feat(client): add stall gate backpressure for slow consumers
Adds StallGate nested class inside NatsClient that blocks producers when the outbound buffer exceeds 75% of maxPending capacity, modelling Go's stc channel and stalledRoute handling in server/client.go.
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92
tests/NATS.Server.Tests/StallGateTests.cs
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92
tests/NATS.Server.Tests/StallGateTests.cs
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namespace NATS.Server.Tests;
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// Go reference: server/client.go (stc channel, stall gate backpressure)
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public class StallGateTests
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{
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[Fact]
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public void Stall_gate_activates_at_threshold()
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{
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// Go reference: server/client.go stalledRoute — stalls at 75% capacity
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var gate = new NatsClient.StallGate(maxPending: 1000);
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gate.IsStalled.ShouldBeFalse();
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gate.UpdatePending(750); // 75% = threshold
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gate.IsStalled.ShouldBeTrue();
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gate.UpdatePending(500); // below threshold — releases
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gate.IsStalled.ShouldBeFalse();
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}
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[Fact]
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public async Task Stall_gate_blocks_producer()
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{
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// Go reference: server/client.go stc channel blocks sends
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var gate = new NatsClient.StallGate(maxPending: 100);
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gate.UpdatePending(80); // stalled — 80% > 75%
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// Use a TCS to signal that the producer has entered WaitAsync
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var entered = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously);
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var released = false;
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var task = Task.Run(async () =>
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{
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entered.SetResult();
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await gate.WaitAsync(TimeSpan.FromSeconds(5));
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released = true;
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});
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// Wait until the producer has reached WaitAsync before asserting
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await entered.Task;
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released.ShouldBeFalse(); // still blocked
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gate.UpdatePending(50); // below threshold — releases
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await task;
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released.ShouldBeTrue();
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}
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[Fact]
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public async Task Stall_gate_timeout_returns_false()
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{
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// Go reference: server/client.go stc timeout → close as slow consumer
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var gate = new NatsClient.StallGate(maxPending: 100);
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gate.UpdatePending(80); // stalled
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var result = await gate.WaitAsync(TimeSpan.FromMilliseconds(50));
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result.ShouldBeFalse(); // timed out, not released
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}
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[Fact]
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public void Stall_gate_not_stalled_below_threshold()
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{
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// Go reference: server/client.go — no stall when below threshold
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var gate = new NatsClient.StallGate(maxPending: 1000);
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gate.UpdatePending(100); // well below 75%
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gate.IsStalled.ShouldBeFalse();
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gate.UpdatePending(749); // just below 75%
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gate.IsStalled.ShouldBeFalse();
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}
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[Fact]
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public async Task Stall_gate_wait_when_not_stalled_returns_immediately()
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{
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// Go reference: server/client.go — no stall, immediate return
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var gate = new NatsClient.StallGate(maxPending: 1000);
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var result = await gate.WaitAsync(TimeSpan.FromSeconds(1));
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result.ShouldBeTrue(); // immediately released — not stalled
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}
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[Fact]
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public void Stall_gate_release_is_idempotent()
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{
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// Release when not stalled should not throw
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var gate = new NatsClient.StallGate(maxPending: 100);
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Should.NotThrow(() => gate.Release());
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Should.NotThrow(() => gate.Release());
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}
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}
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