feat: add pedantic subject validation and max payload enforcement on PUB

Move max payload validation from the parser to ProcessPubAsync so the
server sends -ERR 'Maximum Payload Violation' and closes the connection
(matching Go reference client.go:2442). In pedantic mode, reject PUB
with wildcard subjects via -ERR 'Invalid Publish Subject' (client.go:2869).
Add disposed guard to SubList.Remove to prevent crash during shutdown.
This commit is contained in:
Joseph Doherty
2026-02-22 21:49:01 -05:00
parent 9d0d5064ac
commit d14d73a7d0
4 changed files with 117 additions and 6 deletions

View File

@@ -123,6 +123,94 @@ public class ServerTests : IAsyncLifetime
msg.ShouldContain("MSG foo.bar 1 5\r\n");
}
[Fact]
public async Task Server_pedantic_rejects_invalid_publish_subject()
{
using var pub = await ConnectClientAsync();
using var sub = await ConnectClientAsync();
// Read INFO from both
await ReadLineAsync(pub);
await ReadLineAsync(sub);
// Connect with pedantic mode ON
await pub.SendAsync(Encoding.ASCII.GetBytes(
"CONNECT {\"pedantic\":true}\r\nPING\r\n"));
var pong = await ReadUntilAsync(pub, "PONG");
// Subscribe on sub
await sub.SendAsync(Encoding.ASCII.GetBytes("CONNECT {}\r\nSUB foo.* 1\r\nPING\r\n"));
await ReadUntilAsync(sub, "PONG");
// PUB with wildcard subject (invalid for publish)
await pub.SendAsync(Encoding.ASCII.GetBytes("PUB foo.* 5\r\nHello\r\n"));
// Publisher should get -ERR
var errResponse = await ReadUntilAsync(pub, "-ERR", timeoutMs: 3000);
errResponse.ShouldContain("-ERR 'Invalid Publish Subject'");
}
[Fact]
public async Task Server_nonpedantic_allows_wildcard_publish_subject()
{
using var pub = await ConnectClientAsync();
using var sub = await ConnectClientAsync();
await ReadLineAsync(pub);
await ReadLineAsync(sub);
// Connect without pedantic mode (default)
await sub.SendAsync(Encoding.ASCII.GetBytes("CONNECT {}\r\nSUB foo.* 1\r\nPING\r\n"));
await ReadUntilAsync(sub, "PONG");
await pub.SendAsync(Encoding.ASCII.GetBytes("CONNECT {}\r\nPUB foo.* 5\r\nHello\r\n"));
// Sub should still receive the message (no validation in non-pedantic mode)
var msg = await ReadUntilAsync(sub, "Hello\r\n");
msg.ShouldContain("MSG foo.* 1 5\r\nHello\r\n");
}
[Fact]
public async Task Server_rejects_max_payload_violation()
{
// Create server with tiny max payload
var port = GetFreePort();
using var cts = new CancellationTokenSource();
var server = new NatsServer(new NatsOptions { Port = port, MaxPayload = 10 }, NullLoggerFactory.Instance);
_ = server.StartAsync(cts.Token);
await server.WaitForReadyAsync();
try
{
var client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
await client.ConnectAsync(IPAddress.Loopback, port);
var buf = new byte[4096];
await client.ReceiveAsync(buf, SocketFlags.None); // INFO
await client.SendAsync(Encoding.ASCII.GetBytes("CONNECT {}\r\n"));
// Send PUB with payload larger than MaxPayload (10 bytes)
await client.SendAsync(Encoding.ASCII.GetBytes("PUB foo 20\r\n12345678901234567890\r\n"));
using var readCts = new CancellationTokenSource(TimeSpan.FromSeconds(5));
var n = await client.ReceiveAsync(buf, SocketFlags.None, readCts.Token);
var response = Encoding.ASCII.GetString(buf, 0, n);
response.ShouldContain("-ERR 'Maximum Payload Violation'");
// Connection should be closed
n = await client.ReceiveAsync(buf, SocketFlags.None, readCts.Token);
n.ShouldBe(0);
client.Dispose();
}
finally
{
await cts.CancelAsync();
server.Dispose();
}
}
}
public class MaxConnectionsTests : IAsyncLifetime