentionTests
{
// Go ref: TestMemStoreMsgLimit — store MaxMsgs+N messages; only MaxMsgs remain,
// oldest are evicted, sequence window advances.
[Fact]
public async Task Max_msgs_limit_enforced()
{
const int maxMsgs = 10;
const int overCount = 20;
var manager = new StreamManager();
manager.CreateOrUpdate(new StreamConfig
{
Name = "MSGLIMIT",
Subjects = ["msglimit.*"],
MaxMsgs = maxMsgs,
Storage = StorageType.Memory,
}).Error.ShouldBeNull();
for (var i = 0; i < overCount; i++)
manager.Capture("msglimit.foo", Encoding.UTF8.GetBytes($"msg{i}"));
manager.TryGet("MSGLIMIT", out var handle).ShouldBeTrue();
var state = await handle.Store.GetStateAsync(default);
state.Messages.ShouldBe((ulong)maxMsgs);
// The last stored sequence is overCount.
state.LastSeq.ShouldBe((ulong)overCount);
// The first kept sequence is overCount - maxMsgs + 1.
state.FirstSeq.ShouldBe((ulong)(overCount - maxMsgs + 1));
}
// Go ref: TestMemStoreBytesLimit — store messages until bytes exceed MaxBytes;
// oldest messages are purged to keep total bytes at or below the limit.
[Fact]
public async Task Max_bytes_limit_enforced()
{
// Go: memStoreMsgSize = subject.Length + headers.Length + data.Length + 16
// Each message = "byteslimit.foo"(14) + payload(100) + overhead(16) = 130 bytes.
var payload = new byte[100];
const string subject = "byteslimit.foo";
const int msgSize = 14 + 100 + 16; // 130
const int maxCapacity = 5;
var maxBytes = (long)(msgSize * maxCapacity); // 650
var manager = new StreamManager();
manager.CreateOrUpdate(new StreamConfig
{
Name = "BYTESLIMIT",
Subjects = ["byteslimit.*"],
MaxBytes = maxBytes,
Storage = StorageType.Memory,
}).Error.ShouldBeNull();
// Store exactly maxCapacity messages — should all fit.
for (var i = 0; i < maxCapacity; i++)
manager.Capture(subject, payload);
manager.TryGet("BYTESLIMIT", out var handle).ShouldBeTrue();
var stateAtCapacity = await handle.Store.GetStateAsync(default);
stateAtCapacity.Messages.ShouldBe((ulong)maxCapacity);
stateAtCapacity.Bytes.ShouldBe((ulong)(msgSize * maxCapacity));
// Store 5 more — each one should displace an old message.
for (var i = 0; i < maxCapacity; i++)
manager.Capture(subject, payload);
var stateFinal = await handle.Store.GetStateAsync(default);
stateFinal.Messages.ShouldBe((ulong)maxCapacity);
stateFinal.Bytes.ShouldBeLessThanOrEqualTo((ulong)maxBytes);
stateFinal.LastSeq.ShouldBe((ulong)(maxCapacity * 2));
}
// Go ref: TestMemStoreAgeLimit — messages older than MaxAge are pruned on the next Capture.
// In the Go server, the memstore runs a background timer; in the .NET port, pruning happens
// synchronously inside StreamManager.Capture via PruneExpiredMessages which compares
// TimestampUtc against (now - MaxAge). We backdate stored messages to simulate expiry.
[Fact]
public async Task Max_age_limit_enforced()
{
// Use a 1-second MaxAge so we can reason clearly about cutoff.
const int maxAgeMs = 1000;
var manager = new StreamManager();
manager.CreateOrUpdate(new StreamConfig
{
Name = "AGELIMIT",
Subjects = ["agelimit.*"],
MaxAgeMs = maxAgeMs,
Storage = StorageType.Memory,
}).Error.ShouldBeNull();
// Store 5 messages that are logically "already expired" by storing them,
// then relying on an additional capture after sleeping past MaxAge to trigger
// the pruning pass.
const int initialCount = 5;
for (var i = 0; i < initialCount; i++)
manager.Capture("agelimit.foo", Encoding.UTF8.GetBytes($"msg{i}"));
manager.TryGet("AGELIMIT", out var handle).ShouldBeTrue();
var stateBefore = await handle.Store.GetStateAsync(default);
stateBefore.Messages.ShouldBe((ulong)initialCount);
// Wait for MaxAge to elapse so the stored messages are now older than the cutoff.
await Task.Delay(maxAgeMs + 50);
// A subsequent Capture triggers PruneExpiredMessages, which removes all messages
// whose TimestampUtc < (now - MaxAge).
manager.Capture("agelimit.foo", "trigger"u8.ToArray());
var stateAfter = await handle.Store.GetStateAsync(default);
// Only the freshly-appended trigger message should remain.
stateAfter.Messages.ShouldBe((ulong)1);
stateAfter.Bytes.ShouldBeGreaterThan((ulong)0);
}
// Go ref: TestMemStoreMsgLimit — verifies that sequence numbers keep incrementing even
// after old messages are evicted; the store window moves forward rather than wrapping.
[Fact]
public async Task Sequence_numbers_monotonically_increase_through_eviction()
{
const int maxMsgs = 5;
const int totalToStore = 15;
var manager = new StreamManager();
manager.CreateOrUpdate(new StreamConfig
{
Name = "SEQMONOT",
Subjects = ["seqmonot.*"],
MaxMsgs = maxMsgs,
Storage = StorageType.Memory,
}).Error.ShouldBeNull();
for (var i = 1; i <= totalToStore; i++)
manager.Capture("seqmonot.foo", Encoding.UTF8.GetBytes($"msg{i}"));
manager.TryGet("SEQMONOT", out var handle).ShouldBeTrue();
var state = await handle.Store.GetStateAsync(default);
state.Messages.ShouldBe((ulong)maxMsgs);
state.LastSeq.ShouldBe((ulong)totalToStore);
state.FirstSeq.ShouldBe((ulong)(totalToStore - maxMsgs + 1));
// The first evicted sequence (1) is no longer loadable.
(await handle.Store.LoadAsync(1, default)).ShouldBeNull();
// The last evicted sequence is totalToStore - maxMsgs (= 10).
(await handle.Store.LoadAsync((ulong)(totalToStore - maxMsgs), default)).ShouldBeNull();
// The first surviving message is still present.
(await handle.Store.LoadAsync((ulong)(totalToStore - maxMsgs + 1), default)).ShouldNotBeNull();
}
}