refactor: rename remaining tests to NATS.Server.Core.Tests
- Rename tests/NATS.Server.Tests -> tests/NATS.Server.Core.Tests - Update solution file, InternalsVisibleTo, and csproj references - Remove JETSTREAM_INTEGRATION_MATRIX and NATS.NKeys from csproj (moved to JetStream.Tests and Auth.Tests) - Update all namespaces from NATS.Server.Tests.* to NATS.Server.Core.Tests.* - Replace private GetFreePort/ReadUntilAsync helpers with TestUtilities calls - Fix stale namespace in Transport.Tests/NetworkingGoParityTests.cs
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tests/NATS.Server.Core.Tests/ClientPubSubTests.cs
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177
tests/NATS.Server.Core.Tests/ClientPubSubTests.cs
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// Go reference: golang/nats-server/server/client_test.go
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// TestClientSimplePubSub (line 666), TestClientPubSubNoEcho (line 691),
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// TestClientSimplePubSubWithReply (line 712), TestClientNoBodyPubSubWithReply (line 740),
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// TestClientPubWithQueueSub (line 768)
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using System.Text.RegularExpressions;
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using Microsoft.Extensions.Logging.Abstractions;
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using NATS.Server;
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using NATS.Server.TestUtilities;
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namespace NATS.Server.Core.Tests;
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public class ClientPubSubTests : IAsyncLifetime
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{
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private readonly NatsServer _server;
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private readonly int _port;
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private readonly CancellationTokenSource _cts = new();
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public ClientPubSubTests()
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{
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_port = TestPortAllocator.GetFreePort();
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_server = new NatsServer(new NatsOptions { Port = _port }, NullLoggerFactory.Instance);
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}
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public async Task InitializeAsync()
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{
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_ = _server.StartAsync(_cts.Token);
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await _server.WaitForReadyAsync();
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}
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public async Task DisposeAsync()
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{
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await _cts.CancelAsync();
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_server.Dispose();
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}
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private async Task<Socket> ConnectClientAsync()
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{
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var sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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await sock.ConnectAsync(IPAddress.Loopback, _port);
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return sock;
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}
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/// <summary>
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/// Reads from a socket until the accumulated data contains the expected substring.
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/// </summary>
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// Go reference: TestClientSimplePubSub (client_test.go line 666)
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// SUB foo 1, PUB foo 5\r\nhello — subscriber receives MSG foo 1 5\r\nhello
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[Fact]
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public async Task Simple_pub_sub_delivers_message()
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{
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using var client = await ConnectClientAsync();
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// Read INFO
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var buf = new byte[4096];
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await client.ReceiveAsync(buf, SocketFlags.None);
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// CONNECT, SUB, PUB, then PING to flush delivery
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await client.SendAsync(Encoding.ASCII.GetBytes(
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"CONNECT {}\r\nSUB foo 1\r\nPUB foo 5\r\nhello\r\nPING\r\n"));
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// Read until we see the message payload (delivered before PONG)
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var response = await SocketTestHelper.ReadUntilAsync(client, "hello\r\n");
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// MSG line: MSG foo 1 5\r\nhello\r\n
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response.ShouldContain("MSG foo 1 5\r\nhello\r\n");
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}
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// Go reference: TestClientPubSubNoEcho (client_test.go line 691)
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// CONNECT {"echo":false} — publishing client does NOT receive its own messages
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[Fact]
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public async Task Pub_sub_no_echo_suppresses_own_messages()
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{
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using var client = await ConnectClientAsync();
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// Read INFO
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var buf = new byte[4096];
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await client.ReceiveAsync(buf, SocketFlags.None);
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// Connect with echo=false, then SUB+PUB on same connection, then PING
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await client.SendAsync(Encoding.ASCII.GetBytes(
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"CONNECT {\"echo\":false}\r\nSUB foo 1\r\nPUB foo 5\r\nhello\r\nPING\r\n"));
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// With echo=false the server must not deliver the message back to the publisher.
