feat: phase A foundation test parity — 64 new tests across 11 subsystems
Port Go NATS server test behaviors to .NET: - Client pub/sub (5 tests): simple, no-echo, reply, queue distribution, empty body - Client UNSUB (4 tests): unsub, auto-unsub max, unsub after auto, disconnect cleanup - Client headers (3 tests): HPUB/HMSG, server info headers, no-responders 503 - Client lifecycle (3 tests): connect proto, max subscriptions, auth timeout - Client slow consumer (1 test): pending limit detection and disconnect - Parser edge cases (3 tests + 2 bug fixes): PUB arg variations, malformed protocol, max control line - SubList concurrency (13 tests): race on remove/insert/match, large lists, invalid subjects, wildcards - Server config (4 tests): ephemeral port, server name, name defaults, lame duck - Route config (3 tests): cluster formation, cross-cluster messaging, reconnect - Gateway basic (2 tests): cross-cluster forwarding, no echo to origin - Leaf node basic (2 tests): hub-to-spoke and spoke-to-hub forwarding - Account import/export (2 tests): stream export/import delivery, isolation Also fixes NatsParser.ParseSub/ParseUnsub to throw ProtocolViolationException for short command lines instead of ArgumentOutOfRangeException. Full suite: 933 passed, 0 failed (up from 869).
This commit is contained in:
157
tests/NATS.Server.Tests/ServerConfigTests.cs
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157
tests/NATS.Server.Tests/ServerConfigTests.cs
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using Microsoft.Extensions.Logging.Abstractions;
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using NATS.Server;
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namespace NATS.Server.Tests;
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// Tests ported from Go server_test.go:
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// TestRandomPorts, TestInfoServerNameDefaultsToPK, TestInfoServerNameIsSettable,
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// TestLameDuckModeInfo (simplified — no cluster, just ldm property/state)
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public class ServerConfigTests
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{
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private static int GetFreePort()
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{
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using var sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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sock.Bind(new IPEndPoint(IPAddress.Loopback, 0));
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return ((IPEndPoint)sock.LocalEndPoint!).Port;
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}
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private static async Task<string> ReadUntilAsync(Socket sock, string expected, int timeoutMs = 5000)
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{
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using var cts = new CancellationTokenSource(timeoutMs);
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var sb = new StringBuilder();
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var buf = new byte[4096];
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while (!sb.ToString().Contains(expected))
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{
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var n = await sock.ReceiveAsync(buf, SocketFlags.None, cts.Token);
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if (n == 0) break;
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sb.Append(Encoding.ASCII.GetString(buf, 0, n));
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}
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return sb.ToString();
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}
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// Ref: golang/nats-server/server/server_test.go TestRandomPorts
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// The Go test uses Port=-1 (their sentinel for "random"), we use Port=0 (.NET/BSD standard).
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// Verifies that after startup, server.Port is resolved to a non-zero ephemeral port.
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[Fact]
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public async Task Server_resolves_ephemeral_port_when_zero()
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{
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var opts = new NatsOptions { Port = 0 };
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using var server = new NatsServer(opts, NullLoggerFactory.Instance);
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using var cts = new CancellationTokenSource();
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_ = server.StartAsync(cts.Token);
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await server.WaitForReadyAsync();
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try
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{
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server.Port.ShouldBeGreaterThan(0);
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server.Port.ShouldNotBe(4222);
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}
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finally
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{
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await cts.CancelAsync();
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}
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}
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// Ref: golang/nats-server/server/server_test.go TestInfoServerNameIsSettable
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// Verifies that ServerName set in options is reflected in both the server property
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// and the INFO line sent to connecting clients.
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[Fact]
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public async Task Server_info_contains_server_name()
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{
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const string name = "my-test-server";
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var port = GetFreePort();
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var opts = new NatsOptions { Port = port, ServerName = name };
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using var server = new NatsServer(opts, NullLoggerFactory.Instance);
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using var cts = new CancellationTokenSource();
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_ = server.StartAsync(cts.Token);
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await server.WaitForReadyAsync();
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try
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{
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// Property check
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server.ServerName.ShouldBe(name);
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// Wire check — INFO line sent on connect
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using var sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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await sock.ConnectAsync(IPAddress.Loopback, port);
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var infoLine = await ReadUntilAsync(sock, "INFO");
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infoLine.ShouldContain("\"server_name\":\"my-test-server\"");
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}
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finally
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{
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await cts.CancelAsync();
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}
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}
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// Ref: golang/nats-server/server/server_test.go TestInfoServerNameDefaultsToPK
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// Verifies that when no ServerName is configured, the server still populates both
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// server_id and server_name fields in the INFO line (name defaults to a generated value,
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// not null or empty).
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[Fact]
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public async Task Server_info_defaults_name_when_not_configured()
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{
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var port = GetFreePort();
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var opts = new NatsOptions { Port = port }; // no ServerName set
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using var server = new NatsServer(opts, NullLoggerFactory.Instance);
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using var cts = new CancellationTokenSource();
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_ = server.StartAsync(cts.Token);
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await server.WaitForReadyAsync();
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try
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{
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// Both properties should be populated
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server.ServerId.ShouldNotBeNullOrWhiteSpace();
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server.ServerName.ShouldNotBeNullOrWhiteSpace();
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// Wire check — INFO line includes both fields
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using var sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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await sock.ConnectAsync(IPAddress.Loopback, port);
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var infoLine = await ReadUntilAsync(sock, "INFO");
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infoLine.ShouldContain("\"server_id\":");
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infoLine.ShouldContain("\"server_name\":");
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}
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finally
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{
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await cts.CancelAsync();
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}
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}
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// Ref: golang/nats-server/server/server_test.go TestLameDuckModeInfo
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// Simplified port: verifies that LameDuckShutdownAsync transitions the server into
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// lame duck mode (IsLameDuckMode becomes true) and that the server ultimately shuts
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// down. The full Go test requires a cluster to observe INFO updates with "ldm":true;
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// that aspect is not ported here because the .NET ServerInfo type does not include
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// an ldm/LameDuckMode field and cluster routing is out of scope for this test.
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[Fact]
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public async Task Lame_duck_mode_sets_is_lame_duck_mode_and_shuts_down()
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{
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var port = GetFreePort();
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var opts = new NatsOptions
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{
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Port = port,
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LameDuckGracePeriod = TimeSpan.Zero,
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LameDuckDuration = TimeSpan.FromMilliseconds(50),
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};
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using var server = new NatsServer(opts, NullLoggerFactory.Instance);
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using var cts = new CancellationTokenSource();
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_ = server.StartAsync(cts.Token);
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await server.WaitForReadyAsync();
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server.IsLameDuckMode.ShouldBeFalse();
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// Trigger lame duck — no clients connected so it should proceed straight to shutdown.
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await server.LameDuckShutdownAsync();
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server.IsLameDuckMode.ShouldBeTrue();
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server.IsShuttingDown.ShouldBeTrue();
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await cts.CancelAsync();
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}
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}
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