refactor: rename remaining tests to NATS.Server.Core.Tests
- Rename tests/NATS.Server.Tests -> tests/NATS.Server.Core.Tests - Update solution file, InternalsVisibleTo, and csproj references - Remove JETSTREAM_INTEGRATION_MATRIX and NATS.NKeys from csproj (moved to JetStream.Tests and Auth.Tests) - Update all namespaces from NATS.Server.Tests.* to NATS.Server.Core.Tests.* - Replace private GetFreePort/ReadUntilAsync helpers with TestUtilities calls - Fix stale namespace in Transport.Tests/NetworkingGoParityTests.cs
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206
tests/NATS.Server.Core.Tests/ClientUnsubTests.cs
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206
tests/NATS.Server.Core.Tests/ClientUnsubTests.cs
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// Reference: golang/nats-server/server/client_test.go
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// Functions: TestClientUnSub, TestClientUnSubMax, TestClientAutoUnsubExactReceived,
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// TestClientUnsubAfterAutoUnsub, TestClientRemoveSubsOnDisconnect
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using Microsoft.Extensions.Logging.Abstractions;
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using NATS.Server;
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using NATS.Server.TestUtilities;
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namespace NATS.Server.Core.Tests;
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public class ClientUnsubTests : IAsyncLifetime
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{
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private readonly NatsServer _server;
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private readonly int _port;
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private readonly CancellationTokenSource _cts = new();
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public ClientUnsubTests()
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{
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_port = TestPortAllocator.GetFreePort();
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_server = new NatsServer(new NatsOptions { Port = _port }, NullLoggerFactory.Instance);
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}
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public async Task InitializeAsync()
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{
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_ = _server.StartAsync(_cts.Token);
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await _server.WaitForReadyAsync();
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}
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public async Task DisposeAsync()
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{
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await _cts.CancelAsync();
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_server.Dispose();
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}
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private async Task<Socket> ConnectAndHandshakeAsync()
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{
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var sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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await sock.ConnectAsync(IPAddress.Loopback, _port);
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// Drain INFO
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var buf = new byte[4096];
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await sock.ReceiveAsync(buf, SocketFlags.None);
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// Send CONNECT
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await sock.SendAsync(Encoding.ASCII.GetBytes("CONNECT {}\r\n"));
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return sock;
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}
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/// <summary>
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/// Mirrors TestClientUnSub: subscribe twice, unsubscribe one sid, publish,
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/// verify only the remaining sid gets the MSG.
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/// Reference: golang/nats-server/server/client_test.go TestClientUnSub
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/// </summary>
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[Fact]
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public async Task Unsub_removes_subscription()
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{
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using var pub = await ConnectAndHandshakeAsync();
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using var sub = await ConnectAndHandshakeAsync();
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// Subscribe to "foo" with sid 1 and sid 2
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await sub.SendAsync(Encoding.ASCII.GetBytes("SUB foo 1\r\nSUB foo 2\r\nPING\r\n"));
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await SocketTestHelper.ReadUntilAsync(sub, "PONG");
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// Unsubscribe sid 1
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await sub.SendAsync(Encoding.ASCII.GetBytes("UNSUB 1\r\nPING\r\n"));
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await SocketTestHelper.ReadUntilAsync(sub, "PONG");
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// Publish one message to "foo"
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await pub.SendAsync(Encoding.ASCII.GetBytes("PUB foo 5\r\nHello\r\n"));
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// Should receive exactly one MSG for sid 2; sid 1 is gone
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var response = await SocketTestHelper.ReadUntilAsync(sub, "MSG foo 2 5");
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response.ShouldContain("MSG foo 2 5");
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response.ShouldNotContain("MSG foo 1 5");
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}
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/// <summary>
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/// Mirrors TestClientUnSubMax: UNSUB with a max-messages limit auto-removes
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/// the subscription after exactly N deliveries.