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// The first line we receive should be PONG, not MSG.
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var response = await SocketTestHelper.ReadUntilAsync(client, "PONG\r\n");
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response.ShouldStartWith("PONG\r\n");
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response.ShouldNotContain("MSG");
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}
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// Go reference: TestClientSimplePubSubWithReply (client_test.go line 712)
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// PUB foo bar 5\r\nhello — subscriber receives MSG foo 1 bar 5\r\nhello (reply subject included)
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[Fact]
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public async Task Pub_sub_with_reply_subject()
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{
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using var client = await ConnectClientAsync();
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// Read INFO
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var buf = new byte[4096];
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await client.ReceiveAsync(buf, SocketFlags.None);
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// PUB with reply subject "bar"
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await client.SendAsync(Encoding.ASCII.GetBytes(
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"CONNECT {}\r\nSUB foo 1\r\nPUB foo bar 5\r\nhello\r\nPING\r\n"));
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var response = await SocketTestHelper.ReadUntilAsync(client, "hello\r\n");
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// MSG line must include the reply subject: MSG <subject> <sid> <reply> <#bytes>
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response.ShouldContain("MSG foo 1 bar 5\r\nhello\r\n");
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}
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// Go reference: TestClientNoBodyPubSubWithReply (client_test.go line 740)
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// PUB foo bar 0\r\n\r\n — zero-byte payload with reply subject
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[Fact]
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public async Task Empty_body_pub_sub_with_reply()
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{
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using var client = await ConnectClientAsync();
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// Read INFO
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var buf = new byte[4096];
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await client.ReceiveAsync(buf, SocketFlags.None);
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// PUB with reply subject and zero-length body
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await client.SendAsync(Encoding.ASCII.GetBytes(
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"CONNECT {}\r\nSUB foo 1\r\nPUB foo bar 0\r\n\r\nPING\r\n"));
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// Read until PONG — MSG should arrive before PONG
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var response = await SocketTestHelper.ReadUntilAsync(client, "PONG\r\n");
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// MSG line: MSG foo 1 bar 0\r\n\r\n (empty body, still CRLF terminated)
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response.ShouldContain("MSG foo 1 bar 0\r\n");
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}
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// Go reference: TestClientPubWithQueueSub (client_test.go line 768)
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// Two queue subscribers in the same group on one connection — 100 publishes
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// distributed across both sids, each receiving at least 20 messages.
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[Fact]
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public async Task Queue_sub_distributes_messages()
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{
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const int num = 100;
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using var client = await ConnectClientAsync();
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// Read INFO
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var buf = new byte[4096];
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await client.ReceiveAsync(buf, SocketFlags.None);
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// CONNECT, two queue subs with different sids, PING to confirm
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await client.SendAsync(Encoding.ASCII.GetBytes(
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"CONNECT {}\r\nSUB foo g1 1\r\nSUB foo g1 2\r\nPING\r\n"));
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await SocketTestHelper.ReadUntilAsync(client, "PONG\r\n");
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// Publish 100 messages, then PING to flush all deliveries
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var pubSb = new StringBuilder();
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for (int i = 0; i < num; i++)
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pubSb.Append("PUB foo 5\r\nhello\r\n");
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pubSb.Append("PING\r\n");
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await client.SendAsync(Encoding.ASCII.GetBytes(pubSb.ToString()));
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// Read until PONG — all MSGs arrive before the PONG
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var response = await SocketTestHelper.ReadUntilAsync(client, "PONG\r\n");
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// Count deliveries per sid
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var n1 = Regex.Matches(response, @"MSG foo 1 5").Count;
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var n2 = Regex.Matches(response, @"MSG foo 2 5").Count;
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(n1 + n2).ShouldBe(num);
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n1.ShouldBeGreaterThanOrEqualTo(20);
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n2.ShouldBeGreaterThanOrEqualTo(20);
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}
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}
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