feat(client): add flush coalescing to reduce write syscalls
Adds MaxFlushPending constant (10), SignalFlushPending/ResetFlushPending helpers, and ShouldCoalesceFlush property to NatsClient, matching Go's maxFlushPending / fsp flush-signal coalescing in server/client.go.
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50
tests/NATS.Server.Tests/FlushCoalescingTests.cs
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50
tests/NATS.Server.Tests/FlushCoalescingTests.cs
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namespace NATS.Server.Tests;
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// Go reference: server/client.go (maxFlushPending, pcd, flush signal coalescing)
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public class FlushCoalescingTests
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{
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[Fact]
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public void MaxFlushPending_defaults_to_10()
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{
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// Go reference: server/client.go maxFlushPending constant
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NatsClient.MaxFlushPending.ShouldBe(10);
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}
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[Fact]
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public void ShouldCoalesceFlush_true_when_below_max()
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{
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// When flush signals pending is below MaxFlushPending, coalescing is allowed
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// Go reference: server/client.go fsp < maxFlushPending check
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var pending = 5;
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var shouldCoalesce = pending < NatsClient.MaxFlushPending;
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shouldCoalesce.ShouldBeTrue();
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}
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[Fact]
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public void ShouldCoalesceFlush_false_when_at_max()
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{
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// When flush signals pending reaches MaxFlushPending, force flush
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var pending = NatsClient.MaxFlushPending;
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var shouldCoalesce = pending < NatsClient.MaxFlushPending;
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shouldCoalesce.ShouldBeFalse();
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}
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[Fact]
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public void ShouldCoalesceFlush_false_when_above_max()
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{
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// Above max, definitely don't coalesce
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var pending = NatsClient.MaxFlushPending + 5;
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var shouldCoalesce = pending < NatsClient.MaxFlushPending;
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shouldCoalesce.ShouldBeFalse();
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}
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[Fact]
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public void FlushCoalescing_constant_matches_go_reference()
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{
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// Go reference: server/client.go maxFlushPending = 10
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// Verify the constant is accessible and correct
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NatsClient.MaxFlushPending.ShouldBeGreaterThan(0);
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NatsClient.MaxFlushPending.ShouldBeLessThanOrEqualTo(100);
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}
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}
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