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/// Reference: golang/nats-server/server/client_test.go TestClientUnSubMax
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/// </summary>
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[Fact]
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public async Task Unsub_max_auto_removes_after_n_messages()
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{
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const int maxMessages = 5;
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const int totalPublishes = 10;
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using var pub = await ConnectAndHandshakeAsync();
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using var sub = await ConnectAndHandshakeAsync();
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// Subscribe to "foo" with sid 1, limit to 5 messages
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await sub.SendAsync(Encoding.ASCII.GetBytes($"SUB foo 1\r\nUNSUB 1 {maxMessages}\r\nPING\r\n"));
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await SocketTestHelper.ReadUntilAsync(sub, "PONG");
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// Publish 10 messages
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var pubData = new StringBuilder();
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for (int i = 0; i < totalPublishes; i++)
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pubData.Append("PUB foo 1\r\nx\r\n");
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await pub.SendAsync(Encoding.ASCII.GetBytes(pubData.ToString()));
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// Collect received messages within a short timeout, stopping when no more arrive
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var received = new StringBuilder();
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try
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{
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using var timeout = new CancellationTokenSource(2000);
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var buf = new byte[4096];
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while (true)
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{
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var n = await sub.ReceiveAsync(buf, SocketFlags.None, timeout.Token);
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if (n == 0) break;
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received.Append(Encoding.ASCII.GetString(buf, 0, n));
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}
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}
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catch (OperationCanceledException)
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{
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// Expected — timeout means no more messages
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}
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// Count MSG occurrences
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var text = received.ToString();
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var msgCount = CountOccurrences(text, "MSG foo 1");
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msgCount.ShouldBe(maxMessages);
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}
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/// <summary>
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/// Mirrors TestClientUnsubAfterAutoUnsub: after setting a max-messages limit,
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/// an explicit UNSUB removes the subscription immediately and no messages arrive.
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/// Reference: golang/nats-server/server/client_test.go TestClientUnsubAfterAutoUnsub
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/// </summary>
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[Fact]
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public async Task Unsub_after_auto_unsub_removes_immediately()
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{
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using var pub = await ConnectAndHandshakeAsync();
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using var sub = await ConnectAndHandshakeAsync();
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// Subscribe with a large max-messages limit, then immediately UNSUB without limit
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await sub.SendAsync(Encoding.ASCII.GetBytes("SUB foo 1\r\nUNSUB 1 100\r\nUNSUB 1\r\nPING\r\n"));
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await SocketTestHelper.ReadUntilAsync(sub, "PONG");
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// Publish a message — subscription should already be gone
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await pub.SendAsync(Encoding.ASCII.GetBytes("PUB foo 5\r\nHello\r\n"));
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// Wait briefly; no MSG should arrive
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var received = new StringBuilder();
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try
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{
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using var timeout = new CancellationTokenSource(500);
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var buf = new byte[4096];
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while (true)
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{
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var n = await sub.ReceiveAsync(buf, SocketFlags.None, timeout.Token);
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if (n == 0) break;
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received.Append(Encoding.ASCII.GetString(buf, 0, n));
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}
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}
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catch (OperationCanceledException)
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{
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// Expected
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}
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received.ToString().ShouldNotContain("MSG foo");
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}
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/// <summary>
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/// Mirrors TestClientRemoveSubsOnDisconnect: when a client disconnects the server
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/// removes all its subscriptions from the global SubList.
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/// Reference: golang/nats-server/server/client_test.go TestClientRemoveSubsOnDisconnect
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/// </summary>
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[Fact]
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public async Task Disconnect_removes_all_subscriptions()
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{
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using var client = await ConnectAndHandshakeAsync();
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// Subscribe to 3 distinct subjects
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await client.SendAsync(Encoding.ASCII.GetBytes("SUB foo 1\r\nSUB bar 2\r\nSUB baz 3\r\nPING\r\n"));
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await SocketTestHelper.ReadUntilAsync(client, "PONG");
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// Confirm subscriptions are registered in the server's SubList
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_server.SubList.Count.ShouldBe(3u);
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// Close the TCP connection abruptly
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client.Shutdown(SocketShutdown.Both);
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client.Close();
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// Give the server a moment to detect the disconnect and clean up
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await Task.Delay(500);
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// All 3 subscriptions should be removed
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_server.SubList.Count.ShouldBe(0u);
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}
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private static int CountOccurrences(string haystack, string needle)
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{
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int count = 0;
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int index = 0;
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while ((index = haystack.IndexOf(needle, index, StringComparison.Ordinal)) >= 0)
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{
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count++;
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index += needle.Length;
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}
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return count;
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}
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}
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