refactor: rename remaining tests to NATS.Server.Core.Tests

- Rename tests/NATS.Server.Tests -> tests/NATS.Server.Core.Tests
- Update solution file, InternalsVisibleTo, and csproj references
- Remove JETSTREAM_INTEGRATION_MATRIX and NATS.NKeys from csproj (moved to JetStream.Tests and Auth.Tests)
- Update all namespaces from NATS.Server.Tests.* to NATS.Server.Core.Tests.*
- Replace private GetFreePort/ReadUntilAsync helpers with TestUtilities calls
- Fix stale namespace in Transport.Tests/NetworkingGoParityTests.cs
This commit is contained in:
Joseph Doherty
2026-03-12 16:14:02 -04:00
parent 78b4bc2486
commit 7fbffffd05
114 changed files with 576 additions and 1121 deletions

View File

@@ -0,0 +1,135 @@
using System.IO.Pipelines;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Text.Json;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Logging.Abstractions;
using NATS.Server;
using NATS.Server.Auth;
using NATS.Server.Protocol;
namespace NATS.Server.Core.Tests;
public class ClientTests : IAsyncDisposable
{
private readonly Socket _serverSocket;
private readonly Socket _clientSocket;
private readonly NatsClient _natsClient;
private readonly CancellationTokenSource _cts = new();
public ClientTests()
{
// Create connected socket pair via loopback
var listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
listener.Bind(new IPEndPoint(IPAddress.Loopback, 0));
listener.Listen(1);
var port = ((IPEndPoint)listener.LocalEndPoint!).Port;
_clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
_clientSocket.Connect(IPAddress.Loopback, port);
_serverSocket = listener.Accept();
listener.Dispose();
var serverInfo = new ServerInfo
{
ServerId = "test",
ServerName = "test",
Version = "0.1.0",
Host = "127.0.0.1",
Port = 4222,
};
var authService = AuthService.Build(new NatsOptions());
_natsClient = new NatsClient(1, new NetworkStream(_serverSocket, ownsSocket: false), _serverSocket, new NatsOptions(), serverInfo, authService, null, NullLogger.Instance, new ServerStats());
}
public async ValueTask DisposeAsync()
{
await _cts.CancelAsync();
_natsClient.Dispose();
_clientSocket.Dispose();
}
[Fact]
public async Task Client_sends_INFO_on_start()
{
var runTask = _natsClient.RunAsync(_cts.Token);
// Read from client socket -- should get INFO
var buf = new byte[4096];
var n = await _clientSocket.ReceiveAsync(buf, SocketFlags.None);
var response = Encoding.ASCII.GetString(buf, 0, n);
response.ShouldStartWith("INFO ");
response.ShouldContain("server_id");
response.ShouldContain("\r\n");
await _cts.CancelAsync();
}
[Fact]
public async Task Client_responds_PONG_to_PING()
{
var runTask = _natsClient.RunAsync(_cts.Token);
// Read INFO
var buf = new byte[4096];
await _clientSocket.ReceiveAsync(buf, SocketFlags.None);
// Send CONNECT then PING
await _clientSocket.SendAsync(Encoding.ASCII.GetBytes("CONNECT {}\r\nPING\r\n"));
// Read response -- should get PONG
var n = await _clientSocket.ReceiveAsync(buf, SocketFlags.None);
var response = Encoding.ASCII.GetString(buf, 0, n);
response.ShouldContain("PONG\r\n");
await _cts.CancelAsync();
}
[Fact]
public async Task Client_SendErrAsync_writes_correct_wire_format()
{
var runTask = _natsClient.RunAsync(_cts.Token);
// Read INFO first
var buf = new byte[4096];
using var readCts = new CancellationTokenSource(TimeSpan.FromSeconds(5));
await _clientSocket.ReceiveAsync(buf, SocketFlags.None, readCts.Token);
// Trigger SendErr
_natsClient.SendErr("Invalid Subject");
var n = await _clientSocket.ReceiveAsync(buf, SocketFlags.None, readCts.Token);
var response = Encoding.ASCII.GetString(buf, 0, n);
response.ShouldBe("-ERR 'Invalid Subject'\r\n");
await _cts.CancelAsync();
}
[Fact]
public async Task Client_SendErrAndCloseAsync_sends_error_then_disconnects()
{
var runTask = _natsClient.RunAsync(_cts.Token);
// Read INFO first
var buf = new byte[4096];
using var readCts = new CancellationTokenSource(TimeSpan.FromSeconds(5));
await _clientSocket.ReceiveAsync(buf, SocketFlags.None, readCts.Token);
// Trigger SendErrAndCloseAsync
await _natsClient.SendErrAndCloseAsync("maximum connections exceeded");
var n = await _clientSocket.ReceiveAsync(buf, SocketFlags.None, readCts.Token);
var response = Encoding.ASCII.GetString(buf, 0, n);
response.ShouldBe("-ERR 'maximum connections exceeded'\r\n");
// Connection should be closed -- next read returns 0
n = await _clientSocket.ReceiveAsync(buf, SocketFlags.None, readCts.Token);
n.ShouldBe(0);
}
}