feat: add structured logging, Shouldly assertions, CPM, and project documentation
- Add Microsoft.Extensions.Logging + Serilog to NatsServer and NatsClient - Convert all test assertions from xUnit Assert to Shouldly - Add NSubstitute package for future mocking needs - Introduce Central Package Management via Directory.Packages.props - Add documentation_rules.md with style guide, generation/update rules, component map - Generate 10 documentation files across 5 component folders (GettingStarted, Protocol, Subscriptions, Server, Configuration/Operations) - Update CLAUDE.md with logging, testing, porting, agent model, CPM, and documentation guidance
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Documentation/Protocol/Overview.md
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Documentation/Protocol/Overview.md
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# Protocol Overview
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NATS uses a line-oriented, text-based protocol over TCP. All commands are terminated by `\r\n`. This simplicity makes it easy to debug with raw TCP tools and keeps parsing overhead low.
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## Command Reference
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All commands flow either from server to client (S→C) or client to server (C→S). PING and PONG travel in both directions as part of the keepalive mechanism.
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| Command | Direction | Format |
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|---------|-----------|--------|
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| INFO | S→C | `INFO {json}\r\n` |
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| CONNECT | C→S | `CONNECT {json}\r\n` |
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| PUB | C→S | `PUB subject [reply] size\r\n[payload]\r\n` |
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| HPUB | C→S | `HPUB subject [reply] hdr_size total_size\r\n[headers+payload]\r\n` |
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| SUB | C→S | `SUB subject [queue] sid\r\n` |
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| UNSUB | C→S | `UNSUB sid [max_msgs]\r\n` |
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| MSG | S→C | `MSG subject sid [reply] size\r\n[payload]\r\n` |
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| HMSG | S→C | `HMSG subject sid [reply] hdr_size total_size\r\n[headers+payload]\r\n` |
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| PING/PONG | Both | `PING\r\n` / `PONG\r\n` |
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| +OK/-ERR | S→C | `+OK\r\n` / `-ERR 'msg'\r\n` |
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Arguments in brackets are optional. `sid` is the subscription ID string assigned by the client. Commands with a payload body (PUB, HPUB, MSG, HMSG) use a two-line structure: a control line with sizes, then the raw payload bytes, then a terminating `\r\n`.
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## Connection Handshake
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The handshake is always server-initiated:
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1. Client opens TCP connection.
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2. Server immediately sends `INFO {json}\r\n` describing itself.
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3. Client sends `CONNECT {json}\r\n` with its options.
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4. Normal operation begins (PUB, SUB, MSG, PING/PONG, etc.).
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If `verbose` is enabled in `ClientOptions`, the server sends `+OK` after each valid client command. If the server rejects the CONNECT (bad credentials, unsupported protocol version, etc.) it sends `-ERR 'message'\r\n` and closes the connection.
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## ServerInfo
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The `ServerInfo` JSON payload is sent in the initial INFO message. The `ClientId` and `ClientIp` fields are omitted from JSON when not set.
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```csharp
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public sealed class ServerInfo
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{
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[JsonPropertyName("server_id")]
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public required string ServerId { get; set; }
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[JsonPropertyName("server_name")]
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public required string ServerName { get; set; }
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[JsonPropertyName("version")]
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public required string Version { get; set; }
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[JsonPropertyName("proto")]
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public int Proto { get; set; } = NatsProtocol.ProtoVersion;
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[JsonPropertyName("host")]
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public required string Host { get; set; }
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[JsonPropertyName("port")]
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public int Port { get; set; }
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[JsonPropertyName("headers")]
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public bool Headers { get; set; } = true;
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[JsonPropertyName("max_payload")]
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public int MaxPayload { get; set; } = NatsProtocol.MaxPayloadSize;
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[JsonPropertyName("client_id")]
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[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
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public ulong ClientId { get; set; }
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[JsonPropertyName("client_ip")]
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[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
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public string? ClientIp { get; set; }
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}
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```
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`headers` signals that the server supports HPUB/HMSG. `max_payload` advertises the largest message body the server accepts (default 1 MB). `proto` is the protocol version integer; the current value is `1`.
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## ClientOptions
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The `ClientOptions` JSON payload is sent by the client in the CONNECT command.
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```csharp
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public sealed class ClientOptions
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{
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[JsonPropertyName("verbose")]
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public bool Verbose { get; set; }
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[JsonPropertyName("pedantic")]
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public bool Pedantic { get; set; }
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[JsonPropertyName("echo")]
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public bool Echo { get; set; } = true;
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[JsonPropertyName("name")]
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public string? Name { get; set; }
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[JsonPropertyName("lang")]
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public string? Lang { get; set; }
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[JsonPropertyName("version")]
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public string? Version { get; set; }
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[JsonPropertyName("protocol")]
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public int Protocol { get; set; }
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[JsonPropertyName("headers")]
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public bool Headers { get; set; }
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[JsonPropertyName("no_responders")]
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public bool NoResponders { get; set; }
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}
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```
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`echo` defaults to `true`, meaning a client receives its own published messages if it has a matching subscription. Setting `echo` to `false` suppresses that. `no_responders` causes the server to send a status message when a request has no subscribers, rather than letting the client time out.
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## Protocol Constants
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`NatsProtocol` centralises limits and pre-encoded byte arrays to avoid repeated allocations in the hot path.
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```csharp
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public static class NatsProtocol
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{
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public const int MaxControlLineSize = 4096;
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public const int MaxPayloadSize = 1024 * 1024; // 1MB
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public const int DefaultPort = 4222;
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// Pre-encoded protocol fragments
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public static readonly byte[] CrLf = "\r\n"u8.ToArray();
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public static readonly byte[] PingBytes = "PING\r\n"u8.ToArray();
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public static readonly byte[] PongBytes = "PONG\r\n"u8.ToArray();
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public static readonly byte[] OkBytes = "+OK\r\n"u8.ToArray();
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public static readonly byte[] InfoPrefix = "INFO "u8.ToArray();
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public static readonly byte[] MsgPrefix = "MSG "u8.ToArray();
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public static readonly byte[] HmsgPrefix = "HMSG "u8.ToArray();
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public static readonly byte[] ErrPrefix = "-ERR "u8.ToArray();
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}
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```
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`MaxControlLineSize` (4096 bytes) is the maximum length of a command line before the payload. Any control line that exceeds this limit causes the parser to throw `ProtocolViolationException`. `MaxPayloadSize` (1 MB) is the default limit enforced by the parser; it is configurable per server instance.
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## Go Reference
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The Go implementation of protocol parsing is in `golang/nats-server/server/parser.go`. The .NET implementation follows the same command identification strategy and enforces the same control line and payload size limits.
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## Related Documentation
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- [Parser](Parser.md)
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- [Server Overview](../Server/Overview.md)
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- [Configuration Overview](../Configuration/Overview.md)
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<!-- Last verified against codebase: 2026-02-22 -->
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