refactor: extract NATS.Server.JetStream.Tests project
Move 225 JetStream-related test files from NATS.Server.Tests into a dedicated NATS.Server.JetStream.Tests project. This includes root-level JetStream*.cs files, storage test files (FileStore, MemStore, StreamStoreContract), and the full JetStream/ subfolder tree (Api, Cluster, Consumers, MirrorSource, Snapshots, Storage, Streams). Updated all namespaces, added InternalsVisibleTo, registered in the solution file, and added the JETSTREAM_INTEGRATION_MATRIX define.
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// Go ref: filestore.go:2204 (lastChecksum), filestore.go:8180 (validation in msgFromBufEx)
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//
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// Tests for per-block last-checksum tracking and read-path validation using XxHash64.
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// The Go reference implementation tracks the last written checksum in msgBlock.lchk
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// and validates each record's checksum during reads to detect storage corruption.
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using NATS.Server.JetStream.Storage;
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namespace NATS.Server.JetStream.Tests.JetStream.Storage;
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public sealed class FileStoreChecksumTests : IDisposable
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{
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private readonly DirectoryInfo _dir = Directory.CreateTempSubdirectory("checksum-");
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public void Dispose() => _dir.Delete(recursive: true);
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// Go ref: filestore.go:2204 (msgBlock.lchk — last checksum field)
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[Fact]
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public void MsgBlock_tracks_last_checksum()
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{
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// Arrange / Act
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using var block = MsgBlock.Create(1, _dir.FullName, 1024 * 1024);
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block.Write("test", ReadOnlyMemory<byte>.Empty, "hello"u8.ToArray());
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// Assert
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block.LastChecksum.ShouldNotBeNull();
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block.LastChecksum!.Length.ShouldBe(8); // XxHash64 = 8 bytes
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}
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// Go ref: filestore.go:8180 (msgFromBufEx checksum validation)
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[Fact]
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public void MsgBlock_validates_checksum_on_read()
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{
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// Arrange
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using var block = MsgBlock.Create(1, _dir.FullName, 1024 * 1024);
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block.Write("test", ReadOnlyMemory<byte>.Empty, "hello"u8.ToArray());
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block.Flush();
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block.ClearCache(); // force disk read
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// Act — read should succeed with valid data
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var record = block.Read(1);
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// Assert
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record.ShouldNotBeNull();
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record!.Subject.ShouldBe("test");
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record.Payload.ToArray().ShouldBe("hello"u8.ToArray());
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}
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// Go ref: filestore.go:8180 (checksum mismatch → error path)
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[Fact]
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public void MsgBlock_detects_corrupted_record_on_disk_read()
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{
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// Arrange — write a record, flush, clear cache so next read goes to disk
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using var block = MsgBlock.Create(1, _dir.FullName, 1024 * 1024);
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block.Write("test", ReadOnlyMemory<byte>.Empty, "hello"u8.ToArray());
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block.Flush();
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block.ClearCache();
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// Corrupt a byte near the end of the block file (in the payload region)
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var files = Directory.GetFiles(_dir.FullName, "*.blk");
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files.Length.ShouldBe(1);
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var bytes = File.ReadAllBytes(files[0]);
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// Flip a bit in the payload area (10 bytes from end: past checksum + timestamp)
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bytes[^10] ^= 0xFF;
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File.WriteAllBytes(files[0], bytes);
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// Act / Assert — Decode should throw on checksum mismatch
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Should.Throw<InvalidDataException>(() => block.Read(1));
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}
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// Go ref: filestore.go:2204 (lchk updated on each write)
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[Fact]
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public void MsgBlock_checksum_chain_across_writes()
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{
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// Arrange
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using var block = MsgBlock.Create(1, _dir.FullName, 1024 * 1024);
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// Act — write three records, capture checksum after each
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block.Write("a", ReadOnlyMemory<byte>.Empty, "one"u8.ToArray());
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var checksum1 = block.LastChecksum?.ToArray();
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block.Write("b", ReadOnlyMemory<byte>.Empty, "two"u8.ToArray());
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var checksum2 = block.LastChecksum?.ToArray();
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block.Write("c", ReadOnlyMemory<byte>.Empty, "three"u8.ToArray());
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var checksum3 = block.LastChecksum?.ToArray();
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// Assert — each write produces a non-null checksum that changes
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checksum1.ShouldNotBeNull();
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checksum2.ShouldNotBeNull();
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checksum3.ShouldNotBeNull();
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checksum1.ShouldNotBe(checksum2!);
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checksum2.ShouldNotBe(checksum3!);
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}
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}
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