feat: add WebSocket frame reader state machine

This commit is contained in:
Joseph Doherty
2026-02-23 04:51:54 -05:00
parent 1a1aa9d642
commit bd29c529a8
2 changed files with 476 additions and 0 deletions

View File

@@ -0,0 +1,163 @@
using System.Buffers.Binary;
using NATS.Server.WebSocket;
using Shouldly;
namespace NATS.Server.Tests.WebSocket;
public class WsFrameReadTests
{
/// <summary>Helper: build a single unmasked binary frame.</summary>
private static byte[] BuildFrame(byte[] payload, bool fin = true, bool compressed = false, int opcode = WsConstants.BinaryMessage, bool mask = false, byte[]? maskKey = null)
{
int payloadLen = payload.Length;
byte b0 = (byte)opcode;
if (fin) b0 |= WsConstants.FinalBit;
if (compressed) b0 |= WsConstants.Rsv1Bit;
byte b1 = 0;
if (mask) b1 |= WsConstants.MaskBit;
byte[] lenBytes;
if (payloadLen <= 125)
{
lenBytes = [(byte)(b1 | (byte)payloadLen)];
}
else if (payloadLen < 65536)
{
lenBytes = new byte[3];
lenBytes[0] = (byte)(b1 | 126);
BinaryPrimitives.WriteUInt16BigEndian(lenBytes.AsSpan(1), (ushort)payloadLen);
}
else
{
lenBytes = new byte[9];
lenBytes[0] = (byte)(b1 | 127);
BinaryPrimitives.WriteUInt64BigEndian(lenBytes.AsSpan(1), (ulong)payloadLen);
}
int totalLen = 1 + lenBytes.Length + (mask ? 4 : 0) + payloadLen;
var frame = new byte[totalLen];
frame[0] = b0;
lenBytes.CopyTo(frame.AsSpan(1));
int pos = 1 + lenBytes.Length;
if (mask && maskKey != null)
{
maskKey.CopyTo(frame.AsSpan(pos));
pos += 4;
var maskedPayload = payload.ToArray();
WsFrameWriter.MaskBuf(maskKey, maskedPayload);
maskedPayload.CopyTo(frame.AsSpan(pos));
}
else
{
payload.CopyTo(frame.AsSpan(pos));
}
return frame;
}
[Fact]
public void ReadSingleUnmaskedFrame()
{
var payload = "Hello"u8.ToArray();
var frame = BuildFrame(payload);
var readInfo = new WsReadInfo(expectMask: false);
var stream = new MemoryStream(frame);
var result = WsReadInfo.ReadFrames(ref readInfo, stream, frame.Length, maxPayload: 1024);
result.Count.ShouldBe(1);
result[0].ShouldBe(payload);
}
[Fact]
public void ReadMaskedFrame()
{
var payload = "Hello"u8.ToArray();
byte[] key = [0x37, 0xFA, 0x21, 0x3D];
var frame = BuildFrame(payload, mask: true, maskKey: key);
var readInfo = new WsReadInfo(expectMask: true);
var stream = new MemoryStream(frame);
var result = WsReadInfo.ReadFrames(ref readInfo, stream, frame.Length, maxPayload: 1024);
result.Count.ShouldBe(1);
result[0].ShouldBe(payload);
}
[Fact]
public void Read16BitLengthFrame()
{
var payload = new byte[200];
Random.Shared.NextBytes(payload);
var frame = BuildFrame(payload);
var readInfo = new WsReadInfo(expectMask: false);
var stream = new MemoryStream(frame);
var result = WsReadInfo.ReadFrames(ref readInfo, stream, frame.Length, maxPayload: 1024);
result.Count.ShouldBe(1);
result[0].ShouldBe(payload);
}
[Fact]
public void ReadPingFrame_ReturnsPongAction()
{
var frame = BuildFrame([], opcode: WsConstants.PingMessage);
var readInfo = new WsReadInfo(expectMask: false);
var stream = new MemoryStream(frame);
var result = WsReadInfo.ReadFrames(ref readInfo, stream, frame.Length, maxPayload: 1024);
result.Count.ShouldBe(0); // control frames don't produce payload
readInfo.PendingControlFrames.Count.ShouldBe(1);
readInfo.PendingControlFrames[0].Opcode.ShouldBe(WsConstants.PongMessage);
}
[Fact]
public void ReadCloseFrame_ReturnsCloseAction()
{
var closePayload = new byte[2];
BinaryPrimitives.WriteUInt16BigEndian(closePayload, 1000);
var frame = BuildFrame(closePayload, opcode: WsConstants.CloseMessage);
var readInfo = new WsReadInfo(expectMask: false);
var stream = new MemoryStream(frame);
var result = WsReadInfo.ReadFrames(ref readInfo, stream, frame.Length, maxPayload: 1024);
result.Count.ShouldBe(0);
readInfo.CloseReceived.ShouldBeTrue();
readInfo.CloseStatus.ShouldBe(1000);
}
[Fact]
public void ReadPongFrame_NoAction()
{
var frame = BuildFrame([], opcode: WsConstants.PongMessage);
var readInfo = new WsReadInfo(expectMask: false);
var stream = new MemoryStream(frame);
var result = WsReadInfo.ReadFrames(ref readInfo, stream, frame.Length, maxPayload: 1024);
result.Count.ShouldBe(0);
readInfo.PendingControlFrames.Count.ShouldBe(0);
}
[Fact]
public void Unmask_Optimized_8ByteChunks()
{
byte[] key = [0xAA, 0xBB, 0xCC, 0xDD];
var original = new byte[32];
Random.Shared.NextBytes(original);
var masked = original.ToArray();
// Mask it
for (int i = 0; i < masked.Length; i++)
masked[i] ^= key[i & 3];
// Unmask using the state machine
var info = new WsReadInfo(expectMask: true);
info.SetMaskKey(key);
info.Unmask(masked);
masked.ShouldBe(original);
}
}