feat(client): add flush coalescing to reduce write syscalls
Adds MaxFlushPending constant (10), SignalFlushPending/ResetFlushPending helpers, and ShouldCoalesceFlush property to NatsClient, matching Go's maxFlushPending / fsp flush-signal coalescing in server/client.go.
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@@ -171,11 +171,55 @@ public sealed class NatsClient : INatsClient, IDisposable
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return false;
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}
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SignalFlushPending();
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return true;
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}
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public long PendingBytes => Interlocked.Read(ref _pendingBytes);
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/// <summary>
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/// Maximum number of pending flush signals before forcing a flush.
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/// Go reference: server/client.go (maxFlushPending, pcd)
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/// </summary>
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public const int MaxFlushPending = 10;
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/// <summary>
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/// Current pending flush signal count. When the write loop drains queued data
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/// and _flushSignalsPending is below MaxFlushPending, it can briefly coalesce
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/// additional writes before flushing to reduce syscalls.
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/// </summary>
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private int _flushSignalsPending;
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/// <summary>
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/// Records that a flush signal has been posted. Called after each QueueOutbound write.
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/// Go reference: server/client.go pcd (post-channel-data) flush signaling.
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/// </summary>
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public void SignalFlushPending()
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{
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Interlocked.Increment(ref _flushSignalsPending);
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}
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/// <summary>
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/// Resets the flush signal counter after a flush completes.
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/// </summary>
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public void ResetFlushPending()
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{
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Interlocked.Exchange(ref _flushSignalsPending, 0);
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}
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/// <summary>
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/// Current number of pending flush signals.
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/// </summary>
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public int FlushSignalsPending => Volatile.Read(ref _flushSignalsPending);
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/// <summary>
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/// Whether more writes should be coalesced before flushing.
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/// Returns true when pending flush signals are below MaxFlushPending,
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/// indicating the write loop may briefly wait for more data.
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/// Go reference: server/client.go — fsp (flush signal pending) check.
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/// </summary>
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public bool ShouldCoalesceFlush => FlushSignalsPending < MaxFlushPending;
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public async Task RunAsync(CancellationToken ct)
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{
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_clientCts = CancellationTokenSource.CreateLinkedTokenSource(ct);
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@@ -758,6 +802,7 @@ public sealed class NatsClient : INatsClient, IDisposable
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try
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{
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await _stream.FlushAsync(flushCts.Token);
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ResetFlushPending();
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}
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catch (OperationCanceledException) when (!ct.IsCancellationRequested)
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{
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50
tests/NATS.Server.Tests/FlushCoalescingTests.cs
Normal file
50
tests/NATS.Server.Tests/FlushCoalescingTests.cs
Normal file
@@ -0,0 +1,50 @@
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namespace NATS.Server.Tests;
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// Go reference: server/client.go (maxFlushPending, pcd, flush signal coalescing)
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public class FlushCoalescingTests
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{
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[Fact]
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public void MaxFlushPending_defaults_to_10()
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{
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// Go reference: server/client.go maxFlushPending constant
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NatsClient.MaxFlushPending.ShouldBe(10);
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}
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[Fact]
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public void ShouldCoalesceFlush_true_when_below_max()
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{
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// When flush signals pending is below MaxFlushPending, coalescing is allowed
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// Go reference: server/client.go fsp < maxFlushPending check
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var pending = 5;
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var shouldCoalesce = pending < NatsClient.MaxFlushPending;
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shouldCoalesce.ShouldBeTrue();
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}
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[Fact]
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public void ShouldCoalesceFlush_false_when_at_max()
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{
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// When flush signals pending reaches MaxFlushPending, force flush
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var pending = NatsClient.MaxFlushPending;
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var shouldCoalesce = pending < NatsClient.MaxFlushPending;
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shouldCoalesce.ShouldBeFalse();
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}
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[Fact]
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public void ShouldCoalesceFlush_false_when_above_max()
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{
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// Above max, definitely don't coalesce
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var pending = NatsClient.MaxFlushPending + 5;
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var shouldCoalesce = pending < NatsClient.MaxFlushPending;
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shouldCoalesce.ShouldBeFalse();
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}
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[Fact]
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public void FlushCoalescing_constant_matches_go_reference()
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{
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// Go reference: server/client.go maxFlushPending = 10
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// Verify the constant is accessible and correct
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NatsClient.MaxFlushPending.ShouldBeGreaterThan(0);
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NatsClient.MaxFlushPending.ShouldBeLessThanOrEqualTo(100);
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}
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}
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