namespace NATS.Server.Core.Tests; public class ClientFlagsTests { [Fact] public void SetFlag_and_HasFlag_work() { var holder = new ClientFlagHolder(); holder.HasFlag(ClientFlags.ConnectReceived).ShouldBeFalse(); holder.SetFlag(ClientFlags.ConnectReceived); holder.HasFlag(ClientFlags.ConnectReceived).ShouldBeTrue(); } [Fact] public void ClearFlag_removes_flag() { var holder = new ClientFlagHolder(); holder.SetFlag(ClientFlags.ConnectReceived); holder.SetFlag(ClientFlags.IsSlowConsumer); holder.ClearFlag(ClientFlags.ConnectReceived); holder.HasFlag(ClientFlags.ConnectReceived).ShouldBeFalse(); holder.HasFlag(ClientFlags.IsSlowConsumer).ShouldBeTrue(); } [Fact] public void Multiple_flags_can_be_set_independently() { var holder = new ClientFlagHolder(); holder.SetFlag(ClientFlags.ConnectReceived); holder.SetFlag(ClientFlags.WriteLoopStarted); holder.SetFlag(ClientFlags.FirstPongSent); holder.HasFlag(ClientFlags.ConnectReceived).ShouldBeTrue(); holder.HasFlag(ClientFlags.WriteLoopStarted).ShouldBeTrue(); holder.HasFlag(ClientFlags.FirstPongSent).ShouldBeTrue(); holder.HasFlag(ClientFlags.IsSlowConsumer).ShouldBeFalse(); } [Fact] public void SetFlag_is_thread_safe() { var holder = new ClientFlagHolder(); var flags = Enum.GetValues(); Parallel.ForEach(flags, flag => holder.SetFlag(flag)); foreach (var flag in flags) holder.HasFlag(flag).ShouldBeTrue(); } }